text
stringlengths
0
213
you do not believe in the virtues of power, wisdom, and courage equally, you
will receive the corresponding part of the Triforce and the other two shall be
hidden throughout Hyrule and two other individuals chosen by destiny will
receive the mark of the Triforce on their right hand. Only when the one who
touched the Triforce unites all three of the pieces can his/her wish be granted.
Ganon believed in power the most, so he received Power. Link obviously values
courage most. However, even with a third of the Triforce you would be endowed
with unrivaled power. This is the power Link must attain to awaken Zelda.
================================================================================
====================================Saving*=====================================
================================================================================
The saving system in either of the first Zelda games was not terrific. In this
game you must die to save, which means unless you play for hours on end, you're
not going to be able to get a 000 score on your game, which so many people want.
When you do die, the silhouette of Ganon is shown on a bright red screen, you
hear a laugh, and it says "Return of Ganon" or something to that extent. This
is an important element of the plot, but it causes lots of inconvenience.
To save without directly killing yourself you need at least one controller.
First, press Start. Then press Up and A at the same time on the second
controller in slot 2. If you have no second controller, quite simply switch
controller 1 to slot 2 while on pause. Then you can press Up + A, and then
switch back to slot 1 to save. Even though the Return of Ganon screen isn't
shown you still leave a life, unlike the first Zelda.
--------------------------------------------------------------------------------
__________________________________________________________________________
/ \
/ \
||--------------------------------Section 2*----------------------------------||
\ /
\__________________________________________________________________________/
================================================================================
=================================Parapa Palace*=================================
================================================================================
+------------------------+
| The Shield Spell |
+------------------------+
You start out in the North Palace every singly time you start playing, so get
used to it. Head to the right or left to exit it and you'll be in an overhead
section. Your first objective is to get the Shield Spell, probably the best in
the game. Once outside head one space right of the water and walk up to a path.
Follow it to the left across the forest to a town. Now you're in 2-D again.
Welcome to the Town of Ruto.
Here's how towns work. Women without hats who wear red restore your health. To
let them talk to them with the B button and use Up on the control pad to enter
the house. Apparently, Goriya of Tantari stole their mirror. You can find this
out by heading to the left to a new screen. Well, that was informative. Exit
the village now.
You see, now you know where Ruto is, which is important. Head back to the North
Palace and follow the trail to the right. Take it to another town, this one
called Rauru. Head through the tunnel to the left and you'll be in the second
screen. Find a long gray house and wait for a woman in blue with a hat to come
out. Talk to her and she'll let you in.
Another town secret is revealed. Every town has a wise man. Walk past her to a
stone stairway that descends to a wizard-looking wise man. Talk to him to learn
the Shield Spell. Now you can minimize damage done to you.
+----------------------------+
| 50 Experience Points |
+----------------------------+
At this point in the game you can increase your life gauge by one, which will
help you out a lot in the upcoming dungeon. Northeast of the North Palace,
where you start the game out, is a single patch of forest. Go there and you'll
enter an action screen (2-D screen). Run past the spiders and duck then press B
to use the sword to get the bag. With this experience you can choose to cancel,
which is very stupid, or to increase your life gauge. I suggest the latter.
Now you take less damage from enemies.
+-----------------------+
| Heart Container |
+-----------------------+
You get a heart container, which increases your life gauge by one, each time you
find one in the other regions of Hyrule, but there's one available to you that
you should find at the present. Right now, before the first palace, you can
find one of the few Heart Containers. This is in Parapa Desert, which means
nothing to you. From Rauru, the town where you got the Shield Spell, head up
and then east into a forest to find a cave. Enter it and notice that you can't
see anything. This will change soon.
Head to the end, avoiding the one enemy on the ground after the second ridge or
killing it by ducking and slashing. At the end you'll be in a new part of
Hyrule. Head right to see some water and follow it south to new yellow path-
like terrain. Halfway through you'll be on a cliff screen. Jump across and
then walk south to the patch of land in the middle of the forest. Enter it and
you'll find a heart on the ground. Get it and run off the screen, avoiding
unnecessary combat with the Goriya, the boomerang-wielding enemy.
+---------------------+
| Parapa Palace |