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shaft leading up. Climb up the long pillar of crumbling blocks, near the |
top you'll find a door leading to a Missile Tank (you might have already |
grabbed this one if you came this way to Kraid's room). Once you've got |
you'll have found everything here, so it's time to track down the second |
mini-boss, Ridley. |
.:---------------------(3.4 RIDLEY'S HELLHOLE)--------------------------:. |
Make your way back up to Brinstar, then go all the way back to Norfair. |
Once down in Norfair, we'll be going down to find a new area to explore, |
Ridley's Hideout. Below the elevator head right and cross the lava-filled |
corridor to reach the huge purple shaft. Drop down to the absolute very |
bottom of the huge shaft (remember to bomb through the "apparent" solid |
floor half-way down) then head through the door there. Cross the long sea |
of lava in the next corridor, then drop down the next shaft and head right |
to find the elevator leading down. Ride it down to reach Ridley's Hideout, |
where you'll be treated to an unusual music theme. The last few items to be |
found in the game are here, as well as Ridley. |
Go through the left door below the elevator to find a narrow corridor. |
Cross through the left door to find an identical room. In this room, shoot |
open the roof directly above the right door and jump up to find a hidden |
room. Go through the door on the left and cross the corridor to find a |
Missile Tank. Go back down to the narrow corridor and head left to find a |
long corridor filled with a multitude of enemies, but the Screw Attack will |
make short work of them all. If you go to the far left of this room, you'll |
find a high wall blocking the way, but there is a way around. Go back right |
and find the first pillar of crumbling blocks from the right end of the |
corridor. Between this pillar and the next, bomb open a hole in the floor, |
then drop down and roll to the left to crawl under the wall. Blow open the |
red door and head inside to find an Energy Tank in a narrow corridor. Be |
careful as the second and third blocks to the right of the tank conceal a |
hidden tunnel leading down, so time your jump to make it to the Energy |
Tank. At this point you'll have already found the maximum of six Energy |
Tanks, so this one will fill them all up. Once you've grabbed it drop down |
the hidden tunnel and head right at the bottom. Cross the next corridor to |
find yourself at the top of a shaft leading down. Through the door on the |
right you'll be able to reach a Missile Tank, but you'll need to time your |
jump over the hole to avoid falling down the shaft, making this one of the |
hardest Missiles to reach in the game. If you miss it you'll have to come |
back around for it, so get ready for a challenge. |
*Note* Thanks to Floral Crafters for this handy hint which will help you |
get through the gap much easier. If you use the Bomb Jump Trick you'll have |
a better chance of crossing the gap. Set yourself up by activating the |
Morph Ball and sitting on the second block from the edge on the platform |
you'll be jumping from. Plant a bomb here and quickly roll over to the |
block at the edge of the platform. Once the bomb detonates it'll propel you |
over into the gap, where you'll need to quickly press Up on the D-Pad when |
Samus is in mid-air. Once she stands up, press A to jump up in mid-air and |
hold right to hug the wall on the opposite platform. If done correctly you |
should be able to sneak into the opening on the right without any trouble. |
Once you've got the Missile (or couldn't be bothered trying to get it), |
drop down the shaft and head left. Cross the next corridor's sea of lava, |
then head through the door at the end to face Ridley. |
Mini-boss: Ridley |
Like Kraid, Ridley will stay up on his platform for most of the battle |
while flapping his wings to jump up and down. He'll also often spit |
out five small fireballs that fly about at Samus, you can easily |
freeze them with the Ice Beam. Doing so will stop Ridley from spitting |
any more fireballs until they unfreeze and hit a wall. You can by all |
means use Missiles against Ridley, but instead we'll get our hands |
dirty again. Jump up to his platform and activate the Morphing Ball, |
then begin your barrage of bombs. Plant them all over Ridley, but |
don't worry about losing health. Whenever he spits fireballs stand up |
and freeze them. Continue your assault of bombings and you'll beat |
Ridley in no time. Once he blows you'll receive an extra 75 Missiles. |
Now there's only two more items to find before leaving. Shoot down the door |
on the left side of Ridley's room with 10 Missiles, then head inside to |
find a sea of lava leading left. Most of the lava's fake and you can stand |
on it, cross the corridor to find the final Energy Tank in the corner, grab |
it to fill up your energy. Leave this room and cross the series of |
corridors on the right until you reach a large shaft leading up. Drop down |
to the bottom and head left to find a corridor filled with enemies. Head |
left to eventually find the last Missile Tank, once you've grabbed it you |
can finally leave. Go back to the shaft, climb up to the top and head left |
to eventually reach the elevator. Travel back through Norfair and up to |
Brinstar. |
.:---------------------(3.5 FINAL CONFRONTATION)------------------------:. |
The time has finally come for us to enter Tourian - the Mother Brain's lair |
- and do away with the Pirates and their Metroids. If you don't have the |
Ice Beam, make sure to go and get one, as you won't stand a chance against |
the Metroids without it. Getting to Tourian won't be a problem, once you're |
back in Brinstar, go back to the gigantic blue shaft near where you started |
the game. Climb up to the very top and head left. Cross the next long |
corridor and blast through the red door at the end to locate the Statue |
Room. In here, you won't be able to proceed until both Kraid and Ridley are |
dead. As you've dealt with them, both statues representing Kraid and Ridley |
will be flashing, shoot both of them to reveal a bridge leading to the door |
on the left. Head through the door and ride down the elevator to enter |
Tourian. |
Traversing through Tourian will be easy, it's the enemies you'll have to |
watch out for. Below in this first shaft you'll face a number of Metroids, |
Subsets and Splits
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