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ANCIENT RECORDING DEVICE |
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There is a save point in the canyon leading to the ruins. |
D UNIT 04 |
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The fourth D Unit is directly north of the ruins. |
UNEARTH THE BLUE RUINS |
====================== |
If you repeatedly Access the buried ruins, Gash will eventually tell you of a |
device the Seekers dug up nearby that could create tornadoes. There are two |
ancient relics with Caution warnings in the northeast and northwest of the main |
area. Accessing them will summon the tornado, and this will clear the sand away |
from the Blue Ruins. |
ENTER THE BLUE RUINS |
==================== |
It is a very good idea to use HP replenishing berserk techniques or items to |
ensure that you have full HP before entering the uncovered ruins. When you do, |
you will leave the area and face the Gigra boss. |
=============================================================================== |
BOSS: GIGRA |
[Gigralyph / Gigra / Hunter Gigra / Fighter Gigra / Swift Gigra] |
=============================================================================== |
Note that it is much harder to get the Excellent grade against this boss if you |
didn't pick up the Mauler gun upgrade at the Green Oasis. |
In the first phase of this battle, the defenceless Gigralyph cannot fight back. |
It is a good idea to use the "Carry Two Gauges Over" tactic (described in |
Section 3.03) here. Just keep lasering the Gigralyph and it will eventually |
summon the more powerful Gigra. |
The Gigralyph will now noticeably take damage when you hit it; keep lasering it |
until the Gigra emerges from the sand. Again, keep using the "Carry Two Gauges |
Over" tactic. When the Gigra does emerge, start shooting the weak Gigralyph |
with your gun instead, to guarantee hitting it and not the Gigra. All zones are |
unsafe, so there is no point in moving. You should be able to damage the |
Gigralyph enough to end this phase before you get attacked, even while limiting |
yourself to only your third gauge in this way. |
When the Gigralyph's HP drops to zero, it will "metabolize" with the Gigra, |
becoming a single entity. In this Mobile Form, the safe zone is behind the |
Gigra, but it will constantly reposition to try and get you into an unsafe |
zone. The best approach is to simply keep to the safe zone behind the Gigra to |
charge your gauges, and wait for it to reposition completely so that you are in |
front of it. If it repositions to your side, simply move to the rear again. |
When it does move you around to its front, you will be able to hit the Gigra's |
weak point, its head; your gun is best to concentrate fire on it. When you have |
no more full gauges, move around behind it again, and repeat the process. |
It is imperative, particularly if you are at a lower Level, that you do not |
risk trying to move yourself to the front. This will usually result in you |
being hit by a volley of Spears, either on your way there, or on your return |
journey to the safe point at the rear. Be patient; the time you use up will |
harm your grade much less than the damage you would otherwise take. |
If you are a at a reasonably high Level, you might be able to lower the Gigra's |
HP to zero very quickly, in which case it will morph straight into its final |
Complete Form. If you are slower, however, it will perform an unavoidable Quake |
/ Cave-In attack, and will then morph into its Defensive Form. |
Against the Defensive Form there are no safe zones, only the unsafe sides and |
rear, and the dangerous front. The Gigra's weak point is still its head; |
however, if you move to its front to try and shoot it, the Gigra will shield |
itself with its arms. Instead, stay out of the danger zone to charge a gauge, |
and shoot an arm from the side with your gun (they are Anti Laser) to paralyze |
it. With one arm paralyzed, you will be able to move to the front and shoot the |
unshielded weak point with your gun. Charge all three of your gauges in a safer |
side zone, do this, then move to a side zone again and repeat if necessary. You |
should be able to deplete the Gigra's HP quickly, if you get to this phase at |
all. It will then morph into its Complete form. |
The exact same tactics that worked against the Mobile Form can be used to |
defeat the Complete Form. It has more powerful attacks than the other forms, |
and more HP than anything you will have encountered so far, but eventually it |
will be defeated. Using these tactics, and having the Mauler from the Green |
Oasis, should be enough to get you the Excellent grade. |
Note that the Gigra's Defensive Form, the "Fighter Gigra", will be added to |
your "Data on Defeated Enemies" gallery regardless of whether or not it got to |
morph into that form during the battle. |
VALIANT WING - LASER RANK #1 |
============================ |
After the battle your dragon will evolve to the Valiant Wing model, which has a |
laser rank of #1. For more information on Model Changes such as this, see |
Subsets and Splits
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