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NOTE: NEW GUN PARTS
-------------------
Three new gun parts can be bought in shops from this point onwards; the High
Vulcan, the Berserk Leech, and the Sniper. If you want them, buying them is
necessary: you cannot acquire them in any other way (as with some parts, like
the Mauler).
HIGH VULCAN GUN PART
--------------------
The High Vulcan is strictly better than the Mauler against enemies with no weak
points, dealing 150% damage rather than the Mauler's 120%. It is therefore a
very good all-round weapon, and an important purchase. 5,000 dynes isn't too
high a price, and you should try to buy one before you go to the next "main
area", Georgius. See Section 6.06 for more information on this and other gun
parts.
BERSERK LEECH GUN PART
----------------------
The Berserk Leech is interesting, but far less useful than the other two new
parts. It also costs a steep 9,000 dynes. See Section 6.06 for more details.
SNIPER GUN PART
---------------
The Sniper is extremely powerful, and it should be bought as soon as possible.
Unfortunately, its price tag reflects its usefulness, and stands at 12,000
dynes. The Sniper is not as immediately essential as the High Vulcan, but you
should make sure that you have one before you visit Uru later on in Disc 2. See
Section 6.06 for information on the Sniper.
BEFRIEND FEI (Palmer Amulet side quest, part 1)
-----------------------------------------------
Talk to Fei, the quiet girl in the second yellow tent, repeatedly. She will
gradually become friendlier towards you, and if you keep talking to her she
will eventually say "I'm no longer afraid of the outside world. It's the same
world you're in." This may take an extremely long while; you will have to talk
to her as many as twenty-six times, depending on whether or not you have talked
to her already. However, doing so will make a difference later on.
GET DIRECTIONS TO THE VILLAGE OF ZOAH
=====================================
During the daytime, talk to Kou (she is in the left-hand yellow tent) and she
will tell you that the caravan is heading for the Forest of Zoah. She will
direct you to a village near there.
DRAGON BIBLE
------------
At night, An'jou (the caravan's leader) will be gutting the monster's carcass.
Talk to him and he will give you this book.
VERATO PIPE (Verato Pipe side quest, part 1)
--------------------------------------------
At night, visit Raul, who will be sitting behind the yellow tents. Talk to him
for a while and he will eventually ask you to do him a favour. If you agree, he
will give you the Verato Pipe and ask that you try to find survivors of the
village where he came from. You can succeed in doing this when you reach Zoah.
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VILLAGE OF ZOAH (Beginning of Disc 2)
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LIBERAL DISTRICT TOUR AND CHARACTER LIST
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Though hardly enormous, the Liberal District has an intricate layout and will
no doubt be confusing at first, mainly because of Edge's lack of a map for any
of his areas. Following is a detailed description of the district, and a list
of where its various inhabitants can be found. It is a good idea to explore the
area thoroughly, so as to familiarise yourself with it.
Zoah is divided into two distinct areas, the Liberal District and the Holy
District, though you will not visit the Holy District until Disc 3. The Liberal
District is further split into two areas, eastern and western, with the large
white building that is Juba's bar dividing them.
You enter Zoah in the Liberal District's eastern half, in a low area with a
road leading towards another set of double doors. These lead to the Holy
District, but they will be locked for a long time to come, so don't worry about
them for the time being. On a raised platform by these doors is a gatekeeper,
either Siffle or Abner, depending on whether it is day or night. He can give