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VALLEY
Excavation Site #4
Canyon Deep Gulch
GARIL DESERT
Worm Lair
Green Oasis
Blue Ruins
FORBIDDEN ZONE
*** Forbidden Zone
GEORGIUS
*** Georgius [area around the tornado]
*** Georgius [area around Shellcoof]
URU
Sunken Southern Ruins
Passage
Deep North
UNDERGROUND RUINS OF URU
B1F
B2F East
*** B3F East
Underground Dome
B3F West
B4F
B5F
>>> B?F
>>> B??F
B2F North
IMPERIAL AIR FORCE POST
*** Imperial Assault Post
FOREST OF ZOAH
Forest of Zoah
Inside the Forest of Zoah
>>> Red Ruins
THE TOWER
[All fifteen floors]
[All five areas of the "vertical map"]
+-----------------------------------------------------------------------------+
TARGET DESTRUCTION RATE
+-----------------------------------------------------------------------------+
This is the number of Break targets you destroyed, as a percentage of the
possible total.
ADVICE
======
The best advice is to explore everywhere, (which goes hand-in-hand with
achieving a good Field Map Coverage Rate,) and to keep looking at your radar.
All the game's Break targets exist in flight-exploration areas, and so cannot
escape showing up on the radar.
There are, however, many times when you will have to return to places you have
already explored in order to Break certain things, or to reach hidden areas
containing more Break targets. It might be a good idea to keep a note of
everything you need to "go back" for. Other than that, the walkthrough does
cover all necessary backtracking, so it should help you find what you are
missing.
+-----------------------------------------------------------------------------+
ENEMY DATA COLLECTION RATE
+-----------------------------------------------------------------------------+
This is how many different enemies you found and defeated, as a percentage of
the possible total.
ADVICE
======
The most commonly missed enemies are the eight "rare" enemies in the game:
those with blue symbols next to their names. They appear in the game in the