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+-----------------------------------------------------------------------------+ |
1F NORTH |
+-----------------------------------------------------------------------------+ |
ENTER SESTREN |
============= |
Once you enter Sestren's realm, you will be unable to leave it until the end of |
the game. This is not really a problem, though, as when you open your save-game |
file after finishing the game, you will restart from the save-game point just |
outside the door to 1F North, that you just passed. It is definitely worth |
saving your game before you go to Sestren, in case you have difficulties there |
and need to restart. The elevator on 1F North will take you down to B1F, from |
where, in a cut-scene, Azel will open the gate to Sestren. |
<<<=========================================================================>>> |
{4.26} SESTREN |
<<<=========================================================================>>> |
FIGHT THE ANTI-DRAGONS |
====================== |
Sestren's realm is a strange void of shifting colours and nonsensical patterns. |
On arrival, you will find yourself surrounded by the five Anti-Dragons; corrupt |
versions of your own dragon's past forms. Access each of them in turn to fight |
them. After each battle, you will return to the Sestren void, giving you a |
chance to prepare for the next fight. To stay safe, watch out for when your HP |
drops into the yellow zone between battles. When it does, top it up with HP |
replenishing items or berserk techniques. You need to conserve a fair amount of |
BP for the battle with the final Anti-Dragon, but there is nothing left to save |
any items for. |
>>> IMPORTANT NOTE <<< |
====================== |
Here, at the game's end, is where your Level matters more than ever. With no |
safe zones in any of these battles, the fights basically come down to you and |
the Anti-Dragon shooting at each other. If your Level is not sufficiently high, |
you will inevitably take too much damage and/or be too slow to achieve the |
Excellent grades. A Level of 55 or above should be enough to see you through, |
but much lower than that and you will run into difficulties. |
Fortunately, you now have possibly the best Levelling Up gauntlet in the game: |
the Anti-Dragons themselves. After you finish the game, you get the opportunity |
to save. If you continue from this save-game file, you will find yourself at |
the bottom of the Tower again. Despite having unlocked some hidden extras, (see |
Section 4.28,) the game world will be just as it was before you entered |
Sestren. |
This means that you can go in there and fight the Anti-Dragons (and Sestren) |
again, save your game again, and repeat. You can rack up experience points and |
Levels this way, until you are at a sufficient Level to get the Excellent |
grades here. Remember to return to your camp to recharge your HP and BP after |
each of these repeat runs. So, if you are not above Level 55 yet, don't worry; |
you can always just repeat these battles later, when your Level is higher. |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
SUB-BOSS: ANTI-BASIC WING [Anti-Basic] |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
Just stay in one of the two zones that is not red, and keep shooting the Anti- |
Basic Wing with your Pulverizer. If all zones go green, it means that the Anti- |
Basic Wing is getting ready to use a Heal-Maxis on itself to regain some HP, so |
just keep shooting regardless. It might hit you a few times before it is |
destroyed, but this is by far the easiest Anti-Dragon battle to get an |
Excellent for. |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
SUB-BOSS: ANTI-VALIANT WING [Anti-Valiant] |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
Again, your Pulverizer is best for this battle. If you fire your first gauge |
off straight away, you will be able to hit the Anti-Valiant Wing before it |
morphs into a Defense Class dragon and thus becomes more resilient to damage, |
but this shouldn't make too much of a difference. |
When unsafe and dangerous zones appear, as in the last battle, just stay in the |
unsafe ones and keep shooting away. The unsafe and dangerous zones will switch |
periodically, so pay attention to the radar and reposition accordingly. When |
all zones go green, it means that the Anti-Valiant Wing is powering up a |
Protection Wing (or, later, Shield) to make itself even harder to damage, so |
just keep firing. When it has finished doing this, the unsafe and dangerous |
zones will appear again, and you can go back to your previous routine. |
Eventually, the Anti-Valiant Wing will be destroyed. |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
SUB-BOSS: ANTI-STRIPE WING [Anti-Stripe] |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= |
If you don't enter this battle with pretty high HP, you could have serious |
difficulties, so remember to heal yourself before this battle, and the ones to |
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