text stringlengths 0 213 |
|---|
Habitat: Swamp Palace |
Helmethead is a huge knight that is guardian of one of the crystals that |
destroys the magic barrier of the Great Palace. To defeat it you must knock off |
its two helmets to reveal its pale head. The helmets will float around and send |
beams at you. At this point cast the Shield Spell if you haven't already done |
so and attack the head by jumping and slashing. |
-------------------------------------------------------------------------------- |
Horsehead |
Habitat: Parapa Palace |
Horsehead is the guardian of one of the crystals that dispels the barrier of the |
Great Palace. To defeat it stay in place and wait for it to approach you. It |
will swing its club, which is you cue to jump up and slash its horse's head. |
After a few hits it will die. |
-------------------------------------------------------------------------------- |
Ironknuckle |
Habitat: Palaces |
Ironknuckles are heavily armored enemies that are found in every palace but the |
Great Palace. They come at you and attack either your chest or your legs. Use |
the shield to block and go on the offensive, targeting one region (the chest or |
legs) and switching to the other rapidly to beat their shields to the finish. |
There are three types, orange, blue, and red. Orange and red and early blue are |
the same as I described, but blue is different altogether. |
-------------------------------------------------------------------------------- |
Ironknuckle |
Habitat: Graveyard Palace, Hidden Palace |
These Blue Ironknuckles ride mechanical horses as if they were jousting with |
you. |
Use the Downward Thrust on them until the horses run away and then you fight |
them one on one. When they slash their sword beams come out. Jump up and |
they'll lower their shields. Attack as you fall and you'll beat them. The |
first of the three of these Ironknuckles was the guardian of a crystal that was |
key to the Great Palace, but the later two were mini-bosses in the Hidden |
Palace. |
-------------------------------------------------------------------------------- |
Leever |
Habitat: Deserts |
Leevers, also from the first The Legend of Zelda, lurk in the later deserts of |
the game. They can be skipped, really, but if you want to fight them wait for |
them to emerge and attack with the sword. |
-------------------------------------------------------------------------------- |
Lizardman |
Habitat: Eastern Hyrule |
These enemies are like Ironknuckles with spears. They come in three types. The |
first orange type is easy. The red type is harder, but the blue type is |
practically impossible to kill and should be avoided. |
-------------------------------------------------------------------------------- |
Lowder |
Habitat: Eastern Hyrule |
These slug-like enemies dwell in caves in eastern Hyrule. Crouch and stab. |
-------------------------------------------------------------------------------- |
Mace Demon |
Habitat: Palaces |
They throw hammers in a few earlier dungeons. Wait for the hammers to let up |
and jump in, hacking him to bits. |
-------------------------------------------------------------------------------- |
Moa |
Habitat: Graveyards, Palaces |
In all graveyards and some later dungeons, these ghost enemies (called Poes in |
The Legend of Zelda) come in a few varieties. The lighter orange type drop fire |
around as they fly. Purple kinds are invisible and are running amuck in Old |
Kasuto until you get the Cross. The other type come in groups and flock |
together, moving back and forth to crash into you. Slash them like normal if |
you get the chance. |
-------------------------------------------------------------------------------- |
Moby |
Habitat: Forests |
One of the rarest enemies, these are birds that fly around endlessly. Since |
they're so rare, just avoid them. |
-------------------------------------------------------------------------------- |
Molblin |
Habitat: Everywhere |
Molblins come in several types. They are from the first The Legend of Zelda, by |
the way. The easiest type found in dungeons can just be slashed as they run |
forward with spears extended and that's it. The other two types, who throw or |
stab with spears can be taken out just as easily after dodging the spears. |
-------------------------------------------------------------------------------- |
Myu |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.