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SEEKERS' STRONGHOLD TOUR AND CHARACTER LIST
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Unlike other settlements, the Seekers' Stronghold does not change at all from
day to night, despite you being able to visit it at these different times.
The Seekers' Stronghold is a very strange structure; it is suspended high up in
front of a huge waterfall. Three paths lead from the main structure to rooms in
the cliffs on either side. It is from one of these paths, (the upper-right
one,) that you will enter the Stronghold, as this path leads to and from your
camp.
Enter the Stronghold and you will find yourself in a small room with two large,
open doors. Beyond these is the Stronghold's upper hall; an area with three
coloured doors and a hole in the floor, which lets you see down to the lower
hall below.
The upper hall's purple door leads to the Stronghold's shop. This is run by
Jared, the shopkeeper from Zoah, who is apparently a Seeker after all. The
green door is the entrance to a small library. A "compiler" named Zadoc can
usually be found there, sifting through ancient tomes. Beyond the red door is a
sort of hospital room, where Azel will currently be sleeping. Between Zadoc's
room and the hospital, a spiral path slopes downwards, and it descends towards
the lower hall.
Immediately beneath the spiral path, before you reach the lower hall itself,
there is a small area with two doors. The purple one leads to a strange shrine,
while the red one leads outside the Stronghold.
Beyond that red door you will find yourself on another path (the left-hand one)
leading to the cliff face. There are two doors into the cliff; the right-hand
one leads to an "observation deck", but it is almost always locked. Through the
left-hand door there is a storeroom, where Bezer, the kid from Zoah, can
usually be found working on Paet's airship (which they both escaped in).
Back inside the Stronghold itself, the lower hall has many doors. The rooms
beyond are described here in clockwise order from where you enter the lower
hall.
The first (purple) door leads to the quarters of two "questers", Simeon and his
apprentice Reuben. The second (green) door is the way into another hospital
room.
The third portal, the red double doors, again leads to one of the paths outside
the stronghold. This lower-right path takes you to another storeroom within the
outer cliff, but there is usually nothing there.
The fourth door is also red, and it is at the top of a small flight of steps.
This is the room of Ladha, a healer. The fifth door, red again, is the quarters
of another young quester named Perez.
Following is a checklist of all the Stronghold's inhabitants, and where they
can usually be found. Refer back to this whenever you need to.
GASH
----
Your old friend Gash is rarely in the same place in the Stronghold, but as you
need to talk to him quite often, his location is often given in the
walkthrough.
PAET
----
Surprisingly enough, Paet escaped the destruction of Zoah in his repaired
airship. You can find him in the Stronghold's small entrance room at this
point, and he will be in different places later on.
RHAGG
-----
A female quester, Rhagg will currently be talking to Paet. Again, you can find
her in different places as time moves on.
JARED
-----
The shopkeeper from Zoah runs the shop here now, which can be found behind the
purple door of the Stronghold's upper hall.
ZADOC
-----
A compiler, Zadoc studies the mysteries of the ancient age from his small
library within the Stronghold. It is through the green door of the upper hall.
SHELLA
------
This extremely quiet girl will currently be tending to Azel, through the red
door of the Stronghold's upper hall.