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you directions to anywhere Edge have been told about.
Also in this entrance area is a small building, inside of which is the Liberal
District's shop, run by a man called Jared. Outside of this there is currently
a grain merchant, Quitor, though he will not always be there.
To the west, some steps lead out of this area and up to a raised walkway. The
only thing up here is a house behind a long wall. This is the gatekeepers'
house, and whichever gatekeeper (Abner or Siffle) is not on duty can usually be
found here. Two sets of steps lead down off this walkway to the other side.
In the small flat area down the steps are blue double doors; these lead into
Juba's bar, which you can pass through entirely to reach the western side of
the Liberal District. These doors are only open at night, however, so during
the day you must go through the illuminated passage in the town's wall (to the
left of the blue doors) if you want to get to the other side. There are high
and low routes in the curved passage, but there is never anything in there.
At both day and night, Juba's can be entered through the single blue door on
the other side of the passage. There are two rooms within this building; the
lower floor (where Juba himself is at nights) and the upper floor, which can be
reached by going up the staircase. Juba's is almost always deserted during the
day, except for the bargirl, Jael, who is usually cleaning up.
The Liberal District's western side has another low, flat area of ground. Two
houses open onto this; the one on the far side belongs to a young man named
Aldo. The other building, near Juba's bar, is permanently locked.
The steps here lead to a slightly raised area behind the locked house. Up there
and around the back of Juba's bar is a green door; this is the home of Radgam,
a retired hunter. Outside this is a dried-up well, and if you examine it you
will be able to go through it, taking you to a small hidden area that is
actually in the Holy District.
If you follow the raised walkway round beyond Aldo's house and turn right along
the town's outer wall, you will be able to descend into a small enclosed area.
This is the "workshop" of a young man called Paet, who will play an important
part in your quest later on. He is only there during the day.
That is the layout of the Liberal District; following is a checklist of all the
characters who inhabit it, and where they can be found. Please refer to this if
you are unsure about who the walkthrough is referring to at any point.
QUITOR
------
Though not actually a citizen of the Liberal District, this wily grain merchant
can be found near the town's entrance during the day. At night he will be
upstairs in Juba's bar, the large central building with blue doors. In Disc 3
you will come across him again in the Holy District.
JARED
-----
Jared is Zoah's friendly shop owner. He runs his store in the little building
in front of the town's entrance, to the left of the path. See Section 6.07 for
details of what shops sell at different times.
SIFFLE
------
Siffle is one of the two gatekeepers. Their podium is by the Holy District's
gates, (opposite the town's entrance,) and he is there during the day. He will
direct you to any place in the town that Edge has been told about. At night,
you can find him in his house, on the raised area behind Jared's shop.
ABNER
-----
The other (fatter) gatekeeper, Abner can be found at home during the day, in
the house he shares with Siffle (on the raised area near the start). At night
he will be performing his gatekeeping duties by the Holy District entrance, and
you can ask him for directions if necessary.
ALDO
----
The arrogant Aldo will currently be working outside his house, in Zoah's far
(western) area, during the day. At night, he is usually upstairs in Juba's bar
(the large central building of the district, which has striking blue doors).
JAEL
----
Jael is the bargirl at Juba's bar. She can usually be found cleaning up in
there during the day, while at night she will be working there.
RADGAM
------
This aged hunter has his house in the far, western side of the Liberal
District, on the raised area and behind Juba's bar. He can be found in there
during the day. At night he often walks around near the town's entrance.