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MATT: Nine points of bludgeoning damage as the
first one just slams you in the chest. You feel
the wind knocked out of you for a brief second.
The second swing’s going to come at you. That’s
going to be a 20 to hit.
MARISHA: Yup, yup, that hits.
TRAVIS: This thing’s swinging hard. Holy shit.
MATT: And that’s going to be six points of
bludgeoning damage to you.
LIAM: What are you at, girl?
MARISHA: Don’t worry about it. I’m bad.
MATT: It slams into you once with the fist, and
the other one grabs into your stomach, abdomen
region, and the claws dig in, and its jaw unhinges
and drops like a snake’s.
MARISHA: I turn to Fjord and I go, I’m not a
claque, this show’s bullshit.
MATT: The other one is going to rush over towards
you, Mollymauk, as you’re the closest one to it,
and is going to take one swing at you.
TALIESIN: Yeah, no. I’m going to use Blood
Maladict.
MATT: Okay, so you’re using a reaction? You don’t
have to roll anything for it. He just has
disadvantage on the strike.
TALIESIN: Oh, that’s right, because I’m not
doubling it up.
MATT: That’ll do it. He rolled a 16 and then a
four. So as it swings towards you, you watch as
suddenly the reddish burning eyes of the second
creature go black, and it goes way too wide and
misses you. You easily duck out of the way of its
first strike. As it runs past, towards you this
way, you get an attack of opportunity as it leaves
your attack range to attempt to swing around Molly
for a second strike. Go for it.
TRAVIS: That is 16.
MATT: 16 hits! Go ahead and roll damage.
TRAVIS: Nice. That is 12 points of damage.
MATT: With this brief opening as it rushes past
Mollymauk, after its eyes go black, you watch as
it stumbles, its vision ruined. With that moment,
you swing out with your– falchion, thank you.
Yeah, it’s falchion, that’s right– and strike
across the back of its shoulder. You see what once
was this beautiful young woman is now this
swollen, horrible undead form lumbering past, and
you cut a heavy chunk of meat off of its shoulder.
It curves around and makes a second strike at you,
Mollymauk. This one without advantage. That’s a
natural 19. Yeah, that’s a 24 to hit. All right.
You take eight points of bludgeoning damage, as
the first one, you manage to move out of the way,
and as you spin your scimitar around, you glance
over just in time to have it clock you right
across the jaw. Your vision blurs and doubles for
a second. That’s going to end their turn. Yasha,
you’re up.
SAM: All right, Yasha!
ASHLEY: Can I get to the big beast? Beast number
one? Okay, so this is the first time I’ve done
this, so hopefully I won’t do this wrong.