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IssuesEvent
2021-10-17 21:49:22
HHS81/c182s
https://api.github.com/repos/HHS81/c182s
opened
Securing: Placing chocks moves aircraft
bug 3D model FDM high priority
Especially placing the main wheel chocks will move the airplane a small ammount. Together with tiedowns this can make the plane "unstable" so that it will start to oscillate and bounce ("weird aircraft dance") in some conditions.
1.0
Securing: Placing chocks moves aircraft - Especially placing the main wheel chocks will move the airplane a small ammount. Together with tiedowns this can make the plane "unstable" so that it will start to oscillate and bounce ("weird aircraft dance") in some conditions.
priority
securing placing chocks moves aircraft especially placing the main wheel chocks will move the airplane a small ammount together with tiedowns this can make the plane unstable so that it will start to oscillate and bounce weird aircraft dance in some conditions
1
765,380
26,843,442,889
IssuesEvent
2023-02-03 03:50:11
SuddenDevelopment/StopMotion
https://api.github.com/repos/SuddenDevelopment/StopMotion
closed
Remove key
Priority High
Remove key needs to remove object keyframes as well not just stop motion keyframes
1.0
Remove key - Remove key needs to remove object keyframes as well not just stop motion keyframes
priority
remove key remove key needs to remove object keyframes as well not just stop motion keyframes
1
430,332
12,451,505,007
IssuesEvent
2020-05-27 10:35:28
STAMACODING/RSA-App
https://api.github.com/repos/STAMACODING/RSA-App
closed
Name.log Struktur
high priority log meeting relevant
# Log @STAMACODING/log-team Für das *Logging-System* müssen wir uns auf eine **einheitliche und übersichtliche** Struktur einigen, die für alle _.log_ Dateien gilt.
1.0
Name.log Struktur - # Log @STAMACODING/log-team Für das *Logging-System* müssen wir uns auf eine **einheitliche und übersichtliche** Struktur einigen, die für alle _.log_ Dateien gilt.
priority
name log struktur log stamacoding log team für das logging system müssen wir uns auf eine einheitliche und übersichtliche struktur einigen die für alle log dateien gilt
1
751,360
26,241,315,061
IssuesEvent
2023-01-05 11:45:27
Simon-Initiative/oli-torus
https://api.github.com/repos/Simon-Initiative/oli-torus
closed
Swap out "graded" for "scored"
UX Priority_2:_High
Change language from graded or grading to scored or scoring. Instructor input indicates that students are concerned with anything that refers to grades, because OLI is often used purely for practice and never bears on their grades (formally). Therefore, the common request is to call activities "scored" and the act of assigning them a score to be called "scoring" rather than "grading." Every number a student earns during the class is a score, and only the final record for their class is a grade, granted by their teacher and the school, not by OLI. OLI work only contributes to the student's grade (or doesn't contribute at all).
1.0
Swap out "graded" for "scored" - Change language from graded or grading to scored or scoring. Instructor input indicates that students are concerned with anything that refers to grades, because OLI is often used purely for practice and never bears on their grades (formally). Therefore, the common request is to call activities "scored" and the act of assigning them a score to be called "scoring" rather than "grading." Every number a student earns during the class is a score, and only the final record for their class is a grade, granted by their teacher and the school, not by OLI. OLI work only contributes to the student's grade (or doesn't contribute at all).
priority
swap out graded for scored change language from graded or grading to scored or scoring instructor input indicates that students are concerned with anything that refers to grades because oli is often used purely for practice and never bears on their grades formally therefore the common request is to call activities scored and the act of assigning them a score to be called scoring rather than grading every number a student earns during the class is a score and only the final record for their class is a grade granted by their teacher and the school not by oli oli work only contributes to the student s grade or doesn t contribute at all
1
231,386
7,631,798,374
IssuesEvent
2018-05-05 07:07:53
IFRCGo/cbs
https://api.github.com/repos/IFRCGo/cbs
closed
Validation of the different user types is faulty
User Management backend help wanted high-priority
When adding a user through the api there are several validation rules in AddStaffUserValidator that are not working as intended. Needed: - Create unit tests - Fix validation rules For example: When role is empty from the frontend, it is defaultet to the first Enum value in Role, and therefore the validator checking for notEmpty() is never going to trigger an error. Suggestion to make a Role.None as the default, and validate based on that being an illegal value. We had trouble making this work as well, so it needs some love.
1.0
Validation of the different user types is faulty - When adding a user through the api there are several validation rules in AddStaffUserValidator that are not working as intended. Needed: - Create unit tests - Fix validation rules For example: When role is empty from the frontend, it is defaultet to the first Enum value in Role, and therefore the validator checking for notEmpty() is never going to trigger an error. Suggestion to make a Role.None as the default, and validate based on that being an illegal value. We had trouble making this work as well, so it needs some love.
priority
validation of the different user types is faulty when adding a user through the api there are several validation rules in addstaffuservalidator that are not working as intended needed create unit tests fix validation rules for example when role is empty from the frontend it is defaultet to the first enum value in role and therefore the validator checking for notempty is never going to trigger an error suggestion to make a role none as the default and validate based on that being an illegal value we had trouble making this work as well so it needs some love
1
150,970
5,794,525,461
IssuesEvent
2017-05-02 15:05:54
drckf/paysage
https://api.github.com/repos/drckf/paysage
closed
Heat capacity training metric
Priority: High
The heat capacity is a good metric for determining if an RBM is in a {glassy, ferromagnetic, paramagnetic} phase, and it's change during training can indicate if the model is approaching a phase transition. I'd like to implement the capacity via MCMC sampling as well as via the TAP3/4 formulas. Once we can estimate the phase during training we can perhaps change or even switch training methods dynamically according to which hyperparameters work best in which phases.
1.0
Heat capacity training metric - The heat capacity is a good metric for determining if an RBM is in a {glassy, ferromagnetic, paramagnetic} phase, and it's change during training can indicate if the model is approaching a phase transition. I'd like to implement the capacity via MCMC sampling as well as via the TAP3/4 formulas. Once we can estimate the phase during training we can perhaps change or even switch training methods dynamically according to which hyperparameters work best in which phases.
priority
heat capacity training metric the heat capacity is a good metric for determining if an rbm is in a glassy ferromagnetic paramagnetic phase and it s change during training can indicate if the model is approaching a phase transition i d like to implement the capacity via mcmc sampling as well as via the formulas once we can estimate the phase during training we can perhaps change or even switch training methods dynamically according to which hyperparameters work best in which phases
1
386,589
11,441,585,338
IssuesEvent
2020-02-05 12:01:06
ionic-team/capacitor
https://api.github.com/repos/ionic-team/capacitor
closed
bug: toast duration inconsistencies
good first issue priority: high
Just checked the source code and looks like every platform if using different values for short/long duration. For android it's 2000-3500 (and can't be changed because those are Android constants) For iOS it's 1500-3000 For web/electron it's 3000-5000. So I think first the iOS and web values should be changed to match Android ones (as those can't be changed) and then document those values.
1.0
bug: toast duration inconsistencies - Just checked the source code and looks like every platform if using different values for short/long duration. For android it's 2000-3500 (and can't be changed because those are Android constants) For iOS it's 1500-3000 For web/electron it's 3000-5000. So I think first the iOS and web values should be changed to match Android ones (as those can't be changed) and then document those values.
priority
bug toast duration inconsistencies just checked the source code and looks like every platform if using different values for short long duration for android it s and can t be changed because those are android constants for ios it s for web electron it s so i think first the ios and web values should be changed to match android ones as those can t be changed and then document those values
1
24,798
2,673,256,954
IssuesEvent
2015-03-24 18:11:30
cs2103jan2015-w09-4j/main
https://api.github.com/repos/cs2103jan2015-w09-4j/main
closed
Parse add, search and modify statements
feature.basic priority.high status.ongoing type.task
The 3 commands has some similarity, in that it takes in SYM{parameters}. This relies on #45 , which must be implemented first.
1.0
Parse add, search and modify statements - The 3 commands has some similarity, in that it takes in SYM{parameters}. This relies on #45 , which must be implemented first.
priority
parse add search and modify statements the commands has some similarity in that it takes in sym parameters this relies on which must be implemented first
1
450,440
13,011,625,953
IssuesEvent
2020-07-25 00:24:47
cb-geo/mpm
https://api.github.com/repos/cb-geo/mpm
closed
Parallel Solver for Semi-Implicit Navier-Stokes solver
Priority: High Status: Review needed Type: Discussion wontfix
## Summary This RFC is to propose an enhancement of the Navier-Stokes solver in branch `solver/navier-stokes` and RFC #634. A parallel solver based on PETSc library is planned to be added to the implementation to solve a large scale linear systems of equation in branch `solver/navier-stokes-parallel`. ## Motivation To add parallel capabilities to the NS solver so that it can be used to solve problems with large number of particles. ## Design Detail The following classes and functionality were implemented: 1. A specific assembler of NS scheme for parallel usage. 2. Wrapper to include the capability of PETSc solver to CB-Geo. This includes the capability to wrap Eigen matrices and vectors to PETSc data structures and rank-to-global index mapping. 3. Integration of NS solver with domain-decomposition and halo-exchange features. 4. **(To be done)** Parallel free-surface detection. 5. **(To be done)** Add the capability of dynamic load-balancing. 6. **(To be done)** To implement parallel incomplete cholesky preconditioner for faster convergence. ## Drawbacks No drawbacks in performance at the moment. It extended the capability of running the semi-implicit solver in a distributed memory machine. The current max number of particles reached 2.4 million, which can be completed in 1 hour for 1000 steps, running in 256 MPI tasks. Further optimization can definitely be done to improve performance.
1.0
Parallel Solver for Semi-Implicit Navier-Stokes solver - ## Summary This RFC is to propose an enhancement of the Navier-Stokes solver in branch `solver/navier-stokes` and RFC #634. A parallel solver based on PETSc library is planned to be added to the implementation to solve a large scale linear systems of equation in branch `solver/navier-stokes-parallel`. ## Motivation To add parallel capabilities to the NS solver so that it can be used to solve problems with large number of particles. ## Design Detail The following classes and functionality were implemented: 1. A specific assembler of NS scheme for parallel usage. 2. Wrapper to include the capability of PETSc solver to CB-Geo. This includes the capability to wrap Eigen matrices and vectors to PETSc data structures and rank-to-global index mapping. 3. Integration of NS solver with domain-decomposition and halo-exchange features. 4. **(To be done)** Parallel free-surface detection. 5. **(To be done)** Add the capability of dynamic load-balancing. 6. **(To be done)** To implement parallel incomplete cholesky preconditioner for faster convergence. ## Drawbacks No drawbacks in performance at the moment. It extended the capability of running the semi-implicit solver in a distributed memory machine. The current max number of particles reached 2.4 million, which can be completed in 1 hour for 1000 steps, running in 256 MPI tasks. Further optimization can definitely be done to improve performance.
priority
parallel solver for semi implicit navier stokes solver summary this rfc is to propose an enhancement of the navier stokes solver in branch solver navier stokes and rfc a parallel solver based on petsc library is planned to be added to the implementation to solve a large scale linear systems of equation in branch solver navier stokes parallel motivation to add parallel capabilities to the ns solver so that it can be used to solve problems with large number of particles design detail the following classes and functionality were implemented a specific assembler of ns scheme for parallel usage wrapper to include the capability of petsc solver to cb geo this includes the capability to wrap eigen matrices and vectors to petsc data structures and rank to global index mapping integration of ns solver with domain decomposition and halo exchange features to be done parallel free surface detection to be done add the capability of dynamic load balancing to be done to implement parallel incomplete cholesky preconditioner for faster convergence drawbacks no drawbacks in performance at the moment it extended the capability of running the semi implicit solver in a distributed memory machine the current max number of particles reached million which can be completed in hour for steps running in mpi tasks further optimization can definitely be done to improve performance
1
41,225
2,868,987,003
IssuesEvent
2015-06-05 22:23:42
dart-lang/pub
https://api.github.com/repos/dart-lang/pub
closed
handle vim save with pub-serve
bug duplicate Priority-High Pub-Serve
<a href="https://github.com/sigmundch"><img src="https://avatars.githubusercontent.com/u/2049220?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [sigmundch](https://github.com/sigmundch)** _Originally opened as dart-lang/sdk#21349_ ---- I'm seeing an issue when using pub-serve with vim. The issue seems to be because of how vim implements the &quot;save&quot; operation. Instead of modifying the file in place, vim moves the file to create a backup, creates a copy with the initial name, modifies the copy, then removes the backup. Using the watcher package, I was able to see 5 events when saving a file named &quot;a.txt&quot;: remove a.txt add a.txt~ add a.txt modify a.txt remove a.txt~ The result I'm seeing is that: &nbsp;- some transformers start running and produce errors &nbsp;- some transformers don't run, and I get a 404 if I request the file from pub-serve I noticed that other editors create a backup too, but many of them still modify the original file. Sometimes the backup filename matches the filter for some transformers and end up being processed. For example in emacs, where the backup has the same extension (.#a.txt for the example above) Here are some examples where I was able to see issues with the current behavior: a) modifying a file in core-elements/example steps: &nbsp;1- git clone http://github.com/dart-lang/core-elements &nbsp;2- pub serve example \* &nbsp;3- dartium http://localhost:8080/core_input.html &nbsp;4- edit the file with vim \*\* &nbsp;4.1 - vim example/core_input.html &nbsp;4.2 - modify the file &nbsp;4.3 - save the file, but don't exit (:w, not :wq) &nbsp;5- refresh (you'll see a 404) \* - this repo has many entrypoints, if I comment out entrypoints in the pubspec and only include core_input.html, then the error is not reproduceable. \*\* - or do what vim does underneath: mv example/core_input.html x &amp;&amp; cp x example/core_input.html &amp;&amp; rm x b) a smaller example steps: &nbsp;1- download an expand the attachement &nbsp;2- pub serve &nbsp;3- dartium http://localhost:8080/foo.html &nbsp;4- edit and save 'a.txt' in vim (you'll see an error in the pub-serve console log) In this case the transformer shows an error that a.txt is not found. ______ **Attachment:** [small_repro.tar.gz](https://storage.googleapis.com/google-code-attachments/dart/issue-21349/comment-0/small_repro.tar.gz) (847 Bytes)
1.0
handle vim save with pub-serve - <a href="https://github.com/sigmundch"><img src="https://avatars.githubusercontent.com/u/2049220?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [sigmundch](https://github.com/sigmundch)** _Originally opened as dart-lang/sdk#21349_ ---- I'm seeing an issue when using pub-serve with vim. The issue seems to be because of how vim implements the &quot;save&quot; operation. Instead of modifying the file in place, vim moves the file to create a backup, creates a copy with the initial name, modifies the copy, then removes the backup. Using the watcher package, I was able to see 5 events when saving a file named &quot;a.txt&quot;: remove a.txt add a.txt~ add a.txt modify a.txt remove a.txt~ The result I'm seeing is that: &nbsp;- some transformers start running and produce errors &nbsp;- some transformers don't run, and I get a 404 if I request the file from pub-serve I noticed that other editors create a backup too, but many of them still modify the original file. Sometimes the backup filename matches the filter for some transformers and end up being processed. For example in emacs, where the backup has the same extension (.#a.txt for the example above) Here are some examples where I was able to see issues with the current behavior: a) modifying a file in core-elements/example steps: &nbsp;1- git clone http://github.com/dart-lang/core-elements &nbsp;2- pub serve example \* &nbsp;3- dartium http://localhost:8080/core_input.html &nbsp;4- edit the file with vim \*\* &nbsp;4.1 - vim example/core_input.html &nbsp;4.2 - modify the file &nbsp;4.3 - save the file, but don't exit (:w, not :wq) &nbsp;5- refresh (you'll see a 404) \* - this repo has many entrypoints, if I comment out entrypoints in the pubspec and only include core_input.html, then the error is not reproduceable. \*\* - or do what vim does underneath: mv example/core_input.html x &amp;&amp; cp x example/core_input.html &amp;&amp; rm x b) a smaller example steps: &nbsp;1- download an expand the attachement &nbsp;2- pub serve &nbsp;3- dartium http://localhost:8080/foo.html &nbsp;4- edit and save 'a.txt' in vim (you'll see an error in the pub-serve console log) In this case the transformer shows an error that a.txt is not found. ______ **Attachment:** [small_repro.tar.gz](https://storage.googleapis.com/google-code-attachments/dart/issue-21349/comment-0/small_repro.tar.gz) (847 Bytes)
priority
handle vim save with pub serve issue by originally opened as dart lang sdk i m seeing an issue when using pub serve with vim the issue seems to be because of how vim implements the quot save quot operation instead of modifying the file in place vim moves the file to create a backup creates a copy with the initial name modifies the copy then removes the backup using the watcher package i was able to see events when saving a file named quot a txt quot remove a txt add a txt add a txt modify a txt remove a txt the result i m seeing is that nbsp some transformers start running and produce errors nbsp some transformers don t run and i get a if i request the file from pub serve i noticed that other editors create a backup too but many of them still modify the original file sometimes the backup filename matches the filter for some transformers and end up being processed for example in emacs where the backup has the same extension a txt for the example above here are some examples where i was able to see issues with the current behavior a modifying a file in core elements example steps nbsp git clone nbsp pub serve example nbsp dartium nbsp edit the file with vim nbsp vim example core input html nbsp modify the file nbsp save the file but don t exit w not wq nbsp refresh you ll see a this repo has many entrypoints if i comment out entrypoints in the pubspec and only include core input html then the error is not reproduceable or do what vim does underneath mv example core input html x amp amp cp x example core input html amp amp rm x b a smaller example steps nbsp download an expand the attachement nbsp pub serve nbsp dartium nbsp edit and save a txt in vim you ll see an error in the pub serve console log in this case the transformer shows an error that a txt is not found attachment bytes
1
397,077
11,723,295,012
IssuesEvent
2020-03-10 08:50:28
wso2/docs-is
https://api.github.com/repos/wso2/docs-is
closed
Remove message body for 401 and 403 responses in server apis swagger doc
Affected/5.10.0 Priority/Highest Severity/Critical
**Description:** Need to remove message body of 401, 403 responses for server rest APIs regarding this update. https://github.com/wso2/identity-api-server/pull/106
1.0
Remove message body for 401 and 403 responses in server apis swagger doc - **Description:** Need to remove message body of 401, 403 responses for server rest APIs regarding this update. https://github.com/wso2/identity-api-server/pull/106
priority
remove message body for and responses in server apis swagger doc description need to remove message body of responses for server rest apis regarding this update
1
291,259
8,922,217,766
IssuesEvent
2019-01-21 12:21:14
CanvasCodeForCommunity/canvas
https://api.github.com/repos/CanvasCodeForCommunity/canvas
closed
As a potential volunteer, I want to know more about the organzation and the work they do
priority.High
- @jinyingtan: Top of page to featured courses - @DanKhoo: About us to the end of the page
1.0
As a potential volunteer, I want to know more about the organzation and the work they do - - @jinyingtan: Top of page to featured courses - @DanKhoo: About us to the end of the page
priority
as a potential volunteer i want to know more about the organzation and the work they do jinyingtan top of page to featured courses dankhoo about us to the end of the page
1
477,514
13,763,766,755
IssuesEvent
2020-10-07 11:02:25
wso2/product-is
https://api.github.com/repos/wso2/product-is
closed
[MIGRATION] Enable configuration store by default in the product
Component/Migration Priority/Highest Severity/Critical bug
**Describe:** From IS-5.11.0 onwards configuration store is enabled by default in the product. The following tables are added to the db scripts. - IDN_CONFIG_TYPE - IDN_CONFIG_RESOURCE - IDN_CONFIG_ATTRIBUTE - IDN_CONFIG_FILE Changes done for IDN_CONFIG_ATTRIBUTE table: In H2 : Change UNIQUE key to **UNIQUE (RESOURCE_ID, ATTR_KEY)** In MySQL and H2 : change ATTR_KEY size to **VARCHAR(225)**
1.0
[MIGRATION] Enable configuration store by default in the product - **Describe:** From IS-5.11.0 onwards configuration store is enabled by default in the product. The following tables are added to the db scripts. - IDN_CONFIG_TYPE - IDN_CONFIG_RESOURCE - IDN_CONFIG_ATTRIBUTE - IDN_CONFIG_FILE Changes done for IDN_CONFIG_ATTRIBUTE table: In H2 : Change UNIQUE key to **UNIQUE (RESOURCE_ID, ATTR_KEY)** In MySQL and H2 : change ATTR_KEY size to **VARCHAR(225)**
priority
enable configuration store by default in the product describe from is onwards configuration store is enabled by default in the product the following tables are added to the db scripts idn config type idn config resource idn config attribute idn config file changes done for idn config attribute table in change unique key to unique resource id attr key in mysql and change attr key size to varchar
1
815,018
30,533,629,071
IssuesEvent
2023-07-19 15:45:10
awslabs/aws-dataall
https://api.github.com/repos/awslabs/aws-dataall
closed
Profiling Job failing with error: ImportError: urllib3 v2.0 only supports OpenSSL 1.1.1+, currently the 'ssl' module is compiled with OpenSSL 1.0.2k-fips 26 Jan 2017. See: https://github.com/urllib3/urllib3/issues/2168
type: bug status: in-review priority: high
### Describe the bug When running a profiling job in a table, we get the following error: ImportError: urllib3 v2.0 only supports OpenSSL 1.1.1+, currently the 'ssl' module is compiled with OpenSSL 1.0.2k-fips 26 Jan 2017. See: https://github.com/urllib3/urllib3/issues/2168 ### How to Reproduce ``` *P.S. Please do not attach files as it's considered a security risk. Add code snippets directly in the message body as much as possible.* ``` ### Expected behavior _No response_ ### Your project _No response_ ### Screenshots _No response_ ### OS n/a ### Python version 3.8 ### AWS data.all version 1.5.4 ### Additional context _No response_
1.0
Profiling Job failing with error: ImportError: urllib3 v2.0 only supports OpenSSL 1.1.1+, currently the 'ssl' module is compiled with OpenSSL 1.0.2k-fips 26 Jan 2017. See: https://github.com/urllib3/urllib3/issues/2168 - ### Describe the bug When running a profiling job in a table, we get the following error: ImportError: urllib3 v2.0 only supports OpenSSL 1.1.1+, currently the 'ssl' module is compiled with OpenSSL 1.0.2k-fips 26 Jan 2017. See: https://github.com/urllib3/urllib3/issues/2168 ### How to Reproduce ``` *P.S. Please do not attach files as it's considered a security risk. Add code snippets directly in the message body as much as possible.* ``` ### Expected behavior _No response_ ### Your project _No response_ ### Screenshots _No response_ ### OS n/a ### Python version 3.8 ### AWS data.all version 1.5.4 ### Additional context _No response_
priority
profiling job failing with error importerror only supports openssl currently the ssl module is compiled with openssl fips jan see describe the bug when running a profiling job in a table we get the following error importerror only supports openssl currently the ssl module is compiled with openssl fips jan see how to reproduce p s please do not attach files as it s considered a security risk add code snippets directly in the message body as much as possible expected behavior no response your project no response screenshots no response os n a python version aws data all version additional context no response
1
634,696
20,369,789,951
IssuesEvent
2022-02-21 10:06:28
PurplePalette/sweet-potato
https://api.github.com/repos/PurplePalette/sweet-potato
closed
Create Score page
[Topic] UI :art: [Topic] Page :page_facing_up: [Priority] high :dash:
## 📝 Description 譜面詳細ページのレイアウト変更 ## ✅ Coding Task - [ ] ユーザーの表示を大きくする。 - [ ] スマホでの画像サイズの調整 ## 🤖 Test plan ## 📝 Additional Information
1.0
Create Score page - ## 📝 Description 譜面詳細ページのレイアウト変更 ## ✅ Coding Task - [ ] ユーザーの表示を大きくする。 - [ ] スマホでの画像サイズの調整 ## 🤖 Test plan ## 📝 Additional Information
priority
create score page 📝 description 譜面詳細ページのレイアウト変更 ✅ coding task ユーザーの表示を大きくする。 スマホでの画像サイズの調整 🤖 test plan 📝 additional information
1
451,181
13,026,043,116
IssuesEvent
2020-07-27 14:26:00
department-of-veterans-affairs/caseflow
https://api.github.com/repos/department-of-veterans-affairs/caseflow
closed
Collect and report all cases where an EvidenceSubmissionWindowTask was prematurely closed
Priority: High Product: caseflow-hearings Stakeholder: BVA Team: Tango 💃
## Description This issue follows on #14077. Once that fix is in place, find all cases in production where an EvidenceSubmissionWindowTask on an appeal in the hearing docket was automatically closed earlier than 90 days after the withdrawal of the hearing. Query and export list of tasks that were closed, no need to (yet) resolve. ## Background Direction from the board and relevant regulations are cited in [this slack thread](https://dsva.slack.com/archives/C3EAF3Q15/p1587490868394000?thread_ts=1587485907.391500&cid=C3EAF3Q15). ## Open question - Do users need links to the appeal, file numbers, etc.? Answer: Links to a file should be sufficient.
1.0
Collect and report all cases where an EvidenceSubmissionWindowTask was prematurely closed - ## Description This issue follows on #14077. Once that fix is in place, find all cases in production where an EvidenceSubmissionWindowTask on an appeal in the hearing docket was automatically closed earlier than 90 days after the withdrawal of the hearing. Query and export list of tasks that were closed, no need to (yet) resolve. ## Background Direction from the board and relevant regulations are cited in [this slack thread](https://dsva.slack.com/archives/C3EAF3Q15/p1587490868394000?thread_ts=1587485907.391500&cid=C3EAF3Q15). ## Open question - Do users need links to the appeal, file numbers, etc.? Answer: Links to a file should be sufficient.
priority
collect and report all cases where an evidencesubmissionwindowtask was prematurely closed description this issue follows on once that fix is in place find all cases in production where an evidencesubmissionwindowtask on an appeal in the hearing docket was automatically closed earlier than days after the withdrawal of the hearing query and export list of tasks that were closed no need to yet resolve background direction from the board and relevant regulations are cited in open question do users need links to the appeal file numbers etc answer links to a file should be sufficient
1
703,854
24,175,138,609
IssuesEvent
2022-09-23 00:10:52
guynir42/virtualobserver
https://api.github.com/repos/guynir42/virtualobserver
closed
Download lightcurves method
high priority
This should be a VirtualObservatory method that can be overriden by specific sub classes.
1.0
Download lightcurves method - This should be a VirtualObservatory method that can be overriden by specific sub classes.
priority
download lightcurves method this should be a virtualobservatory method that can be overriden by specific sub classes
1
198,137
6,970,356,052
IssuesEvent
2017-12-11 10:01:08
cssconf/2018.cssconf.eu
https://api.github.com/repos/cssconf/2018.cssconf.eu
closed
Add placeholder templates for all pages that we had in 2017
priority: high
/team, /accessibility, /info… All the pages we had last year will be needed again. If we have the templates ready, we can start adding and improving the content, and add the links to the main navi once they're ready.
1.0
Add placeholder templates for all pages that we had in 2017 - /team, /accessibility, /info… All the pages we had last year will be needed again. If we have the templates ready, we can start adding and improving the content, and add the links to the main navi once they're ready.
priority
add placeholder templates for all pages that we had in team accessibility info… all the pages we had last year will be needed again if we have the templates ready we can start adding and improving the content and add the links to the main navi once they re ready
1
39,845
2,860,491,524
IssuesEvent
2015-06-03 16:03:57
ceylon/ceylon-compiler
https://api.github.com/repos/ceylon/ceylon-compiler
closed
cannot compile trivial annotation type
BUG high priority IN PROGRESS
```ceylon annotation final class X(String name) {} ``` Results in: method does not override or implement a method from a supertype
1.0
cannot compile trivial annotation type - ```ceylon annotation final class X(String name) {} ``` Results in: method does not override or implement a method from a supertype
priority
cannot compile trivial annotation type ceylon annotation final class x string name results in method does not override or implement a method from a supertype
1
612,645
19,027,542,557
IssuesEvent
2021-11-24 06:41:36
TencentBlueKing/bk-iam-saas
https://api.github.com/repos/TencentBlueKing/bk-iam-saas
opened
[讨论] 临时权限
Type: Enhancement Priority: High Layer: Product Size: L
讨论点: 1. 主权限还是一个人一个操作一条? 2. 临时权限一个人一个操作 N 条 3. 临时权限的交互是怎样的? 如何配置及查看 4. 临时权限的过期后怎么处理? 多久后删除? 5. 临时权限如何审计? 6. 跟engine如何对接? 7. 临时权限独立存储一张表? 避免频繁增删对主表有影响 7. 鉴权需要多查一张表? 8. 一个人一个操作能拥有的临时权限需要有上限! 限制多少? (严重影响其鉴权性能) 9. 用户组/部门能否配置临时权限? 10. 临时权限不能续期, 只能重新申请 11. 临时权限的问题如何排查? 12. 主权限有权限了, 临时权限还可以申请? 审批通过? ---------
1.0
[讨论] 临时权限 - 讨论点: 1. 主权限还是一个人一个操作一条? 2. 临时权限一个人一个操作 N 条 3. 临时权限的交互是怎样的? 如何配置及查看 4. 临时权限的过期后怎么处理? 多久后删除? 5. 临时权限如何审计? 6. 跟engine如何对接? 7. 临时权限独立存储一张表? 避免频繁增删对主表有影响 7. 鉴权需要多查一张表? 8. 一个人一个操作能拥有的临时权限需要有上限! 限制多少? (严重影响其鉴权性能) 9. 用户组/部门能否配置临时权限? 10. 临时权限不能续期, 只能重新申请 11. 临时权限的问题如何排查? 12. 主权限有权限了, 临时权限还可以申请? 审批通过? ---------
priority
临时权限 讨论点 主权限还是一个人一个操作一条 临时权限一个人一个操作 n 条 临时权限的交互是怎样的 如何配置及查看 临时权限的过期后怎么处理 多久后删除 临时权限如何审计 跟engine如何对接 临时权限独立存储一张表 避免频繁增删对主表有影响 鉴权需要多查一张表 一个人一个操作能拥有的临时权限需要有上限 限制多少 严重影响其鉴权性能 用户组 部门能否配置临时权限 临时权限不能续期 只能重新申请 临时权限的问题如何排查 主权限有权限了 临时权限还可以申请 审批通过
1
181,244
6,657,500,812
IssuesEvent
2017-09-30 06:32:45
RSPluto/Web-UI
https://api.github.com/repos/RSPluto/Web-UI
closed
报警管理-新增报修维修单,确定提交之后窗口未关闭,可以多次点击“确认提交”进行报修。且会生成多个同样信息不同维修单号的维修单。
bug High Priority
测试步骤: 1、进入报警管理页面 2、点击报警设备栏对应报修设备之后的“报修” 3、填写维修单信息,点击提交。 实际结果: 提交按钮可以多次点击,且每次点击都会生成一个维修单。 期望结果: 点击提交之后,报修窗口关闭
1.0
报警管理-新增报修维修单,确定提交之后窗口未关闭,可以多次点击“确认提交”进行报修。且会生成多个同样信息不同维修单号的维修单。 - 测试步骤: 1、进入报警管理页面 2、点击报警设备栏对应报修设备之后的“报修” 3、填写维修单信息,点击提交。 实际结果: 提交按钮可以多次点击,且每次点击都会生成一个维修单。 期望结果: 点击提交之后,报修窗口关闭
priority
报警管理 新增报修维修单,确定提交之后窗口未关闭,可以多次点击“确认提交”进行报修。且会生成多个同样信息不同维修单号的维修单。 测试步骤: 、进入报警管理页面 、点击报警设备栏对应报修设备之后的“报修” 、填写维修单信息,点击提交。 实际结果: 提交按钮可以多次点击,且每次点击都会生成一个维修单。 期望结果: 点击提交之后,报修窗口关闭
1
697,004
23,924,295,591
IssuesEvent
2022-09-09 20:24:10
opendatahub-io/odh-dashboard
https://api.github.com/repos/opendatahub-io/odh-dashboard
closed
[Bug]: We redirect before the Pod is Running the Notebook
kind/bug feature/notebook-controller priority/high
### Is there an existing issue for this? - [X] I have searched the existing issues ### Current Behavior There is an edge case scenario where we will redirect to the Notebook route (eg JL) without it being fully initialized. The user ends up at a "Application is not available" screen. Leading guess is that we check the Pod for the Running status & not the containers within'. It is possible the OAuth container started, Pod said Running, and we redirected to the Notebook before that container was finished spinning up. ### Expected Behavior Never to redirect to the Notebook when it is not running -- we should have better "isNotebookRuning" logic. ### Steps To Reproduce It is sporadic, testing over and over, maybe with different images may be able to cause the issue to happen with more consistency. Creating a notebook is all you need to do to cause this (when it happens). ### Workaround (if any) _No response_ ### OpenShift Infrastructure Version _No response_ ### Openshift Version _No response_ ### What browsers are you seeing the problem on? _No response_ ### Open Data Hub Version ```yml 2.1 ``` ### Relevant log output _No response_
1.0
[Bug]: We redirect before the Pod is Running the Notebook - ### Is there an existing issue for this? - [X] I have searched the existing issues ### Current Behavior There is an edge case scenario where we will redirect to the Notebook route (eg JL) without it being fully initialized. The user ends up at a "Application is not available" screen. Leading guess is that we check the Pod for the Running status & not the containers within'. It is possible the OAuth container started, Pod said Running, and we redirected to the Notebook before that container was finished spinning up. ### Expected Behavior Never to redirect to the Notebook when it is not running -- we should have better "isNotebookRuning" logic. ### Steps To Reproduce It is sporadic, testing over and over, maybe with different images may be able to cause the issue to happen with more consistency. Creating a notebook is all you need to do to cause this (when it happens). ### Workaround (if any) _No response_ ### OpenShift Infrastructure Version _No response_ ### Openshift Version _No response_ ### What browsers are you seeing the problem on? _No response_ ### Open Data Hub Version ```yml 2.1 ``` ### Relevant log output _No response_
priority
we redirect before the pod is running the notebook is there an existing issue for this i have searched the existing issues current behavior there is an edge case scenario where we will redirect to the notebook route eg jl without it being fully initialized the user ends up at a application is not available screen leading guess is that we check the pod for the running status not the containers within it is possible the oauth container started pod said running and we redirected to the notebook before that container was finished spinning up expected behavior never to redirect to the notebook when it is not running we should have better isnotebookruning logic steps to reproduce it is sporadic testing over and over maybe with different images may be able to cause the issue to happen with more consistency creating a notebook is all you need to do to cause this when it happens workaround if any no response openshift infrastructure version no response openshift version no response what browsers are you seeing the problem on no response open data hub version yml relevant log output no response
1
421,813
12,261,930,299
IssuesEvent
2020-05-06 21:01:39
cilium/cilium
https://api.github.com/repos/cilium/cilium
closed
CiliumIdentity is not being stored with ObjectMeta?
kind/bug needs-backport/1.7 needs/triage priority/high priority/release-blocker
https://github.com/cilium/cilium/blob/a7f8fc8f68ba16aff545eabef33d0d3f8914079c/pkg/k8s/types/types.go#L74-L85 Right now the convert function is storing CiliumIdentities without the object meta, this does not seem desirable since the cache.Store indexes the objects by namespace/name, if the object is not stored with these it will never be found so I don't know how CiliumIdentities watchers are currently working.
2.0
CiliumIdentity is not being stored with ObjectMeta? - https://github.com/cilium/cilium/blob/a7f8fc8f68ba16aff545eabef33d0d3f8914079c/pkg/k8s/types/types.go#L74-L85 Right now the convert function is storing CiliumIdentities without the object meta, this does not seem desirable since the cache.Store indexes the objects by namespace/name, if the object is not stored with these it will never be found so I don't know how CiliumIdentities watchers are currently working.
priority
ciliumidentity is not being stored with objectmeta right now the convert function is storing ciliumidentities without the object meta this does not seem desirable since the cache store indexes the objects by namespace name if the object is not stored with these it will never be found so i don t know how ciliumidentities watchers are currently working
1
268,396
8,406,458,584
IssuesEvent
2018-10-11 17:59:46
Wotuu/keystone.guru
https://api.github.com/repos/Wotuu/keystone.guru
opened
Clone route button
enhancement high priority
There needs to be a clone button, if the weekly affixes change, I suspect people will rather adjust their existing routes than make new ones. To keep a healthy amount of routes for each affix, a clone button would be nice so that people can easily make a copy and adjust that one instead.
1.0
Clone route button - There needs to be a clone button, if the weekly affixes change, I suspect people will rather adjust their existing routes than make new ones. To keep a healthy amount of routes for each affix, a clone button would be nice so that people can easily make a copy and adjust that one instead.
priority
clone route button there needs to be a clone button if the weekly affixes change i suspect people will rather adjust their existing routes than make new ones to keep a healthy amount of routes for each affix a clone button would be nice so that people can easily make a copy and adjust that one instead
1
271,873
8,490,701,143
IssuesEvent
2018-10-27 04:08:12
cdnjs/cdnjs
https://api.github.com/repos/cdnjs/cdnjs
closed
mmenu needs an update
:label: Library Request :rotating_light: High Priority
Hello magnificent team of cdnjs, there is apparently a problem with https://cdnjs.com/libraries/jQuery.mmenu Last version is 7.0.6 or it should be 7.2.0 https://github.com/FrDH/jQuery.mmenu/releases Is it possible for you to fix it ? Thank you in advance for your help! Best regards.
1.0
mmenu needs an update - Hello magnificent team of cdnjs, there is apparently a problem with https://cdnjs.com/libraries/jQuery.mmenu Last version is 7.0.6 or it should be 7.2.0 https://github.com/FrDH/jQuery.mmenu/releases Is it possible for you to fix it ? Thank you in advance for your help! Best regards.
priority
mmenu needs an update hello magnificent team of cdnjs there is apparently a problem with last version is or it should be is it possible for you to fix it thank you in advance for your help best regards
1
472,478
13,625,336,811
IssuesEvent
2020-09-24 09:21:25
Signbank/Global-signbank
https://api.github.com/repos/Signbank/Global-signbank
opened
Search result scroll bar is not refreshed
bug high priority
I switched selected datasets, from Kata Kolok to ISL. When displaying 'all signs' through the menu, the horizontal scroll bar still displays my last search result from Kata Kolok, also when I reload. See screen shot. Why?! ![Uploading Screenshot 2020-09-24 at 11.18.21.png…]()
1.0
Search result scroll bar is not refreshed - I switched selected datasets, from Kata Kolok to ISL. When displaying 'all signs' through the menu, the horizontal scroll bar still displays my last search result from Kata Kolok, also when I reload. See screen shot. Why?! ![Uploading Screenshot 2020-09-24 at 11.18.21.png…]()
priority
search result scroll bar is not refreshed i switched selected datasets from kata kolok to isl when displaying all signs through the menu the horizontal scroll bar still displays my last search result from kata kolok also when i reload see screen shot why
1
484,299
13,937,622,556
IssuesEvent
2020-10-22 14:21:24
DroneDB/DroneDB
https://api.github.com/repos/DroneDB/DroneDB
closed
Improve testability by using a global flag
enhancement high priority
To improve testability and tracing of exceptions it would be interesting to add a flag at the global level that tells ddb to write a detailed log file of the operations performed in the various steps.
1.0
Improve testability by using a global flag - To improve testability and tracing of exceptions it would be interesting to add a flag at the global level that tells ddb to write a detailed log file of the operations performed in the various steps.
priority
improve testability by using a global flag to improve testability and tracing of exceptions it would be interesting to add a flag at the global level that tells ddb to write a detailed log file of the operations performed in the various steps
1
462,144
13,241,693,325
IssuesEvent
2020-08-19 08:36:43
GluuFederation/oxAuth
https://api.github.com/repos/GluuFederation/oxAuth
closed
Do not extend refresh token lifetime on refresh token rotation
enhancement high priority
## Describe the issue Spec ``` upon issuing a rotated refresh token, MUST NOT extend the lifetime of the new refresh token beyond the lifetime of the initial refresh token if the refresh token has a preestablished expiration time ``` https://tools.ietf.org/html/draft-ietf-oauth-browser-based-apps-06#section-8 Support: 8654
1.0
Do not extend refresh token lifetime on refresh token rotation - ## Describe the issue Spec ``` upon issuing a rotated refresh token, MUST NOT extend the lifetime of the new refresh token beyond the lifetime of the initial refresh token if the refresh token has a preestablished expiration time ``` https://tools.ietf.org/html/draft-ietf-oauth-browser-based-apps-06#section-8 Support: 8654
priority
do not extend refresh token lifetime on refresh token rotation describe the issue spec upon issuing a rotated refresh token must not extend the lifetime of the new refresh token beyond the lifetime of the initial refresh token if the refresh token has a preestablished expiration time support
1
802,681
29,044,050,137
IssuesEvent
2023-05-13 10:17:43
helpwave/web
https://api.github.com/repos/helpwave/web
closed
Task template overview
tracking priority:high tasks
```[tasklist] ### Task template overview - [ ] #106 - [ ] #107 - [ ] https://github.com/helpwave/web/issues/318 - [ ] https://github.com/helpwave/web/issues/319 - [ ] https://github.com/helpwave/web/issues/363 - [ ] #364 - [ ] https://github.com/helpwave/web/issues/393 ```
1.0
Task template overview - ```[tasklist] ### Task template overview - [ ] #106 - [ ] #107 - [ ] https://github.com/helpwave/web/issues/318 - [ ] https://github.com/helpwave/web/issues/319 - [ ] https://github.com/helpwave/web/issues/363 - [ ] #364 - [ ] https://github.com/helpwave/web/issues/393 ```
priority
task template overview task template overview
1
705,655
24,243,369,302
IssuesEvent
2022-09-27 08:37:25
owncloud/ocis
https://api.github.com/repos/owncloud/ocis
closed
"Upload only" public link leaks content via propfind
Type:Bug Topic:Security Priority:p2-high GA-Blocker
## Describe the bug Having a public link with role "Upload" still lists the content via PROPFIND. ## Steps to reproduce Steps to reproduce the behavior: 1. Create a folder with some files 2. Create a public link with "Upload" role 3. Do a propfind, e.g. with curl: `curl --insecure -X PROPFIND -H "Depth: 1" -H "Content-Type: text/xml" 'https://host.docker.internal:9200/remote.php/dav/public-files/dEbwwApymmGZhSd' | xmllint --format -` (set your public link token in the URL according to your public link) ## Expected behavior Some 404 or whatever. But folder listing must be prevented. ## Actual behavior PROPFIND lists all files and folders as if the link had `read` or higher permissions. ## Setup oCIS single binary on commit hash `ca66a9f7516734e7a3c64074d37f266dd90f702f`.
1.0
"Upload only" public link leaks content via propfind - ## Describe the bug Having a public link with role "Upload" still lists the content via PROPFIND. ## Steps to reproduce Steps to reproduce the behavior: 1. Create a folder with some files 2. Create a public link with "Upload" role 3. Do a propfind, e.g. with curl: `curl --insecure -X PROPFIND -H "Depth: 1" -H "Content-Type: text/xml" 'https://host.docker.internal:9200/remote.php/dav/public-files/dEbwwApymmGZhSd' | xmllint --format -` (set your public link token in the URL according to your public link) ## Expected behavior Some 404 or whatever. But folder listing must be prevented. ## Actual behavior PROPFIND lists all files and folders as if the link had `read` or higher permissions. ## Setup oCIS single binary on commit hash `ca66a9f7516734e7a3c64074d37f266dd90f702f`.
priority
upload only public link leaks content via propfind describe the bug having a public link with role upload still lists the content via propfind steps to reproduce steps to reproduce the behavior create a folder with some files create a public link with upload role do a propfind e g with curl curl insecure x propfind h depth h content type text xml xmllint format set your public link token in the url according to your public link expected behavior some or whatever but folder listing must be prevented actual behavior propfind lists all files and folders as if the link had read or higher permissions setup ocis single binary on commit hash
1
735,916
25,447,324,438
IssuesEvent
2022-11-24 07:34:19
wso2/api-manager
https://api.github.com/repos/wso2/api-manager
closed
Fix apim-apps repo build failure due to not being able to download latest publisher-api.yaml
Type/Task Priority/Highest Component/APIM 4.2.0-alpha
### Description We need to fix apim-apps repo build failure due to not being able to download latest publisher-api.yaml ### Affected Component APIM ### Version _No response_ ### Related Issues _No response_ ### Suggested Labels _No response_
1.0
Fix apim-apps repo build failure due to not being able to download latest publisher-api.yaml - ### Description We need to fix apim-apps repo build failure due to not being able to download latest publisher-api.yaml ### Affected Component APIM ### Version _No response_ ### Related Issues _No response_ ### Suggested Labels _No response_
priority
fix apim apps repo build failure due to not being able to download latest publisher api yaml description we need to fix apim apps repo build failure due to not being able to download latest publisher api yaml affected component apim version no response related issues no response suggested labels no response
1
664,744
22,286,937,057
IssuesEvent
2022-06-11 19:36:37
factly/dega
https://api.github.com/repos/factly/dega
closed
Uploading images on Dega is throwing an error while uploading it to GCS
priority:high
Uploading the image is throwing the following error and this seems like a configuration issue on GCS. ``` <?xml version='1.0' encoding='UTF-8'?><Error><Code>InvalidArgument</Code><Message>Invalid argument.</Message><Details>Cannot insert legacy ACL for an object when uniform bucket-level access is enabled. Read more at https://cloud.google.com/storage/docs/uniform-bucket-level-access</Details></Error> ```
1.0
Uploading images on Dega is throwing an error while uploading it to GCS - Uploading the image is throwing the following error and this seems like a configuration issue on GCS. ``` <?xml version='1.0' encoding='UTF-8'?><Error><Code>InvalidArgument</Code><Message>Invalid argument.</Message><Details>Cannot insert legacy ACL for an object when uniform bucket-level access is enabled. Read more at https://cloud.google.com/storage/docs/uniform-bucket-level-access</Details></Error> ```
priority
uploading images on dega is throwing an error while uploading it to gcs uploading the image is throwing the following error and this seems like a configuration issue on gcs invalidargument invalid argument cannot insert legacy acl for an object when uniform bucket level access is enabled read more at
1
246,057
7,893,137,242
IssuesEvent
2018-06-28 17:02:45
visit-dav/issues-test
https://api.github.com/repos/visit-dav/issues-test
closed
VisWindow popup menu displays when clicking time controls running through XWin32.
Bug Likelihood: 3 - Occasional OS: All Priority: High Severity: 3 - Major Irritation Support Group: Any version: 2.6.3
Start an XWin32 session and connect to LC. Launch visit, opening dbA00.pdb Add Pseudocolor plot, Draw. In Vis window right click, choose View->full frame Back in the gui, Click the time controls to advance one frame. The vis window popup menu will be displayed. Scott Wilks reported this problem, and stated he uses 2.5 because of it. He also said that if he continues to use the Vis menu popup or other interactions in the vis window, the problem may eventually stop occurring. I checked a trunk version and this is still occurring. -----------------------REDMINE MIGRATION----------------------- This ticket was migrated from Redmine. The following information could not be accurately captured in the new ticket: Original author: Kathleen Biagas Original creation: 09/19/2013 03:06 pm Original update: 08/18/2014 02:38 pm Ticket number: 1602
1.0
VisWindow popup menu displays when clicking time controls running through XWin32. - Start an XWin32 session and connect to LC. Launch visit, opening dbA00.pdb Add Pseudocolor plot, Draw. In Vis window right click, choose View->full frame Back in the gui, Click the time controls to advance one frame. The vis window popup menu will be displayed. Scott Wilks reported this problem, and stated he uses 2.5 because of it. He also said that if he continues to use the Vis menu popup or other interactions in the vis window, the problem may eventually stop occurring. I checked a trunk version and this is still occurring. -----------------------REDMINE MIGRATION----------------------- This ticket was migrated from Redmine. The following information could not be accurately captured in the new ticket: Original author: Kathleen Biagas Original creation: 09/19/2013 03:06 pm Original update: 08/18/2014 02:38 pm Ticket number: 1602
priority
viswindow popup menu displays when clicking time controls running through start an session and connect to lc launch visit opening pdb add pseudocolor plot draw in vis window right click choose view full frame back in the gui click the time controls to advance one frame the vis window popup menu will be displayed scott wilks reported this problem and stated he uses because of it he also said that if he continues to use the vis menu popup or other interactions in the vis window the problem may eventually stop occurring i checked a trunk version and this is still occurring redmine migration this ticket was migrated from redmine the following information could not be accurately captured in the new ticket original author kathleen biagas original creation pm original update pm ticket number
1
415,132
12,125,262,569
IssuesEvent
2020-04-22 15:17:45
wazuh/wazuh-kibana-app
https://api.github.com/repos/wazuh/wazuh-kibana-app
closed
Opendistro tenants: Error opening the app
3.13.0 bug priority/high
Hi team, _Opendistro_ has the `tenant` feature that is similar to `spaces` in the official Elastic version. When it is enabled, _opendistro_ uses a `.kibana-x-username` index to store the user information. Example: > .kibana_1 > .kibana_-1666338091_elastic > .kibana_231986579_wazuhadmin As you can see, only `.kibana_1` has the _index-pattern config object_. > curl -k -u xxx_xxx "https://odfe:9200/.kibana_-1666338091_elastic/_search?pretty" | grep '"_id" :' > "_id" : "config:7.2.0", > curl -k -u xxx:xxx "https://odfe:9200/.kibana_1/_search?pretty" | grep '"_id" :' > "_id" : "index-pattern:wazuh-monitoring-3.x-*", > "_id" : "config:7.2.0", > "_id" : "index-pattern:wazuh-alerts", So, if I open the app using the `elastic` user, I see the following error: ![image](https://user-images.githubusercontent.com/1523318/68681182-3ce89c80-0563-11ea-83ff-3e5673a7c54f.png) If I create the index pattern manually for that user, it works properly. But, this should be performed by the app.
1.0
Opendistro tenants: Error opening the app - Hi team, _Opendistro_ has the `tenant` feature that is similar to `spaces` in the official Elastic version. When it is enabled, _opendistro_ uses a `.kibana-x-username` index to store the user information. Example: > .kibana_1 > .kibana_-1666338091_elastic > .kibana_231986579_wazuhadmin As you can see, only `.kibana_1` has the _index-pattern config object_. > curl -k -u xxx_xxx "https://odfe:9200/.kibana_-1666338091_elastic/_search?pretty" | grep '"_id" :' > "_id" : "config:7.2.0", > curl -k -u xxx:xxx "https://odfe:9200/.kibana_1/_search?pretty" | grep '"_id" :' > "_id" : "index-pattern:wazuh-monitoring-3.x-*", > "_id" : "config:7.2.0", > "_id" : "index-pattern:wazuh-alerts", So, if I open the app using the `elastic` user, I see the following error: ![image](https://user-images.githubusercontent.com/1523318/68681182-3ce89c80-0563-11ea-83ff-3e5673a7c54f.png) If I create the index pattern manually for that user, it works properly. But, this should be performed by the app.
priority
opendistro tenants error opening the app hi team opendistro has the tenant feature that is similar to spaces in the official elastic version when it is enabled opendistro uses a kibana x username index to store the user information example kibana kibana elastic kibana wazuhadmin as you can see only kibana has the index pattern config object curl k u xxx xxx grep id id config curl k u xxx xxx grep id id index pattern wazuh monitoring x id config id index pattern wazuh alerts so if i open the app using the elastic user i see the following error if i create the index pattern manually for that user it works properly but this should be performed by the app
1
338,120
10,224,569,768
IssuesEvent
2019-08-16 13:06:54
canonical-web-and-design/canonicalwebteam.http
https://api.github.com/repos/canonical-web-and-design/canonicalwebteam.http
closed
Add circuitBreaker for requests
Don't merge Priority: High
To be able to use this project in snapcraft.io or other sensitive projects we need to be able to support CircuitBreakers You can check requests are treated in snapcraft.io: https://github.com/canonical-websites/snapcraft.io/blob/master/webapp/api/requests.py
1.0
Add circuitBreaker for requests - To be able to use this project in snapcraft.io or other sensitive projects we need to be able to support CircuitBreakers You can check requests are treated in snapcraft.io: https://github.com/canonical-websites/snapcraft.io/blob/master/webapp/api/requests.py
priority
add circuitbreaker for requests to be able to use this project in snapcraft io or other sensitive projects we need to be able to support circuitbreakers you can check requests are treated in snapcraft io
1
435,378
12,534,850,087
IssuesEvent
2020-06-04 20:13:35
X-Plane/XPlane2Blender
https://api.github.com/repos/X-Plane/XPlane2Blender
closed
280: Implement is_directional/omni spec
WYSIWYG Lights priority high
All lights in X-Plane follow this test ``` # Where the **WIDTH column** is from the most # trusted overload of that light after all _sw_callbacks have been applied is_omni = WIDTH column == 1.0 if is_omni == False: Light is definitely not omni elif is_omni and most trusted overload is a billboard and it has a dataref: Light's dataref may simulate directionality by some means. Must check special cases (in our implementation, it means apply a _sw_callback and check, which we've already done this) else: The answer is the value of is_omni ``` ### Special cases: - lights that use the `_do_rgb_to_dxyz_w_calc` call back (`airplane_generic_(core/glow/flare)`) will never be omni - lights that use the `_do_force_WIDTH_1` may or may not be omni. See the table below for which is which Testing is_omni after applying _sw_callbacks solves hard coding these cases into the exporter #### _do_force_omni special cases The following is a breakdown of what lights are always omni or (uni)directional as a result of their dataref and WIDTH column == 1: ``` Omni ---- airplane_beacon_rotate airplane_beacon appch_rabbit_o appch_strobe_o inset_appch_rabbit_o inset_appch_rabbit_o_sp inset_appch_strobe_o inset_appch_strobe_o_sp (Uni)directional ---------------- VASI VASI3 appch_rabbit_u appch_strobe_u inset_appch_rabbit_u inset_appch_rabbit_u_sp inset_appch_strobe_u inset_appch_strobe_u_sp wigwag_y1 wigwag_y2 hold_short_y1 hold_short_y2 pad_SGSI_lo pad_SGSI_on pad_SGSI_hi carrier_datum carrier_waveoff carrier_meatball1 carrier_meatball2 carrier_meatball3 carrier_meatball4 carrier_meatball5 frigate_SGSI_lo frigate_SGSI_on frigate_SGSI_hi ``` - [x] Test about is omni, is not always omni - by API and fixture - [x] Test on how Blender Point/Spot affects filling in WIDTH - [x] Code! This was formerly part of #563
1.0
280: Implement is_directional/omni spec - All lights in X-Plane follow this test ``` # Where the **WIDTH column** is from the most # trusted overload of that light after all _sw_callbacks have been applied is_omni = WIDTH column == 1.0 if is_omni == False: Light is definitely not omni elif is_omni and most trusted overload is a billboard and it has a dataref: Light's dataref may simulate directionality by some means. Must check special cases (in our implementation, it means apply a _sw_callback and check, which we've already done this) else: The answer is the value of is_omni ``` ### Special cases: - lights that use the `_do_rgb_to_dxyz_w_calc` call back (`airplane_generic_(core/glow/flare)`) will never be omni - lights that use the `_do_force_WIDTH_1` may or may not be omni. See the table below for which is which Testing is_omni after applying _sw_callbacks solves hard coding these cases into the exporter #### _do_force_omni special cases The following is a breakdown of what lights are always omni or (uni)directional as a result of their dataref and WIDTH column == 1: ``` Omni ---- airplane_beacon_rotate airplane_beacon appch_rabbit_o appch_strobe_o inset_appch_rabbit_o inset_appch_rabbit_o_sp inset_appch_strobe_o inset_appch_strobe_o_sp (Uni)directional ---------------- VASI VASI3 appch_rabbit_u appch_strobe_u inset_appch_rabbit_u inset_appch_rabbit_u_sp inset_appch_strobe_u inset_appch_strobe_u_sp wigwag_y1 wigwag_y2 hold_short_y1 hold_short_y2 pad_SGSI_lo pad_SGSI_on pad_SGSI_hi carrier_datum carrier_waveoff carrier_meatball1 carrier_meatball2 carrier_meatball3 carrier_meatball4 carrier_meatball5 frigate_SGSI_lo frigate_SGSI_on frigate_SGSI_hi ``` - [x] Test about is omni, is not always omni - by API and fixture - [x] Test on how Blender Point/Spot affects filling in WIDTH - [x] Code! This was formerly part of #563
priority
implement is directional omni spec all lights in x plane follow this test where the width column is from the most trusted overload of that light after all sw callbacks have been applied is omni width column if is omni false light is definitely not omni elif is omni and most trusted overload is a billboard and it has a dataref light s dataref may simulate directionality by some means must check special cases in our implementation it means apply a sw callback and check which we ve already done this else the answer is the value of is omni special cases lights that use the do rgb to dxyz w calc call back airplane generic core glow flare will never be omni lights that use the do force width may or may not be omni see the table below for which is which testing is omni after applying sw callbacks solves hard coding these cases into the exporter do force omni special cases the following is a breakdown of what lights are always omni or uni directional as a result of their dataref and width column omni airplane beacon rotate airplane beacon appch rabbit o appch strobe o inset appch rabbit o inset appch rabbit o sp inset appch strobe o inset appch strobe o sp uni directional vasi appch rabbit u appch strobe u inset appch rabbit u inset appch rabbit u sp inset appch strobe u inset appch strobe u sp wigwag wigwag hold short hold short pad sgsi lo pad sgsi on pad sgsi hi carrier datum carrier waveoff carrier carrier carrier carrier carrier frigate sgsi lo frigate sgsi on frigate sgsi hi test about is omni is not always omni by api and fixture test on how blender point spot affects filling in width code this was formerly part of
1
417,613
12,167,558,612
IssuesEvent
2020-04-27 11:08:03
mantidproject/mantid
https://api.github.com/repos/mantidproject/mantid
closed
Investigate Removal of Data Search Directories
Bug Framework High Priority
I've seen an issue a couple of times on the Mac now. When you reinstall a new version of Mantid, it clears the data search directories entries. Does this affect other platforms?
1.0
Investigate Removal of Data Search Directories - I've seen an issue a couple of times on the Mac now. When you reinstall a new version of Mantid, it clears the data search directories entries. Does this affect other platforms?
priority
investigate removal of data search directories i ve seen an issue a couple of times on the mac now when you reinstall a new version of mantid it clears the data search directories entries does this affect other platforms
1
414,635
12,109,474,234
IssuesEvent
2020-04-21 08:49:37
Stooberton/ACF-3
https://api.github.com/repos/Stooberton/ACF-3
closed
[BUG] KEshove and HEshove
bug help wanted high priority
KEShove and HEShove are applying mass relevant to the total mass that has been hit by traces, not total physical mass which is causing HEAT and HE shells to heavily shove vehicles. This gets worse on missiles with their much more potent HEAT shells shoving vehicles at velocities that cause crazyphys to remove them or in the worst case crash the server due to rope like constraints. A probable fix for this would be to convert the parented mass in the shove calc to equiv of physical eg in the case of parented mass being 10000 and physical being 1000 you'd get a ratio of 0.1 as a result of 1000/10000 which the shove from parented props would be multiplied by eg if in this case 7000 of the 10k parented prop mass was shoved, the physical parent would have 700 applied to it.
1.0
[BUG] KEshove and HEshove - KEShove and HEShove are applying mass relevant to the total mass that has been hit by traces, not total physical mass which is causing HEAT and HE shells to heavily shove vehicles. This gets worse on missiles with their much more potent HEAT shells shoving vehicles at velocities that cause crazyphys to remove them or in the worst case crash the server due to rope like constraints. A probable fix for this would be to convert the parented mass in the shove calc to equiv of physical eg in the case of parented mass being 10000 and physical being 1000 you'd get a ratio of 0.1 as a result of 1000/10000 which the shove from parented props would be multiplied by eg if in this case 7000 of the 10k parented prop mass was shoved, the physical parent would have 700 applied to it.
priority
keshove and heshove keshove and heshove are applying mass relevant to the total mass that has been hit by traces not total physical mass which is causing heat and he shells to heavily shove vehicles this gets worse on missiles with their much more potent heat shells shoving vehicles at velocities that cause crazyphys to remove them or in the worst case crash the server due to rope like constraints a probable fix for this would be to convert the parented mass in the shove calc to equiv of physical eg in the case of parented mass being and physical being you d get a ratio of as a result of which the shove from parented props would be multiplied by eg if in this case of the parented prop mass was shoved the physical parent would have applied to it
1
23,182
2,656,940,341
IssuesEvent
2015-03-18 02:48:10
ekmett/profunctors
https://api.github.com/repos/ekmett/profunctors
closed
profunctors-4.4 requires excessive amounts of RAM with GHC 7.10.1-rc1
compiler-bug high priority
While compiling `Compiling Data.Profunctor.Unsafe` at http://hydra.cryp.to/build/608380/nixlog/7/raw, the `ghc` process goes on allocating memory until it's finally killed by the Linux kernel: Out of memory: Kill process 8052 (ghc) score 936 or sacrifice child Killed process 8052 (ghc) total-vm:46687868kB, anon-rss:29845192kB, file-rss:712kB Previous versions of the library did not trigger that behavior.
1.0
profunctors-4.4 requires excessive amounts of RAM with GHC 7.10.1-rc1 - While compiling `Compiling Data.Profunctor.Unsafe` at http://hydra.cryp.to/build/608380/nixlog/7/raw, the `ghc` process goes on allocating memory until it's finally killed by the Linux kernel: Out of memory: Kill process 8052 (ghc) score 936 or sacrifice child Killed process 8052 (ghc) total-vm:46687868kB, anon-rss:29845192kB, file-rss:712kB Previous versions of the library did not trigger that behavior.
priority
profunctors requires excessive amounts of ram with ghc while compiling compiling data profunctor unsafe at the ghc process goes on allocating memory until it s finally killed by the linux kernel out of memory kill process ghc score or sacrifice child killed process ghc total vm anon rss file rss previous versions of the library did not trigger that behavior
1
388,269
11,485,639,104
IssuesEvent
2020-02-11 08:10:55
qoretechnologies/qorus-vscode
https://api.github.com/repos/qoretechnologies/qorus-vscode
closed
[BUG] backend generates invalid YAML
backend bug high-priority
strings are being saved with incorrect quotes - ex: ``` - name: rest-recovery-response-location default_value: null type: "*string" description: "the location of the recovery value in the recovery response message to check; the value to check must be set with "rest-recovery-response-value"; conflicts with "rest-recovery-id-location"; only used if "rest-id-location" is not set; the value here is related to the entire HTTP response; prefix with "body." to compare values in the response message body (ex: "body.account.ID")\n" strictly_local: true config_group: Rest Action Recovery ``` Strangely enough the invalid strings were saved when adding connectors to an object, while editing config item descriptions did not result in any invalid YAML being saved.
1.0
[BUG] backend generates invalid YAML - strings are being saved with incorrect quotes - ex: ``` - name: rest-recovery-response-location default_value: null type: "*string" description: "the location of the recovery value in the recovery response message to check; the value to check must be set with "rest-recovery-response-value"; conflicts with "rest-recovery-id-location"; only used if "rest-id-location" is not set; the value here is related to the entire HTTP response; prefix with "body." to compare values in the response message body (ex: "body.account.ID")\n" strictly_local: true config_group: Rest Action Recovery ``` Strangely enough the invalid strings were saved when adding connectors to an object, while editing config item descriptions did not result in any invalid YAML being saved.
priority
backend generates invalid yaml strings are being saved with incorrect quotes ex name rest recovery response location default value null type string description the location of the recovery value in the recovery response message to check the value to check must be set with rest recovery response value conflicts with rest recovery id location only used if rest id location is not set the value here is related to the entire http response prefix with body to compare values in the response message body ex body account id n strictly local true config group rest action recovery strangely enough the invalid strings were saved when adding connectors to an object while editing config item descriptions did not result in any invalid yaml being saved
1
723,339
24,893,795,794
IssuesEvent
2022-10-28 14:11:10
neulab/explainaboard_web
https://api.github.com/repos/neulab/explainaboard_web
opened
NER fails to display example table in dev
bug high-priority
How to reproduce: 1. Pick a NER system 2. Click "analysis" 3. Click one of the fine-grained analysis bar charts Frontend error: `Cannot use 'in' operator to search for 'token_span' in undefined` This works fine on prod.
1.0
NER fails to display example table in dev - How to reproduce: 1. Pick a NER system 2. Click "analysis" 3. Click one of the fine-grained analysis bar charts Frontend error: `Cannot use 'in' operator to search for 'token_span' in undefined` This works fine on prod.
priority
ner fails to display example table in dev how to reproduce pick a ner system click analysis click one of the fine grained analysis bar charts frontend error cannot use in operator to search for token span in undefined this works fine on prod
1
63,343
3,194,671,586
IssuesEvent
2015-09-30 13:26:30
ceylon/ceylon-spec
https://api.github.com/repos/ceylon/ceylon-spec
closed
serialization
feature high priority request for feedback
We need to define: 1. a set of rules that determine if a class is serializable (restrictions on it's attribute types, annotations, etc), and 2. an API, as part of the metamodel, which supports `Serializer`s and serialization. I'm thinking something along the lines of this: A class is serializable iff: 1. it is annotated `serializable`, 2. it has no forward-declared methods or getters, 3. all its reference attributes are either `serializable` or `shared`, and 4. all its reference attributes are of `serializable` type. All superclasses and all subclasses of a `serializable` class must also be serializable, except for `Object` and `Anything`. But I'm sure I'm missing some details.
1.0
serialization - We need to define: 1. a set of rules that determine if a class is serializable (restrictions on it's attribute types, annotations, etc), and 2. an API, as part of the metamodel, which supports `Serializer`s and serialization. I'm thinking something along the lines of this: A class is serializable iff: 1. it is annotated `serializable`, 2. it has no forward-declared methods or getters, 3. all its reference attributes are either `serializable` or `shared`, and 4. all its reference attributes are of `serializable` type. All superclasses and all subclasses of a `serializable` class must also be serializable, except for `Object` and `Anything`. But I'm sure I'm missing some details.
priority
serialization we need to define a set of rules that determine if a class is serializable restrictions on it s attribute types annotations etc and an api as part of the metamodel which supports serializer s and serialization i m thinking something along the lines of this a class is serializable iff it is annotated serializable it has no forward declared methods or getters all its reference attributes are either serializable or shared and all its reference attributes are of serializable type all superclasses and all subclasses of a serializable class must also be serializable except for object and anything but i m sure i m missing some details
1
700,366
24,058,488,474
IssuesEvent
2022-09-16 19:23:21
rstudio/gt
https://api.github.com/repos/rstudio/gt
closed
suggest: align on a character
Difficulty: [2] Intermediate Effort: [3] High Priority: [2] Medium Type: ★ Enhancement
Nice presentation at rstudio::conf2019. Is it possible to align by decimal point (period or comma, by locale)? That is, your output rendered something like the left, where it might be nice to see it aligned as on the right: ``` raw dot_align 10.234 x 10^1 10.234 x 10^1 1.234 x 10^2 1.234 x 10^2 2.222 2.222 1.234 x 10^3 1.234 x 10^3 ``` It might be nice to generalize a little so that we may align on, say, `=`: ``` right_align char_align x = 3.14159 x = 3.14159 another_x = 7 another_x = 7 ``` This might be something like `cols_align(align=".")` or `cols_align(align="=")`.
1.0
suggest: align on a character - Nice presentation at rstudio::conf2019. Is it possible to align by decimal point (period or comma, by locale)? That is, your output rendered something like the left, where it might be nice to see it aligned as on the right: ``` raw dot_align 10.234 x 10^1 10.234 x 10^1 1.234 x 10^2 1.234 x 10^2 2.222 2.222 1.234 x 10^3 1.234 x 10^3 ``` It might be nice to generalize a little so that we may align on, say, `=`: ``` right_align char_align x = 3.14159 x = 3.14159 another_x = 7 another_x = 7 ``` This might be something like `cols_align(align=".")` or `cols_align(align="=")`.
priority
suggest align on a character nice presentation at rstudio is it possible to align by decimal point period or comma by locale that is your output rendered something like the left where it might be nice to see it aligned as on the right raw dot align x x x x x x it might be nice to generalize a little so that we may align on say right align char align x x another x another x this might be something like cols align align or cols align align
1
118,064
4,731,619,680
IssuesEvent
2016-10-19 03:09:01
code-corps/code-corps-api
https://api.github.com/repos/code-corps/code-corps-api
closed
Create StripeApplicationFee model
high priority
For #258 Per Stripe's documentation: https://stripe.com/docs/api#application_fee_object When you collect a transaction fee on top of a charge made for your user (using Stripe Connect), an application fee object is created in your account. You can list, retrieve, and refund application fees. ATTRIBUTES - `stripe_id`, corresponds to `id` `string` - `object` `string` , value is "application_fee" - `account string` ID of the Stripe account this fee was taken from. - `amount integer` Amount earned, in cents. - `amount_refunded` positive integer or zero - `application string` ID of the Connect Application that earned the fee. - `balance_transaction string` Balance transaction that describes the impact of this collected application fee on your account balance (not including refunds). - `charge string` ID of the charge that the application fee was taken from. - `created timestamp` UNIX timestamp - `currency string` Three-letter ISO code representing the currency of the charge. - `livemode boolean` - `originating_transaction string` ID of the corresponding charge on the platform account, if this fee was the result of a charge using the destination parameter. - `refunded boolean`
1.0
Create StripeApplicationFee model - For #258 Per Stripe's documentation: https://stripe.com/docs/api#application_fee_object When you collect a transaction fee on top of a charge made for your user (using Stripe Connect), an application fee object is created in your account. You can list, retrieve, and refund application fees. ATTRIBUTES - `stripe_id`, corresponds to `id` `string` - `object` `string` , value is "application_fee" - `account string` ID of the Stripe account this fee was taken from. - `amount integer` Amount earned, in cents. - `amount_refunded` positive integer or zero - `application string` ID of the Connect Application that earned the fee. - `balance_transaction string` Balance transaction that describes the impact of this collected application fee on your account balance (not including refunds). - `charge string` ID of the charge that the application fee was taken from. - `created timestamp` UNIX timestamp - `currency string` Three-letter ISO code representing the currency of the charge. - `livemode boolean` - `originating_transaction string` ID of the corresponding charge on the platform account, if this fee was the result of a charge using the destination parameter. - `refunded boolean`
priority
create stripeapplicationfee model for per stripe s documentation when you collect a transaction fee on top of a charge made for your user using stripe connect an application fee object is created in your account you can list retrieve and refund application fees attributes stripe id corresponds to id string object string value is application fee account string id of the stripe account this fee was taken from amount integer amount earned in cents amount refunded positive integer or zero application string id of the connect application that earned the fee balance transaction string balance transaction that describes the impact of this collected application fee on your account balance not including refunds charge string id of the charge that the application fee was taken from created timestamp unix timestamp currency string three letter iso code representing the currency of the charge livemode boolean originating transaction string id of the corresponding charge on the platform account if this fee was the result of a charge using the destination parameter refunded boolean
1
628,822
20,015,122,947
IssuesEvent
2022-02-01 11:13:59
kubermatic/kubeone
https://api.github.com/repos/kubermatic/kubeone
opened
Test sourcing containerd auth config from the credentials file -- Test Release 1.4
priority/awaiting-more-evidence priority/high sig/cluster-management
Instructions TBD.
2.0
Test sourcing containerd auth config from the credentials file -- Test Release 1.4 - Instructions TBD.
priority
test sourcing containerd auth config from the credentials file test release instructions tbd
1
278,909
8,652,468,495
IssuesEvent
2018-11-27 08:09:17
GammaStation/Gamma-Station
https://api.github.com/repos/GammaStation/Gamma-Station
closed
Тандерфилдо проблемы.
Priority: High bug
<!-- ВАЖНО: Если ваш ишью является не репортом о баге, а предложением для чего-либо, то ОБЯЗАТЕЛЬНО добавьте в название тег [Proposal] 1. ОТВЕТЫ ОСТАВЛЯТЬ ПОД СООТВЕТСТВУЮЩИЕ ЗАГОЛОВКИ (они в самом низу, после всех правил) 2. В ОДНОМ РЕПОРТЕ ДОЛЖНО БЫТЬ ОПИСАНИЕ ТОЛЬКО ОДНОЙ ПРОБЛЕМЫ 3. КОРРЕКТНОЕ НАЗВАНИЕ РЕПОРТА НЕ МЕНЕЕ ВАЖНО ЧЕМ ОПИСАНИЕ -. Ниже описание каждого пункта. 1. Весь данный текст что уже написан до вас - НЕ УДАЛЯТЬ И НЕ РЕДАКТИРОВАТЬ. Если нечего написать в тот или иной пункт - просто оставить пустым. 2. Не надо описывать пачку багов в одном репорте, (!даже если там все описать можно парой слов!) шанс что их исправят за раз, крайне мал. А вот использовать на гите удобную функцию - автозакрытия репорта при мерже пулл реквеста - исправляющего данный репорт, будет невозможно. 3. Корректное и в меру подробное название репорта - тоже очень важно! Чтобы даже не заходя в сам репорт - было понятно что за проблема. Плохой пример: "Ковер." - что мы должны понять из такого названия? Хороший пример: "Некорректное отображение спрайтов ковра." - а вот так уже будет понятно о чем репорт. Это надо как минимум для того, чтобы вам же самим - было видно, что репорта_нейм еще нет или наоборот, уже есть, и это можно было понять не углубляясь в - чтение каждого репорта внутри. Когда название не имеет конкретики, из - которого нельзя понять о чем репорт, это также затрудняет функцию поиска. --> #### Подробное описание проблемы Когда вырубят энергии тандерфилда, может быть такое, что вас выкинет из капсулы вы пойдете по станции, а когда ее включат вы окажетесь в игре, а ваше тело будет там где вы ходили по станции и остановились. #### Что должно было произойти Вас не должно вернуть в игру #### Что произошло на самом деле Вы в игре, ваше тело сьели стулокрады #### Как повторить Зайти в капсулу, попросить друга отключить энергии, пройтись по станции, включить энергию. #### Дополнительная информация:
1.0
Тандерфилдо проблемы. - <!-- ВАЖНО: Если ваш ишью является не репортом о баге, а предложением для чего-либо, то ОБЯЗАТЕЛЬНО добавьте в название тег [Proposal] 1. ОТВЕТЫ ОСТАВЛЯТЬ ПОД СООТВЕТСТВУЮЩИЕ ЗАГОЛОВКИ (они в самом низу, после всех правил) 2. В ОДНОМ РЕПОРТЕ ДОЛЖНО БЫТЬ ОПИСАНИЕ ТОЛЬКО ОДНОЙ ПРОБЛЕМЫ 3. КОРРЕКТНОЕ НАЗВАНИЕ РЕПОРТА НЕ МЕНЕЕ ВАЖНО ЧЕМ ОПИСАНИЕ -. Ниже описание каждого пункта. 1. Весь данный текст что уже написан до вас - НЕ УДАЛЯТЬ И НЕ РЕДАКТИРОВАТЬ. Если нечего написать в тот или иной пункт - просто оставить пустым. 2. Не надо описывать пачку багов в одном репорте, (!даже если там все описать можно парой слов!) шанс что их исправят за раз, крайне мал. А вот использовать на гите удобную функцию - автозакрытия репорта при мерже пулл реквеста - исправляющего данный репорт, будет невозможно. 3. Корректное и в меру подробное название репорта - тоже очень важно! Чтобы даже не заходя в сам репорт - было понятно что за проблема. Плохой пример: "Ковер." - что мы должны понять из такого названия? Хороший пример: "Некорректное отображение спрайтов ковра." - а вот так уже будет понятно о чем репорт. Это надо как минимум для того, чтобы вам же самим - было видно, что репорта_нейм еще нет или наоборот, уже есть, и это можно было понять не углубляясь в - чтение каждого репорта внутри. Когда название не имеет конкретики, из - которого нельзя понять о чем репорт, это также затрудняет функцию поиска. --> #### Подробное описание проблемы Когда вырубят энергии тандерфилда, может быть такое, что вас выкинет из капсулы вы пойдете по станции, а когда ее включат вы окажетесь в игре, а ваше тело будет там где вы ходили по станции и остановились. #### Что должно было произойти Вас не должно вернуть в игру #### Что произошло на самом деле Вы в игре, ваше тело сьели стулокрады #### Как повторить Зайти в капсулу, попросить друга отключить энергии, пройтись по станции, включить энергию. #### Дополнительная информация:
priority
тандерфилдо проблемы важно если ваш ишью является не репортом о баге а предложением для чего либо то обязательно добавьте в название тег ответы оставлять под соответствующие заголовки они в самом низу после всех правил в одном репорте должно быть описание только одной проблемы корректное название репорта не менее важно чем описание ниже описание каждого пункта весь данный текст что уже написан до вас не удалять и не редактировать если нечего написать в тот или иной пункт просто оставить пустым не надо описывать пачку багов в одном репорте даже если там все описать можно парой слов шанс что их исправят за раз крайне мал а вот использовать на гите удобную функцию автозакрытия репорта при мерже пулл реквеста исправляющего данный репорт будет невозможно корректное и в меру подробное название репорта тоже очень важно чтобы даже не заходя в сам репорт было понятно что за проблема плохой пример ковер что мы должны понять из такого названия хороший пример некорректное отображение спрайтов ковра а вот так уже будет понятно о чем репорт это надо как минимум для того чтобы вам же самим было видно что репорта нейм еще нет или наоборот уже есть и это можно было понять не углубляясь в чтение каждого репорта внутри когда название не имеет конкретики из которого нельзя понять о чем репорт это также затрудняет функцию поиска подробное описание проблемы когда вырубят энергии тандерфилда может быть такое что вас выкинет из капсулы вы пойдете по станции а когда ее включат вы окажетесь в игре а ваше тело будет там где вы ходили по станции и остановились что должно было произойти вас не должно вернуть в игру что произошло на самом деле вы в игре ваше тело сьели стулокрады как повторить зайти в капсулу попросить друга отключить энергии пройтись по станции включить энергию дополнительная информация
1
768,255
26,959,243,800
IssuesEvent
2023-02-08 16:56:22
DSpace/DSpace
https://api.github.com/repos/DSpace/DSpace
closed
Configuration option for disabling self-registration
bug improvement high priority interface: REST API v7 authentication: password e/8 claimed: Atmire
**Is your feature request related to a problem? Please describe.** Self registration of users can not be disabled in DSpace 7 Beta 5.0. Most institutions mange user accounts via services like LDAP, but also require password-authentication to be enabled for local admin accounts. With local accounts enabled, registration with an email address is enabled too. The prominent sign-up field might convince members of the institution visiting DSpace for the first time, that they need to register. **Describe the solution you'd like** It should be possible to disable self-registration. **Describe alternatives or workarounds you've considered** Setting the valid domains for self-signup to a random value prevents successful registration, but doesn't get rid of the confusion of users and resulting support cases when their attempt to register fails. Related to / possible duplicate of #2793 Related to #3281
1.0
Configuration option for disabling self-registration - **Is your feature request related to a problem? Please describe.** Self registration of users can not be disabled in DSpace 7 Beta 5.0. Most institutions mange user accounts via services like LDAP, but also require password-authentication to be enabled for local admin accounts. With local accounts enabled, registration with an email address is enabled too. The prominent sign-up field might convince members of the institution visiting DSpace for the first time, that they need to register. **Describe the solution you'd like** It should be possible to disable self-registration. **Describe alternatives or workarounds you've considered** Setting the valid domains for self-signup to a random value prevents successful registration, but doesn't get rid of the confusion of users and resulting support cases when their attempt to register fails. Related to / possible duplicate of #2793 Related to #3281
priority
configuration option for disabling self registration is your feature request related to a problem please describe self registration of users can not be disabled in dspace beta most institutions mange user accounts via services like ldap but also require password authentication to be enabled for local admin accounts with local accounts enabled registration with an email address is enabled too the prominent sign up field might convince members of the institution visiting dspace for the first time that they need to register describe the solution you d like it should be possible to disable self registration describe alternatives or workarounds you ve considered setting the valid domains for self signup to a random value prevents successful registration but doesn t get rid of the confusion of users and resulting support cases when their attempt to register fails related to possible duplicate of related to
1
300,572
9,211,497,953
IssuesEvent
2019-03-09 15:54:24
qgisissuebot/QGIS
https://api.github.com/repos/qgisissuebot/QGIS
closed
QGIS 3.6 CRS Selector not closing/Cannot Select CRS
Bug Priority: high Regression
--- Author Name: **Scott Atkinson** (Scott Atkinson) Original Redmine Issue: 21361, https://issues.qgis.org/issues/21361 Original Date: 2019-02-24T00:38:43.849Z Affected QGIS version: 3.6.0 --- Newly updated qgis 3.6. Attempting to load any layer (vector, raster, any) instantly pulls up the CRS Select Dialogue (without even selecting a file at that point). Selection of any CRS isn't accepted and the dialogue will not close. epsg:4326 (default, is also missing from any CRS options). Log output also mentions that /usr/share/qgis/resources/data/world_map.shp cannot be opened. I have to manually kill qgis to close down. Updated from 3.4 to 3.6 using apt and standard ubuntu repos. Similar to the previous (now closed) bug report: Bug report #18405
1.0
QGIS 3.6 CRS Selector not closing/Cannot Select CRS - --- Author Name: **Scott Atkinson** (Scott Atkinson) Original Redmine Issue: 21361, https://issues.qgis.org/issues/21361 Original Date: 2019-02-24T00:38:43.849Z Affected QGIS version: 3.6.0 --- Newly updated qgis 3.6. Attempting to load any layer (vector, raster, any) instantly pulls up the CRS Select Dialogue (without even selecting a file at that point). Selection of any CRS isn't accepted and the dialogue will not close. epsg:4326 (default, is also missing from any CRS options). Log output also mentions that /usr/share/qgis/resources/data/world_map.shp cannot be opened. I have to manually kill qgis to close down. Updated from 3.4 to 3.6 using apt and standard ubuntu repos. Similar to the previous (now closed) bug report: Bug report #18405
priority
qgis crs selector not closing cannot select crs author name scott atkinson scott atkinson original redmine issue original date affected qgis version newly updated qgis attempting to load any layer vector raster any instantly pulls up the crs select dialogue without even selecting a file at that point selection of any crs isn t accepted and the dialogue will not close epsg default is also missing from any crs options log output also mentions that usr share qgis resources data world map shp cannot be opened i have to manually kill qgis to close down updated from to using apt and standard ubuntu repos similar to the previous now closed bug report bug report
1
529,608
15,392,304,414
IssuesEvent
2021-03-03 15:29:17
Prodigy-Hacking/ProdigyMathGameHacking
https://api.github.com/repos/Prodigy-Hacking/ProdigyMathGameHacking
closed
[BUG] Error's on startup, tested multiple times, repeatable.
Bug Confirmed Priority: High
***Description***: "Uncaught (in promise) TypeError: Failed to fetch" (async () => { const debug = false; const redirectorDomain = debug ? "http://localhost:1337" : "https://prodigyhacking.ml" if (!window.abortion) { // only run inject script once on the page, even if game.min is requested multiple times window.abortion = "Hey, we've injected the thingy"; // check for outdated plugin const pluginVersion = chrome.runtime.getManifest().version; const supportedVersion = (await (await fetch(`${redirectorDomain}/version`)).text()); if (pluginVersion !== supportedVersion) { const res = confirm("Outdated plugin version! Hacks are not guaranteed to work! If you would like to update, please click 'OK'"); if (res) location = "https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/wiki/How-to-Update"; } // die, integrity [...document.getElementsByTagName("script"), ...document.getElementsByTagName("link")].forEach(v => { if (v.integrity) { console.log(v.integrity); v.removeAttribute("integrity"); } }); // <link rel="preload" href="https://code.prodigygame.com/code/3-13-0/game.min.js?v=3-13-0" as="script" crossorigin="anonymous"></link> /* const prelly = document.createElement("link"); prelly.rel = "preload"; prelly.href = `${redirectorDomain}/game.min.js`; */ // <script src="https://code.prodigygame.com/code/3-13-0/game.min.js?v=3-13-0" onload="SW.Load.onGameLoad();" crossorigin="anonymous"></script> // we cancel the real game.min, and just append ours // a messy solution for sure, but this should only be a bandaid on a bulletwound const penguin = document.createElement("script"); penguin.src = `${redirectorDomain}/game.min.js`; document.body.append(penguin); } })(); ***Replication***: Startup prodigy, login, the loading with be stopped mid way through. ***Images***: ![image](https://user-images.githubusercontent.com/60020494/109702568-6798a300-7b62-11eb-9fa0-baba10dc74f4.png) ***Additional Errors***: That is all.
1.0
[BUG] Error's on startup, tested multiple times, repeatable. - ***Description***: "Uncaught (in promise) TypeError: Failed to fetch" (async () => { const debug = false; const redirectorDomain = debug ? "http://localhost:1337" : "https://prodigyhacking.ml" if (!window.abortion) { // only run inject script once on the page, even if game.min is requested multiple times window.abortion = "Hey, we've injected the thingy"; // check for outdated plugin const pluginVersion = chrome.runtime.getManifest().version; const supportedVersion = (await (await fetch(`${redirectorDomain}/version`)).text()); if (pluginVersion !== supportedVersion) { const res = confirm("Outdated plugin version! Hacks are not guaranteed to work! If you would like to update, please click 'OK'"); if (res) location = "https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/wiki/How-to-Update"; } // die, integrity [...document.getElementsByTagName("script"), ...document.getElementsByTagName("link")].forEach(v => { if (v.integrity) { console.log(v.integrity); v.removeAttribute("integrity"); } }); // <link rel="preload" href="https://code.prodigygame.com/code/3-13-0/game.min.js?v=3-13-0" as="script" crossorigin="anonymous"></link> /* const prelly = document.createElement("link"); prelly.rel = "preload"; prelly.href = `${redirectorDomain}/game.min.js`; */ // <script src="https://code.prodigygame.com/code/3-13-0/game.min.js?v=3-13-0" onload="SW.Load.onGameLoad();" crossorigin="anonymous"></script> // we cancel the real game.min, and just append ours // a messy solution for sure, but this should only be a bandaid on a bulletwound const penguin = document.createElement("script"); penguin.src = `${redirectorDomain}/game.min.js`; document.body.append(penguin); } })(); ***Replication***: Startup prodigy, login, the loading with be stopped mid way through. ***Images***: ![image](https://user-images.githubusercontent.com/60020494/109702568-6798a300-7b62-11eb-9fa0-baba10dc74f4.png) ***Additional Errors***: That is all.
priority
error s on startup tested multiple times repeatable description uncaught in promise typeerror failed to fetch async const debug false const redirectordomain debug if window abortion only run inject script once on the page even if game min is requested multiple times window abortion hey we ve injected the thingy check for outdated plugin const pluginversion chrome runtime getmanifest version const supportedversion await await fetch redirectordomain version text if pluginversion supportedversion const res confirm outdated plugin version hacks are not guaranteed to work if you would like to update please click ok if res location die integrity foreach v if v integrity console log v integrity v removeattribute integrity const prelly document createelement link prelly rel preload prelly href redirectordomain game min js we cancel the real game min and just append ours a messy solution for sure but this should only be a bandaid on a bulletwound const penguin document createelement script penguin src redirectordomain game min js document body append penguin replication startup prodigy login the loading with be stopped mid way through images additional errors that is all
1
649,304
21,263,678,072
IssuesEvent
2022-04-13 07:52:05
Kukuza/mobile-wallet
https://api.github.com/repos/Kukuza/mobile-wallet
opened
Temporary UI Fix
bug High Priority
Remove: Balance cUSD ... We will add it back later and get it work properly ![image](https://user-images.githubusercontent.com/58551410/163127239-adb1a2d1-4616-44d3-a4d9-9a4434e4c83d.png)
1.0
Temporary UI Fix - Remove: Balance cUSD ... We will add it back later and get it work properly ![image](https://user-images.githubusercontent.com/58551410/163127239-adb1a2d1-4616-44d3-a4d9-9a4434e4c83d.png)
priority
temporary ui fix remove balance cusd we will add it back later and get it work properly
1
103,421
4,172,795,377
IssuesEvent
2016-06-21 08:10:16
luckymarmot/API-Flow
https://api.github.com/repos/luckymarmot/API-Flow
closed
Serializer - Swagger - Migration TODO
priority:high subject:serializers type:enhancement urgency:high
- [x] How do we deal with host/schemes parameters? **note**: this will be updated as we progress in the migration
1.0
Serializer - Swagger - Migration TODO - - [x] How do we deal with host/schemes parameters? **note**: this will be updated as we progress in the migration
priority
serializer swagger migration todo how do we deal with host schemes parameters note this will be updated as we progress in the migration
1
718,142
24,705,531,518
IssuesEvent
2022-10-19 18:43:38
redhat-developer/odo
https://api.github.com/repos/redhat-developer/odo
closed
🎉 Release for Sprint 225 (v3.0.0) 🎉
priority/High area/release-eng kind/task v3
Issue to track work for publishing a new release of `odo` at the end of the Sprint. - Target release process start date: ~**Oct 10, 2022**~ **Oct 5, 2022** - Errata date (when we expect the binaries to be published): Oct 11, 2022 - Release readiness doc should be completed: https://github.com/redhat-developer/odo/issues/6139 - Version: **v3.0.0**. - Bugzilla issue should target latest OCP Tools, i.e. `ocp_4.11` - Tag should be created on the `release/v3.0.0` branch. - Merge `v3.0.0` tag into `main` after the tag is created and pushed ~and binaries available on Content Gateway~ - Tag can be merged even if binaries are not yet available, as long as `build/VERSION` is updated after and blog post published only after binaries are available - Since this is GA release, make sure to update the [`build/VERSION`](https://github.com/redhat-developer/odo/blob/release/v3.0.0/build/VERSION) file (on `main`, after the tag is merged) - Wait for official v3 GA announcement - Note: Write an announcement blog post once the release is done (tracked in https://github.com/redhat-developer/odo/issues/6157) - Once release is done, make sure link to download `latest` points to v3.0.0 this time (not v2.5.1): https://developers.redhat.com/content-gateway/rest/mirror/pub/openshift-v4/clients/odo/latest/ - Doc updates: v3.0.0-rc2 to v3.0.0 and v3.0.0 as stable /kind task /area release-eng
1.0
🎉 Release for Sprint 225 (v3.0.0) 🎉 - Issue to track work for publishing a new release of `odo` at the end of the Sprint. - Target release process start date: ~**Oct 10, 2022**~ **Oct 5, 2022** - Errata date (when we expect the binaries to be published): Oct 11, 2022 - Release readiness doc should be completed: https://github.com/redhat-developer/odo/issues/6139 - Version: **v3.0.0**. - Bugzilla issue should target latest OCP Tools, i.e. `ocp_4.11` - Tag should be created on the `release/v3.0.0` branch. - Merge `v3.0.0` tag into `main` after the tag is created and pushed ~and binaries available on Content Gateway~ - Tag can be merged even if binaries are not yet available, as long as `build/VERSION` is updated after and blog post published only after binaries are available - Since this is GA release, make sure to update the [`build/VERSION`](https://github.com/redhat-developer/odo/blob/release/v3.0.0/build/VERSION) file (on `main`, after the tag is merged) - Wait for official v3 GA announcement - Note: Write an announcement blog post once the release is done (tracked in https://github.com/redhat-developer/odo/issues/6157) - Once release is done, make sure link to download `latest` points to v3.0.0 this time (not v2.5.1): https://developers.redhat.com/content-gateway/rest/mirror/pub/openshift-v4/clients/odo/latest/ - Doc updates: v3.0.0-rc2 to v3.0.0 and v3.0.0 as stable /kind task /area release-eng
priority
🎉 release for sprint 🎉 issue to track work for publishing a new release of odo at the end of the sprint target release process start date oct oct errata date when we expect the binaries to be published oct release readiness doc should be completed version bugzilla issue should target latest ocp tools i e ocp tag should be created on the release branch merge tag into main after the tag is created and pushed and binaries available on content gateway tag can be merged even if binaries are not yet available as long as build version is updated after and blog post published only after binaries are available since this is ga release make sure to update the file on main after the tag is merged wait for official ga announcement note write an announcement blog post once the release is done tracked in once release is done make sure link to download latest points to this time not doc updates to and as stable kind task area release eng
1
260,005
8,202,722,053
IssuesEvent
2018-09-02 13:06:12
brohrer/becca
https://api.github.com/repos/brohrer/becca
opened
Unbreak becca
bug high-priority
Neither the master repository nor the version 9 tag are working right now. This is obviously unacceptable for public open source code. My current plan is to forge ahead with version 10 and get it working, then maintain both a working master and version 10 thereafter.
1.0
Unbreak becca - Neither the master repository nor the version 9 tag are working right now. This is obviously unacceptable for public open source code. My current plan is to forge ahead with version 10 and get it working, then maintain both a working master and version 10 thereafter.
priority
unbreak becca neither the master repository nor the version tag are working right now this is obviously unacceptable for public open source code my current plan is to forge ahead with version and get it working then maintain both a working master and version thereafter
1
68,357
3,286,679,512
IssuesEvent
2015-10-29 04:56:21
cs2103aug2015-w10-4j/main
https://api.github.com/repos/cs2103aug2015-w10-4j/main
closed
Allow Logic to generate task ID/index in order to better handle recurring tasks
priority.high type.task
In particular, able to identify all related recurring tasks using this ID
1.0
Allow Logic to generate task ID/index in order to better handle recurring tasks - In particular, able to identify all related recurring tasks using this ID
priority
allow logic to generate task id index in order to better handle recurring tasks in particular able to identify all related recurring tasks using this id
1
251,293
8,007,331,797
IssuesEvent
2018-07-24 01:48:21
Extum/flarum-theme-material
https://api.github.com/repos/Extum/flarum-theme-material
closed
Switches not working
bug component: switch help wanted priority: high status: confirmed
https://github.com/Extum/flarum-theme-material/blob/e98e3a367fab4d2088e6be73bb936b81f5eb222a/material.css#L171 Even if we applied switch styles from getmdl.io, switches are not working. It is possible that `.Checkbox-display` is not valid, because we also saw only `.Checkbox` while browsing the css file but both didn't work for the theme.
1.0
Switches not working - https://github.com/Extum/flarum-theme-material/blob/e98e3a367fab4d2088e6be73bb936b81f5eb222a/material.css#L171 Even if we applied switch styles from getmdl.io, switches are not working. It is possible that `.Checkbox-display` is not valid, because we also saw only `.Checkbox` while browsing the css file but both didn't work for the theme.
priority
switches not working even if we applied switch styles from getmdl io switches are not working it is possible that checkbox display is not valid because we also saw only checkbox while browsing the css file but both didn t work for the theme
1
231,223
7,625,058,719
IssuesEvent
2018-05-03 20:07:24
makumba/test-import-issues-trac
https://api.github.com/repos/makumba/test-import-issues-trac
closed
connection pool size should not depend on nr of application queries
DB enhancement priority-highest
presently each OQL query in the application has a mini-pool of SQL queries, that means that the total pool size is dependent on the application and it's usually very large. this often results in problems with the SQL engine, at least for mysql
1.0
connection pool size should not depend on nr of application queries - presently each OQL query in the application has a mini-pool of SQL queries, that means that the total pool size is dependent on the application and it's usually very large. this often results in problems with the SQL engine, at least for mysql
priority
connection pool size should not depend on nr of application queries presently each oql query in the application has a mini pool of sql queries that means that the total pool size is dependent on the application and it s usually very large this often results in problems with the sql engine at least for mysql
1
749,580
26,170,208,629
IssuesEvent
2023-01-01 20:32:34
bounswe/bounswe2022group4
https://api.github.com/repos/bounswe/bounswe2022group4
closed
Frontend: Backend Connection for Sign Up Verification
Priority - High whom: individual Language - React.js Frontend
### Description: According to our following requirement: `1.1.1.1.6 Users shall verify their registration process via email verification..` The current registration system of the HEKA is providing email verification without backend connection . I will implement backend connection of this feature. However, backend service of this feature is not completed fully. Therefore, I will use this backend service partially to be able to provide verification to our users. **Our verification process's workflow will be as follows:** * After users provide required information to register and then click the submit button, they are directed to email verification page . * A verification code is sent to email address of user who want to register. Email verification page contains a text input for the verificaiton code and a "verify" button. * The system will show a error message if users provide npn-valid code. * If users provide valid code sent to their email address, their registration progress is completed and they are directed to a page that contains a success message and a button directing to login page. ### Steps to be taken: 1. I will examine API provided by backend team. I analyse how to use this incomplete system. 2. I will implement my solution 3. I will test my implementation. ### ⏰ Deadline: * 26.12.2022 23:30 ### 🔎 Reviewer * @umutdenizsenerr
1.0
Frontend: Backend Connection for Sign Up Verification - ### Description: According to our following requirement: `1.1.1.1.6 Users shall verify their registration process via email verification..` The current registration system of the HEKA is providing email verification without backend connection . I will implement backend connection of this feature. However, backend service of this feature is not completed fully. Therefore, I will use this backend service partially to be able to provide verification to our users. **Our verification process's workflow will be as follows:** * After users provide required information to register and then click the submit button, they are directed to email verification page . * A verification code is sent to email address of user who want to register. Email verification page contains a text input for the verificaiton code and a "verify" button. * The system will show a error message if users provide npn-valid code. * If users provide valid code sent to their email address, their registration progress is completed and they are directed to a page that contains a success message and a button directing to login page. ### Steps to be taken: 1. I will examine API provided by backend team. I analyse how to use this incomplete system. 2. I will implement my solution 3. I will test my implementation. ### ⏰ Deadline: * 26.12.2022 23:30 ### 🔎 Reviewer * @umutdenizsenerr
priority
frontend backend connection for sign up verification description according to our following requirement users shall verify their registration process via email verification the current registration system of the heka is providing email verification without backend connection i will implement backend connection of this feature however backend service of this feature is not completed fully therefore i will use this backend service partially to be able to provide verification to our users our verification process s workflow will be as follows after users provide required information to register and then click the submit button they are directed to email verification page a verification code is sent to email address of user who want to register email verification page contains a text input for the verificaiton code and a verify button the system will show a error message if users provide npn valid code if users provide valid code sent to their email address their registration progress is completed and they are directed to a page that contains a success message and a button directing to login page steps to be taken i will examine api provided by backend team i analyse how to use this incomplete system i will implement my solution i will test my implementation ⏰ deadline 🔎 reviewer umutdenizsenerr
1
502,712
14,565,411,910
IssuesEvent
2020-12-17 07:12:30
ranjian0/building_tools
https://api.github.com/repos/ranjian0/building_tools
closed
Create Wiki
High Priority
Add detailed wiki to help users with: - [x] Installation. - [x] Creating Floorplan. - [x] Creating Floors. - [x] Creating Windows. - [x] Creating Doors. - [x] Creating Multigroup - [x] Creating Roofs. - [x] Creating Stairs. - [x] Creating Balconies. - [x] Add Fill tool - [x] Development. Not Implemented Yet. - [x] Creating roads - [x] Using the curved array tool
1.0
Create Wiki - Add detailed wiki to help users with: - [x] Installation. - [x] Creating Floorplan. - [x] Creating Floors. - [x] Creating Windows. - [x] Creating Doors. - [x] Creating Multigroup - [x] Creating Roofs. - [x] Creating Stairs. - [x] Creating Balconies. - [x] Add Fill tool - [x] Development. Not Implemented Yet. - [x] Creating roads - [x] Using the curved array tool
priority
create wiki add detailed wiki to help users with installation creating floorplan creating floors creating windows creating doors creating multigroup creating roofs creating stairs creating balconies add fill tool development not implemented yet creating roads using the curved array tool
1
757,468
26,513,638,152
IssuesEvent
2023-01-18 19:01:32
jorginazario/edi
https://api.github.com/repos/jorginazario/edi
closed
File Templates
high priority
As an account owner or manager, I want to define the file templates that my office will be using on a recurring basis. As a user, I want to be able to create a new file based on an existing file template.
1.0
File Templates - As an account owner or manager, I want to define the file templates that my office will be using on a recurring basis. As a user, I want to be able to create a new file based on an existing file template.
priority
file templates as an account owner or manager i want to define the file templates that my office will be using on a recurring basis as a user i want to be able to create a new file based on an existing file template
1
158,796
6,035,558,295
IssuesEvent
2017-06-09 14:10:41
GeekyAnts/NativeBase
https://api.github.com/repos/GeekyAnts/NativeBase
closed
Unhandled JS Exception: Cannot read property '_root' of null
4 bug high priority
Actionsheet error Actionsheet.js:94:79
1.0
Unhandled JS Exception: Cannot read property '_root' of null - Actionsheet error Actionsheet.js:94:79
priority
unhandled js exception cannot read property root of null actionsheet error actionsheet js
1
100,331
4,085,840,959
IssuesEvent
2016-06-01 01:01:42
larsiusprime/tdrpg-bugs
https://api.github.com/repos/larsiusprime/tdrpg-bugs
closed
Null Object Reference crash deleting dragon whose Fire Ball attack is mid-air
1 Battle bug DQ CORE Priority HIGH
0.7.8, win7x64, HD mode@1704x960windowed Was just coming from #694 (Bonus 1 on NG+) and thought, well, I'm not going to finish, so let's see if deleting some defenders helps. Next time it unfroze I deleted 3 defenders, and then it crashed: ``` ... FlxUIButton name = bonus_btn AL lib: (EE) MMDevApiProc: WaitForSingleObjectEx error: 0x102 Called from ApplicationMain::main ApplicationMain.hx line 159 Called from ApplicationMain::create ApplicationMain.hx line 71 Called from lime.app.Application::exec lime/app/Application.hx line 222 Called from lime._backend.native.NativeApplication::exec lime/_backend/native/Na tiveApplication.hx line 136 Called from lime._backend.native.NativeApplication::handleRenderEvent lime/_back end/native/NativeApplication.hx line 368 Called from lime.app.Event_Void_Void::dispatch lime/app/Event.hx line 145 Called from *::_Function_2_1 lime/app/Application.hx line 110 Called from lime.app.Application::render lime/app/Application.hx line 762 Called from openfl.display.Stage::render openfl/display/Stage.hx line 761 Called from openfl.display.DisplayObjectContainer::__broadcast openfl/display/Di splayObjectContainer.hx line 355 Called from openfl.display.DisplayObject::__broadcast openfl/display/DisplayObje ct.hx line 251 Called from openfl.events.EventDispatcher::__dispatchEvent openfl/events/EventDi spatcher.hx line 237 Called from flixel.FlxGame::onEnterFrame flixel/FlxGame.hx line 530 Called from flixel.FlxGame::step flixel/FlxGame.hx line 663 Called from com.leveluplabs.tdrpg.Main::update com/leveluplabs/tdrpg/Main.hx lin e 1495 Called from flixel.FlxGame::update flixel/FlxGame.hx line 752 Called from flixel.FlxState::tryUpdate flixel/FlxState.hx line 168 Called from com.leveluplabs.tdrpg.State_Battle::update com/leveluplabs/tdrpg/Sta te_Battle.hx line 905 Called from com.leveluplabs.tdrpg.State_Battle::battleUpdate com/leveluplabs/tdr pg/State_Battle.hx line 1020 Called from com.leveluplabs.tdrpg.BattleModel::update com/leveluplabs/tdrpg/Batt leModel.hx line 1417 Called from com.leveluplabs.tdrpg.BattleModel::doUpdate com/leveluplabs/tdrpg/Ba ttleModel.hx line 1825 Called from com.leveluplabs.tdrpg.BattleModel::updateProjectiles com/leveluplabs /tdrpg/BattleModel.hx line 3308 Called from com.leveluplabs.tdrpg.ProjectileSprite::updateFromModel com/levelupl abs/tdrpg/ProjectileSprite.hx line 166 Called from com.leveluplabs.tdrpg.ProjectileSprite::calcPath com/leveluplabs/tdr pg/ProjectileSprite.hx line 642 Called from com.leveluplabs.tdrpg.BattleModel::forceProjCollision com/leveluplab s/tdrpg/BattleModel.hx line 599 Called from com.leveluplabs.tdrpg.BattleModel::projectileCollision com/levelupla bs/tdrpg/BattleModel.hx line 2895 Called from com.leveluplabs.tdrpg.CreatureSprite::hitByProjectile com/leveluplab s/tdrpg/CreatureSprite.hx line 2047 Called from com.leveluplabs.tdrpg.BattleModel::fireProjectileSplash com/levelupl abs/tdrpg/BattleModel.hx line 243 Called from com.leveluplabs.tdrpg.BattleModel::fireSplash com/leveluplabs/tdrpg/ BattleModel.hx line 416 Called from com.leveluplabs.tdrpg.Zone::copy com/leveluplabs/tdrpg/Zone.hx line 44 Called from com.leveluplabs.tdrpg.Zone::new com/leveluplabs/tdrpg/Zone.hx line 3 8 Called from com.leveluplabs.tdrpg.Zone::set_ptr_owner com/leveluplabs/tdrpg/Zone .hx line 95 Called from com.leveluplabs.tdrpg.Zone::refreshValuesFromOwner com/leveluplabs/t drpg/Zone.hx line 69 AL lib: (EE) alc_cleanup: 1 device not closed ``` (I tried to take a screenshot, but unfortunately I was trying to include the task manager showing mem usage--around 1.1 GB for DQ--and after arranging the windows appropriately, the main game window was then black, so then it was too late.)
1.0
Null Object Reference crash deleting dragon whose Fire Ball attack is mid-air - 0.7.8, win7x64, HD mode@1704x960windowed Was just coming from #694 (Bonus 1 on NG+) and thought, well, I'm not going to finish, so let's see if deleting some defenders helps. Next time it unfroze I deleted 3 defenders, and then it crashed: ``` ... FlxUIButton name = bonus_btn AL lib: (EE) MMDevApiProc: WaitForSingleObjectEx error: 0x102 Called from ApplicationMain::main ApplicationMain.hx line 159 Called from ApplicationMain::create ApplicationMain.hx line 71 Called from lime.app.Application::exec lime/app/Application.hx line 222 Called from lime._backend.native.NativeApplication::exec lime/_backend/native/Na tiveApplication.hx line 136 Called from lime._backend.native.NativeApplication::handleRenderEvent lime/_back end/native/NativeApplication.hx line 368 Called from lime.app.Event_Void_Void::dispatch lime/app/Event.hx line 145 Called from *::_Function_2_1 lime/app/Application.hx line 110 Called from lime.app.Application::render lime/app/Application.hx line 762 Called from openfl.display.Stage::render openfl/display/Stage.hx line 761 Called from openfl.display.DisplayObjectContainer::__broadcast openfl/display/Di splayObjectContainer.hx line 355 Called from openfl.display.DisplayObject::__broadcast openfl/display/DisplayObje ct.hx line 251 Called from openfl.events.EventDispatcher::__dispatchEvent openfl/events/EventDi spatcher.hx line 237 Called from flixel.FlxGame::onEnterFrame flixel/FlxGame.hx line 530 Called from flixel.FlxGame::step flixel/FlxGame.hx line 663 Called from com.leveluplabs.tdrpg.Main::update com/leveluplabs/tdrpg/Main.hx lin e 1495 Called from flixel.FlxGame::update flixel/FlxGame.hx line 752 Called from flixel.FlxState::tryUpdate flixel/FlxState.hx line 168 Called from com.leveluplabs.tdrpg.State_Battle::update com/leveluplabs/tdrpg/Sta te_Battle.hx line 905 Called from com.leveluplabs.tdrpg.State_Battle::battleUpdate com/leveluplabs/tdr pg/State_Battle.hx line 1020 Called from com.leveluplabs.tdrpg.BattleModel::update com/leveluplabs/tdrpg/Batt leModel.hx line 1417 Called from com.leveluplabs.tdrpg.BattleModel::doUpdate com/leveluplabs/tdrpg/Ba ttleModel.hx line 1825 Called from com.leveluplabs.tdrpg.BattleModel::updateProjectiles com/leveluplabs /tdrpg/BattleModel.hx line 3308 Called from com.leveluplabs.tdrpg.ProjectileSprite::updateFromModel com/levelupl abs/tdrpg/ProjectileSprite.hx line 166 Called from com.leveluplabs.tdrpg.ProjectileSprite::calcPath com/leveluplabs/tdr pg/ProjectileSprite.hx line 642 Called from com.leveluplabs.tdrpg.BattleModel::forceProjCollision com/leveluplab s/tdrpg/BattleModel.hx line 599 Called from com.leveluplabs.tdrpg.BattleModel::projectileCollision com/levelupla bs/tdrpg/BattleModel.hx line 2895 Called from com.leveluplabs.tdrpg.CreatureSprite::hitByProjectile com/leveluplab s/tdrpg/CreatureSprite.hx line 2047 Called from com.leveluplabs.tdrpg.BattleModel::fireProjectileSplash com/levelupl abs/tdrpg/BattleModel.hx line 243 Called from com.leveluplabs.tdrpg.BattleModel::fireSplash com/leveluplabs/tdrpg/ BattleModel.hx line 416 Called from com.leveluplabs.tdrpg.Zone::copy com/leveluplabs/tdrpg/Zone.hx line 44 Called from com.leveluplabs.tdrpg.Zone::new com/leveluplabs/tdrpg/Zone.hx line 3 8 Called from com.leveluplabs.tdrpg.Zone::set_ptr_owner com/leveluplabs/tdrpg/Zone .hx line 95 Called from com.leveluplabs.tdrpg.Zone::refreshValuesFromOwner com/leveluplabs/t drpg/Zone.hx line 69 AL lib: (EE) alc_cleanup: 1 device not closed ``` (I tried to take a screenshot, but unfortunately I was trying to include the task manager showing mem usage--around 1.1 GB for DQ--and after arranging the windows appropriately, the main game window was then black, so then it was too late.)
priority
null object reference crash deleting dragon whose fire ball attack is mid air hd mode was just coming from bonus on ng and thought well i m not going to finish so let s see if deleting some defenders helps next time it unfroze i deleted defenders and then it crashed flxuibutton name bonus btn al lib ee mmdevapiproc waitforsingleobjectex error called from applicationmain main applicationmain hx line called from applicationmain create applicationmain hx line called from lime app application exec lime app application hx line called from lime backend native nativeapplication exec lime backend native na tiveapplication hx line called from lime backend native nativeapplication handlerenderevent lime back end native nativeapplication hx line called from lime app event void void dispatch lime app event hx line called from function lime app application hx line called from lime app application render lime app application hx line called from openfl display stage render openfl display stage hx line called from openfl display displayobjectcontainer broadcast openfl display di splayobjectcontainer hx line called from openfl display displayobject broadcast openfl display displayobje ct hx line called from openfl events eventdispatcher dispatchevent openfl events eventdi spatcher hx line called from flixel flxgame onenterframe flixel flxgame hx line called from flixel flxgame step flixel flxgame hx line called from com leveluplabs tdrpg main update com leveluplabs tdrpg main hx lin e called from flixel flxgame update flixel flxgame hx line called from flixel flxstate tryupdate flixel flxstate hx line called from com leveluplabs tdrpg state battle update com leveluplabs tdrpg sta te battle hx line called from com leveluplabs tdrpg state battle battleupdate com leveluplabs tdr pg state battle hx line called from com leveluplabs tdrpg battlemodel update com leveluplabs tdrpg batt lemodel hx line called from com leveluplabs tdrpg battlemodel doupdate com leveluplabs tdrpg ba ttlemodel hx line called from com leveluplabs tdrpg battlemodel updateprojectiles com leveluplabs tdrpg battlemodel hx line called from com leveluplabs tdrpg projectilesprite updatefrommodel com levelupl abs tdrpg projectilesprite hx line called from com leveluplabs tdrpg projectilesprite calcpath com leveluplabs tdr pg projectilesprite hx line called from com leveluplabs tdrpg battlemodel forceprojcollision com leveluplab s tdrpg battlemodel hx line called from com leveluplabs tdrpg battlemodel projectilecollision com levelupla bs tdrpg battlemodel hx line called from com leveluplabs tdrpg creaturesprite hitbyprojectile com leveluplab s tdrpg creaturesprite hx line called from com leveluplabs tdrpg battlemodel fireprojectilesplash com levelupl abs tdrpg battlemodel hx line called from com leveluplabs tdrpg battlemodel firesplash com leveluplabs tdrpg battlemodel hx line called from com leveluplabs tdrpg zone copy com leveluplabs tdrpg zone hx line called from com leveluplabs tdrpg zone new com leveluplabs tdrpg zone hx line called from com leveluplabs tdrpg zone set ptr owner com leveluplabs tdrpg zone hx line called from com leveluplabs tdrpg zone refreshvaluesfromowner com leveluplabs t drpg zone hx line al lib ee alc cleanup device not closed i tried to take a screenshot but unfortunately i was trying to include the task manager showing mem usage around gb for dq and after arranging the windows appropriately the main game window was then black so then it was too late
1
401,916
11,799,939,383
IssuesEvent
2020-03-18 16:41:35
geneontology/minerva
https://api.github.com/repos/geneontology/minerva
opened
API - add search models by date (specific & range)
high priority
Task requirement from Noctua Landing Page Project Provide an API route to search for models whose date is either a specific date or a date range. Also linked to https://github.com/geneontology/minerva/issues/230 Note: this will be revisited when we review our strategy on dates (eg created/last modified date)
1.0
API - add search models by date (specific & range) - Task requirement from Noctua Landing Page Project Provide an API route to search for models whose date is either a specific date or a date range. Also linked to https://github.com/geneontology/minerva/issues/230 Note: this will be revisited when we review our strategy on dates (eg created/last modified date)
priority
api add search models by date specific range task requirement from noctua landing page project provide an api route to search for models whose date is either a specific date or a date range also linked to note this will be revisited when we review our strategy on dates eg created last modified date
1
441,420
12,717,576,268
IssuesEvent
2020-06-24 05:34:05
bryntum/support
https://api.github.com/repos/bryntum/support
closed
Unwanted lag after dependency
bug forum high-priority
[Forum post](https://www.bryntum.com/forum/viewtopic.php?f=52&t=14169&p=72688#p72688) Here are the steps to reproduce: Open the Basic demo Add a new root task at the top Edit the task Change the effort to 40 hours In the advanced tab, select Effort Driven, then fixed units Save Add a new task below this one. This creates a copy. Now drag a dependency from the start of the first one to the beginning of the second one. Result: The second task is move all the way to the end of the project Expected: The second task is moved to the end of the first one. I understand Fixed Units requires some assignments. But that's still weird
1.0
Unwanted lag after dependency - [Forum post](https://www.bryntum.com/forum/viewtopic.php?f=52&t=14169&p=72688#p72688) Here are the steps to reproduce: Open the Basic demo Add a new root task at the top Edit the task Change the effort to 40 hours In the advanced tab, select Effort Driven, then fixed units Save Add a new task below this one. This creates a copy. Now drag a dependency from the start of the first one to the beginning of the second one. Result: The second task is move all the way to the end of the project Expected: The second task is moved to the end of the first one. I understand Fixed Units requires some assignments. But that's still weird
priority
unwanted lag after dependency here are the steps to reproduce open the basic demo add a new root task at the top edit the task change the effort to hours in the advanced tab select effort driven then fixed units save add a new task below this one this creates a copy now drag a dependency from the start of the first one to the beginning of the second one result the second task is move all the way to the end of the project expected the second task is moved to the end of the first one i understand fixed units requires some assignments but that s still weird
1
673,595
23,021,535,193
IssuesEvent
2022-07-22 05:25:04
wso2/product-is
https://api.github.com/repos/wso2/product-is
closed
Secrets, Attributes, Account Management, Approvals, Use stores and some other sections are missing in the Console
Priority/Highest Severity/Blocker bug Affected-6.0.0 QA-Reported
**How to reproduce:** 1. Get pack https://github.com/wso2/product-is/releases/tag/v6.0.0-alpha3 2. Extract the pack 3. Run the pack with sh wso2server.sh 4. Access console application 5. Login as admin 6. Navigate to Develop and Manage sections Secrets section is missing in the console develop section Lot of other sections are missing in the console manage section ( Attributes, Account Management etc..) ![Screenshot from 2022-07-22 00-47-42](https://user-images.githubusercontent.com/31848014/180298415-68b0bc69-679d-4104-9620-35e530533e93.png) ![Screenshot from 2022-07-22 00-47-46](https://user-images.githubusercontent.com/31848014/180298442-caef2cc5-f5cc-4073-9b36-97ce871c691b.png) https://user-images.githubusercontent.com/31848014/180298516-4928543b-5769-401c-9fde-20f06e0a5ed6.mp4 **Environment information** (_Please complete the following information; remove any unnecessary fields_) **:** Jdk 11 ubuntu 20 h2 defalut IS 6.0.0 alpha 3
1.0
Secrets, Attributes, Account Management, Approvals, Use stores and some other sections are missing in the Console - **How to reproduce:** 1. Get pack https://github.com/wso2/product-is/releases/tag/v6.0.0-alpha3 2. Extract the pack 3. Run the pack with sh wso2server.sh 4. Access console application 5. Login as admin 6. Navigate to Develop and Manage sections Secrets section is missing in the console develop section Lot of other sections are missing in the console manage section ( Attributes, Account Management etc..) ![Screenshot from 2022-07-22 00-47-42](https://user-images.githubusercontent.com/31848014/180298415-68b0bc69-679d-4104-9620-35e530533e93.png) ![Screenshot from 2022-07-22 00-47-46](https://user-images.githubusercontent.com/31848014/180298442-caef2cc5-f5cc-4073-9b36-97ce871c691b.png) https://user-images.githubusercontent.com/31848014/180298516-4928543b-5769-401c-9fde-20f06e0a5ed6.mp4 **Environment information** (_Please complete the following information; remove any unnecessary fields_) **:** Jdk 11 ubuntu 20 h2 defalut IS 6.0.0 alpha 3
priority
secrets attributes account management approvals use stores and some other sections are missing in the console how to reproduce get pack extract the pack run the pack with sh sh access console application login as admin navigate to develop and manage sections secrets section is missing in the console develop section lot of other sections are missing in the console manage section attributes account management etc environment information please complete the following information remove any unnecessary fields jdk ubuntu defalut is alpha
1
460,365
13,208,670,746
IssuesEvent
2020-08-15 06:24:08
TeamSTEP/Catch.ioProjectBoard
https://api.github.com/repos/TeamSTEP/Catch.ioProjectBoard
opened
migrate network to Photon 2
Angelo Anil Punjabi High Priority Sungsik Bae fix
## Feature Subtasks - [ ] remove mirror and change all code that uses mirror - [ ] import photon library and set up a test server - [ ] convert all the player movement script to work with photon - [ ] add a test game lobby with photon - [ ] implement object pooling script for photon - [ ] make ripple effect, footprints, throwable objects, and the camera work with photon - [ ] ensure that other clients are synced up with the host ## Description This will be a major task as we will convert all of our network related components from Mirror to Photon 2. We will have to convert existing documentation and other information. ## Difficulty 6/10 ## Estimated Implementation Time - Optimistic - 1 week - Normal - 8 days - Pessimistic - 2 weeks ## Work Start Date August 16th
1.0
migrate network to Photon 2 - ## Feature Subtasks - [ ] remove mirror and change all code that uses mirror - [ ] import photon library and set up a test server - [ ] convert all the player movement script to work with photon - [ ] add a test game lobby with photon - [ ] implement object pooling script for photon - [ ] make ripple effect, footprints, throwable objects, and the camera work with photon - [ ] ensure that other clients are synced up with the host ## Description This will be a major task as we will convert all of our network related components from Mirror to Photon 2. We will have to convert existing documentation and other information. ## Difficulty 6/10 ## Estimated Implementation Time - Optimistic - 1 week - Normal - 8 days - Pessimistic - 2 weeks ## Work Start Date August 16th
priority
migrate network to photon feature subtasks remove mirror and change all code that uses mirror import photon library and set up a test server convert all the player movement script to work with photon add a test game lobby with photon implement object pooling script for photon make ripple effect footprints throwable objects and the camera work with photon ensure that other clients are synced up with the host description this will be a major task as we will convert all of our network related components from mirror to photon we will have to convert existing documentation and other information difficulty estimated implementation time optimistic week normal days pessimistic weeks work start date august
1
384,220
11,385,766,975
IssuesEvent
2020-01-29 11:50:11
DroidKaigi/conference-app-2020
https://api.github.com/repos/DroidKaigi/conference-app-2020
closed
iOS App introduce Material Component
high priority welcome contribute
## Kind (Required) - Proposal / Discussion ## Overview (Required) - It can not be exactly the same, but it can be closer to the Android app design. You can use the Android app design. ## Links - https://github.com/material-components/material-components-ios
1.0
iOS App introduce Material Component - ## Kind (Required) - Proposal / Discussion ## Overview (Required) - It can not be exactly the same, but it can be closer to the Android app design. You can use the Android app design. ## Links - https://github.com/material-components/material-components-ios
priority
ios app introduce material component kind required proposal discussion overview required it can not be exactly the same but it can be closer to the android app design you can use the android app design links
1
252,543
8,037,525,946
IssuesEvent
2018-07-30 12:56:30
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
opened
Out of tree BSP
area: Boards feature priority: high
Zephyr shall support out-of-tree BSPs (Board definition packages) with BSPs including board, soc, driver definitions and code. A BSP shall be able to have its own configuration system that integrates with the overall Zephyr configuration system. The following shall be supported with out-of-tree feature: - Independent applications and BSP repositories - Ability to build applications by referencing both Zephyr and BSP - Sanitycheck can run Zephyr tests on BSP - Sanitycheck can test out-of-tree applications. ![image](https://user-images.githubusercontent.com/180017/43398483-3307b912-93d6-11e8-9d4f-68c2527806cd.png) We already have out of tree board support, but that is done right now within an application and only supports boards. We should have the same thing for SoCs and drivers and should be able to build multiple application using this out-of-tree BSP.
1.0
Out of tree BSP - Zephyr shall support out-of-tree BSPs (Board definition packages) with BSPs including board, soc, driver definitions and code. A BSP shall be able to have its own configuration system that integrates with the overall Zephyr configuration system. The following shall be supported with out-of-tree feature: - Independent applications and BSP repositories - Ability to build applications by referencing both Zephyr and BSP - Sanitycheck can run Zephyr tests on BSP - Sanitycheck can test out-of-tree applications. ![image](https://user-images.githubusercontent.com/180017/43398483-3307b912-93d6-11e8-9d4f-68c2527806cd.png) We already have out of tree board support, but that is done right now within an application and only supports boards. We should have the same thing for SoCs and drivers and should be able to build multiple application using this out-of-tree BSP.
priority
out of tree bsp zephyr shall support out of tree bsps board definition packages with bsps including board soc driver definitions and code a bsp shall be able to have its own configuration system that integrates with the overall zephyr configuration system the following shall be supported with out of tree feature independent applications and bsp repositories ability to build applications by referencing both zephyr and bsp sanitycheck can run zephyr tests on bsp sanitycheck can test out of tree applications we already have out of tree board support but that is done right now within an application and only supports boards we should have the same thing for socs and drivers and should be able to build multiple application using this out of tree bsp
1
438,934
12,663,723,658
IssuesEvent
2020-06-18 02:18:16
crcn/paperclip
https://api.github.com/repos/crcn/paperclip
closed
Allow for nested combo selectors
estimate: 1 day priority: high
For example: ```css .button { &[data-hover], &:hover { } } ```
1.0
Allow for nested combo selectors - For example: ```css .button { &[data-hover], &:hover { } } ```
priority
allow for nested combo selectors for example css button hover
1
789,523
27,793,307,509
IssuesEvent
2023-03-17 10:33:10
mlcommons/medperf
https://api.github.com/repos/mlcommons/medperf
closed
[FEATURE] Server and client versioning
enhancement server High Priority
**Is your feature request related to a problem? Please describe.** Given that some breaking changes have happened (and will keep happening) with the server and the client, a lot of boilerplate code will start showing up just to cover edge cases with backwards compatibility. **Describe the solution you'd like** We will follow `{Major}.{Minor}.{Patch}` versioning for both the client and the server: **Compatibility rules** - Clients cannot talk to newer servers, e.g. Client 1.1 cannot talk to Server 1.2 - Clients CAN talk to older MINOR version servers, e.g. Client 1.2 can talk to Server 1.1. - Clients cannot talk to DIFFERENT MAJOR version servers, e.g. Client 2.0 cannot talk to Server 1.13. - Patch releases are not considered when checking compatibility. <table class="tg"> <thead> <tr> <th class="tg-34fe"></th> <th class="tg-34fe" colspan="4">Server</th> </tr> </thead> <tbody> <tr> <td class="tg-9wq8" rowspan="4">Client</td> <td class="tg-c3ow"></td> <td class="tg-c3ow">1.0</td> <td class="tg-c3ow">1.1</td> <td class="tg-c3ow">2.0</td> </tr> <tr> <td class="tg-yj5y">1.0</td> <td class="tg-yj5y">Y</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">N</td> </tr> <tr> <td class="tg-c3ow">1.1</td> <td class="tg-c3ow">Y</td> <td class="tg-c3ow">Y</td> <td class="tg-c3ow">N</td> </tr> <tr> <td class="tg-yj5y">2.0</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">Y</td> </tr> </tbody> </table> **How/when versions will be released** - Major of the server is incremented when there is a breaking change. The client Major version is also incremented to adapt to these changes. - Minor of the server is incremented when there are backward-compatible changes. Client Minor version is also then incremented to adapt to these changes WHILE preserving compatibility with previous minor releases of the server - Patch releases for the client are for bug fixes and "soft" changes. Patch releases for the server are also for bug fixes or changes that are not reflected on the client. - Only the latest patch release is supported. Users are expected to always upgrade to the newest patch release. - **TODO?**: follow determined release dates (e.g. every quarter?) **How client-server compatibility check happens:** - **Current approach**: When communicating with the server, the client should send its version in the header of every request. A Django middleware intercepts the request and compares the version in the header with the version of the server (which is stored in django settings file). The comparison should be according to the above table. **TODO**: what should be the error status code of the response in case of incompatibility? - **Alternative**: Check if it is feasible to have **every** response from the server contain the server version, even if the request failed. The client would then check the received version with its version and exit if there is an incompatibility. **Possible Cons**: it is not a "common" design. - **Alternative**: Expose a server endpoint: `api.medperf.org/version`. The client would then call this endpoint before every request, and check for incompatibility. **Possible Cons**: This results in an extra server call each time a medperf command is invoked.
1.0
[FEATURE] Server and client versioning - **Is your feature request related to a problem? Please describe.** Given that some breaking changes have happened (and will keep happening) with the server and the client, a lot of boilerplate code will start showing up just to cover edge cases with backwards compatibility. **Describe the solution you'd like** We will follow `{Major}.{Minor}.{Patch}` versioning for both the client and the server: **Compatibility rules** - Clients cannot talk to newer servers, e.g. Client 1.1 cannot talk to Server 1.2 - Clients CAN talk to older MINOR version servers, e.g. Client 1.2 can talk to Server 1.1. - Clients cannot talk to DIFFERENT MAJOR version servers, e.g. Client 2.0 cannot talk to Server 1.13. - Patch releases are not considered when checking compatibility. <table class="tg"> <thead> <tr> <th class="tg-34fe"></th> <th class="tg-34fe" colspan="4">Server</th> </tr> </thead> <tbody> <tr> <td class="tg-9wq8" rowspan="4">Client</td> <td class="tg-c3ow"></td> <td class="tg-c3ow">1.0</td> <td class="tg-c3ow">1.1</td> <td class="tg-c3ow">2.0</td> </tr> <tr> <td class="tg-yj5y">1.0</td> <td class="tg-yj5y">Y</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">N</td> </tr> <tr> <td class="tg-c3ow">1.1</td> <td class="tg-c3ow">Y</td> <td class="tg-c3ow">Y</td> <td class="tg-c3ow">N</td> </tr> <tr> <td class="tg-yj5y">2.0</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">N</td> <td class="tg-yj5y">Y</td> </tr> </tbody> </table> **How/when versions will be released** - Major of the server is incremented when there is a breaking change. The client Major version is also incremented to adapt to these changes. - Minor of the server is incremented when there are backward-compatible changes. Client Minor version is also then incremented to adapt to these changes WHILE preserving compatibility with previous minor releases of the server - Patch releases for the client are for bug fixes and "soft" changes. Patch releases for the server are also for bug fixes or changes that are not reflected on the client. - Only the latest patch release is supported. Users are expected to always upgrade to the newest patch release. - **TODO?**: follow determined release dates (e.g. every quarter?) **How client-server compatibility check happens:** - **Current approach**: When communicating with the server, the client should send its version in the header of every request. A Django middleware intercepts the request and compares the version in the header with the version of the server (which is stored in django settings file). The comparison should be according to the above table. **TODO**: what should be the error status code of the response in case of incompatibility? - **Alternative**: Check if it is feasible to have **every** response from the server contain the server version, even if the request failed. The client would then check the received version with its version and exit if there is an incompatibility. **Possible Cons**: it is not a "common" design. - **Alternative**: Expose a server endpoint: `api.medperf.org/version`. The client would then call this endpoint before every request, and check for incompatibility. **Possible Cons**: This results in an extra server call each time a medperf command is invoked.
priority
server and client versioning is your feature request related to a problem please describe given that some breaking changes have happened and will keep happening with the server and the client a lot of boilerplate code will start showing up just to cover edge cases with backwards compatibility describe the solution you d like we will follow major minor patch versioning for both the client and the server compatibility rules clients cannot talk to newer servers e g client cannot talk to server clients can talk to older minor version servers e g client can talk to server clients cannot talk to different major version servers e g client cannot talk to server patch releases are not considered when checking compatibility server client y n n y y n n n y how when versions will be released major of the server is incremented when there is a breaking change the client major version is also incremented to adapt to these changes minor of the server is incremented when there are backward compatible changes client minor version is also then incremented to adapt to these changes while preserving compatibility with previous minor releases of the server patch releases for the client are for bug fixes and soft changes patch releases for the server are also for bug fixes or changes that are not reflected on the client only the latest patch release is supported users are expected to always upgrade to the newest patch release todo follow determined release dates e g every quarter how client server compatibility check happens current approach when communicating with the server the client should send its version in the header of every request a django middleware intercepts the request and compares the version in the header with the version of the server which is stored in django settings file the comparison should be according to the above table todo what should be the error status code of the response in case of incompatibility alternative check if it is feasible to have every response from the server contain the server version even if the request failed the client would then check the received version with its version and exit if there is an incompatibility possible cons it is not a common design alternative expose a server endpoint api medperf org version the client would then call this endpoint before every request and check for incompatibility possible cons this results in an extra server call each time a medperf command is invoked
1
223,948
7,463,821,579
IssuesEvent
2018-04-01 10:57:12
CS2103JAN2018-W14-B2/main
https://api.github.com/repos/CS2103JAN2018-W14-B2/main
closed
Shifts should store dates rather than days
priority.high status.ongoing type.enhancement
This allows for greater flexibility when creating shifts and storing old/future shifts. This also renders the `Timetable` class obsolete and it's API should be extracted into a util class.
1.0
Shifts should store dates rather than days - This allows for greater flexibility when creating shifts and storing old/future shifts. This also renders the `Timetable` class obsolete and it's API should be extracted into a util class.
priority
shifts should store dates rather than days this allows for greater flexibility when creating shifts and storing old future shifts this also renders the timetable class obsolete and it s api should be extracted into a util class
1
641,807
20,834,796,159
IssuesEvent
2022-03-20 02:13:02
AY2122S2-CS2103T-T11-4/tp
https://api.github.com/repos/AY2122S2-CS2103T-T11-4/tp
closed
Current JSON (de)serialization stuff is pretty jank
priority.High
and makes it a little confusing to maintain, because adding new things that need to be stored requires you to poke around in two different packages
1.0
Current JSON (de)serialization stuff is pretty jank - and makes it a little confusing to maintain, because adding new things that need to be stored requires you to poke around in two different packages
priority
current json de serialization stuff is pretty jank and makes it a little confusing to maintain because adding new things that need to be stored requires you to poke around in two different packages
1
176,479
6,560,063,011
IssuesEvent
2017-09-07 07:50:00
status-im/status-go
https://api.github.com/repos/status-im/status-go
closed
All commands should be properly routed to the local node or the specified upstream
bug high-priority intermediate
Infura does not support Whisper. @rasom > https://github.com/status-im/status-go/issues/190#issuecomment-312764957 see 4. in this comment This means that all `shh_*` commands should not be forwarded to the upstream RPC client. @influx6 > Ya, they are going to upstream currently due to this: https://github.com/status-im/status-go/blob/develop/geth/jail/execution_policy.go#L148 > The NodeManager.RPCClient will return an appropriate `rpc.Client` for upstream. https://github.com/status-im/status-go/blob/develop/geth/node/manager.go#L506-L551 > Aside from that, we can add another exception to https://github.com/status-im/status-go/blob/develop/geth/jail/jail.go#L207-L212 There was an idea to solve it with two new methods: `NodeManager.RPCLocalClient()` and `NodeManager.RPCUpstreamClient()`.
1.0
All commands should be properly routed to the local node or the specified upstream - Infura does not support Whisper. @rasom > https://github.com/status-im/status-go/issues/190#issuecomment-312764957 see 4. in this comment This means that all `shh_*` commands should not be forwarded to the upstream RPC client. @influx6 > Ya, they are going to upstream currently due to this: https://github.com/status-im/status-go/blob/develop/geth/jail/execution_policy.go#L148 > The NodeManager.RPCClient will return an appropriate `rpc.Client` for upstream. https://github.com/status-im/status-go/blob/develop/geth/node/manager.go#L506-L551 > Aside from that, we can add another exception to https://github.com/status-im/status-go/blob/develop/geth/jail/jail.go#L207-L212 There was an idea to solve it with two new methods: `NodeManager.RPCLocalClient()` and `NodeManager.RPCUpstreamClient()`.
priority
all commands should be properly routed to the local node or the specified upstream infura does not support whisper rasom see in this comment this means that all shh commands should not be forwarded to the upstream rpc client ya they are going to upstream currently due to this the nodemanager rpcclient will return an appropriate rpc client for upstream aside from that we can add another exception to there was an idea to solve it with two new methods nodemanager rpclocalclient and nodemanager rpcupstreamclient
1
272,262
8,506,653,046
IssuesEvent
2018-10-30 17:04:17
fedora-infra/bodhi
https://api.github.com/repos/fedora-infra/bodhi
closed
Give bodhi-push a -y flag so that it can be run in cron
Composer High priority RFE Server CLI
We should give ```bodhi-push``` a -y flag that answers yes to the various questions so that it can be run in cron.
1.0
Give bodhi-push a -y flag so that it can be run in cron - We should give ```bodhi-push``` a -y flag that answers yes to the various questions so that it can be run in cron.
priority
give bodhi push a y flag so that it can be run in cron we should give bodhi push a y flag that answers yes to the various questions so that it can be run in cron
1
430,348
12,451,813,297
IssuesEvent
2020-05-27 11:09:29
hotosm/tasking-manager
https://api.github.com/repos/hotosm/tasking-manager
closed
Select multiple tasks for validation
Component: Frontend Difficulty: Medium Priority: High Status: Review needed Type: Enhancement
Feedback from the testing with validators about the need to validate with more than one task (this was possible in TM3): * Option to select multiple adjoining tasks to download (using a polygon) in JOSM/iD. * Eventually as clicks or with the option to draw and select a square/rectangular over tasks to be validated.
1.0
Select multiple tasks for validation - Feedback from the testing with validators about the need to validate with more than one task (this was possible in TM3): * Option to select multiple adjoining tasks to download (using a polygon) in JOSM/iD. * Eventually as clicks or with the option to draw and select a square/rectangular over tasks to be validated.
priority
select multiple tasks for validation feedback from the testing with validators about the need to validate with more than one task this was possible in option to select multiple adjoining tasks to download using a polygon in josm id eventually as clicks or with the option to draw and select a square rectangular over tasks to be validated
1
108,293
4,330,679,756
IssuesEvent
2016-07-26 20:48:21
CompEvol/beast2
https://api.github.com/repos/CompEvol/beast2
closed
plugins (aka addons) versioning
enhancement HIGH priority
I tried running the latest version of Beauti with an old version of the RBS addon. This resulted in an exception, and no user level error message. Would be nice to have some versioning information which enable Beauti to detect this on startup and issue a sane, user-level warning or failure.
1.0
plugins (aka addons) versioning - I tried running the latest version of Beauti with an old version of the RBS addon. This resulted in an exception, and no user level error message. Would be nice to have some versioning information which enable Beauti to detect this on startup and issue a sane, user-level warning or failure.
priority
plugins aka addons versioning i tried running the latest version of beauti with an old version of the rbs addon this resulted in an exception and no user level error message would be nice to have some versioning information which enable beauti to detect this on startup and issue a sane user level warning or failure
1
201,556
7,033,378,360
IssuesEvent
2017-12-27 10:26:44
firesinging/server
https://api.github.com/repos/firesinging/server
opened
[Players] Create players model
priority high
Create players model table to hold short player information of all players based on https://github.com/VanHelSeenG/M13.13k1/blob/5e4d13961ac37d2d023c7cccae12bdec9d06ec56/M13k1.Contracts/Users/UserRepository.cs
1.0
[Players] Create players model - Create players model table to hold short player information of all players based on https://github.com/VanHelSeenG/M13.13k1/blob/5e4d13961ac37d2d023c7cccae12bdec9d06ec56/M13k1.Contracts/Users/UserRepository.cs
priority
create players model create players model table to hold short player information of all players based on
1
711,589
24,468,867,979
IssuesEvent
2022-10-07 17:38:48
phetsims/joist
https://api.github.com/repos/phetsims/joist
closed
Voicing: Don't hear "Sim Voicing Off" bug
type:bug priority:2-high meeting:a11y-team dev:voicing
To reproduce: * Open a sim with voicing * Enable voicing * Press the "details" button with the mouse * Immediately press the sim voicing toggle switch. Expected Behavior: details button is interrupted then you hear "sim voicing off" Current Behavior: details button is interrupted
1.0
Voicing: Don't hear "Sim Voicing Off" bug - To reproduce: * Open a sim with voicing * Enable voicing * Press the "details" button with the mouse * Immediately press the sim voicing toggle switch. Expected Behavior: details button is interrupted then you hear "sim voicing off" Current Behavior: details button is interrupted
priority
voicing don t hear sim voicing off bug to reproduce open a sim with voicing enable voicing press the details button with the mouse immediately press the sim voicing toggle switch expected behavior details button is interrupted then you hear sim voicing off current behavior details button is interrupted
1
440,314
12,697,689,707
IssuesEvent
2020-06-22 12:15:54
RonAsis/Wsep202
https://api.github.com/repos/RonAsis/Wsep202
closed
fix createSystemUser - fixed! need to merge with master.
High priority bug
when creating a new UserSystem "password" is 4th and "firstName" is second (as shown in the picture) ![36ea7776-d5c1-4608-a9d4-81078d93052b](https://user-images.githubusercontent.com/37842801/85221153-3dc79380-b3ba-11ea-9cc7-d413dc9fc13d.jpg)
1.0
fix createSystemUser - fixed! need to merge with master. - when creating a new UserSystem "password" is 4th and "firstName" is second (as shown in the picture) ![36ea7776-d5c1-4608-a9d4-81078d93052b](https://user-images.githubusercontent.com/37842801/85221153-3dc79380-b3ba-11ea-9cc7-d413dc9fc13d.jpg)
priority
fix createsystemuser fixed need to merge with master when creating a new usersystem password is and firstname is second as shown in the picture
1
568,529
16,982,194,171
IssuesEvent
2021-06-30 10:14:07
buddyboss/buddyboss-platform
https://api.github.com/repos/buddyboss/buddyboss-platform
closed
Improvements to Media Uploading
feature: enhancement priority: high
### Scope We would like to improve the design of the media uploader to be more in keeping with the style and quality of the BuddyBoss. Please review the designs, instruction video and acceptance criteria for full details. **Designs:** https://sketch.cloud/s/c442fc01-b04b-40dd-9716-bcfd9f3d9ae9 **Instruction Video** https://www.loom.com/share/1a6e97ab61454a5d947de7f7b4631530 ### Acceptance Criteria **Photo Uploading** - Change the style of the Remove icon - When a photo is chosen, show the progress circle - Hide the progress circle once a photo is fully uploaded - Don't show the green check icon after a photo is fully uploaded **Document Uploading** - Change the style of the Remove icon - When a file is chosen, show the progress circle with the file name underneath - Show the file extension at the end of the file name - Once a file is fully uploaded, hide the progress circle, move the file name up and show file size **GIF Uploading** - Change the style of the Remove icon **Video Uploading** - Change the style of the Remove icon - Always show the video icon on video uploads - When a video is chosen, show the progress circle around the video icon as well as the video progress bar - Once a video is uploaded, hide the video progress bar and progress circle around the icon - If a video has no thumbnail, show the file name **Change Thumbnails** - Change the title to "Change Thumbnail" - apply this to dropdowns as well - Remove the helper text - Change the style of the Remove icon - Save the javascript-generated thumbnail along with the FFMPEG-generated ones - Don't allow the javascript-generated thumbnail to be deleted - Show a border around the selected thumbnail, rather than a checkbox **Other Criteria** - Appropriate theme option colors should be applied to each element - The progress icon and bars have a higher opacity when they are overlaid of an image, rather than a background color (for example, when there is a video thumbnail vs when there isn't one)
1.0
Improvements to Media Uploading - ### Scope We would like to improve the design of the media uploader to be more in keeping with the style and quality of the BuddyBoss. Please review the designs, instruction video and acceptance criteria for full details. **Designs:** https://sketch.cloud/s/c442fc01-b04b-40dd-9716-bcfd9f3d9ae9 **Instruction Video** https://www.loom.com/share/1a6e97ab61454a5d947de7f7b4631530 ### Acceptance Criteria **Photo Uploading** - Change the style of the Remove icon - When a photo is chosen, show the progress circle - Hide the progress circle once a photo is fully uploaded - Don't show the green check icon after a photo is fully uploaded **Document Uploading** - Change the style of the Remove icon - When a file is chosen, show the progress circle with the file name underneath - Show the file extension at the end of the file name - Once a file is fully uploaded, hide the progress circle, move the file name up and show file size **GIF Uploading** - Change the style of the Remove icon **Video Uploading** - Change the style of the Remove icon - Always show the video icon on video uploads - When a video is chosen, show the progress circle around the video icon as well as the video progress bar - Once a video is uploaded, hide the video progress bar and progress circle around the icon - If a video has no thumbnail, show the file name **Change Thumbnails** - Change the title to "Change Thumbnail" - apply this to dropdowns as well - Remove the helper text - Change the style of the Remove icon - Save the javascript-generated thumbnail along with the FFMPEG-generated ones - Don't allow the javascript-generated thumbnail to be deleted - Show a border around the selected thumbnail, rather than a checkbox **Other Criteria** - Appropriate theme option colors should be applied to each element - The progress icon and bars have a higher opacity when they are overlaid of an image, rather than a background color (for example, when there is a video thumbnail vs when there isn't one)
priority
improvements to media uploading scope we would like to improve the design of the media uploader to be more in keeping with the style and quality of the buddyboss please review the designs instruction video and acceptance criteria for full details designs instruction video acceptance criteria photo uploading change the style of the remove icon when a photo is chosen show the progress circle hide the progress circle once a photo is fully uploaded don t show the green check icon after a photo is fully uploaded document uploading change the style of the remove icon when a file is chosen show the progress circle with the file name underneath show the file extension at the end of the file name once a file is fully uploaded hide the progress circle move the file name up and show file size gif uploading change the style of the remove icon video uploading change the style of the remove icon always show the video icon on video uploads when a video is chosen show the progress circle around the video icon as well as the video progress bar once a video is uploaded hide the video progress bar and progress circle around the icon if a video has no thumbnail show the file name change thumbnails change the title to change thumbnail apply this to dropdowns as well remove the helper text change the style of the remove icon save the javascript generated thumbnail along with the ffmpeg generated ones don t allow the javascript generated thumbnail to be deleted show a border around the selected thumbnail rather than a checkbox other criteria appropriate theme option colors should be applied to each element the progress icon and bars have a higher opacity when they are overlaid of an image rather than a background color for example when there is a video thumbnail vs when there isn t one
1
772,558
27,126,734,221
IssuesEvent
2023-02-16 06:14:05
Financial-Instruments-Mini/Project_BE
https://api.github.com/repos/Financial-Instruments-Mini/Project_BE
closed
[feat] 로그인 기능 구현
Status: In Progress Priority: High For: Backend
## Description 로그인 기능을 구현한다. ## Tasks - [x] SecurityConfig 파일 설정 - [x] Jwt토큰 Provider 생성 - [x] JwrFilter 생성 - [x] 로그인에 필요한 dto 추가 - [x] 로그인 테스트 ## References [로그인 기능 구현 참조](https://velog.io/@jkijki12/Spirng-Security-Jwt-%EB%A1%9C%EA%B7%B8%EC%9D%B8-%EC%A0%81%EC%9A%A9%ED%95%98%EA%B8%B0#test-controller-%EC%9E%91%EC%84%B1) [로그인 기능 구현 참조2](https://devbksheen.tistory.com/entry/Spring-Security-JWT)
1.0
[feat] 로그인 기능 구현 - ## Description 로그인 기능을 구현한다. ## Tasks - [x] SecurityConfig 파일 설정 - [x] Jwt토큰 Provider 생성 - [x] JwrFilter 생성 - [x] 로그인에 필요한 dto 추가 - [x] 로그인 테스트 ## References [로그인 기능 구현 참조](https://velog.io/@jkijki12/Spirng-Security-Jwt-%EB%A1%9C%EA%B7%B8%EC%9D%B8-%EC%A0%81%EC%9A%A9%ED%95%98%EA%B8%B0#test-controller-%EC%9E%91%EC%84%B1) [로그인 기능 구현 참조2](https://devbksheen.tistory.com/entry/Spring-Security-JWT)
priority
로그인 기능 구현 description 로그인 기능을 구현한다 tasks securityconfig 파일 설정 jwt토큰 provider 생성 jwrfilter 생성 로그인에 필요한 dto 추가 로그인 테스트 references
1
691,314
23,692,448,702
IssuesEvent
2022-08-29 12:05:15
impactMarket/app
https://api.github.com/repos/impactMarket/app
closed
df issues batch 2 [important]
priority-1: high complexity-1: M type: bug
# Hugo * ~In MSI Optix MAG162V community (https://app-gilt-pi.vercel.app/communities/7241), there are no managers and the ambassador tile is empty~ * ~Added a new manager with success. In the managers page, the manager is showing, in the Community page (on the bottom tabs) the manager is not showing. (another example from Bernardo - Not all managers are listed on community page. https://app-gilt-pi.vercel.app/communities/7085 has 18 managers, but they are listed in https://app-gilt-pi.vercel.app/manager/managers?state=active (using manager2 account))~ (Both the above errors are because of a bad response format received from backend) * ~In mobile: City name is not breaking worlds - trim it (see slack #design channel)~ # Paulo Sousa * ~In beneficiaries view, if i switch between tabs too fast (intermittent, maybe is switching tabs before the request of the data, finishes) i get a 404 page~ # Bernardo * ~Request funds not working as expected. Community with daily interval (Lost on desert) requested funds more than 1 day ago, has less than the minimum tranche but the request funds is disabled~ * 24 beneficiaries or 25 beneficiaries?
1.0
df issues batch 2 [important] - # Hugo * ~In MSI Optix MAG162V community (https://app-gilt-pi.vercel.app/communities/7241), there are no managers and the ambassador tile is empty~ * ~Added a new manager with success. In the managers page, the manager is showing, in the Community page (on the bottom tabs) the manager is not showing. (another example from Bernardo - Not all managers are listed on community page. https://app-gilt-pi.vercel.app/communities/7085 has 18 managers, but they are listed in https://app-gilt-pi.vercel.app/manager/managers?state=active (using manager2 account))~ (Both the above errors are because of a bad response format received from backend) * ~In mobile: City name is not breaking worlds - trim it (see slack #design channel)~ # Paulo Sousa * ~In beneficiaries view, if i switch between tabs too fast (intermittent, maybe is switching tabs before the request of the data, finishes) i get a 404 page~ # Bernardo * ~Request funds not working as expected. Community with daily interval (Lost on desert) requested funds more than 1 day ago, has less than the minimum tranche but the request funds is disabled~ * 24 beneficiaries or 25 beneficiaries?
priority
df issues batch hugo in msi optix community there are no managers and the ambassador tile is empty added a new manager with success in the managers page the manager is showing in the community page on the bottom tabs the manager is not showing another example from bernardo not all managers are listed on community page has managers but they are listed in using account both the above errors are because of a bad response format received from backend in mobile city name is not breaking worlds trim it see slack design channel paulo sousa in beneficiaries view if i switch between tabs too fast intermittent maybe is switching tabs before the request of the data finishes i get a page bernardo request funds not working as expected community with daily interval lost on desert requested funds more than day ago has less than the minimum tranche but the request funds is disabled beneficiaries or beneficiaries
1
756,606
26,478,718,816
IssuesEvent
2023-01-17 13:11:56
gamefreedomgit/Maelstrom
https://api.github.com/repos/gamefreedomgit/Maelstrom
opened
[Quest][Cata][Npc] The Elementium Axe
NPC Quest - Cataclysm (80+) Priority: Critical Status: Confirmed Twilight Highlands
**How to reproduce:** NPC blinkeye the guardian is missing nor quest giver offers the [quest](https://cata-twinhead.twinstar.cz/?search=The+Elementium+Axe#quests) https://github.com/gamefreedomgit/Maelstrom/issues/1941 **How it should work:** like this video: https://www.youtube.com/watch?v=XNM6hQrHSKU **Database links:** more details about the quests and their chain https://cata-twinhead.twinstar.cz/?search=The+Elementium+Axe#quests
1.0
[Quest][Cata][Npc] The Elementium Axe - **How to reproduce:** NPC blinkeye the guardian is missing nor quest giver offers the [quest](https://cata-twinhead.twinstar.cz/?search=The+Elementium+Axe#quests) https://github.com/gamefreedomgit/Maelstrom/issues/1941 **How it should work:** like this video: https://www.youtube.com/watch?v=XNM6hQrHSKU **Database links:** more details about the quests and their chain https://cata-twinhead.twinstar.cz/?search=The+Elementium+Axe#quests
priority
the elementium axe how to reproduce npc blinkeye the guardian is missing nor quest giver offers the how it should work like this video database links more details about the quests and their chain
1
217,348
7,320,780,451
IssuesEvent
2018-03-02 08:58:40
wso2/product-is
https://api.github.com/repos/wso2/product-is
closed
Change the post authentication error page
Priority/Highest Severity/Major Type/Improvement
![image](https://user-images.githubusercontent.com/9883427/36339423-317b7bc6-13eb-11e8-8b03-ae0a9c075760.png) This page should be modified to to give a message without disclosing framework internals.
1.0
Change the post authentication error page - ![image](https://user-images.githubusercontent.com/9883427/36339423-317b7bc6-13eb-11e8-8b03-ae0a9c075760.png) This page should be modified to to give a message without disclosing framework internals.
priority
change the post authentication error page this page should be modified to to give a message without disclosing framework internals
1
499,377
14,446,129,868
IssuesEvent
2020-12-08 00:31:34
VilllageBookBuilders/VBBPortal
https://api.github.com/repos/VilllageBookBuilders/VBBPortal
closed
Unbooking/ Session Slot Adjustment
Epic High Priority backend frontend
We need to automatically unbook session slots after 4 months after warning mentors. We need to send warning and notification emails We need to create an interface for unbooking or extending sessions through the portal We need to give the mentor advisors the ability to unbook or extend sessions without accessing the django admin
1.0
Unbooking/ Session Slot Adjustment - We need to automatically unbook session slots after 4 months after warning mentors. We need to send warning and notification emails We need to create an interface for unbooking or extending sessions through the portal We need to give the mentor advisors the ability to unbook or extend sessions without accessing the django admin
priority
unbooking session slot adjustment we need to automatically unbook session slots after months after warning mentors we need to send warning and notification emails we need to create an interface for unbooking or extending sessions through the portal we need to give the mentor advisors the ability to unbook or extend sessions without accessing the django admin
1
447,350
12,887,673,967
IssuesEvent
2020-07-13 11:40:20
crestic-urca/remotelabz
https://api.github.com/repos/crestic-urca/remotelabz
closed
Modélisation des Labs
has attachment high priority modélisation
In GitLab by @jhubert on Dec 20, 2018, 11:56 Il y a beaucoup d'objets très légers et assez encombrants dans la modélisation, notamment celle des Labs. On pourrait réfléchir à une simplification. ![IMG_1464](/uploads/03fb2aa5c30624b7dc89965e885cf7ce/IMG_1464.png) Dans cet exemple, on a supprimé l'objet **POD** (qui au final est simplement une collection d'objets Device) ainsi que l'objet **TP** qui est juste un Lab avec un fichier. Concernant l'objet TP, un Lab devrait être une activité en elle-même avec un sujet. Puisqu'on décrit un ensemble de devices et de connexions qui cohabitent dans un cas précis, on est dans **un use case particulier** et on ne *devrait pas* pouvoir spécialiser ce *use case* (car c'est au prix d'une modélisation lourde et pas forcément utile). Aussi, l'intégration du **Markdown** permettra de ne plus avoir besoin d'un champ `file` puisqu'on pourra intégrer un ou plusieurs fichiers dans la description du Lab/TP en les uploadant et les intégrants sous forme de liens. De plus, pourquoi stocker un ensemble de **devices** dans un objet et ne pas faire la même chose pour les connexions ? Il semble naturel que l'objet POD n'a pas d'utilité particulière et peut-être résumé à un tableau de devices (qui serait un champ de l'objet **Lab**). En itération n+2, on peut également imaginer que les connexions ne seraient plus stockées sous forme d'objets mais simplement sous forme de `HashMap` (tableau clé-valeur, facile à gérer en PHP et JS), où une clé représente une interface réseau et la valeur représente l'interface réseau reliée (c'est de toute façon une relation 1-1). Pour stocker les VLAN, on peut imaginer une classe `TaggedNetworkInterface` qui hérite de la classe `NetworkInterface` en ajoutant le VLAN sur lequel la carte réseau est taguée. On peut également intégrer ce champ à la classe `NetworkSettings` (puisque NetworkInterface dispose d'un tel objet) afin de faciliter la modification de ce champ (ce qui serait à mon sens plus logique). On obtiendrait alors la classe Lab de la partie n+1 de l'image en remplaçant `connexions[]` par cet objet de type `HashMap`.
1.0
Modélisation des Labs - In GitLab by @jhubert on Dec 20, 2018, 11:56 Il y a beaucoup d'objets très légers et assez encombrants dans la modélisation, notamment celle des Labs. On pourrait réfléchir à une simplification. ![IMG_1464](/uploads/03fb2aa5c30624b7dc89965e885cf7ce/IMG_1464.png) Dans cet exemple, on a supprimé l'objet **POD** (qui au final est simplement une collection d'objets Device) ainsi que l'objet **TP** qui est juste un Lab avec un fichier. Concernant l'objet TP, un Lab devrait être une activité en elle-même avec un sujet. Puisqu'on décrit un ensemble de devices et de connexions qui cohabitent dans un cas précis, on est dans **un use case particulier** et on ne *devrait pas* pouvoir spécialiser ce *use case* (car c'est au prix d'une modélisation lourde et pas forcément utile). Aussi, l'intégration du **Markdown** permettra de ne plus avoir besoin d'un champ `file` puisqu'on pourra intégrer un ou plusieurs fichiers dans la description du Lab/TP en les uploadant et les intégrants sous forme de liens. De plus, pourquoi stocker un ensemble de **devices** dans un objet et ne pas faire la même chose pour les connexions ? Il semble naturel que l'objet POD n'a pas d'utilité particulière et peut-être résumé à un tableau de devices (qui serait un champ de l'objet **Lab**). En itération n+2, on peut également imaginer que les connexions ne seraient plus stockées sous forme d'objets mais simplement sous forme de `HashMap` (tableau clé-valeur, facile à gérer en PHP et JS), où une clé représente une interface réseau et la valeur représente l'interface réseau reliée (c'est de toute façon une relation 1-1). Pour stocker les VLAN, on peut imaginer une classe `TaggedNetworkInterface` qui hérite de la classe `NetworkInterface` en ajoutant le VLAN sur lequel la carte réseau est taguée. On peut également intégrer ce champ à la classe `NetworkSettings` (puisque NetworkInterface dispose d'un tel objet) afin de faciliter la modification de ce champ (ce qui serait à mon sens plus logique). On obtiendrait alors la classe Lab de la partie n+1 de l'image en remplaçant `connexions[]` par cet objet de type `HashMap`.
priority
modélisation des labs in gitlab by jhubert on dec il y a beaucoup d objets très légers et assez encombrants dans la modélisation notamment celle des labs on pourrait réfléchir à une simplification uploads img png dans cet exemple on a supprimé l objet pod qui au final est simplement une collection d objets device ainsi que l objet tp qui est juste un lab avec un fichier concernant l objet tp un lab devrait être une activité en elle même avec un sujet puisqu on décrit un ensemble de devices et de connexions qui cohabitent dans un cas précis on est dans un use case particulier et on ne devrait pas pouvoir spécialiser ce use case car c est au prix d une modélisation lourde et pas forcément utile aussi l intégration du markdown permettra de ne plus avoir besoin d un champ file puisqu on pourra intégrer un ou plusieurs fichiers dans la description du lab tp en les uploadant et les intégrants sous forme de liens de plus pourquoi stocker un ensemble de devices dans un objet et ne pas faire la même chose pour les connexions il semble naturel que l objet pod n a pas d utilité particulière et peut être résumé à un tableau de devices qui serait un champ de l objet lab en itération n on peut également imaginer que les connexions ne seraient plus stockées sous forme d objets mais simplement sous forme de hashmap tableau clé valeur facile à gérer en php et js où une clé représente une interface réseau et la valeur représente l interface réseau reliée c est de toute façon une relation pour stocker les vlan on peut imaginer une classe taggednetworkinterface qui hérite de la classe networkinterface en ajoutant le vlan sur lequel la carte réseau est taguée on peut également intégrer ce champ à la classe networksettings puisque networkinterface dispose d un tel objet afin de faciliter la modification de ce champ ce qui serait à mon sens plus logique on obtiendrait alors la classe lab de la partie n de l image en remplaçant connexions par cet objet de type hashmap
1
818,455
30,689,706,752
IssuesEvent
2023-07-26 14:28:02
enzliguor/PokemonAO
https://api.github.com/repos/enzliguor/PokemonAO
closed
Aggiungere una funzione Javascript a index.js per ottenere un ID casuale dai Pokemon della squadra
high priority front-end feature
Attualmente nel nostro progetto abbiamo implementato la visualizzazione di una squadra di Pokemon all'interno della pagina web. Ora vorremmo aggiungere una funzionalità che permetta di ottenere un ID casuale tra quelli dei Pokemon presenti nella squadra. L'obiettivo di questa issue è quello di implementare una funzione JavaScript all'interno del file "index.js" che prenda casualmente uno degli ID dei Pokemon presenti nella squadra. Nel file "index.js", creare una funzione chiamata getRandomPokemonId che prenda come parametro la squadra di Pokemon (un array di oggetti Pokemon). All'interno della funzione, generare un numero casuale compreso tra 0 e la lunghezza dell'array della squadra meno 1 (perché gli array sono zero-based). Utilizzare il numero casuale generato per accedere all'elemento corrispondente dell'array della squadra e ottenere l'ID del Pokemon. Restituire l'ID del Pokemon come risultato della funzione.
1.0
Aggiungere una funzione Javascript a index.js per ottenere un ID casuale dai Pokemon della squadra - Attualmente nel nostro progetto abbiamo implementato la visualizzazione di una squadra di Pokemon all'interno della pagina web. Ora vorremmo aggiungere una funzionalità che permetta di ottenere un ID casuale tra quelli dei Pokemon presenti nella squadra. L'obiettivo di questa issue è quello di implementare una funzione JavaScript all'interno del file "index.js" che prenda casualmente uno degli ID dei Pokemon presenti nella squadra. Nel file "index.js", creare una funzione chiamata getRandomPokemonId che prenda come parametro la squadra di Pokemon (un array di oggetti Pokemon). All'interno della funzione, generare un numero casuale compreso tra 0 e la lunghezza dell'array della squadra meno 1 (perché gli array sono zero-based). Utilizzare il numero casuale generato per accedere all'elemento corrispondente dell'array della squadra e ottenere l'ID del Pokemon. Restituire l'ID del Pokemon come risultato della funzione.
priority
aggiungere una funzione javascript a index js per ottenere un id casuale dai pokemon della squadra attualmente nel nostro progetto abbiamo implementato la visualizzazione di una squadra di pokemon all interno della pagina web ora vorremmo aggiungere una funzionalità che permetta di ottenere un id casuale tra quelli dei pokemon presenti nella squadra l obiettivo di questa issue è quello di implementare una funzione javascript all interno del file index js che prenda casualmente uno degli id dei pokemon presenti nella squadra nel file index js creare una funzione chiamata getrandompokemonid che prenda come parametro la squadra di pokemon un array di oggetti pokemon all interno della funzione generare un numero casuale compreso tra e la lunghezza dell array della squadra meno perché gli array sono zero based utilizzare il numero casuale generato per accedere all elemento corrispondente dell array della squadra e ottenere l id del pokemon restituire l id del pokemon come risultato della funzione
1
766,780
26,898,423,461
IssuesEvent
2023-02-06 14:06:29
cds-snc/notification-planning
https://api.github.com/repos/cds-snc/notification-planning
closed
Custom logo not appearing in Outlook on iPhone
Bug | Bogue High Priority | Haute priorité
## Describe the bug We have an issue with Notify and custom branding. This happens only when the recipient is using the Outlook app on their iPhone. The custom logo doesn’t appear, but note that if the default GC logo is used, it appears fine. If they hit Forward on the e-mail, the logo is displayed correctly. Jimmy P. was able to replicate the issue with another custom logo as well. Theory is maybe a question of logo sizing not handled properly on a smaller screen size. I am attaching the HTML source of the message, and a video of me reproducing the issue. [Freshdesk ticket #9734](https://cds-snc.freshdesk.com/a/tickets/9734) Any insight would be appreciated. Many public servants use Outlook and iPhones, so it would be important for the custom branding to be displayed properly. ## [Bug Severity](https://docs.google.com/document/d/1tcD32bjJRaREsMgaUEoXAk400y1dKzzaKR0G5Sr1w20/edit) See examples in the documentation SEV-2 Major, affecting some users, or some downstream effects on users. Less urgency but high priority. Work on it as soon as possible. ## To Reproduce Steps to reproduce the behavior: 1. Go to '...' 2. Click on '....' 3. Scroll down to '....' 4. See error ## Expected behavior Custom logo should appear at the top of the email in Outlook when viewing on an iPhone ## Impact Impact on confidence users have that their message will appear as intended. Could have an impact on trust with end recipients that they cannot be sure this is a legitimate email. Especially would have an impact on emails to public servants who often use government issued iphones to access Outlook. If applicable Impact on Notify users: Impact on confidence users have that their message will appear as intended. Especially would have an impact on emails to public servants who often use government issued iphones to access Outlook. Impact on Recipients: Could have an impact on trust with end recipients that they cannot be sure this is a legitimate email. Impact on Notify team: ## Screenshots https://images.zenhubusercontent.com/409232714/3a3eb0e9-0a02-4d3c-8347-1d179837fa06/outlook_iphone.mp4 ## Additional context Add any other context about the problem here.
1.0
Custom logo not appearing in Outlook on iPhone - ## Describe the bug We have an issue with Notify and custom branding. This happens only when the recipient is using the Outlook app on their iPhone. The custom logo doesn’t appear, but note that if the default GC logo is used, it appears fine. If they hit Forward on the e-mail, the logo is displayed correctly. Jimmy P. was able to replicate the issue with another custom logo as well. Theory is maybe a question of logo sizing not handled properly on a smaller screen size. I am attaching the HTML source of the message, and a video of me reproducing the issue. [Freshdesk ticket #9734](https://cds-snc.freshdesk.com/a/tickets/9734) Any insight would be appreciated. Many public servants use Outlook and iPhones, so it would be important for the custom branding to be displayed properly. ## [Bug Severity](https://docs.google.com/document/d/1tcD32bjJRaREsMgaUEoXAk400y1dKzzaKR0G5Sr1w20/edit) See examples in the documentation SEV-2 Major, affecting some users, or some downstream effects on users. Less urgency but high priority. Work on it as soon as possible. ## To Reproduce Steps to reproduce the behavior: 1. Go to '...' 2. Click on '....' 3. Scroll down to '....' 4. See error ## Expected behavior Custom logo should appear at the top of the email in Outlook when viewing on an iPhone ## Impact Impact on confidence users have that their message will appear as intended. Could have an impact on trust with end recipients that they cannot be sure this is a legitimate email. Especially would have an impact on emails to public servants who often use government issued iphones to access Outlook. If applicable Impact on Notify users: Impact on confidence users have that their message will appear as intended. Especially would have an impact on emails to public servants who often use government issued iphones to access Outlook. Impact on Recipients: Could have an impact on trust with end recipients that they cannot be sure this is a legitimate email. Impact on Notify team: ## Screenshots https://images.zenhubusercontent.com/409232714/3a3eb0e9-0a02-4d3c-8347-1d179837fa06/outlook_iphone.mp4 ## Additional context Add any other context about the problem here.
priority
custom logo not appearing in outlook on iphone describe the bug we have an issue with notify and custom branding this happens only when the recipient is using the outlook app on their iphone the custom logo doesn’t appear but note that if the default gc logo is used it appears fine if they hit forward on the e mail the logo is displayed correctly jimmy p was able to replicate the issue with another custom logo as well theory is maybe a question of logo sizing not handled properly on a smaller screen size i am attaching the html source of the message and a video of me reproducing the issue any insight would be appreciated many public servants use outlook and iphones so it would be important for the custom branding to be displayed properly see examples in the documentation sev major affecting some users or some downstream effects on users less urgency but high priority work on it as soon as possible to reproduce steps to reproduce the behavior go to click on scroll down to see error expected behavior custom logo should appear at the top of the email in outlook when viewing on an iphone impact impact on confidence users have that their message will appear as intended could have an impact on trust with end recipients that they cannot be sure this is a legitimate email especially would have an impact on emails to public servants who often use government issued iphones to access outlook if applicable impact on notify users impact on confidence users have that their message will appear as intended especially would have an impact on emails to public servants who often use government issued iphones to access outlook impact on recipients could have an impact on trust with end recipients that they cannot be sure this is a legitimate email impact on notify team screenshots additional context add any other context about the problem here
1
342,493
10,317,820,700
IssuesEvent
2019-08-30 13:37:20
bbc/simorgh
https://api.github.com/repos/bbc/simorgh
closed
Failing Consent banner Cypress test
bug high priority shared-components
**Describe the bug** Failing consent banner tests <img width="1099" alt="Screenshot 2019-08-30 at 10 29 08" src="https://user-images.githubusercontent.com/3028997/64010134-15139c00-cb11-11e9-8870-6f18c9197a09.png"> <img width="1168" alt="Screenshot 2019-08-30 at 10 30 22" src="https://user-images.githubusercontent.com/3028997/64010199-34122e00-cb11-11e9-8b91-9dd36c482177.png"> **To Reproduce** Steps to reproduce the behavior: 1. `CYPRESS_SMOKE=false npm run test:e2e` 2. See error **Expected behavior** No such error **Screenshots** Screenshots above **Testing notes** - [ ] This bug fix is expected to need manual testing. **Additional context** N/A
1.0
Failing Consent banner Cypress test - **Describe the bug** Failing consent banner tests <img width="1099" alt="Screenshot 2019-08-30 at 10 29 08" src="https://user-images.githubusercontent.com/3028997/64010134-15139c00-cb11-11e9-8870-6f18c9197a09.png"> <img width="1168" alt="Screenshot 2019-08-30 at 10 30 22" src="https://user-images.githubusercontent.com/3028997/64010199-34122e00-cb11-11e9-8b91-9dd36c482177.png"> **To Reproduce** Steps to reproduce the behavior: 1. `CYPRESS_SMOKE=false npm run test:e2e` 2. See error **Expected behavior** No such error **Screenshots** Screenshots above **Testing notes** - [ ] This bug fix is expected to need manual testing. **Additional context** N/A
priority
failing consent banner cypress test describe the bug failing consent banner tests img width alt screenshot at src img width alt screenshot at src to reproduce steps to reproduce the behavior cypress smoke false npm run test see error expected behavior no such error screenshots screenshots above testing notes this bug fix is expected to need manual testing additional context n a
1
655,812
21,710,252,973
IssuesEvent
2022-05-10 13:20:58
wikicensorship/tracevis
https://api.github.com/repos/wikicensorship/tracevis
opened
Feature: Anonymize data
enhancement good first issue priority/high
We should be able to anonymize a json data. Initial suggestion: ``` python3 ./tracevis.py -f ./path/to/dir/data.json --anonymize ``` Then: ``` user_possible_IP= src_addr s/user_possible_IP/127.1.2.7/g ``` Output: `./path/to/dir/data_anonymized.json` Maybe we should also change `ip.src` of packet before saving in `.conf` file. (there is no problem in doing this) Anything else?
1.0
Feature: Anonymize data - We should be able to anonymize a json data. Initial suggestion: ``` python3 ./tracevis.py -f ./path/to/dir/data.json --anonymize ``` Then: ``` user_possible_IP= src_addr s/user_possible_IP/127.1.2.7/g ``` Output: `./path/to/dir/data_anonymized.json` Maybe we should also change `ip.src` of packet before saving in `.conf` file. (there is no problem in doing this) Anything else?
priority
feature anonymize data we should be able to anonymize a json data initial suggestion tracevis py f path to dir data json anonymize then user possible ip src addr s user possible ip g output path to dir data anonymized json maybe we should also change ip src of packet before saving in conf file there is no problem in doing this anything else
1
94,907
3,933,556,869
IssuesEvent
2016-04-25 19:32:56
ghutchis/avogadro
https://api.github.com/repos/ghutchis/avogadro
closed
Desktop Search Integration
auto-migrated feature high priority Interface v_1.0.0
Avogadro needs an extension which integrates with desktop search systems on whatever platform it's running. KDE: Strigi integration -- list of files matching queries -- open from the list. Mac: Spotlight / ChemSpotlight integration (same as above) Windows: Dunno. Anyone know how to integrate with Vista's search system? Reported by: @ghutchis
1.0
Desktop Search Integration - Avogadro needs an extension which integrates with desktop search systems on whatever platform it's running. KDE: Strigi integration -- list of files matching queries -- open from the list. Mac: Spotlight / ChemSpotlight integration (same as above) Windows: Dunno. Anyone know how to integrate with Vista's search system? Reported by: @ghutchis
priority
desktop search integration avogadro needs an extension which integrates with desktop search systems on whatever platform it s running kde strigi integration list of files matching queries open from the list mac spotlight chemspotlight integration same as above windows dunno anyone know how to integrate with vista s search system reported by ghutchis
1
353,939
10,560,897,444
IssuesEvent
2019-10-04 14:47:51
WoWManiaUK/Blackwing-Lair
https://api.github.com/repos/WoWManiaUK/Blackwing-Lair
closed
[Spell] Runic Empowerment - Death Knight
Class Fixed in Dev Priority-High
**Links:** Spell: https://cata-twinhead.twinstar.cz/?spell=81229 The bug is hardly visible, but the screen clearly shows it. In the case of DK Blood (RuneStrike), DK Frost (Frost Strike) and DK Unholy (Death Coil) you get the Death runes (visibly too many because they should only give 1 but it seems to give 4 as well), but they are not usable. In the first screen I used the spec blood and in rotation the rune strike: ![Test DK BUG](https://user-images.githubusercontent.com/16047071/65840198-2b7e6480-e316-11e9-8dda-9787bfa7f9e1.jpg) In the second screen I always used the spec blood and in rotation the death coil: ![Test DK Bug 2](https://user-images.githubusercontent.com/16047071/65840202-3638f980-e316-11e9-89d7-3efcea9299a0.jpg) In both cases I had the runes death (yellow square) but I didn't leave the Death Strike (blue square and purple runes) and it signaled me that I didn't have enough runes (green square). I talked to different DKs and the bug seems to be present mainly in the Blood, in Frost it is more difficult to meet a dead time for the passive Blood of the North and in the Unholy (when the talent Runic Corruption is not present) a dead time does not often occur for passive Reaping.
1.0
[Spell] Runic Empowerment - Death Knight - **Links:** Spell: https://cata-twinhead.twinstar.cz/?spell=81229 The bug is hardly visible, but the screen clearly shows it. In the case of DK Blood (RuneStrike), DK Frost (Frost Strike) and DK Unholy (Death Coil) you get the Death runes (visibly too many because they should only give 1 but it seems to give 4 as well), but they are not usable. In the first screen I used the spec blood and in rotation the rune strike: ![Test DK BUG](https://user-images.githubusercontent.com/16047071/65840198-2b7e6480-e316-11e9-8dda-9787bfa7f9e1.jpg) In the second screen I always used the spec blood and in rotation the death coil: ![Test DK Bug 2](https://user-images.githubusercontent.com/16047071/65840202-3638f980-e316-11e9-89d7-3efcea9299a0.jpg) In both cases I had the runes death (yellow square) but I didn't leave the Death Strike (blue square and purple runes) and it signaled me that I didn't have enough runes (green square). I talked to different DKs and the bug seems to be present mainly in the Blood, in Frost it is more difficult to meet a dead time for the passive Blood of the North and in the Unholy (when the talent Runic Corruption is not present) a dead time does not often occur for passive Reaping.
priority
runic empowerment death knight links spell the bug is hardly visible but the screen clearly shows it in the case of dk blood runestrike dk frost frost strike and dk unholy death coil you get the death runes visibly too many because they should only give but it seems to give as well but they are not usable in the first screen i used the spec blood and in rotation the rune strike in the second screen i always used the spec blood and in rotation the death coil in both cases i had the runes death yellow square but i didn t leave the death strike blue square and purple runes and it signaled me that i didn t have enough runes green square i talked to different dks and the bug seems to be present mainly in the blood in frost it is more difficult to meet a dead time for the passive blood of the north and in the unholy when the talent runic corruption is not present a dead time does not often occur for passive reaping
1
220,456
7,360,029,917
IssuesEvent
2018-03-10 14:19:24
FormidableLabs/nuka-carousel
https://api.github.com/repos/FormidableLabs/nuka-carousel
opened
Remove package-lock.json.
enhancement high priority
Let's standardize on yarn - Remove file - Add documentation for dev's to use yarn.
1.0
Remove package-lock.json. - Let's standardize on yarn - Remove file - Add documentation for dev's to use yarn.
priority
remove package lock json let s standardize on yarn remove file add documentation for dev s to use yarn
1
619,270
19,520,760,432
IssuesEvent
2021-12-29 17:59:37
NikolaiVChr/f16
https://api.github.com/repos/NikolaiVChr/f16
closed
Arms: AGM-65 consistently overflies target and hits shortly after it
BUG Review or Check High priority
Console doesn't give any errors nor there seems to be an apparent reason for it. I've been noticing it for quite a bit now after several tries. It once required me all 6 Mavericks to destroy a Shilka (with multiple combined partial damages); IR POINT lock was present all the time.
1.0
Arms: AGM-65 consistently overflies target and hits shortly after it - Console doesn't give any errors nor there seems to be an apparent reason for it. I've been noticing it for quite a bit now after several tries. It once required me all 6 Mavericks to destroy a Shilka (with multiple combined partial damages); IR POINT lock was present all the time.
priority
arms agm consistently overflies target and hits shortly after it console doesn t give any errors nor there seems to be an apparent reason for it i ve been noticing it for quite a bit now after several tries it once required me all mavericks to destroy a shilka with multiple combined partial damages ir point lock was present all the time
1
657,127
21,786,227,236
IssuesEvent
2022-05-14 06:59:19
KinsonDigital/issues-repo
https://api.github.com/repos/KinsonDigital/issues-repo
opened
Create template repo for apps
high priority
- [x] I have updated the title by replacing the '**_<title_**>' section. ### Description Create a template repo for apps. They should have default GitHub things setup such as issue and pr template, workflows. All of the template and workflows should have various things changed signify to the user they need to set it up. No projects should exist in the repo. Just everything else to make it easier to have things setup one a project is added. **On Disk Folders:** ![image](https://user-images.githubusercontent.com/85414302/168414726-bfa77c50-e215-4e6f-bea9-49a4e011ec0b.png) **Solution Virtual Folders:** ![image](https://user-images.githubusercontent.com/85414302/168414499-2adc65fc-f95b-4a4f-868e-437e8b2e687c.png) ### Acceptance Criteria **This issue is finished when:** - [ ] Create on disk folder structure - [ ] Create solution folder structure **Pull Request Templates Created:** - [ ] bug-issue-template.yml - [ ] config.yml - [ ] feature-request-issue-template.yml - [ ] project-item-issue-template.yml - [ ] qa-testing-template.yml - [ ] release-todo-issue-template.yml **Pull Request Templates Created:** - [ ] feature-pr.md - [ ] preview-feature-pr.md - [ ] preview-release-pr.md - [ ] production-release-pr.md **Workflows Created:** - [ ] build-status-check.yml - [ ] feature-pr-branches-status-check.yml - [ ] preview-qa-release.yml - [ ] preview-release.yml - [ ] qa-prod-releases.yml - [ ] tag-does-not-exist-status-check.yml - [ ] triage-issue.yml - [ ] unit-testing-status-check.yml - [ ] validate-preview-release-branches-status-check.yml - [ ] validate-prod-release-branches-status-check.yml - [ ] version-status-check.yml **Other:** - [ ] Go through each file and replace anything that is **Velaptor** or project specific with filler values ### ToDo Items - [ ] Draft pull request created and linked to this issue - [ ] Priority label added to issue (**_low priority_**, **_medium priority_**, or **_high priority_**) - [ ] Issue linked to the proper project - [ ] Issue linked to proper milestone ### Issue Dependencies _No response_ ### Related Work _No response_ ### Code of Conduct - [X] I agree to follow this project's Code of Conduct
1.0
Create template repo for apps - - [x] I have updated the title by replacing the '**_<title_**>' section. ### Description Create a template repo for apps. They should have default GitHub things setup such as issue and pr template, workflows. All of the template and workflows should have various things changed signify to the user they need to set it up. No projects should exist in the repo. Just everything else to make it easier to have things setup one a project is added. **On Disk Folders:** ![image](https://user-images.githubusercontent.com/85414302/168414726-bfa77c50-e215-4e6f-bea9-49a4e011ec0b.png) **Solution Virtual Folders:** ![image](https://user-images.githubusercontent.com/85414302/168414499-2adc65fc-f95b-4a4f-868e-437e8b2e687c.png) ### Acceptance Criteria **This issue is finished when:** - [ ] Create on disk folder structure - [ ] Create solution folder structure **Pull Request Templates Created:** - [ ] bug-issue-template.yml - [ ] config.yml - [ ] feature-request-issue-template.yml - [ ] project-item-issue-template.yml - [ ] qa-testing-template.yml - [ ] release-todo-issue-template.yml **Pull Request Templates Created:** - [ ] feature-pr.md - [ ] preview-feature-pr.md - [ ] preview-release-pr.md - [ ] production-release-pr.md **Workflows Created:** - [ ] build-status-check.yml - [ ] feature-pr-branches-status-check.yml - [ ] preview-qa-release.yml - [ ] preview-release.yml - [ ] qa-prod-releases.yml - [ ] tag-does-not-exist-status-check.yml - [ ] triage-issue.yml - [ ] unit-testing-status-check.yml - [ ] validate-preview-release-branches-status-check.yml - [ ] validate-prod-release-branches-status-check.yml - [ ] version-status-check.yml **Other:** - [ ] Go through each file and replace anything that is **Velaptor** or project specific with filler values ### ToDo Items - [ ] Draft pull request created and linked to this issue - [ ] Priority label added to issue (**_low priority_**, **_medium priority_**, or **_high priority_**) - [ ] Issue linked to the proper project - [ ] Issue linked to proper milestone ### Issue Dependencies _No response_ ### Related Work _No response_ ### Code of Conduct - [X] I agree to follow this project's Code of Conduct
priority
create template repo for apps i have updated the title by replacing the section description create a template repo for apps they should have default github things setup such as issue and pr template workflows all of the template and workflows should have various things changed signify to the user they need to set it up no projects should exist in the repo just everything else to make it easier to have things setup one a project is added on disk folders solution virtual folders acceptance criteria this issue is finished when create on disk folder structure create solution folder structure pull request templates created bug issue template yml config yml feature request issue template yml project item issue template yml qa testing template yml release todo issue template yml pull request templates created feature pr md preview feature pr md preview release pr md production release pr md workflows created build status check yml feature pr branches status check yml preview qa release yml preview release yml qa prod releases yml tag does not exist status check yml triage issue yml unit testing status check yml validate preview release branches status check yml validate prod release branches status check yml version status check yml other go through each file and replace anything that is velaptor or project specific with filler values todo items draft pull request created and linked to this issue priority label added to issue low priority medium priority or high priority issue linked to the proper project issue linked to proper milestone issue dependencies no response related work no response code of conduct i agree to follow this project s code of conduct
1
221,796
7,396,323,318
IssuesEvent
2018-03-18 11:03:10
status-im/status-react
https://api.github.com/repos/status-im/status-react
closed
Error Invariant Violation after sign in when Offline
bug high-priority
### Description *Type*:Bug *Summary*: Error "Invariant Violation:'refreshing' prop must be set as a boolean in order to use 'onRefresh',but got 'null' " after sign in Status when Offline #### Expected behavior User is able to sign in when offline #### Actual behavior Error when sign in, If tap OK blanket screen appeares. ![screenshot_2018-03-18-12-09-58-954_im status ethereum](https://user-images.githubusercontent.com/36479997/37564487-1fb0832c-2aa8-11e8-9c6d-5f10d10ac2be.png) ### Reproduction - Open Status - Fill in your password - Tap Sign in ### Additional Information * Status version: Nightly build 17/03/2018 * Operating System: Android 7.0, MIUI Global 9.2 Stable 9.2.1.0 Xiaomi Redmi Note 4
1.0
Error Invariant Violation after sign in when Offline - ### Description *Type*:Bug *Summary*: Error "Invariant Violation:'refreshing' prop must be set as a boolean in order to use 'onRefresh',but got 'null' " after sign in Status when Offline #### Expected behavior User is able to sign in when offline #### Actual behavior Error when sign in, If tap OK blanket screen appeares. ![screenshot_2018-03-18-12-09-58-954_im status ethereum](https://user-images.githubusercontent.com/36479997/37564487-1fb0832c-2aa8-11e8-9c6d-5f10d10ac2be.png) ### Reproduction - Open Status - Fill in your password - Tap Sign in ### Additional Information * Status version: Nightly build 17/03/2018 * Operating System: Android 7.0, MIUI Global 9.2 Stable 9.2.1.0 Xiaomi Redmi Note 4
priority
error invariant violation after sign in when offline description type bug summary error invariant violation refreshing prop must be set as a boolean in order to use onrefresh but got null after sign in status when offline expected behavior user is able to sign in when offline actual behavior error when sign in if tap ok blanket screen appeares reproduction open status fill in your password tap sign in additional information status version nightly build operating system android miui global stable xiaomi redmi note
1
97,664
4,004,026,439
IssuesEvent
2016-05-12 04:32:00
damlaren/ogle
https://api.github.com/repos/damlaren/ogle
closed
Object/Memory Manager
priority:very high
Keep memory allocation handles here. Add some support for big blocks of memory that can be deallocated all at once.
1.0
Object/Memory Manager - Keep memory allocation handles here. Add some support for big blocks of memory that can be deallocated all at once.
priority
object memory manager keep memory allocation handles here add some support for big blocks of memory that can be deallocated all at once
1
626,920
19,847,152,763
IssuesEvent
2022-01-21 08:07:51
godotengine/godot
https://api.github.com/repos/godotengine/godot
closed
Can't create animation keys in AnimationPlayer
bug topic:editor high priority regression topic:animation
### Godot version 73d0013 ### System information W10 ### Issue description ![godot windows tools 64_CZjib6LwyL](https://user-images.githubusercontent.com/2223172/150436517-6394f7dd-90f4-4582-ab33-4c571563eb00.gif) It doesn't matter if a track already exists or not. No errors in the console. ### Steps to reproduce 1. Add AnimationPlayer 2. Add animation 3. Try to add some animation keys ### Minimal reproduction project _No response_
1.0
Can't create animation keys in AnimationPlayer - ### Godot version 73d0013 ### System information W10 ### Issue description ![godot windows tools 64_CZjib6LwyL](https://user-images.githubusercontent.com/2223172/150436517-6394f7dd-90f4-4582-ab33-4c571563eb00.gif) It doesn't matter if a track already exists or not. No errors in the console. ### Steps to reproduce 1. Add AnimationPlayer 2. Add animation 3. Try to add some animation keys ### Minimal reproduction project _No response_
priority
can t create animation keys in animationplayer godot version system information issue description it doesn t matter if a track already exists or not no errors in the console steps to reproduce add animationplayer add animation try to add some animation keys minimal reproduction project no response
1
297,197
9,161,719,627
IssuesEvent
2019-03-01 11:15:19
srQianna/MDK
https://api.github.com/repos/srQianna/MDK
closed
Professions: Cooked Food Distribution
Bug Invalid Priority: High
**Describe the bug** It is currently impossible to implement personal cooked food distribution due to how scoreboard objectives are updated for crafted items. Players can freely take food items others have placed to cook in furnaces, smokers and campfires. When [this](https://github.com/srQianna/minecraft/issues/9) issue will be resolved, campfires will completely replace all other means of cooking food.
1.0
Professions: Cooked Food Distribution - **Describe the bug** It is currently impossible to implement personal cooked food distribution due to how scoreboard objectives are updated for crafted items. Players can freely take food items others have placed to cook in furnaces, smokers and campfires. When [this](https://github.com/srQianna/minecraft/issues/9) issue will be resolved, campfires will completely replace all other means of cooking food.
priority
professions cooked food distribution describe the bug it is currently impossible to implement personal cooked food distribution due to how scoreboard objectives are updated for crafted items players can freely take food items others have placed to cook in furnaces smokers and campfires when issue will be resolved campfires will completely replace all other means of cooking food
1
208,362
7,153,400,630
IssuesEvent
2018-01-26 01:31:17
Spartan97/OldTimeHockey
https://api.github.com/repos/Spartan97/OldTimeHockey
opened
Bot randomly stops reporting scores on busy nights...
Discord Bot High Priority
Need to add some debug statements, but gonna be hard. Maybe create output file.
1.0
Bot randomly stops reporting scores on busy nights... - Need to add some debug statements, but gonna be hard. Maybe create output file.
priority
bot randomly stops reporting scores on busy nights need to add some debug statements but gonna be hard maybe create output file
1
22,744
2,650,789,703
IssuesEvent
2015-03-16 04:41:36
cs2103jan2015-t11-2c/main
https://api.github.com/repos/cs2103jan2015-t11-2c/main
closed
Parser: Breakdown User input and command
priority.high type.task
_From @limtheckyee on March 11, 2015 7:34_ _Copied from original issue: jasqxl/cs2103jan2015-t11-2c#4_
1.0
Parser: Breakdown User input and command - _From @limtheckyee on March 11, 2015 7:34_ _Copied from original issue: jasqxl/cs2103jan2015-t11-2c#4_
priority
parser breakdown user input and command from limtheckyee on march copied from original issue jasqxl
1