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--- Content from 010f7fa5d0c2ed688d3eb4e1281a7f1ae.txt --- |
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| Metroid II: Return of Samus | |
| FAQ/Walkthrough v1.03 | |
| Written by Mars Jenkar | |
| Last updated 8/21/2016 | |
+-----------------------------------------------------------------------------+ |
In the second Metroid game ever made, Samus Aran goes to the planet SR388 to |
exterminate the dangerous lifeforms known as Metroids, so that they would never |
be used for evil again. This outing for the Game Boy was hardly the best 2D |
Metroid game to ever be made, but many of the mechanics introduced in this game |
were later integrated into Super Metroid, and from there, other Metroid games. |
Without the additions that were made to Samus's abilities in this game, Super |
Metroid wouldn't have been the great game that it was. |
********************* |
* TABLE OF CONTENTS * |
********************* |
I. Version History .............................................. [VERSION] |
II. Basic Controls ............................................... [CONTROLS] |
III. Walkthrough .................................................. [WALKTHRU] |
A. First Encounter ............................... [DESCENT] |
B. The First Chozo City .......................... [TEMPLE] |
1. Getting the Morph Ball Bombs .. [BOMBS] |
2. Getting the Ice Beam .......... [ICEBEAM1] |
3. Getting the Spider Ball ....... [SPIDER] |
4. Upper Sector Cleanup .......... [CLEANUP1] |
5. Metroid Hunt .................. [TROIDS1] |
C. The Second Chozo City ......................... [HYDRO] |
1. Getting the Varia Suit ........ [VARIA] |
2. Getting the Wave Beam ......... [WAVEBEAM] |
3. Getting the Hi-Jump Boots ..... [HIJUMP] |
4. Getting the Spring Ball ....... [SPRING] |
5. Upper Sector Cleanup 2 ........ [CLEANUP2] |
6. Metroid Hunt 2 ................ [TROIDS2] |
D. The Third Chozo City .......................... [INDUSTRIAL] |
1. Getting the Space Jump ........ [SJUMP] |
2. Getting the Spazer ............ [SPAZER] |
3. Getting the Plasma Beam ....... [PLASMA] |
4. Upper Sector Cleanup 3 ........ [CLEANUP3] |
5. Metroid Hunt 3 ................ [TROIDS3] |
E. A Short Interlude ............................. [MINE] |
1. One Is The Loneliest Number ... [LONELY] |
2. Two's Company ................. [COMPANY] |
F. The Fourth Chozo City ......................... [TOWER] |
1. Room of Many Beams ............ [BEAMROOM] |
2. Getting the Screw Attack ...... [SCREWATT] |
3. Final Cleanup ................. [CLEANUP4] |
G. Acid Trap ..................................... [HIDEOUT] |
1. The Alpha ..................... [ALPHA] |
2. The Omega ..................... [OMEGA] |
H. Omega Guardians ............................... [NEST] |
I. New Tourian ................................... [GENETICSLAB] |
1. Getting the Ice Beam Back ..... [ICEBEAM2] |
2. Facing the Hatchlings ......... [RECOUNT] |
3. The Final Boss ................ [LASTBOSS] |
J. Departure ..................................... [FINALE] |
IV. Endings .......................................................[ENDINGS] |
V. Enemy Database ............................................... [ENEMIES] |
VI. Bosses ....................................................... [BOSSES] |
VII. Items ........................................................ [ITEMS] |
A. Charging Stations ............................. [RECHARGE] |
B. Expansions .................................... [EXPANDS] |
C. Beam Weapons .................................. [BEAMS] |
D. Morph Ball Upgrades ........................... [MORPHBALL] |
E. Jump Upgrades ................................. [JUMPY] |
F. Suit Upgrade .................................. [NEWSUIT] |
VIII. Special Tricks/Glitches ...................................... [TRICKY] |
IX. Special Thanks/Legal Info .................................... [LEGAL] |
To skip to any part of the FAQ, use Ctrl + F and enter the keyword, brackets |
and all. |
******************************** |
* I. VERSION HISTORY [VERSION] * |
******************************** |
Version 0.0 (??/??/2005): Sometime in the middle part of 2005, I begin work on |
this guide. |
Version 0.3 (11/11/2005): Walkthrough completed through Section G (Acid Trap). |
Table of Contents outlines the layout of the guide. Enemy Database 50% |
complete. Special Thanks/Legal Info complete. |
Version 0.5 (11/13/2005): Walkthrough fully completed. Enemy Database fully |
completed. Added Endings section (complete). |
Version 1.0 (11/14/2005): Basic Controls, Bosses, Items, and Special Tricks/ |
Glitches sections fully completed. Guide is officially complete, and first |
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