repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/count.luau | luau | .luau | --!strict
local Util = require("../Util")
--[=[
@function count
@within Set
@param set { [T]: boolean } -- The set to count.
@param predicate? (item: T, set: { [T]: boolean }) -> boolean? -- The predicate to use to count.
@return number -- The number of items in the set.
Counts the number of items in a s... | 248 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/difference.luau | luau | .luau | --!strict
local T = require("../Types")
--[=[
@function difference
@within Set
@param set Set<V> -- The set to compare.
@param ... ...Set<V> -- The sets to compare against.
@return Set<V> -- The difference between the sets.
Returns a set of values that are in the first set, but not in the other sets.
... | 225 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/differenceSymmetric.luau | luau | .luau | --!strict
local T = require("../Types")
--[=[
@function differenceSymmetric
@within Set
@param set Set<V> -- The set to compare.
@param ... ...Set<V> -- The sets to compare against.
@return Set<V> -- The symmetric difference between the sets.
Returns a set of values that are in the first set, but not in ... | 283 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/filter.luau | luau | .luau | --!strict
local Util = require("../Util")
--[=[
@function filter
@within Set
@param set { [T]: boolean } -- The set to filter.
@param predicate? (item: T, set: { [T]: boolean }) -> any -- The function to filter the set with.
@return { [T]: boolean } -- The filtered set.
Filters a set using a predicate. A... | 253 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/fromArray.luau | luau | .luau | --!strict
--[=[
@function fromArray
@within Set
@param array {T} -- The array to convert to a set.
@return {[T]: boolean} -- The set.
Converts an array to a set, where each item is mapped to true.
Duplicate items are discarded.
Aliases: `fromList`
```lua
local array = { "hello", "world", "hello" }... | 172 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/init.luau | luau | .luau | --!strict
--[=[
@class Set
Sets are a collection of values. They are used to store unique values.
They are essentially a dictionary, but each value is stored as a boolean.
This means that a value can only be in a set once.
```lua
local set = { hello = true }
local newSet = Add(set, "world") -- { hello = true,... | 255 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Set/isSuperset.luau | luau | .luau | --!strict
local isSubset = require("./isSubset")
--[=[
@function isSuperset
@within Set
@param superset { [any]: boolean } -- The superset to check.
@param subset { [any]: boolean } -- The subset to check against.
@return boolean -- Whether the superset is a superset of the subset.
Checks whether a set i... | 180 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Types.luau | luau | .luau | --selene: allow(unused_variable)
local None = require("./None")
--[=[
@type None None
@within Sift
]=]
export type None = typeof(None)
export type Dictionary<K, V> = { [K]: V }
export type Array<T> = Dictionary<number, T>
export type Set<T> = Dictionary<T, boolean>
export type Table = Dictionary<any, any>
export ... | 97 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Util/equalObjects.luau | luau | .luau | --!strict
local _T = require("../Types")
--[=[
@function equalObjects
@within Sift
@param ... ...table -- The tables to compare.
@return boolean -- Whether or not the tables are equal.
Compares two or more tables to see if they are equal.
```lua
local a = { hello = "world" }
local b = { hello = "world" }
... | 167 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Util/init.luau | luau | .luau | return {
equalObjects = require("@self/equalObjects"),
func = require("@self/func"),
isEmpty = require("@self/isEmpty"),
}
| 31 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/sift/Util/isEmpty.luau | luau | .luau | --!strict
local _T = require("../Types")
--[=[
@function isEmpty
@within Sift
@since v0.0.1
@param table table -- The table to check.
@return boolean -- Whether or not the table is empty.
Checks whether or not a table is empty.
```lua
local a = {}
local b = { hello = "world" }
local value = isE... | 136 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/signal.luau | luau | .luau | -- -----------------------------------------------------------------------------
-- Batched Yield-Safe Signal Implementation --
-- This is a Signal class which has effectively identical behavior to a --
-- normal RBXScriptSignal, with the only difference being a couple extra ... | 2,865 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/tableUtil.luau | luau | .luau | --!strict
-- TableUtil
-- Stephen Leitnick
-- September 13, 2017
--[=[
@class TableUtil
A collection of helpful table utility functions. Many of these functions are carried over from JavaScript or
Python that are not present in Lua.
Tables that only work specifically with arrays or dictionaries are marked as su... | 6,836 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/trove.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
export type Trove = {
Extend: (self: Trove) -> Trove,
Clone: <T>(self: Trove, instance: T & Instance) -> T,
Construct: <T, A...>(self: Trove, class: Constructable<T, A...>, A...) -> T,
Connect: (self: Trove, signal: SignalLike | RBXScriptSignal, fn: (...a... | 4,033 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/modules/tween.luau | luau | .luau | return require("tween") :: {
GetValue: (
self: Tween,
alpha: number,
easingStyle: Enum.EasingStyle,
easingDirection: Enum.EasingDirection
) -> number,
}
| 48 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/ar-create-element.luau | luau | .luau | -- Try and get the ar controller, throw an error if we don't find it using `assert`.
local screen = assert(Network:GetPart("ARController"), "no ar controller connected")
-- Clear the left over screen elements from the last time GUIs were loaded onto it.
-- Note: If you utilise the `Instance.new` API instead, you do no... | 616 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/configuring/changed-any-tracked.luau | luau | .luau | local function tabulateConfigurables(object: PilotObject, configuration: { [string]: any })
local changes = {}
for _, configurableData in object:GetConfigurables() do
local configurableName = configurableData.Name
local configurableValue = object[configurableName]
if configuration[configurableName] ~= configu... | 231 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/configuring/changed-any.luau | luau | .luau | local function tabulateConfigurables(object: PilotObject, configuration: { [string]: any })
local changes = {}
for _, configurableData in object:GetConfigurables() do
local configurableName = configurableData.Name
local configurableValue = object[configurableName]
if configuration[configurableName] ~= configu... | 200 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/configuring/changed-signal.luau | luau | .luau | local signal = require("signal")
local function getInstanceConfigurableChangedSignal(object: PilotObject, configurable: string)
local signal = signal.new()
local previousConfiguration = object[configurable]
object.Configured:Connect(function()
local currentConfiguration = object[configurable]
if currentConfig... | 156 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/configuring/changed.luau | luau | .luau | local TRACKED_CONFIGURABLE = "Seek"
local object = Network:GetPart("Gyro")
local previousConfiguration = object[TRACKED_CONFIGURABLE]
object.Configured:Connect(function()
local currentConfiguration = object[TRACKED_CONFIGURABLE]
if currentConfiguration == previousConfiguration then
return
end
print(
`{object... | 106 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/disco-lights.luau | luau | .luau | local sift = require("sift") -- Grab this fancy library for manipulating tables provided by wos.
-- Get all of the types of objects with a `:SetColor` method and merge them into one big table.
local objects = sift.Array.merge(
Network:GetParts("Light"),
Network:GetParts("LightTube"),
Network:GetParts("SpotLight"),
... | 585 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/draggable-frames.luau | luau | .luau | -- Get the touch screen.
local screen = assert(Network:GetPart("TouchScreen"), "expected touch screen to be connected")
-- Initialise our lists of draggable frames and the currently dragged frames.
local frames = {}
local dragging = {}
-- Create 100 random draggable frames.
local canvasSize = screen:GetDimensions()
f... | 937 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/extractors/extractors-keyboard.luau | luau | .luau | -- define names of people who are allowed.
local WHITELIST = {
ArvidSilverlock = true,
-- could also do `["ArvidSilverlock"] = true,`
}
local sift = require("sift") -- fancy module provided by wos to modify tables
-- try and find the connected keyboard, throw an error if we don't find one
local keyboard = assert(Ne... | 249 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/extractors/extractors-mountain.luau | luau | .luau | -- Define the list of resources to cycle through
local MOUNTAIN_RESOURCES = {
"Stone",
"Ruby",
"Quartz",
"Silicon",
"Flint",
"Sulfur",
-- Remove the '--' if you also want to harvest these!
-- "Ice",
-- "Oil",
-- "Helium",
}
-- how often we want to change what resource is being mined (in seconds)
local UPDATE... | 433 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/gyro-intersection.luau | luau | .luau | -- Given a list of gyros, you can estimate where they are all pointing.
-- You don't have to understand it, you just have to use it!
-- https://medium.com/data-science/intersect-multiple-3d-lines-closest-point-93e06b296f15
-- https://math.stackexchange.com/questions/61719
-- https://en.wikipedia.org/wiki/Skew_lines#Mor... | 1,025 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/key-pressed.luau | luau | .luau | -- Get all of the necessary parts and throw a useful error if something isn't found.
local anchor = assert(Network:GetPart("Anchor"), "no anchor connected")
local thrusterSwitch = assert(Network:GetPart("Switch"), "no switch connected")
local keyboard = assert(Network:GetPart("Keyboard"), "no keyboard connected")
-- D... | 364 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/lifesensor-intruder.luau | luau | .luau | -- Get access to the Waste of Space provided 'module' that lets us access player usernames if
-- we provide it a `UserId`.
local players = require("players")
-- Create a whitelist of `UserId`s, it uses a 'dictionary' format, where the keys are the `UserId`s
-- and the values are `true` so we can access whether someone... | 1,140 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/polysilicon-spam.luau | luau | .luau | local polysilicons = GetParts("Polysilicon")
while true do
for _, polysilicon in polysilicons do
polysilicon.PolysiliconMode = if math.random() < 0.01
then "FlipFlop"
elseif math.random() > 0.5 then "Activate"
else "Deactivate"
polysilicon.Frequency = math.random(1, 10)
polysilicon:Trigger()
end
tas... | 111 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/reactor.luau | luau | .luau | local DISPENSE_COOLDOWN = 1
for _, port in Network:GetPorts() do
local subnet = Network:GetSubnet(port)
local reactor = subnet:GetPart("Reactor")
local dispenser = subnet:GetPart("Dispenser")
if not reactor or not dispenser then
warn("invalid port", reactor, dispenser)
continue
end
local dispenseCooldown =... | 190 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/screen-create-element.luau | luau | .luau | -- Try and get the screen part, throw an error if we don't find it using `assert`.
local screen = assert(Network:GetPart("Screen"), "no screen connected")
-- Clear the left over screen elements from the last time GUIs were loaded onto it.
-- Note: If you utilise the `Instance.new` API instead, you do not need to do th... | 227 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/screen-size.luau | luau | .luau | -- Try and get the screen part, throw an error if we don't find it using `assert`.
local screen = assert(Network:GetPart("Screen"), "no screen connected")
-- Store the current screen size.
local previousScreenSize = screen:GetDimensions()
-- Connect to the `Loop` event of the `Microcontroller` that is running the cod... | 225 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/switch-flicker.luau | luau | .luau | local sift = require("sift") -- Grab this fancy library for manipulating tables provided by wos.
-- Get all of the types of objects with a `SwitchValue` (save for `TemperatureGate`) configurable
-- and merge them into one big table.
local objects = sift.Array.merge(
Network:GetParts("Switch"),
Network:GetParts("Trig... | 290 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/teleporter.luau | luau | .luau | local coordinate = require("coordinate")
local teleporter = assert(Network:GetPart("Teleporter"), "expected teleporter to be connected")
local keyboard = assert(Network:GetPart("Keyboard"), "expected keyboard to be connected")
local FALSE_TELEPORTER_COORDINATES = coordinate.new(0, 0, 0, 0, false)
keyboard.TextInputt... | 111 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/documentation/programs/user-input.luau | luau | .luau | local UPDATES_PER_TICK = 16 -- How many times to rotate per tick, higher is smoother.
local ANGLE_INCREMENT = 4 -- Every 1/UPDATES_PER_TICK seconds increment the servo angle by this.
local SHIFT_HELD_MULTIPLIER = 0.25 -- When shift is held, multiply the angle increment by this.
-- Who can rotate the servos.
local WHIT... | 1,071 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/modules/Hydrators.luau | luau | .luau | local documentation = require("../modules/PilotDocumentation")
local Utility = require("../modules/Utility")
local Hydrators = {}
function Hydrators.object(className: string, class: any, vanilla: boolean?)
local reformattedClass = Utility.deepClone(class)
local hydrator = reformattedClass.hydrator
reformattedClass... | 1,281 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/modules/LuauType.luau | luau | .luau | local luauTypes = {}
export type TypeStyle = "type" | "function" | "union" | "intersection" | "class"
export type Context = {
style: TypeStyle,
isMethod: boolean,
isNullable: boolean,
isString: boolean,
isOpenString: boolean,
isArray: boolean,
isSparseArray: boolean,
}
export type TypeGroup = {
key: { string... | 3,881 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/modules/MarkdownSnippet.luau | luau | .luau | local Snippet = require("./Snippet")
local MarkdownSnippet = Snippet.new() :: any
MarkdownSnippet.__index = MarkdownSnippet
MarkdownSnippet.__tostring = Snippet.__tostring
function MarkdownSnippet.new(title: string)
local self = setmetatable({}, MarkdownSnippet)
self.title = title
self._lines = {}
self._indent = ... | 1,068 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/modules/PilotDocumentation.luau | luau | .luau | local fs = require("@lune/fs")
local serde = require("@lune/serde")
local luauTypes = require("../modules/LuauType")
local documentation = serde.decode("yaml", fs.readFile("documentation/documentation.yaml")) :: any
documentation.configurations = {}
for className, class in documentation.classes do
local hydrator =... | 222 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Darklua.luau | luau | .luau | local fs = require("@lune/fs")
local Utility = require("../modules/Utility")
local Darklua = {}
function Darklua.save(options, _generatedData)
local darkluaConfig = {
bundle = {
require_mode = {
name = "luau",
use_luau_configuration = true,
},
excludes = {},
},
rules = {
"remove_types",
... | 158 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Definition.luau | luau | .luau | local fs = require("@lune/fs")
local luauTypes = require("../modules/LuauType")
local Snippet = require("../modules/Snippet")
local hydrators = require("../modules/Hydrators")
local documentation = require("../modules/PilotDocumentation")
local Definition = {}
local function writeTypeGroup(snippet, key: string, val... | 534 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Documentation.luau | luau | .luau | local fs = require("@lune/fs")
local serde = require("@lune/serde")
local luauTypes = require("../modules/LuauType")
local hydrators = require("../modules/Hydrators")
local documentation = require("../modules/PilotDocumentation")
local NO_PARAMETER_RESERVED = "__RESERVE__NO_PARAMETERS___RESERVE_"
local NO_PARAMETER_R... | 1,028 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Modules.luau | luau | .luau | local fs = require("@lune/fs")
local Utility = require("../modules/Utility")
local MODULE_SOURCE_DIRECTORY = "./documentation/modules"
local Modules = {}
function Modules.save(options)
local outputDirectory, typesDirectory = options.o, options["types-dir"]
local modulesDirectory = `{outputDirectory}/{typesDirecto... | 269 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Selene.luau | luau | .luau | local serde = require("@lune/serde")
local fs = require("@lune/fs")
local documentation = require("../modules/PilotDocumentation")
local Utility = require("../modules/Utility")
local luauTypes = require("../modules/LuauType")
local hydrators = require("../modules/Hydrators")
local Snippet = require("../modules/Snippet... | 992 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/VSCode.luau | luau | .luau | local Utility = require("../modules/Utility")
local EXTENSIONS = {
luaulsp = "JohnnyMorganz.luau-lsp",
selene = "Kampfkarren.selene-vscode",
}
-- group 1 is a prefix of characters to apply a case transformation to, you insert a space between group 2 & 3
local SPLIT_PASCAL_REGEX = "(.*?)([a-z]|[0-9](?=[a-z]|[A-Z])|[... | 1,088 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/DetermineIndefiniteArticle.luau | luau | .luau | -- Hardcoded indefinite articles for all uses. This is to avoid non-phonetic spellings messing with the articles.
local indefiniteArticles = {
json = "a",
range = "a",
network = "a",
port = "a",
random = "a",
callback = "a",
event = "an",
file = "a",
arcursor = "an",
blade = "a",
boolean = "a",
canvas = "a"... | 431 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/EscapeMarkdown.luau | luau | .luau | local function escapeMarkdown(text)
local markdownCharacters = [[\`*_{}[%]()#+-.!|<>]]
return (text:gsub("([" .. markdownCharacters .. "])", "\\%1"))
end
return escapeMarkdown
| 47 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/FindPossibleSizes.luau | luau | .luau | local sizes = {}
function sizes.formatSize(x, y, z)
return (string.format("%.2fx%.2fx%.2f", x, y, z):gsub("%.00", ""):gsub("(%.%d)0*", "%1"))
end
-- This finds all possible sizes that multiply to the given malleability,
-- with each dimension being at most 2048 and an integer.
function sizes.findPossibleSizes(mallea... | 259 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/LuauTypeStrings.luau | luau | .luau | local luauTypes = require("../../modules/LuauType")
local Snippet = require("../../modules/Snippet")
local escapeMarkdown = require("./EscapeMarkdown")
local LuauTypeStrings = {}
function LuauTypeStrings.getType(value)
local output = Snippet.new()
luauTypes.write(output, value, { isRoot = true, context = "type", d... | 156 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/NumberToOrdinalWord.luau | luau | .luau | -- stylua: ignore start
local UNITS = { "first", "second", "third", "fourth", "fifth", "sixth", "seventh", "eighth", "ninth" }
local TEENS = { "eleventh", "twelfth", "thirteenth", "fourteenth", "fifteenth", "sixteenth", "seventeenth", "eighteenth", "nineteenth" }
local TENS = { "tenth", "twentieth", "thirtieth", "forti... | 322 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/SortedIterate.luau | luau | .luau | local function sortedIterate<T>(dictionary: { [string]: T }, deprioritizeDeprecated: boolean?): () -> (string, T)
local primary, secondary = {}, {}
for key, value in dictionary do
if
typeof(value) == "table"
and deprioritizeDeprecated
and value.documentation
and value.documentation.deprecated
then
... | 165 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/UrlEncode.luau | luau | .luau | -- Not actually real URL encoding, but this seems to work for docusaurus links, at least for the limited subset of symbols in the link names.
local function urlEncode(url: string)
return url:gsub(" ", "%%20")
end
return urlEncode
| 55 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/Write/AppendDocumentation.luau | luau | .luau | local fs = require("@lune/fs")
local serde = require("@lune/serde")
local MarkdownSnippet = require("../../../modules/MarkdownSnippet")
local rawPartData = serde.decode("json", fs.readFile("documentation/partdata.json")) :: any
local CodeSamples = require("./CodeSamples")
local sortedIterate = require("../SortedIter... | 1,360 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/Write/CodeSamples.luau | luau | .luau | local fs = require("@lune/fs")
local CodeSamples = {}
function CodeSamples.addIndividualCodeSample(output, codeSample)
if not codeSample then
return
end
output:Push("\n```lua\n")
local source = if codeSample:match("^.-%.luau$")
then fs.readFile(`documentation/programs/{codeSample}`)
else codeSample
local... | 211 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/Write/Objects.luau | luau | .luau | local fs = require("@lune/fs")
local serde = require("@lune/serde")
local MarkdownSnippet = require("../../../modules/MarkdownSnippet")
local LuauTypeStrings = require("../LuauTypeStrings")
local escapeMarkdown = require("../EscapeMarkdown")
local determineIndefiniteArticle = require("../DetermineIndefiniteArticle")
... | 2,594 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/Write/Parameters.luau | luau | .luau | local luauTypes = require("../../../modules/LuauType")
local MarkdownSnippet = require("../../../modules/MarkdownSnippet")
local numberToOrdinalWord = require("../NumberToOrdinalWord")
local determineIndefiniteArticle = require("../DetermineIndefiniteArticle")
local sortedIterate = require("../SortedIterate")
local L... | 1,199 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/Write/Types.luau | luau | .luau | local luauTypes = require("../../../modules/LuauType")
local MarkdownSnippet = require("../../../modules/MarkdownSnippet")
local appendDocumentation = require("./AppendDocumentation")
local writeParameters = require("./Parameters")
local sortedIterate = require("../SortedIterate")
local urlEncode = require("../UrlEnco... | 2,031 |
ArvidSilverlock/Pilot.lua-Luau-LSP | ArvidSilverlock-Pilot.lua-Luau-LSP-7d31f35/source/outputs/Wiki/init.luau | luau | .luau | local fs = require("@lune/fs")
local MarkdownSnippet = require("./../modules/MarkdownSnippet")
local partDocumentation = require("./../modules/PilotDocumentation")
local WIKI_DIRECTORY = "./wiki/docs/"
local generateTypePage = require("@self/Write/Types")
local generateObjectPage = require("@self/Write/Objects")
l... | 676 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/bench/bench.luau | luau | .luau | --!native
--!optimize 2
local aptint = require(game.ReplicatedStorage.AptInt)
type AptInt = aptint.AptInt
local clock: () -> number = os.clock
local random: (number?, number?) -> number = math.random
local insert = table.insert
local MAX: number = 2^24-1
local LOG2_10: number = 3.32192809489
local digits: {number}... | 612 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/bench/thresholds.luau | luau | .luau | --!native
--!strict
--!optimize 2
--> THIS IS VERY UGLY CODE!!! I ONLY USE THIS FOR WHEN BENCHMARKING ALGORITHM THRESHOLDS
local aptint = require(game.ReplicatedStorage.AptInt.AptInt)
type AptInt = aptint.AptInt
local clock: () -> number = os.clock
local random: (number?, number?) -> number = math.random
local inse... | 425 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Constants.luau | luau | .luau | return {
BASE_POW = 24,
BASE = 2^24,
BASE_MASK = 16777215, -- BASE - 1 (=0xffffff)
RADIX_LEN_CONST = 7.224719895935548, -- BASE_POW * log10(2)
RADIX_CHUNK_SIZE = 10^8,
RADIX_CHUNK_POW = 8,
MAX_TONUMBER_LEN = 43, -- min{k | BASE^k > 2^1024-1}
--> algorithm thresholds (size in limbs)
MIN_MINADD_OFFSET = 20,
... | 194 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Add.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Add = {}
local Constants = require("../Constants")
local abs: (number) -> number = math.abs
local tclone: ({number}) -> {number} = table.clone
local tinsert: ({number}, number) -> () = table.insert
local BASE: number = Constants.BASE
local MIN_MINADD_OFFSET: number = Constan... | 698 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Cmp.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Cmp = {}
local Utils = require("./Utils")
local Constants = require("../Constants")
function Cmp.LowerThan(x: {number}, y: {number}): boolean
local xLen: number, yLen: number = #x, #y
if xLen < yLen then
return true
elseif xLen > yLen then
return false
end
for i: ... | 487 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Mul.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Mul = {}
local Utils = require("./Utils")
local Constants = require("../Constants")
local Add = require("./Add")
local Sub = require("./Sub")
local Cmp = require("./Cmp")
-- ================================
--> OPTIMIAZTION FUNCTION CONSTANTS
-- ===============================... | 1,962 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Pow.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Pow = {}
local Utils = require("./Utils")
local Constants = require("../Constants")
local Mul = require("./Mul")
local Div = require("./Div")
function Pow.PowByInt(limbs: {number}, exp: number): {number}
local result: {number} = {1}
while exp > 0 do
if exp % 2 == 1 then
... | 252 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Radix.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Radix = {}
local Constants = require("../Constants")
local Utils = require("./Utils")
local Add = require("./Add")
local Mul = require("./Mul")
--> FUNCTION CONSTANTS
local tcreate: <V>(number, V) -> {V} = table.create
local tclone: ({number}) -> {number} = table.clone
local t... | 1,225 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Sqrt.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Sqrt = {}
local Utils = require("./Utils")
local Constants = require("../Constants")
local Add = require("./Add")
local Sub = require("./Sub")
local Mul = require("./Mul")
local Div = require("./Div")
local Cmp = require("./Cmp")
-- ================================
--> OPTIMIA... | 1,380 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Sub.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Sub = {}
local Utils = require("./Utils")
local Constants = require("../Constants")
local tclone: ({number}) -> {number} = table.clone
local BASE: number = Constants.BASE
function Sub.SubByInt(self: {number}, num: number, inPlace: boolean?): {number}
local result: {number} ... | 368 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Modules/Utils.luau | luau | .luau | --!native
--!strict
--!optimize 2
local Utils = {}
local Constants = require("../Constants")
local tinsert: ({number}, number) -> () = table.insert
local tcreate: (number, number) -> {number} = table.create
local tclone: ({number}) -> {number} = table.clone
local tmove: ({number}, number, number, number, {number}) -... | 499 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/src/Type.luau | luau | .luau | export type AptIntMetatable = {
__index: AptInt,
__unm: (num: AptInt) -> AptInt,
__add: (a: ValidMetamethodArgument, b: ValidMetamethodArgument) -> AptInt,
__sub: (a: ValidMetamethodArgument, b: ValidMetamethodArgument) -> AptInt,
__mul: (a: ValidMetamethodArgument, b: ValidMetamethodArgument) -> AptInt,
__div: (... | 686 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/tests/add.luau | luau | .luau | --!native
--!optimize 2
local bigint= require(game.ReplicatedStorage.BigInteger)
local random = math.random
local function testRandomAddition()
--> init vars
local int1: string = math.random(1, 2) == 1 and "-" or ""
local int2: string = math.random(1, 2) == 1 and "-" or ""
for i = 1, 6 do
int1 ..= tostring(r... | 792 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/tests/mod.luau | luau | .luau | --!native
--!optimize 2
local aptint = require(game.ReplicatedStorage.AptInt)
local random = math.random
local function testRandomModulo()
--> init vars
local int1: string = random(1, 2) == 1 and "-" or ""
local int2: string = random(1, 2) == 1 and "-" or ""
for i = 1, math.random(1, 7) do
int1 ..= random(1, ... | 276 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/tests/mul.luau | luau | .luau | --!native
--!optimize 2
local bigint = require(game.ReplicatedStorage.BigInteger)
local random = math.random
local function testRandomMultiplication()
--> init vars
local int1: string = math.random(1, 2) == 1 and "-" or ""
local int2: string = math.random(1, 2) == 1 and "-" or ""
for i = 1, 6 do
int1 ..= tos... | 247 |
fosterchild1/AptInt | fosterchild1-AptInt-b5795fb/tests/sub.luau | luau | .luau | --!native
--!optimize 2
local bigint = require(game.ReplicatedStorage.BigInteger)
local random = math.random
local function testRandomSubtraction()
--> init vars
local int1: string = math.random(1, 2) == 1 and "-" or ""
local int2: string = math.random(1, 2) == 1 and "-" or ""
for i = 1, math.random(1, 12) do
... | 255 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/APU.luau | luau | .luau | --!native
--!nocheck
--!optimize 2
local ASSETS = {
pulse_12_5 = 'rbxassetid://137987182789405',
pulse_25 = 'rbxassetid://108267815293395',
pulse_50 = 'rbxassetid://74193770330344',
pulse_75 = 'rbxassetid://100273244108902',
triangle = 'rbxassetid://135072236414372',
noise_mix = 'rbxassetid://137650960613979',
}... | 15,483 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Base.luau | luau | .luau | --!optimize 2
--!native
--!strict
export type MapperConfig = {
id: number,
fourScreen: boolean,
initialMirroring: number,
prgBanks16: number,
chrBanks8: number,
prgSize: number,
chrSize: number,
chrIsRam: boolean,
prgRamSize: number,
hasBattery: boolean,
submapper: number?,
prgRam: buffer?,
chr: buffer?,
... | 260 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Homebrew.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local wrapBank = Base.wrapBank
--// MAPPER_030
local function UNROM512(config: MapperConfig)
local prg_banks_16k = atLeastOne(config.prgSize // 0x4000)
local chr_banks_8k = atLea... | 747 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Konami.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local wrapBank = Base.wrapBank
local normalizeOffset = Base.normalizeOffset
type VrcIrqState = {
reloadValue: number,
counter: number,
prescaler: number,
enabled: boolean,
ena... | 12,102 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Namco.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local normalizeOffset = Base.normalizeOffset
local wrapBank = Base.wrapBank
local function read_buffer_u8(buf: buffer?, len: number, offset: number): number
if buf ~= nil and offs... | 7,000 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Nintendo.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local wrapBank = Base.wrapBank
local normalizeOffset = Base.normalizeOffset
--// MAPPER_000
local function NROM(config: MapperConfig)
local prg_banks_16k = atLeastOne(config.prgSi... | 25,233 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Sunsoft.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local wrapBank = Base.wrapBank
local normalizeOffset = Base.normalizeOffset
local function read_buffer_u8(buf: buffer?, len: number, offset: number): number
if buf ~= nil and offs... | 8,043 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/Unlicensed.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'./Base'
type MapperConfig = Base.MapperConfig
local atLeastOne = Base.atLeastOne
local wrapBank = Base.wrapBank
local normalizeOffset = Base.normalizeOffset
--// MAPPER_116
local function Huang116(config: MapperConfig)
local submapper = config.submapper or 0
... | 9,226 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/Mappers/init.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Base = require'@self/Base'
local Namco = require'@self/Namco'
local Konami = require'@self/Konami'
local Sunsoft = require'@self/Sunsoft'
local Homebrew = require'@self/Homebrew'
local Nintendo = require'@self/Nintendo'
local Unlicensed = require'@self/Unlicensed'
export type M... | 611 |
vantoanvh/LuauNES | vantoanvh-LuauNES-e040170/LuauNES/init.luau | luau | .luau | --!native
--!nocheck
--!optimize 2
--// Modules
local Mappers = require'@self/Mappers'
local APU = require'@self/APU'
--// Buffers and data
local palette_rgba32 = buffer.create(256)
local nes_rgba32 = buffer.create(256)
local SPRITE_NORMAL_PIXEL = buffer.create(524288)
local SPRITE_FLIP_PIXEL = buffer.create(52428... | 33,035 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/DefaultData.luau | luau | .luau | return {
-- Adds to default data. Examples:
-- Points = 25 -- Adds "Points" to data and defaults to 25
-- Adds "Coins" to data and defaults to 0
Coins = 0,
-- Example table for default data
Inventory = {
Pills = {}, -- [itemId] = {itemName = string, quantity = number}
Elixirs = {}, -- [itemId] = {itemName... | 186 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Client/Cache.luau | luau | .luau | --!strict
export type CacheModule = {
GetFromValueCache: (key: string) -> any?,
SetInValueCache: (key: string, value: any) -> (),
GetFromNestedCache: (path: string) -> any?,
SetInNestedCache: (path: string, value: any) -> (),
ClearAllCaches: () -> (),
CleanupCache: () -> (),
InvalidateForMutationPath: (path: {a... | 927 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Client/Connection.luau | luau | .luau | --!strict
export type ConnectionModule = {
AddConnection: (connection: any) -> (),
ScheduleCleanup: () -> (),
}
local function CreateConnectionModule(): ConnectionModule
local activeConnections: {any} = {}
local connectionCleanupScheduled = false
local function ScheduleCleanup(): ()
if connectionCleanupSchedu... | 197 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Client/Leaderboard.luau | luau | .luau | --!strict
export type LeaderboardInfo = {
rank: number?,
score: number?,
statName: string,
}
export type LeaderboardEntry = {
userId: number,
score: number,
rank: number,
}
local Leaderboard = {}
local function ToLeaderboardInfo(statName: string, statData: any): LeaderboardInfo?
if typeof(statData) ~= "table... | 462 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Client/PathCache.luau | luau | .luau | --!strict
export type PathCacheModule = {
GetPathKeys: (path: string) -> {string},
ClearCache: () -> (),
}
local function CreatePathCache(maxPathCacheSize: number): PathCacheModule
local pathCache: {[string]: {string}} = {}
local function GetPathKeys(path: string): {string}
local cached = pathCache[path]
if ... | 274 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Client/Validation.luau | luau | .luau | --!strict
local Validation = {}
function Validation.ValidateReplica(replica: any?): boolean
return replica ~= nil and replica:IsActive()
end
function Validation.WaitForData(
dataReady: () -> boolean,
validateReplica: (replica: any?) -> boolean,
getReplica: () -> any?,
readyEvent: BindableEvent?
): boolean
if d... | 169 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Array.luau | luau | .luau | --!strict
local Array = {}
function Array.AddToArray(replica: any, pathKeys: {string}, item: any): (boolean, string?)
local success, result = pcall(replica.TableInsert, replica, pathKeys, item)
if not success then
return false, result
end
return success, nil
end
function Array.RemoveFromArray(replica: any, pa... | 206 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Batch.luau | luau | .luau | --!strict
export type BatchOperation = {
path: string,
value: any,
}
export type BatchModule = {
ScheduleBatchOperation: (player: Player, operation: BatchOperation) -> (),
ProcessBatchOperations: (player: Player) -> (),
FlushBatch: (player: Player) -> (),
ClearPlayerBatch: (player: Player) -> (),
}
local funct... | 1,066 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/DataUtils.luau | luau | .luau | --!strict
local DataUtils = {}
local INT32_MAX = 2147483647
local INT32_MIN = -2147483648
local DEFAULT_RUNTIME_NON_PERSISTENT_ROOTS = {
"session",
"_LeaderboardRanks",
"_Leaderboards",
"_Leaderboard",
}
function DataUtils.GetAppropriateValueType(value: number): string
if value % 1 ~= 0 then
return "NumberVal... | 1,763 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/DataWipe.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataUtils = require(script.Parent.DataUtils)
local DataWipe = {}
function DataWipe.WipePlayerData(
player: Player,
config: any,
getProfile: (player: Player) -> any?,
getReplica: (player: Player) -> any?,
validatePlayer: (player: Player) -> boolean,
val... | 800 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Dict.luau | luau | .luau | --!strict
local Dict = {}
local function getParentAndDictSlot(replicaData: any, pathKeys: {string}): (any?, string?)
if #pathKeys == 0 then
return nil, nil
end
local current = replicaData
for i = 1, #pathKeys - 1 do
local k = pathKeys[i]
if typeof(current) ~= "table" then
return nil, nil
end
current... | 423 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Leaderboard.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataStoreService = game:GetService("DataStoreService")
local DataUtils = require(script.Parent.DataUtils)
export type LeaderboardEntry = {
userId: number,
score: number,
rank: number,
}
export type LeaderboardModule = {
InitializeLeaderboards: () -> (),
... | 3,290 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Leaderstats.luau | luau | .luau | --!strict
local Leaderstats = {}
local INT32_MAX = 2147483647
local INT32_MIN = -2147483648
local function GetAppropriateValueType(value: number): string
if value % 1 ~= 0 then
return "NumberValue"
elseif value > INT32_MAX or value < INT32_MIN then
return "NumberValue"
else
return "IntValue"
end
end
funct... | 955 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/LegacyMigration.luau | luau | .luau | --!strict
local DataStoreService = game:GetService("DataStoreService")
local DataUtils = require(script.Parent.DataUtils)
local LegacyMigration = {}
export type MigrationResult = {
applied: boolean,
legacyFound: boolean,
markerWritten: boolean,
keyUsed: string?,
strategy: string,
markerPath: string,
continuo... | 2,906 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/OfflineData.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataUtils = require(script.Parent.DataUtils)
local OfflineData = {}
function OfflineData.GetOfflineData(
userId: number,
config: any,
profileStore: any,
getAllForPlayer: (player: Player) -> any?
): any?
if not userId or userId == 0 then
warn("[PlayerS... | 788 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Server/Validation.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local Validation = {}
function Validation.ValidatePlayer(player: Player): boolean
return player and player.Parent == Players
end
function Validation.ValidateReplica(replica: any?): boolean
return replica ~= nil and replica:IsActive()
end
function Validation.Va... | 84 |
bellaouzo/PlayerState | bellaouzo-PlayerState-dd99119/src/Internal/Shared/PathCache.luau | luau | .luau | --!strict
export type PathCacheModule = {
GetPathKeys: (path: string) -> {string},
ClearCache: () -> (),
}
local function CreatePathCache(maxCacheSize: number): PathCacheModule
local pathCache: {[string]: {string}} = {}
local pathCacheSize: number = 0
local function GetPathKeys(path: string): {string}
local c... | 270 |
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