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They were Bits, Bots, Zols, ChuChus most recently, but this is the ancient |
ancestor of them all. The Bit is a red version of a Bot that just hops out and |
takes one hit no matter what level you're on. |
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Bot |
Habitat: Everywhere |
Blue Bits. That is it. There are several types. Some take one or two hits, |
some in the Great Palace take four or five, and the components of Big Bots take |
lots of hits. |
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Carock |
Habitat: Labyrinth Palace |
A huge Wizzrobe, it is the guardian of a crystal that is needed with five others |
to open the Great Palace. Carock is the easiest guardian. Cast the Reflect |
Spell, Shield if you're cautious, and crouch in one corner of the arena. It |
will cast spells that are reflected at it and Carock will kill itself. |
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Daira |
Habitat: Death Mountain |
They look like alligators, or crocodiles, and a bit like rhinos. They come in |
two types, one that throws axes and one that just uses one. For the weaker kind |
that do not throw axes, just wait for them to pull their weapons back in |
preparation for attack and then stab them. For the other kind, I'd just steer |
clear of them. |
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Dark Link |
Habitat: Great Palace |
The final guardian of the Triforce part of Courage... You must defeat the |
incarnation of your evil side. Dark Link is actually surprisingly easy. First, |
stand in the left corner of the room. Stab into the air repeatedly until Dark |
Link walks into it like an idiot. He'll back up and repeat the mistake. |
Continue until you've won. Dark Link can counter this, but it rarely happens. |
He may use the Downward Thrust on you. |
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Deeler |
Habitat: Forests |
These are seldom-fought creatures that dwell in forest action screens. They are |
spiders. The red kind just drops in and does nothing, while the larger blue |
kind jumps out and attacks you. |
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Doomknocker |
Habitat: Palaces |
These are polygon-like warriors that throw hammers that act as boomerangs. The |
best way to beat them is with the Downward Thrust. |
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Firebird |
Habitat: Great Palace |
These are unarmored |
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Ganon |
Habitat: Unknown |
The King of Evil, Ganon died at the hands of Link long ago, but his ashes remain |
in some remote part of Hyrule (you can't actually find them). If Link's blood |
is poured upon his ashes, Ganon will be revived and free to roam about Hyrule in |
his quest for chaos and the Triforce once again. You can see his silhouette if |
you get a Game Over. It says "Return of Ganon." |
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Geldarm |
Habitat: Deserts |
You hardly ever see these except in the deserts of Eastern Hyrule. They rise up |
and stand there, blocking your way. You must slash them so they lower and then |
jump over them. |
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Gooma |
Habitat: Island Palace |
A barbaric monster that holds a ball and chain, it is the guardian of one of the |
six crystals that opens the path to the Great Palace. When battling it cast the |
Shield and then Jump Spell. Run in, slash, and jump out of the way before it |
maces you. Repeat until you win. |
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Goriya |
Habitat: Eastern Hyrule |
Goriyas are the tougher early enemies. They throw boomerangs that are hard to |
dodge, especially since they can hit your back. They tend to inhabit caves, but |
can be found outside. They do not cross the sea to western Hyrule, so you can |
leave them behind. |
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Helmethead |
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