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The Field Map is directly south of the tornado.
ANCIENT RECORDING DEVICE
------------------------
There is a save point just to the north of the tornado.
NOTE: DAMAGED REPAIR ROBOT
--------------------------
In the northeast of the area is a lone, damaged repair robot (like the ones
around the tornado) floating in the sea. If you lock on to it, the symbol
telling you that you need a laser rank of #6 to Break it will appear. However,
when you lock on to it four small tornados will appear and destroy the drone
for you anyway.
DESTROY THE REPAIR ROBOTS
=========================
The repair robots hovering around the tornado must all be destroyed for their
operation to be shut down. Make sure you have explored this area thoroughly
before you Break them, however, as it will be inaccessible after the repair
robots are destroyed. You will resume play in a different Georgius area, one
you may revisit as often as you wish.
+-----------------------------------------------------------------------------+
GEORGIUS
+-----------------------------------------------------------------------------+
With the repair operation halted, the tornado will dissipate. It was hiding an
ancient ship known as Shellcoof, which players of Panzer Dragoon 2: Zwei will
immediately recognise. This "new" area is an open waterscape similar to the
Forbidden Zone, except that there are no enemies here. Note that you can enter
Shellcoof from its damaged rear.
ANCIENT RECORDING DEVICE
------------------------
There is a save point south of Shellcoof.
NOTE: THE FOUR PYRAMID RELICS
-----------------------------
To Access the strange pyramids in this area, you need higher laser ranks (#2,
#3 and #4) than you will have at this stage.
NOTE: SHELLCOOF'S ENGINE RUDDERS
--------------------------------
Shellcoof's engine rudders can also only be broken by a higher laser rank (#4)
than your current one. You will need to return here at a later time to do these
things.
FIELD MAP
---------
Georgius is the only area to contain two Field Map items. There was one for the
previous "tornado" area, and there is one for here. You can find it to the
north of Shellcoof.
+-----------------------------------------------------------------------------+
INSIDE SHELLCOOF
+-----------------------------------------------------------------------------+
Shellcoof's inner corridor is lined with various locked doors. They can only be
opened if you Access the corresponding pyramid relics outside, when you have
laser ranks #2, #3 and #4.
+-----------------------------------------------------------------------------+
SHIP PARTS (JUNK)
=================
The ship parts that Paet requested can be found directly under Shellcoof. When
you collect them, you will automatically go to the World Map. Return to Zoah
and talk to Paet again; he will be in the same place at the same time.
Unfortunately, Paet will tell you that the ship parts are in fact worthless
junk. He will direct you back to Georgius to find better parts.
+-----------------------------------------------------------------------------+
>>> Equip your HIGH VULCAN <<<
INVESTIGATE THE HOLE IN SHELLCOOF