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Clear attack (see Section 3.02 for more information about what this does).
After a few "fused" enemies hit you, you will finally get your opportunity to
do some damage back.
Every so often, all zones will go green and the ghostly Solo Wing will come out
from inside the body of the monster. As before, the evil Solo Wing is Sestren's
weak point. It can still only be shot head-on, though, so you will need to move
around until you find the right zone to shoot it from. Pulverizer it, and it
will move to a different location; follow it and shoot it again. Keep repeating
this process until the spectral Solo Wing flies back inside.
When it does go in again, Sestren will be back at the beginning of its "fused"
attack phase. Use the same approach as before, saving your gauges for when the
evil Solo Wing comes out after every few "fused" attacks. Note that it is a
very good idea to be a Normal Class dragon for this battle. Its Full-Gauge
Ability (of regaining HP while you have three gauges full) actually comes in
useful here. It suitably offsets the damage from the "fused" attacks, when you
are not doing anything anyway, without you having to actually use those gauges.
Apart from this, there really isn't much else to say about defeating this epic
game's final boss. He isn't too much of a challenge, and using the above
tactics on him should win you the battle, and the game, easily.
<<<=========================================================================>>>
{4.27} "PLAY RESULT" RATING
<<<=========================================================================>>>
After you have watched the ending sequence and credits, a rating of your
overall performance will be displayed. Depending on how well you have done, you
will be greeted by a different message, and you will get to see a different
piece of artwork. Following are the categories that you get ranked on. (Note
that "Rate" should probably have been translated as "Rating" in some of the
categories' names.)
+-----------------------------------------------------------------------------+
CLEAR MODEL
+-----------------------------------------------------------------------------+
This is the dragon model you finished the game with. It is limited to Arm Wing,
Light Wing or Solo Wing, the best one being the Solo Wing.
ADVICE
======
See the walkthrough for details on how to get the final two models. The Light
Wing is gained by uniting all twelve D Units, while the Solo Wing can be found
by following the points labelled "Solo Wing side quest".
+-----------------------------------------------------------------------------+
TOTAL FLIGHT DISTANCE
+-----------------------------------------------------------------------------+
This is the overall distance you travelled, measured in kilometres. It is not
actually a ranking criteria, just something the game records.
+-----------------------------------------------------------------------------+
FIELD MAP COVERAGE RATE
+-----------------------------------------------------------------------------+
This is the amount of map squares you explored (turned blue) in mapped areas,
as a percentage of the possible total.
ADVICE
======
Following is a checklist of all the areas in the game that you can use the
field map in. Simply turn the map for each of these areas as blue as possible,
and you will achieve a 100% rating. Finding the Field Map item for each area is
obviously helpful, as it allows you to see what you have yet to cover.
A few locations, such as the Underground Ruins of Uru, contain many awkward
corners and corridors. In these places, it seems that you cannot turn certain
slivers of map blue, because you cannot "get into them" enough for the map to
register your presence. With large amounts of patience and experimenting, it is
in fact possible to make some of these problem areas blue, but that is not
necessary. The game only expects you to turn areas blue when you can do so
quite easily. If you are having real difficulty with a certain corner or
section of wall, just leave it. It will probably not matter, and you should
achieve the 100% rating regardless.
The areas with field maps are as follows. Locations marked with *** cannot be
accessed (or parts of them cannot be) after certain points in the game, so it
is best to fully explore them as soon as possible. Hidden areas are also marked
with >>>. See the relevant sections of the walkthrough for details.
ABOVE EXCAVATION SITE
Above the Excavation
>>> Conana's Nest