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will cancel them, however. As soon as you have been shot, move back to the side
to charge your gauges and keep lasering the side unit again. When one unit is
destroyed, repeat this process for the one at the other side. After that, as
you cannot avoid the machine gun fire, just stay in one spot and laser the main
body repeatedly.
Eventually the Deathmaker will take off, and the battle will move to the sky.
In this phase the boss actually has no attacks, so all you have to do is laser
it. However, any lasers fired while the craft's tail is spinning will be
deflected, so make sure it is still before you shoot. It is easier to see this
from the front than anywhere. As time passes, different sections of the warhead
will fall away, but this does not affect anything. These tactics should
minimise the damage you will inevitably take in this battle, and if you don't
waste time you will get the Excellent grade.
<<<=========================================================================>>>
{4.14} AFTER THE IMPERIAL AIR FORCE POST
<<<=========================================================================>>>
>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-<
VILLAGE OF ZOAH (After the Imperial Air Force Post)
>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-<
+-----------------------------------------------------------------------------+
HOLY DISTRICT
+-----------------------------------------------------------------------------+
REPORT YOUR SUCCESS TO VAIMAN
=============================
In the daytime, go into the church and you will witness an argument between
Vaiman and the High Priest. Afterwards, Vaiman will tell you to meet him in his
house the next day so that he can give you your reward. At this point, the time
will become "locked" in the daytime wherever you go, until you continue with
the main plot by visiting Paet to receive Letter 1.
RECEIVE A BRIBE FROM VAIMAN
---------------------------
Before you go to Paet, visit Vaiman's house and you will find him in a meeting
with Quitor. Talk to him a couple of times and he will give you 500 dynes to
persuade you to leave.
+-----------------------------------------------------------------------------+
LIBERAL DISTRICT
+-----------------------------------------------------------------------------+
LETTER 1
========
During the day, Paet will be tinkering with his ship as usual; visit him and he
will give you Letter 1. It is from someone who wants to meet you near Paet's
ship at night. Acquiring this item will cause the (still "locked") time to skip
to nightfall.
FOLLOW LETTER 1'S INSTRUCTIONS
==============================
Return to Paet's ship and you will be confronted by Craymen himself. He will
cryptically ask you for your help, before leaving with Zastava. After this cut-
scene, the time of day will change as normal again.
+-----------------------------------------------------------------------------+
HOLY DISTRICT
+-----------------------------------------------------------------------------+
TEMPLE KEY
==========
You can now go to Vaiman's house during the day to collect your reward. He will
give you the Temple Key, which opens the locked door in the church.
DRAGON REPORT
-------------
Talk to Vaiman again after he gives you the Temple Key and he will ask you
whether you want to become the official guardian of Zoah. If you answer "No",
he will keep trying to persuade you, and if you keep refusing, he will attempt
to blackmail you, and then end the conversation. If you talk to him again after
this refusal, all he will do is ask if you have reconsidered, until you
eventually agree to become Zoah's guardian. After you agree, (at any point,)
examine Vaiman's bookshelves and he will let you take the Dragon Report.
VISIT THE GUARDIAN FIRE
=======================