repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
vantoanvh/LuauPorts | vantoanvh-LuauPorts-15cd630/Conversion/Base94.luau | luau | .luau | --!optimize 2
--!native
--!strict
local DIRECT_LOOKUP = {}
local BIT_MASK = {}
local ENCODE_MAP = {}
local DECODE_MAP = {}
local j = 0
for i = 32, 127 do
if i ~= 34 and i ~= 92 then
ENCODE_MAP[j] = i
DECODE_MAP[i] = j
j += 1
end
end
for entry = 0, 8835 do
DIRECT_LOOKUP[entry] = bit32.bor(
bit32.lshift(EN... | 836 |
vantoanvh/LuauPorts | vantoanvh-LuauPorts-15cd630/Decoder/DecodeGIF.luau | luau | .luau | --!optimize 2
--!native
--!strict
--[[
GIFDecoder.luau
Public API:
- Module returns DecodeGif(GifData: buffer).
- DecodeGif returns a mutable animation state:
{
Animated = boolean,
Size = Vector2.new(Width, Height),
RGBA8 = CurrentCanvas,
Frame = CurrentCanvas,
AdvanceFrame = AdvanceFrame,
Res... | 8,670 |
vantoanvh/LuauPorts | vantoanvh-LuauPorts-15cd630/Decoder/DecodeJPEG.luau | luau | .luau | --!optimize 2
--!native
--!strict
--[[
JPEGDecoder.luau
Public API:
- Module returns DecodeJpeg(JpegData: buffer).
- DecodeJpeg returns { Size = Vector2.new(Width, Height), RGBA8 = OutputBuffer }.
- OutputBuffer is packed row-major RGBA8 using buffer.writeu32-compatible byte order.
Supported JPEG image coding:... | 27,109 |
vantoanvh/LuauPorts | vantoanvh-LuauPorts-15cd630/Decoder/DecodePNG.luau | luau | .luau | --!optimize 2
--!native
--!strict
--[[
PNGDecoder.luau
Public API:
- Module returns DecodePng(PngData: buffer).
- DecodePng always returns:
{
Animated: boolean,
Size: Vector2,
RGBA8: buffer,
Frame: buffer,
AdvanceFrame: () -> (),
Reset: () -> (),
Finished: boolean,
Delay: number,
}
- ... | 31,135 |
TheNexusAvenger/Nexus-Instance | TheNexusAvenger-Nexus-Instance-b380c16/src/Event/TypedEvent.luau | luau | .luau | --Typed event with support for table-based payloads.
--!strict
local HttpService = game:GetService("HttpService")
local RunService = game:GetService("RunService")
local TypedEventConnection = require(script.Parent:WaitForChild("TypedEventConnection"))
local TypedEvent = {}
TypedEvent.LastArguments = {} :: {[string]:... | 986 |
TheNexusAvenger/Nexus-Instance | TheNexusAvenger-Nexus-Instance-b380c16/src/Event/TypedEventConnection.luau | luau | .luau | --Connection for a typed event.
--!strict
local TypedEventConnection = {}
TypedEventConnection.__index = TypedEventConnection
export type TypedEventStub<T...> = {
Disconnected: (TypedEventStub<T...>, TypedEventConnection<T...>) -> (),
[any]: any,
}
export type TypedEventConnection<T...> = {
Connected: bo... | 342 |
TheNexusAvenger/Nexus-Instance | TheNexusAvenger-Nexus-Instance-b380c16/src/init.luau | luau | .luau | --Main module for Nexus Instance.
--!strict
local METATABLE_METHODS = {
"__call",
"__concat",
"__unm",
"__add",
"__sub",
"__mul",
"__div",
"__idiv",
"__mod",
"__pow",
"__tostring",
"__eq",
"__lt",
"__le",
"__gc",
"__len",
"__iter",
}
local TypedEvent... | 1,773 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/build.luau | luau | .luau | local fs = require("@lune/fs")
local logger = require("./lib/logger").new(4)
local executeCommand = require("./lib/executeCommand")
local didError = false
local function execCommandWrapper(...)
local data = executeCommand(...)
if data.stderr ~= "" then
didError = true
end
return data
end
local function recu... | 409 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/dev.luau | luau | .luau | local fs = require("@lune/fs")
local task = require("@lune/task")
local logger = require("./lib/logger").new(4)
local fileWatcher = require("./lib/fileWatcher")
local executeCommand = require("./lib/executeCommand")
local function recursiveCopy(src, dest)
local files = fs.readDir(src)
for _, file in files do
loc... | 510 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/install-packages.luau | luau | .luau | local fs = require("@lune/fs")
local logger = require("./lib/logger").new(4)
local executeCommand = require("./lib/executeCommand")
if fs.isDir("packages") then
fs.removeDir("packages")
end
local status = executeCommand("wally", {
"install",
}, {
stdio = "inherit"
}, true)
if not status.ok then
logger... | 318 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/lib/executeCommand.luau | luau | .luau | local process = require("@lune/process")
local logger = require("./logger").new(4)
return function(command, args, options, ignoreErrors)
local data = process.spawn(command, args, options or {
stdio = "default",
})
if data.stderr ~= "" and not ignoreErrors then
logger:error(`Error occurred when running \"{comm... | 92 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/lib/fileWatcher.luau | luau | .luau | local fs = require("@lune/fs")
local date = require("@lune/datetime")
local task = require("@lune/task")
type fileMap = {
path: string,
children: { fileMap | string },
}
return function(directory: string, callback: (files: { string }) -> any, onDelete: (files: { string }) -> any)
local lastModified: number = nil :... | 609 |
tijnepema/simpoll | tijnepema-simpoll-18a99df/lib-luau/.lune/lib/logger.luau | luau | .luau | local logger = {}
local terminal = require("./terminal")
local chalk = require("./chalk")
local dateTime = require("@lune/datetime")
local function padToTwo(number: number): string
return number < 10 and `0{number}` or tostring(number)
end
local function generateTimestamp(): string
local time = dateTime.now():toLo... | 494 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/scripts/build.luau | luau | .luau | -- scripts/build.luau
local process = require("@lune/process")
local multitarget = require("../lune_packages/multitarget")
local result = multitarget.build(
"pesde.toml",
{
luau = true;
lune = true;
roblox = true;
},
"dist",
{
"src";
},
"LUA_ENV"
)
if resul... | 169 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/assemble.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Mdules ]#--
local super_table = require("@luau_pkg/super_table")
local hangul = require("../internal/hangul")
local disassemble = require("../core/disassemble")
--#[ Variables ]#--
--
--#[ Functions ]#--
--
--#[ Main ]#--
function module.assemble(
fragments: { str... | 201 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/canBe.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local constants = require("../internal/constants")
--#[ Variables ]#--
local canBeChoseongCache: { [string]: boolean } = {}
local canBeJungseongCache: { [string]: boolean } = {}
local canBeJongseongCache: { [string]: boolean } = {}
--#[ Functions ]#--
--
... | 382 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/combine.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Mdules ]#--
local constants = require("../internal/constants")
--#[ Variables ]#--
--
--#[ Functions ]#--
--
--#[ Main ]#--
function module.combineCharacter(
choseong: string,
jungseong: string,
jongseong: string?
): string
local choseongIndex = table.... | 470 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/disassemble.luau | luau | .luau | --#[ Types ]#--
export type DisassembledCompleteCharacter = {
choseong: string;
jungseong: string;
jongseong: string;
}
--#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local super_table = require("@luau_pkg/super_table")
local constants = require("../internal/constants")
--#[ Variables ]#--
... | 859 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/getChoseong.luau | luau | .luau | --[[
Luau에는 normalize관련 기능이 없기 때문에 다른 방식으로 초성을 구한다.
]]
--#[ Head Variables ]#--
local module = {}
--#[ Mdules ]#--
local super_table = require("@luau_pkg/super_table")
local disassemble = require("../core/disassemble")
--#[ Variables ]#--
--
--#[ Functions ]#--
--
--#[ Main ]#--
function module.getChoseong(
... | 175 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/hasBatchim.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local constants = require("../internal/constants")
--#[ Variables ]#--
--
--#[ Functions ]#--
--
--#[ Main ]#--
function module.hasBatchim(
string: string
): boolean
if utf8.len(string) == 0 then
return false
end
local charCode = ... | 534 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/init.luau | luau | .luau | local assemble = require("@self/assemble")
local canBe = require("@self/canBe")
local combine = require("@self/combine")
local disassemble = require("@self/disassemble")
local getChoseong = require("@self/getChoseong")
local hasBatchim = require("@self/hasBatchim")
local josa = require("@self/josa")
local removeLastCha... | 151 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/josa.luau | luau | .luau | --#[ Types ]#--
type JosaOption = "이/가"
| "을/를"
| "은/는"
| "으로/로"
| "와/과"
| "이나/나"
| "이란/란"
| "아/야"
| "이랑/랑"
| "이에요/예요"
| "으로서/로서"
| "으로써/로써"
| "으로부터/로부터"
| "이라/라"
--#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local disassemble = require("../core/disas... | 645 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/core/removeLastCharacter.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Mdules ]#--
local canBe = require("../core/canBe")
local combine = require("../core/combine")
local disassemble = require("../core/disassemble")
--#[ Variables ]#--
--
--#[ Functions ]#--
local function excludeLastElement<V>(
array: { V }
): ({ V }, V)
local la... | 456 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/init.luau | luau | .luau | local core = require("@self/core")
local number = require("@self/number")
return {
core = core;
number = number;
} | 30 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/internal/constants.luau | luau | .luau | --#[ Modules ]#--
local super_table = require("@luau_pkg/super_table")
--#[ Variables ]#--
local COMPLETE_HANGUL_START_CHARCODE = utf8.codepoint("가")
local COMPLETE_HANGUL_END_CHARCODE = utf8.codepoint("힣")
local COMPLETE_HANGUL_ALPHABET_START_CHARCODE = utf8.codepoint("ㄱ")
local COMPLETE_HANGUL_ALPHABET_END_CHARCODE ... | 1,967 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/number/days.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Variables ]#--
local DAYS_MAP = {
[1] = "하루";
[2] = "이틀";
[3] = "사흘";
[4] = "나흘";
[5] = "닷새";
[6] = "엿새";
[7] = "이레";
[8] = "여드레";
[9] = "아흐레";
[10] = "열";
[20] = "스무";
}
local DAYS_ONLY_TENS_MAP = {
[10] = "열흘";
[20] ... | 397 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/number/init.luau | luau | .luau | local days = require("@self/days")
local numberToHangul = require("@self/numberToHangul")
local susa = require("@self/susa")
return {
days = days;
numberToHangul = numberToHangul;
susa = susa;
} | 60 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/number/numberToHangul.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local super_table = require("@luau_pkg/super_table")
local constants = require("../internal/constants")
--#[ Variables ]#--
--
--#[ Functions ]#--
local function formatNumber(
number: number
): string
local sign, integer, decimal = string.match(tos... | 1,425 |
Word30210/luau-hangul | Word30210-luau-hangul-abb31ba/src/number/susa.luau | luau | .luau | --#[ Head Variables ]#--
local module = {}
--#[ Modules ]#--
local numberToHangul = require("./numberToHangul")
--#[ Variables ]#--
local SUSA_MAP = {
[1] = "하나";
[2] = "둘";
[3] = "셋";
[4] = "넷";
[5] = "다섯";
[6] = "여섯";
[7] = "일곱";
[8] = "여덟";
[9] = "아홉";
[10] = "열";
[20] =... | 1,106 |
JohnnyMorganz/Luau.tmLanguage | JohnnyMorganz-Luau.tmLanguage-a50533f/tests/cases/numeric-integer.luau | luau | .luau | local i1: integer = 123456789i
local i2: integer = -1_048_576i
local i3: integer = -99i
const i4: integer = 0xfedcba9876543210i
const i5: integer = -0xFFFF_FFFFi
local i6: integer = 0b01010101i
local i7: integer = -0b_0101_0101i | 96 |
JohnnyMorganz/Luau.tmLanguage | JohnnyMorganz-Luau.tmLanguage-a50533f/tests/cases/numeric-negative.luau | luau | .luau | local num01 = -123456789
local num02 = -1_048_576
local num03 = -99
const num04 = -0xfedcba9876543210
const num05 = -0xFFFF_FFFF
local num06 = -0b01010101
local num07 = -0b_0101_0101
const num08 = -1e5
local num09 = -1e-5
local num10 = -1e+5 | 104 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.config.luau | luau | .luau | return {
luau = {
languagemode = "strict",
lint = { ["*"] = true },
linterrors = true,
aliases = {
batteries = "./Packages/lute/batteries",
src = "./src",
std = "~/.lute/typedefs/0.1.0/std",
},
},
}
| 82 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/generate.luau | luau | .luau | -- Run with: lute run generate
-- Unicode data files live in unicode-data/ and are refreshed with: lute run fetch-data
local fs = require("@std/fs")
local path = require("@std/path")
local config = require("./lib/config")
local emitModule = require("./lib/emit-module")
local parseProperties = require("./lib/parse-pro... | 3,030 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/lib/config.luau | luau | .luau | local UNICODE_VERSION = "17.0.0"
return {
UNICODE_VERSION = UNICODE_VERSION,
UNICODE_BASE_URL = "https://www.unicode.org/Public/" .. UNICODE_VERSION .. "/ucd/",
UNICODE_DATA_DIR = "unicode-data",
UNICODE_FILES = {
"auxiliary/GraphemeBreakProperty.txt",
"auxiliary/WordBreakProperty.txt",
"auxiliary/SentenceBr... | 156 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/lib/emit-module.luau | luau | .luau | local fs = require("@std/fs")
local base64 = require("@src/base64")
type EmitOptions = {
categories: { string },
rangeBuffer: buffer,
asciiBuffer: buffer,
}
local function encodeBuffer(data: buffer): string
return buffer.tostring(base64.encode(data))
end
local function renderDataModule(options: EmitOptions): st... | 374 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/lib/fuzz-word.luau | luau | .luau | local base64 = require("@src/base64")
local fs = require("@std/fs")
local segmenter = require("@src")
local wordData = require("@src/generated/word-data")
local BYTES_PER_RANGE = 8
local CODEPOINT_MASK = 0x1FFFFF
local CATEGORY_SHIFT = 21
local MAX_CODEPOINT = 0x10FFFF
local SURROGATE_START = 0xD800
local SURROGATE_E... | 2,277 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/lib/parse-properties.luau | luau | .luau | local function trim(value: string): string
return (value:gsub("^%s+", ""):gsub("%s+$", ""))
end
local function parseRangeToken(token: string): (number | nil, number | nil)
local rangeStart, rangeEnd = token:match("^(%x+)%.%.(%x+)$")
if rangeStart == nil then
rangeStart = token:match("^(%x+)$")
rangeEnd = rangeS... | 694 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/.lute/lib/parse-tests.luau | luau | .luau | local function isSurrogate(codepoint: number): boolean
return codepoint >= 0xD800 and codepoint <= 0xDFFF
end
local function codepointsToString(codepoints: { number }): string
local parts = table.create(#codepoints)
for index, codepoint in codepoints do
parts[index] = utf8.char(codepoint)
end
return table.conc... | 460 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/base64.luau | luau | .luau | --!native
--!optimize 2
local lookupValueToCharacter = buffer.create(64)
local lookupCharacterToValue = buffer.create(256)
local alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
local padding = string.byte("=")
for index = 1, 64 do
local value = index - 1
local character = string.byte(... | 1,875 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/core.luau | luau | .luau | --!native
--!optimize 2
local alphabeticData = require("./generated/alphabetic-data")
local graphemeData = require("./generated/grapheme-data")
local incbData = require("./generated/incb-data")
local numericData = require("./generated/numeric-data")
local sentenceData = require("./generated/sentence-data")
local types... | 1,771 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/generated/alphabetic-data.luau | luau | .luau | -- This file was @generated by .lute/generate.luau. Do not edit.
local base64 = require("../base64")
local rangeData = base64.decode(
buffer.fromstring(
"QQAAAFoAIABhAAAAegAgAKoAAACqACAAtQAAALUAIAC6AAAAugAgAMAAAADWACAA2AAAAPYAIAD4AAAAwQIgAMYCAADRAiAA4AIAAOQCIADsAgAA7AIgAO4CAADuAiAARQMAAEUDIABjAwAAdAMgAHYDAAB3AyAAegM... | 5,230 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/generated/emoji-data.luau | luau | .luau | -- This file was @generated by .lute/generate.luau. Do not edit.
local base64 = require("../base64")
local rangeData = base64.decode(
buffer.fromstring(
"qQAAAKkAIACuAAAArgAgADwgAAA8ICAASSAAAEkgIAAiIQAAIiEgADkhAAA5ISAAlCEAAJkhIACpIQAAqiEgABojAAAbIyAAKCMAACgjIADPIwAAzyMgAOkjAADzIyAA+CMAAPojIADCJAAAwiQgAKolAACrJSAAtiU... | 1,201 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/generated/incb-data.luau | luau | .luau | -- This file was @generated by .lute/generate.luau. Do not edit.
local base64 = require("../base64")
local rangeData = base64.decode(
buffer.fromstring(
"FQkAADkJIABNCQAATQlAAFgJAABfCSAAeAkAAH8JIACVCQAAqAkgAKoJAACwCSAAsgkAALIJIAC2CQAAuQkgAM0JAADNCUAA3AkAAN0JIADfCQAA3wkgAPAJAADxCSAAlQoAAKgKIACqCgAAsAogALIKAACzCiAAtQo... | 767 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/generated/numeric-data.luau | luau | .luau | -- This file was @generated by .lute/generate.luau. Do not edit.
local base64 = require("../base64")
local rangeData = base64.decode(
buffer.fromstring(
"MAAAADkAIACyAAAAswAgALkAAAC5ACAAvAAAAL4AIABgBgAAaQYgAPAGAAD5BiAAwAcAAMkHIABmCQAAbwkgAOYJAADvCSAA9AkAAPkJIABmCgAAbwogAOYKAADvCiAAZgsAAG8LIAByCwAAdwsgAOYLAADyCyAAZgw... | 1,118 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/generated/word-data.luau | luau | .luau | -- This file was @generated by .lute/generate.luau. Do not edit.
local base64 = require("../base64")
local rangeData = base64.decode(
buffer.fromstring(
"CgAAAAoAIAELAAAADACgAQ0AAAANAEAAIAAAACAAIAIiAAAAIgBgACcAAAAnAAACLAAAACwAYAEuAAAALgCAATAAAAA5AMABOgAAADoAQAE7AAAAOwBgAUEAAABaACAAXwAAAF8AoABhAAAAegAgAIUAAACFAKABqgA... | 7,698 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/grapheme.luau | luau | .luau | --!native
--!optimize 2
local core = require("./core")
local graphemeData = require("./generated/grapheme-data")
local types = require("./types")
type Segment = types.GraphemeSegment
local categories = graphemeData.categories
local GC_ANY = categories.Any
local GC_CR = categories.CR
local GC_CONTROL = categories.Con... | 1,304 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/init.luau | luau | .luau | local core = require("@self/core")
local grapheme = require("@self/grapheme")
local graphemeData = require("@self/generated/grapheme-data")
local sentence = require("@self/sentence")
local sentenceData = require("@self/generated/sentence-data")
local types = require("@self/types")
local word = require("@self/word")
loc... | 536 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/sentence.luau | luau | .luau | --!native
--!optimize 2
local core = require("./core")
local sentenceData = require("./generated/sentence-data")
local types = require("./types")
type Segment = types.SentenceSegment
local categories = sentenceData.categories
local SC_ATERM = categories.ATerm
local SC_CR = categories.CR
local SC_CLOSE = categories.... | 1,999 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/types.luau | luau | .luau | export type Range = {
from: number,
to: number,
category: number,
}
export type Segment = {
segment: string,
index: number,
}
export type WordSegment = {
segment: string,
index: number,
isWordLike: boolean,
}
export type SentenceSegment = Segment
export type GraphemeSegment = Segment
return nil
| 73 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/src/word.luau | luau | .luau | --!native
--!optimize 2
local core = require("./core")
local emojiData = require("./generated/emoji-data")
local types = require("./types")
local wordData = require("./generated/word-data")
type WordSegment = types.WordSegment
local categories = wordData.categories
local WC_ANY = categories.Any
local WC_ALETTER = ca... | 3,323 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/tests/codegen.test.luau | luau | .luau | local fs = require("@std/fs")
local test = require("@std/test")
local base64 = require("@src/base64")
local core = require("@src/core")
local parseProperties = require("../.lute/lib/parse-properties").parseProperties
local parseTests = require("../.lute/lib/parse-tests").parseTestData
local emitModule = require("../.... | 675 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/tests/grapheme.test.luau | luau | .luau | local test = require("@std/test")
local segmenter = require("@src")
local testData = require("./test-data")
test.suite("GraphemeBreakTest", function(suite)
for index, entry in testData.grapheme do
suite:case(`case_{index}`, function(assert)
local result = segmenter.splitGraphemes(entry.input)
assert.eq(entry... | 815 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/tests/sentence.test.luau | luau | .luau | local test = require("@std/test")
local segmenter = require("@src")
local testData = require("./test-data")
test.suite("SentenceBreakTest", function(suite)
for index, entry in testData.sentence do
suite:case(`case_{index}`, function(assert)
local result = segmenter.splitSentences(entry.input)
assert.eq(entry... | 368 |
BrookenRecord/unicode-segmentation | BrookenRecord-unicode-segmentation-5087607/tests/word.test.luau | luau | .luau | local test = require("@std/test")
local segmenter = require("@src")
local testData = require("./test-data")
local types = require("@src/types")
local wordRuntime = require("@src/word")
local function collectWordLike(input: string): { string }
local segments = segmenter.words(input)
local output = {}
for _, entry i... | 2,298 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Doom/Sounds.luau | luau | .luau | --!native
--!optimize 2
-- Port of the musicenum_t and sfxenum_t id slices from sounds.h.
-- This is enough to resolve Doom sound/music constants without porting the
-- full sound backend.
const Sounds: { [string]: number } = {}
Sounds.mus_None = 0
Sounds.mus_e1m1 = 1
Sounds.mus_e1m2 = 2
Sounds.mus_e1m3 = 3
Sounds.m... | 4,104 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Doom/SpriteNames.luau | luau | .luau | --!native
--!optimize 2
-- Sprite name table and spritenum_t values from info.c, info.h.
-- Thing frame/state LUT support data used by `Renderer/Things.luau`.
const sprnames = {
[0] = "TROO", "SHTG", "PUNG", "PISG", "PISF", "SHTF", "SHT2", "CHGG", "CHGF", "MISG",
"MISF", "SAWG", "PLSG", "PLSF", "BFGG", "BFGF", "BLU... | 1,836 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Engine/Definitions.luau | luau | .luau | --!native
--!optimize 2
-- Port of doomdef.c, doomdef.h
-- basic defines for DOOM, e.g. Version, game mode
-- and skill level, and display parameters.
return {
-- Global parameters/defines.
-- DOOM version
VERSION = 110,
DEMO_VERSION = 109,
DOOM_191_VERSION = 111,
-- Game mode handling - identify IWAD version... | 1,238 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Engine/Tables.luau | luau | .luau | --!native
--!optimize 2
-- Port of tables.c, tables.h
-- Lookup tables.
--[[
In the order of appearance:
finetangent[4096] - Tangens LUT.
Should work with BAM fairly well (12 of 16bit, effectively, by shifting).
nfinesine[10240] - Sine lookup.
Guess what, serves as cosine, too.
R... | 74,123 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Engine/Timing.luau | luau | .luau | --!optimize 2
--!native
--[[
Timing.luau
Tracks fixed-timestep frame timing, pending simulation tics, interpolation alpha, and host time.
]]
const Definitions = require("./Definitions")
const SIMULATION_HZ = Definitions.TICRATE
const SECONDS_PER_TIC = 1 / SIMULATION_HZ
const EXTERNAL_MAX_CATCH_UP_TICS = 0
l... | 576 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Interface/Title.luau | luau | .luau | --!native
--!optimize 2
-- Port of the D_Page*/D_AdvanceDemo/D_StartTitle slice from d_main.c.
-- Demo playback stays host-driven so the outer engine owns the transition
-- into gameplay demo sessions.
const Definitions = require("../Engine/Definitions")
const Setup = require("../Play/Setup")
const Sounds = require("... | 1,137 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Miscellaneous/BoundingBox.luau | luau | .luau | --!optimize 2
--!native
--[[
BoundingBox.luau
Public API:
- Module returns bounding box coordinate constants and buffer helpers.
- Create returns an initialized bounding box buffer.
- ClearBox resets a bounding box buffer.
- AddToBox expands a bounding box buffer to include a point.
Port of m_bbox.c and m_bbo... | 420 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Miscellaneous/Fixed.luau | luau | .luau | --!native
--!optimize 2
-- Port of m_fixed.c, m_fixed.h
-- Fixed point implementation.
const function ToSigned32(value: number): number
value = bit32.band(value, 0xFFFFFFFF)
return if value >= 2147483648 then value - 4294967296 else value
end
const function FixedMul(a: number, b: number): number
a = T... | 469 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Miscellaneous/Random.luau | luau | .luau | --!optimize 2
--!native
--[[
Random.luau
Public API:
- Module returns Doom random number generators backed by the m_random lookup table.
- PlayRandom and MenuRandom return 0-255 values.
- ClearRandom resets both generator indices.
]]
const RndTable = {
[0] = 0, 8, 109, 220, 222, 241, 149, 107, 75, 248, 254, 14... | 973 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Ceiling.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_ceilng.c, p_spec.h
-- Ceiling animation (lowering, crushing, raising)
-- Thinker registration/removal, plane motion, and sound playback come from
-- the shared play runtime.
-- Note: `getNextSector`, `FindSectorFromLineTag`, and
-- `FindHighestCeilingSurrounding` are implemented lo... | 2,805 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Doors.luau | luau | .luau | --!native
--!optimize 2
-- Port of Doors.c, p_spec.h
-- Door animation code (opening/closing)
-- Thinker registration/removal, plane motion, and sound playback come from
-- the shared play runtime.
-- Note: `getNextSector`, `FindSectorFromLineTag`, and
-- `FindLowestCeilingSurrounding` are implemented locally ... | 3,721 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Floor.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_floor.c, p_spec.h
-- Floor animation: raising stairs.
-- Thinker registration/removal, sector collision updates, and sound playback
-- are provided by the shared play runtime.
-- Note: `twoSided`, `getSide`, `getSector`, `getNextSector`,
-- `FindSectorFromLineTag`, and surr... | 5,103 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Host.luau | luau | .luau | --!optimize 2
--!native
--[[
Host.luau
Exports host callback stubs for play systems when no platform host handlers are installed.
]]
const function startSound(...: unknown)
end
const function startSoundSystem(...: unknown)
end
const function startStatus(...: unknown)
end
const function startHUD(...: unknown)
en... | 245 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Lights.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_lights.c
-- Handle Sector base lighting effects.
-- Muzzle flash?
-- Thinker registration goes through the shared play runtime, and this module
-- keeps the spawned effect tables as the owner of those light thinkers.
-- Note: `getNextSector`, `FindSectorFromLineTag`, and
-- `FindMi... | 2,648 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/MapUtil.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_maputl.c, p_local.h
-- Movement/collision utility functions.
-- This file ports the block/sector thing-link routines, block iterators,
-- line/divline helpers, and `LineOpening`.
-- Note: blockmap state is shared through `WorldState.luau`.
const Fixed = require("../Miscel... | 5,968 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Platforms.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_plats.c, p_spec.h
-- Plats (i.e. elevator platforms) code, raising/lowering.
-- Thinker registration/removal, plane motion, and sound playback come from
-- the shared play runtime.
const Random = require("../Miscellaneous/Random")
const Fixed = require("../Miscellaneous/F... | 2,363 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Sight.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_sight.c
-- LineOfSight/Visibility checks, uses REJECT lookup table.
const Fixed = require("../Miscellaneous/Fixed")
const MapUtil = require("./MapUtil")
const State = require("../Renderer/State")
const WorldState = require("./WorldState")
const TWOSIDED = 4
const SUBSECTOR = 0x80... | 2,371 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/Teleport.luau | luau | .luau | --!native
--!optimize 2
-- Port of p_telept.c
-- Teleportation.
-- Note: fog spawning and sound playback come from the shared play runtime.
const Map = require("./Map")
const Mobj = require("./Mobj")
const Runtime = require("./Runtime")
const State = require("../Renderer/State")
const Tables = require("../Engine/Tabl... | 732 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Play/WorldState.luau | luau | .luau | --!native
--!optimize 2
-- Shared play-world state for modules that need map/block/reject data
-- without bouncing through per-field indirection.
const WorldState = {
bmapwidth = 0,
bmapheight = 0,
blockmap = {},
blockmaplump = {},
bmaporgx = 0,
bmaporgy = 0,
blocklinks = {},
rejectmatrix = buffer.create(0),
... | 185 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Bsp.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_bsp.c, r_bsp.h
-- BSP traversal, handling of LineSegs for rendering.
-- `StoreWallRange` from `Segs.luau` and sprite submission from
-- `Things.luau` route through the shared renderer runtime so BSP stays acyclic.
const BoundingBox = require("../Miscellaneous/BoundingBox")
const G... | 4,851 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Data.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_data.c, r_data.h
-- Refresh module, data I/O, caching, retrieval of graphics
-- by name.
-- `R_PrecacheLevel` prefers thinker-driven sprite discovery when play code has
-- populated the shared renderer host bridge; otherwise it falls back to sector
-- thinglists.
-- COLORMAP pointe... | 6,124 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Draw.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_draw.c, r_draw.h
-- The actual span/column drawing functions.
-- Here find the main potential for optimization,
-- e.g. inline assembly, different algorithms.
const Definitions = require("../Engine/Definitions")
const State = require("./State")
const Video = require("../System/Vi... | 6,178 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Geometry.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_main.c, r_main.h
-- Rendering main loop and setup functions,
-- utility functions (BSP, geometry, trigonometry).
-- See tables.c, too.
-- Geometry helpers shared by renderer and play code.
const BoundingBox = require("../Miscellaneous/BoundingBox")
const Fixed = require(... | 1,950 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Host.luau | luau | .luau | --!native
--!optimize 2
--[[
Host.luau
Provides the renderer host table and resets runtime callback fields.
]]
type Host = {
getThinkerCap: unknown?,
mobjThinker: unknown?,
netUpdate: unknown?,
Reset: (() -> ())?,
}
const host: Host = {}
const function Reset()
host.getThinkerCap = nil
host.mobjThinker = ni... | 105 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Main.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_main.c, r_main.h
-- Rendering main loop and setup functions,
-- utility functions (BSP, geometry, trigonometry).
-- See tables.c, too.
-- `RenderPlayerView` calls the renderer owners directly. Shared bridge state
-- is only used where direct requires would create cycles.
const Fix... | 3,346 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Runtime.luau | luau | .luau | --!native
--!optimize 2
const runtime: {
storeWallRange: unknown?,
addSprites: unknown?,
Reset: (() -> ())?,
} = {}
const function Reset()
runtime.storeWallRange = nil
runtime.addSprites = nil
end
Reset()
runtime.Reset = Reset
return runtime
| 66 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Shared.luau | luau | .luau | --!native
--!optimize 2
-- Shared renderer math helpers.
-- Keep these leaf-level so renderer modules do not require each other just for
-- pure calculations.
const Fixed = require("../Miscellaneous/Fixed")
const Tables = require("../Engine/Tables")
const State = require("./State")
const finesine = Tables.finesine
... | 322 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/Sky.luau | luau | .luau | --!optimize 2
--!native
--[[
Sky.luau
Provides sky renderer state accessors and resets sky texture midpoint for view changes.
]]
const SKYFLATNAME = "F_SKY1"
const ANGLETOSKYSHIFT = 22
-- sky mapping
-- `skyflatnum` is assigned by play/setup code after flats are initialized.
local skyflatnum = 0
local skytexture ... | 288 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/SpriteState.luau | luau | .luau | --!optimize 2
--!native
--[[
SpriteState.luau
Shared renderer sprite clipping and masked-column draw state.
]]
type SpriteState = {
Reset: () -> (),
negonearray: buffer | false,
screenheightarray: buffer | false,
maskedColumnDrawer: ((buffer, number) -> ())?,
maskedFloorClip: buffer | false,
maskedCeilingCli... | 281 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/Renderer/State.luau | luau | .luau | --!native
--!optimize 2
-- Port of r_state.h
-- Refresh/render internal state variables (global).
-- Some values intentionally stay unset until their owning renderer module runs:
-- `colormaps` from `Renderer/Data`, `viewplayer` from `Renderer/Main`,
-- `sprites` from `Renderer/Things`, and `floorplane` / `ceilingplan... | 903 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/Sound.luau | luau | .luau | --!native
--!optimize 2
-- Port of the high-level s_sound.c/s_sound.h ownership layer.
-- Actual backend playback stays host-driven for the runtime.
const Definitions = require("../Engine/Definitions")
const Sounds = require("../Doom/Sounds")
const Fixed = require("../Miscellaneous/Fixed")
const Tables = require("../... | 5,019 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/Video.luau | luau | .luau | --!native
--!optimize 2
-- Port of v_video.c, v_video.h
-- Gamma correction LUT stuff.
-- Functions to draw patches (by post) directly to screen.
-- Functions to blit a block to the screen.
const Definitions = require("../Engine/Definitions")
const BoundingBox = require("../Miscellaneous/BoundingBox")
const... | 8,408 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/VideoMode.luau | luau | .luau | --!native
--!optimize 2
const Definitions = require("../Engine/Definitions")
const STATUSBAR_LOGICAL_HEIGHT = 32
const ALLOWED_RENDER_SIZES = {
["320x200"] = 1,
["640x400"] = 2,
["960x600"] = 3,
}
const State = {
LogicalWidth = Definitions.BASE_WIDTH,
LogicalHeight = Definitions.BASE_HEIGHT,
LogicalHalfWidth ... | 1,908 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/Wad.luau | luau | .luau | --!native
--!optimize 2
-- Port of w_wad.c, w_wad.h
-- Handles WAD file header, directory, lump I/O.
-- Buffer-based WAD directory parsing and lump access.
-- TODO: Add an InitMultipleFiles-style buffer wrapper if higher-level boot code wants it.
-- TODO: Add a Reload equivalent if live map/WAD replacement is needed.
... | 2,132 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/Wipe.luau | luau | .luau | --!native
--!optimize 2
-- Port of f_wipe.c, f_wipe.h
-- DESCRIPTION:
-- Mission begin melt/wipe screen special effect.
-- Mission start screen wipe/melt, special effects.
const Random = require("../Miscellaneous/Random")
const Video = require("./Video")
-- simple gradual pixel change for 8-bit only
co... | 2,108 |
vantoanvh/LuauDOOM | vantoanvh-LuauDOOM-2dbeeb2/LuauDOOM/System/Zone.luau | luau | .luau | --!native
--!optimize 2
-- Port of z_zone.c, z_zone.h
-- Zone Memory Allocation. Neat.
-- This Luau port emulates Doom's memblock list and rover behavior.
-- Ownership still uses `ownerTable` + `ownerKey` instead of C pointers.
-- ZONE MEMORY
-- PU - purge tags.
-- Tags < 100 are not overwritten until freed.
const ST... | 1,680 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/.lune/exec.luau | luau | .luau | --> lib: Builder pattern class to spawn child processes
local stdio = require("@lune/stdio")
local process = require("@lune/process")
local Option = require("../lune_packages/option")
type Option<T> = Option.Option<T>
local CommandBuilder = {}
export type CommandBuilder = typeof(setmetatable({} :: Command... | 850 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/.lune/fmt.luau | luau | .luau | --> Run stylua to check for formatting errors
local process = require("@lune/process")
local CommandBuilder = require("./exec")
process.exit(
CommandBuilder.new("pesde")
:withArgs({ "run", "./bins/stylua" })
:withArg("--")
:withArgs(process.args)
:withStdioStrategy("forward")
:exec().code
)
| 86 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/.lune/typecheck.luau | luau | .luau | --> Run luau-lsp analysis to check for type errors
local process = require("@lune/process")
local CommandBuilder = require("./exec")
process.exit(
CommandBuilder.new("pesde")
:withArgs({ "run", "./bins/luau_lsp" })
:withArgs({ "--", "analyze" })
:withArgs({ "--settings", ".vscode/settings.json" })
:withArgs... | 141 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/argon/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("argon-rbx/argon", _G.PESDE_ROOT)
return process.exit(exitCode)
| 43 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/asphalt/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("jackTabsCode/asphalt", _G.PESDE_ROOT)
return process.exit(exitCode)
| 43 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/darklua/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("seaofvoices/darklua", _G.PESDE_ROOT)
return process.exit(exitCode)
| 44 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/luau_lsp/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("JohnnyMorganz/luau-lsp", _G.PESDE_ROOT)
return process.exit(exitCode)
| 47 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/mantle/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("blake-mealey/mantle", _G.PESDE_ROOT)
return process.exit(exitCode)
| 45 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/rojo/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("rojo-rbx/rojo", _G.PESDE_ROOT)
return process.exit(exitCode)
| 45 |
pesde-pkg/tooling | pesde-pkg-tooling-2c980ab/bins/selene/init.luau | luau | .luau | local process = require("@lune/process")
local exitCode = require("@self/lune_packages/toolchainlib")("Kampfkarren/selene", _G.PESDE_ROOT)
return process.exit(exitCode)
| 46 |
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