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will be difficult. |
Bagu: A man who lives in the forest near Saria, Bagu gives you a note that lets |
you pass into the Death Mountain region. |
Error: A man in Ruto who tells you about the Island Palace's fake wall. |
Fairy: Located all over Hyrule are tiny fairies that replenish health. |
Sometimes they appear in place of enemies. If you see a sole patch of forest, |
it might have something good inside... |
Ganon: The evil thief Link killed in The Legend of Zelda, Ganon's minions now |
plot to revive him by killing Link and spilling his blood on his ashes. |
Impa: Not actually in the game, she leads Link to North Palace and explains his |
destiny. |
King: We don't know the name of the king, but he reigned long ago. He passed |
down the Triforce parts of Power and Wisdom, but kept Courage sealed away in the |
Great Palace. I think it is he who gives you that piece. He wrote the scroll |
that Link can read in the storyline. |
Knight: There's a knight in Mido and Darunia. They teach you the Downward |
Thrust and the Jump Thrust. |
River Man: Once he sees you know Bagu, he lets you into Death Mountain. |
Wise Man: In every village is a wise man who teaches you a spell. |
Zelda: The princess of long ago (there is a current Zelda, but you're trying to |
awaken the old one), a wizard cast a spell on her and she slumbers eternally. |
Surely with the Triforce you can awaken her. |
================================================================================ |
===================================Equipment*=================================== |
================================================================================ |
These are all the items, techniques, and spells you can get. |
+-------------+ |
| Items | |
+-------------+ |
Candle: The only item that is not needed you get. The Candle illuminates caves. |
Some expert players don't get in harder quests. |
Handy Glove: This lets you slash blocks and break them. |
Hammer: Lets you break boulders. This is used on the over-world map. |
Raft: Lets you cross the sea from Mido to eastern Hyrule near Nabooru. |
Boots: Lets you walk on shallow water in some areas. |
Flute: Lets you play a mystical melody that has two uses. It scares off the |
River Devil and unleashes the Hidden Palace. |
Magic Key: The skeleton key, it opens all locks. |
Cross: Lets you see invisible enemies in Old Kasuto. |
+---------------------------------+ |
| Spells & Sword Techniques | |
+---------------------------------+ |
Shield Spell: Halves the damage you take. |
Jump Spell: Makes Link jump much higher. |
Life Spell: Lets you heal yourself when used. |
Fairy Spell: Makes you the size of a Fairy and lets you fly. |
Fire Spell: Lets you send fire from your sword. |
Reflect Spell: Deflects fire, magic, and some energy attacks. |
Spell Spell: Has very limited uses. It makes a cave containing the Magic Key |
appear in New Kasuto, but it turns all enemies (only some) into Bots upon |
use. |
Thunder Spell: Kills all enemies on the screen except very strong ones and is |
needed to defeat Thunderbird. |
Downward Thrust: Lets you plunge the sword downward as you fall. |
Upward Thrust: Called the Jump Thrust, it lets you raise the sword toward the |
sky when used. |
================================================================================ |
===============================Heart Containers*================================ |
================================================================================ |
There are four Heart Containers in the game that add a segment to your life |
gauge. They can be found in the following locations: |
1) Go to Parapa Palace and down south to Parapa Desert. Keep heading south to a |
group of trees. In the center of them is a screen with a Goriya and a Heart |
Container. |
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