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bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/Internal/Shared/Utils.luau
luau
.luau
--!strict local Utils = {} function Utils.DeepClone(value: any): any local copy = {} for key, entry in value do copy[key] = if typeof(entry) == "table" then Utils.DeepClone(entry) else entry end return copy end return Utils
62
bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/PlayerStateClient.luau
luau
.luau
--!strict --[[ PlayerStateClient - Client-side player data access Documentation: https://playerstate.netlify.app/api/client.html --]] local RunService = game:GetService("RunService") local dataReadyEvent = Instance.new("BindableEvent") local IS_CLIENT = RunService:IsClient() if not IS_CLIENT then error("[Playe...
2,611
bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/PlayerStateConfig.luau
luau
.luau
--[[ PlayerStateConfig - Configuration settings for PlayerState system Documentation: https://playerstate.netlify.app/setup.html#playerstateconfig-module --]] -- Libraries local DefaultData = require(script.Parent.DefaultData) local Config = { Server = { Profile = { -- Unique key for ProfileStore data ident...
937
bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/PlayerStateServer.luau
luau
.luau
--!strict --[[ PlayerStateClient - Server-side player data access Documentation: https://playerstate.netlify.app/api/server.html --]] local Players = game:GetService("Players") local RunService = game:GetService("RunService") local IS_SERVER = RunService:IsServer() if not IS_SERVER then error("[PlayerStateServer...
8,586
bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/Replica/RateLimit.luau
luau
.luau
--!strict --[[ MAD STUDIO -[RateLimit]--------------------------------------- Can be used to prevent RemoteEvent spamming; Player references are automatically removed as they leave Functions: RateLimit.New(rate, is_full_wait) --> [RateLimit] rate [number] -- Events per second allowed; Excessive ev...
787
bellaouzo/PlayerState
bellaouzo-PlayerState-dd99119/src/Replica/Remote.luau
luau
.luau
--[[ MAD STUDIO -[Remote]--------------------------------------- Remote event setup utility; Prevents duplicate RemoteEvent names server-side Functions: Remote.New(name [string], is_unreliable [bool]) --> [RemoteEvent] -- Calling this with the same name server-side twice will throw an error --]] ----- P...
1,030
welcomestohell/boba
welcomestohell-boba-878f9ab/.lune/lib/comment-region.luau
luau
.luau
local CommentRegion = {} CommentRegion.__index = CommentRegion export type CommentRegion = typeof(setmetatable({} :: { label: string }, CommentRegion)) function CommentRegion.new(label: string): CommentRegion return setmetatable({ label = label }, CommentRegion) end function CommentRegion.pattern(self: CommentRegio...
152
welcomestohell/boba
welcomestohell-boba-878f9ab/.lune/rbxgen.luau
luau
.luau
local fs = require("@lune/fs") local roblox = require("@lune/roblox") local CommentRegion = require("@lib/comment-region") local PATH = "./packages/boba-roblox/src/init.luau" local REGION_DATA_TYPES = CommentRegion.new("roblox data types codegen") local REGION_INSTANCES = CommentRegion.new("roblox instances typegen")...
594
welcomestohell/boba
welcomestohell-boba-878f9ab/packages/boba/init.luau
luau
.luau
--!strict --!optimize 2 --[[ ▄ █ ▀█▀ █ ▄ Welcome To Hell @ wthrblx.com █▀█ █ █▀█ (c) Team Fireworks 2024-2026. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Pe...
2,960
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Codify.luau
luau
.luau
local Packager = require("@pkg/Packager") local Serializer = require("./Serializer") local Types = require("./Types") local formatCase = require("./Lib/formatCase") local sanitizeName = require("./Lib/sanitizeName") local trimString = require("./Lib/trimString") local IGNORED_PROPERTIES = require("./IgnoredPropertie...
757
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Generators/Fusion.luau
luau
.luau
local Types = require("../Types") local Serializer = require("../Serializer") local DEFAULT_INDENTATION = (" "):rep(4) local DEFAULT_CREATE_METHOD = "scope:New" local DEFAULT_CHILDREN_KEY = "Children" return function(config: { indentation: string?, createMethod: string?, childrenKey: string?, names: ("all" | "ch...
587
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Generators/Jsx.luau
luau
.luau
local Types = require("../Types") local Serializer = require("../Serializer") local createUniqueKey = require("../Lib/createUniqueKey") local DEFAULT_INDENTATION = (" "):rep(4) return function(config: { indentation: string?, names: ("all" | "changed" | "none")?, lowercaseKeyProp: boolean?, }?) local keyProp = c...
697
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Generators/React.luau
luau
.luau
local Types = require("../Types") local Serializer = require("../Serializer") local createUniqueKey = require("../Lib/createUniqueKey") local DEFAULT_INDENTATION = (" "):rep(4) local DEFAULT_CREATE_METHOD = "React.createElement" return function(config: { indentation: string?, createMethod: string?, names: ("all"...
695
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Generators/Roblox.luau
luau
.luau
local Types = require("../Types") local Serializer = require("../Serializer") local createUniqueKey = require("../Lib/createUniqueKey") local DEFAULT_INDENTATION = (" "):rep(4) return function(config: { indentation: string?, names: ("all" | "changed" | "none")?, }?) local function tab(n: number) local indent =...
465
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Generators/init.luau
luau
.luau
local Fusion = require("./Fusion") local Jsx = require("./Jsx") local React = require("./React") local Roblox = require("./Roblox") return { Fusion = Fusion, Jsx = Jsx, React = React, Roblox = Roblox, }
59
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/IgnoredProperties.luau
luau
.luau
return { global = { "Parent", }, classes = { BasePart = { "BrickColor", }, }, }
34
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Lib/createUniqueKey.luau
luau
.luau
local function createUniqueKey() local names = {} return function(name) if names[name] == nil then names[name] = 1 return name end while true do names[name] += 1 local finalName = `{name}_{names[name]}` if names[finalName] == nil then return finalName end end end end return createUn...
95
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Lib/formatCase.luau
luau
.luau
export type CaseFormat = "camel" | "lower" | "pascal" | "upper" local function formatCase(str: string, caseFormat: CaseFormat?) if caseFormat == "pascal" then local formatted = str:gsub("^%l", string.upper) return formatted elseif caseFormat == "lower" then return str:lower() elseif caseFormat == "camel" then...
139
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Lib/sanitizeName/init.luau
luau
.luau
local trimString = require("../trimString") local function sanitizeName( name: string, config: { reservedWords: { string }?, }? ) local reservedWords = config and config.reservedWords -- Replace all non-alphanumeric characters with underscores name = trimString(name):gsub("[^%w_]+", "_") -- If the name is a...
186
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Lib/trimString.luau
luau
.luau
local function trimString(str: string) local trimmed = str:gsub("^%s*(.-)%s*$", "%1") return trimmed end return trimString
35
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Serializer.luau
luau
.luau
export type UserFormats = { color3: Color3Format, udim2: UDim2Format, numberRange: NumberRangeFormat, enum: EnumFormat, normalId: NormalIdFormat, brickColor: BrickColorFormat, physicalProperties: PhysicalPropertiesFormat, udim: UDimFormat, cframe: CFrameFormat, vector2: Vector2Format, vector3: Vector3Format,...
4,103
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/Types.luau
luau
.luau
local Packager = require("@pkg/Packager") export type SerializedProperty = { Type: "serialized", Value: string, OriginalType: string, OriginalValue: any, } type SerializedNodeAdditions = { VariableName: string, } export type SeralizedFlatTreeNode = Packager.FlatTreeNode & SerializedNodeAdditions export type Ser...
105
cxmeel/codify-lib
cxmeel-codify-lib-9f68fb1/src/init.luau
luau
.luau
local Generators = require("./Generators") local Serializer = require("./Serializer") local codify = require("./Codify") return { Generators = Generators, Serializer = Serializer, codify = codify.codify, setPackager = codify.setPackager, }
59
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Client/ClientEvent.luau
luau
.luau
--!optimize 2 --[[ ClientEvent.lua Handles client-side event operations, with type validation and optimized networking Author: Asta (@TheYusufGamer) ]] -- Type Imports local ClientManagerModule = require(script.Parent.Parent.Client.ClientManager) local TypeChecker = require(script.Parent.Parent.Shared.Typ...
3,216
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Client/ClientManager.luau
luau
.luau
--!optimize 2 --[[ ClientManager.lua Manages client-side networking operations and event registration Author: Asta (@TheYusufGamer) ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Type Imports local MiddlewareModule = require(script.Parent.Parent.Shared.Middleware) local QueueModule ...
3,916
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Server/ServerEvent.luau
luau
.luau
--!optimize 2 --[[ ServerEvent.lua Handles server-side event operations, with type validation and optimized networking Author: Asta (@TheYusufGamer) ]] local Players = game:GetService("Players") -- Type Imports local ServerManagerModule = require(script.Parent.Parent.Server.ServerManager) local TypeCheck...
3,978
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Server/ServerManager.luau
luau
.luau
--!optimize 2 --[[ ServerManager.lua Manages server-side networking operations, event registration, and security Author: Asta (@TheYusufGamer) ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local Middleware = require(script.Parent.Parent.Share...
4,507
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/CircuitBreaker.luau
luau
.luau
--!optimize 2 --[[ CircuitBreaker.lua Implements the circuit breaker pattern to prevent cascading failures Optimized version with adaptive timeouts and improved state tracking Author: Asta (@TheYusufGamer) ]] -- Assuming SignalPlus is typed local SignalPlusModule = require(script.Parent.Parent.ThirdPa...
3,357
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Compressor.luau
luau
.luau
--!native --!optimize 2 --[[ LZ4_Lib Pure Luau implementation of LZ4 Block Compression Format (Luau Compliant) Includes BinaryEncoder integration and header handling. ]] local LZ4_Lib = {} --[[* Dependencies *]] local BinaryEncoderModule = require(script.Parent.Parent.ThirdParty.BinaryEncoder) type Bina...
3,681
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Constants.luau
luau
.luau
--!optimize 2 --[[ Constants.lua Defines shared constants used throughout the NetRay library Author: Asta (@TheYusufGamer) ]] -- Type definition for the Priority sub-table type PriorityConstants = { CRITICAL: number, HIGH: number, NORMAL: number, LOW: number, BACKGROUND: number, [string]: number? -...
642
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Errors.luau
luau
.luau
--!optimize 2 --[[ Errors.lua Defines error types and handling utilities for the NetRay library Author: Asta (@TheYusufGamer) ]] -- Define the module table first local Errors = {} -- Error types Enum (using a table as an enum) -- Use PascalCase for enum-like table names by convention local ErrorTypes = {...
1,549
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Middleware.luau
luau
.luau
--!optimize 2 --[[ Middleware.lua Implements a flexible middleware system for preprocessing network events Optimized version with caching, performance metrics, and better error handling Author: Asta (@TheYusufGamer) ]] local Utilities = require(script.Parent.Utilities) local Players = game:GetServic...
4,572
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Queue.luau
luau
.luau
--!optimize 2 --[[ Queue.lua Implementation of a FIFO queue system for network operations (Not priority queue) Optimized version with memory efficiency and performance improvements Author: Asta (@TheYusufGamer) ]] -- Type definitions for Luau -- Stats structure (internal, used to build QueueStats) ty...
3,403
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Serializer.luau
luau
.luau
--!optimize 2 --!native --[[ NetRaySerializer Serializes Luau data structures into optimized buffers with type identifiers. Implements precise subtype selection for Numbers, Vectors, CFrames, and Booleans. Handles Homogeneous Arrays and Dictionaries distinctly. Only Used in Request function where data...
5,192
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Shared/Utilities.luau
luau
.luau
--!optimize 2 --[[ Utilities.lua Common utility functions used throughout the NetRay library Optimized version with caching and improved performance Author: Asta (@TheYusufGamer) ]] local Utilities = {} -- Type definition for LRU Manager (simplified placeholder) -- Actual type depends on the implemen...
4,252
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/ThirdParty/BinaryEncoder.luau
luau
.luau
--!optimize 2 --!native -- BinaryEncoder.lua (Revised for LZ4 Compatibility, Cyclic References, Pack Formats, Recursion Fixes, and Integer Check) -- Author: Asta (@TheYusufGamer) -- Version: v1.5.4 (Fixed instance handling) local BinaryEncoder = {} -- Binary type identifiers local TYPE = { NIL = 0, BOOLEAN_FALSE =...
7,053
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/ThirdParty/DataCompression.luau
luau
.luau
--!native --[[ LZW Module Provides functions for compressing and decompressing complex Luau data using LZW algorithm after converting the data to a JSON-compatible string format. Handles various Roblox datatypes and nested tables. Includes detailed debugging. Author: Asta (@TheYusufGamer) ]] local LZW = {} -- ...
4,880
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Any.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) -- Varables local read = {} :: {[number]: (cursor: Cursor.Cursor) -> any} local write = {} :: {[string]: (cursor: Cursor.Cursor, value:any) -> ()} -- Nil read[0] = function(cursor: any) return nil end write["nil"] = fun...
2,520
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Binary.luau
luau
.luau
--!strict --!optimize 2 --!native -- Binary data type for handling raw binary data such as compressed data -- Optimized version -- Binary Type Handler (U3 Length Prefix for >64KB support) -- Author: Asta (@TheYusufGamer) -- Requires local CursorModule = require(script.Parent.Parent.Types.Cursor) type Cursor = Cursor...
217
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Boolean1.luau
luau
.luau
--!strict -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) local offset = cursor.Index * 8 local value1 = buffer.readbits(cursor.Buffer, offset + 0, 1) == 1 local value2 = buffer.readbits(cursor.Buffer, offset + 1, 1) == 1 local value3 = buffer.readbit...
511
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Boolean8.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadU1() == 1 end, Write = function(cursor: Cursor.Cursor, value: boolean) cursor:Allocate(1) cursor:WriteU1(if value then 1 else 0) end, }
89
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/BrickColor.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return BrickColor.new(cursor:ReadU3()) end, Write = function(cursor: Cursor.Cursor, value: BrickColor) cursor:Allocate(3) cursor:WriteU3(value.Number) end, }
80
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Buffer.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadBuffer(cursor:ReadU1()) end, Write = function(cursor: Cursor.Cursor, value: buffer) local length = buffer.len(value) cursor:Allocate(1 + length) cur...
96
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/CFrameF24U8.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return CFrame.fromEulerAnglesXYZ( cursor:ReadU1() / 40.58451048843331, cursor:ReadU1() / 40.58451048843331, cursor:ReadU1() / 40.58451048843331 ) + Vector3.new( ...
265
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/CFrameF32U16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return CFrame.fromEulerAnglesXYZ( cursor:ReadU2() / 10430.219195527361, cursor:ReadU2() / 10430.219195527361, cursor:ReadU2() / 10430.219195527361 ) + Vector3.new( ...
265
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/CFrameF32U8.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return CFrame.fromEulerAnglesXYZ( cursor:ReadU1() / 40.58451048843331, cursor:ReadU1() / 40.58451048843331, cursor:ReadU1() / 40.58451048843331 ) + Vector3.new( ...
265
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Characters.luau
luau
.luau
--!strict --!optimize 2 --!native -- Recommended character array lengths: 2, 4, 8, 16, 32, 64, 128, 256 -- Requires local Cursor = require(script.Parent.Cursor) -- Varables local indices = {} local characters = {[0] = " ", ".", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "...
501
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Color3.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Color3.fromRGB(cursor:ReadU1(), cursor:ReadU1(), cursor:ReadU1()) end, Write = function(cursor: Cursor.Cursor, value: Color3) cursor:Allocate(3) cursor:WriteU1...
138
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/ColorSequence.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) local length = cursor:ReadU1() local keypoints = table.create(length) for index = 1, cursor:ReadU1() do table.insert(keypoints, ColorSequenceKeypoint.new( cursor:R...
273
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Cursor.luau
luau
.luau
--!strict --!optimize 2 --!native -- Types export type Cursor = { Type: "Cursor", Index: number, InstanceIndex: number, Length: number, Buffer: buffer, Instances: {Instance}, Allocate: (self: Cursor, amount: number) -> (), Clear: (self: Cursor) -> (), Truncate: (self: Cursor) -...
2,838
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/EfficientTable.luau
luau
.luau
--!strict --!optimize 2 --!native --[[ EfficientTable.lua Optimized table serialization for NetRay Provides specialized handling for different table structures - Dense arrays (consecutive numeric keys) - String key maps (tables with string keys) - Mixed tables (optimized format for tables ...
2,555
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/EnumItem.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) -- Varables local indices = {} local values = Enum:GetEnums() :: {any} -- fix type checking bug -- Initialize for index, value in values do indices[value] = index end return { Read = function(cursor: Cursor.Cursor) loca...
209
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Instance.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadInstance() end, Write = function(cursor: Cursor.Cursor, value: Instance) cursor:WriteInstance(value) end, }
66
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/JSON.luau
luau
.luau
--!strict --!optimize 2 --!native --[[ Serializes/Deserializes JSON-compatible Luau values using a Cursor. Supports: - strings - numbers (stored as F8/double) - booleans - nil - tables (arrays: sequential integer keys 1..n) - tables (objects: string keys) Does NOT support: - Luau-specific types (userdata, ...
1,289
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Nil.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return nil end, Write = function(cursor: Cursor.Cursor, value: nil) end, }
57
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberF16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadF2() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(2) cursor:WriteF2(value) end, }
78
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberF24.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadF3() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(3) cursor:WriteF3(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberF32.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadF4() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(4) cursor:WriteF4(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberF64.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadF8() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(8) cursor:WriteF8(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberRange.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return NumberRange.new(cursor:ReadF4(), cursor:ReadF4()) end, Write = function(cursor: Cursor.Cursor, value: NumberRange) cursor:Allocate(8) cursor:WriteF4(value.Min)...
98
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberS16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadS2() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(2) cursor:WriteS2(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberS32.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadS4() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(4) cursor:WriteS4(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberS8.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadS1() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(1) cursor:WriteS1(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberSequence.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) local length = cursor:ReadU1() local keypoints = table.create(length) for index = 1, cursor:ReadU1() do table.insert(keypoints, NumberSequenceKeypoint.new( cursor:...
252
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberU16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadU2() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(2) cursor:WriteU2(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberU24.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadU3() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(3) cursor:WriteU3(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberU32.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadU4() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(4) cursor:WriteU4(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberU4.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) local offset = cursor.Index * 8 local value1 = buffer.readbits(cursor.Buffer, offset + 0, 4) local value2 = buffer.readbits(cursor.Buffer, offset + 4, 4) cursor.Index +=...
179
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/NumberU8.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadU1() end, Write = function(cursor: Cursor.Cursor, value: number) cursor:Allocate(1) cursor:WriteU1(value) end, }
75
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Rect.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Rect.new(cursor:ReadF4(), cursor:ReadF4(), cursor:ReadF4(), cursor:ReadF4()) end, Write = function(cursor: Cursor.Cursor, value: Rect) cursor:Allocate(16) curs...
130
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Region3.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Region3.new( Vector3.new(cursor:ReadF4(), cursor:ReadF4(), cursor:ReadF4()), Vector3.new(cursor:ReadF4(), cursor:ReadF4(), cursor:ReadF4()) ) end, Write = ...
211
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Static.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) -- Varables local indices = {} local values: {[any]: any} = { "DataStore Failed To Load", "Another Static String", math.pi, 123456789, Vector3.new(1, 2, 3), "You can have upto 255 static values of any type" } -- Initia...
166
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/String.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return cursor:ReadString(cursor:ReadU1()) end, Write = function(cursor: Cursor.Cursor, value: string) cursor:Allocate(1 + #value) cursor:WriteU1(#value) cursor:WriteS...
90
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Types.luau
luau
.luau
--!strict --[[ S8 Minimum: -128 Maximum: 127 S16 Minimum: -32768 Maximum: 32767 S24 Minimum: -8388608 Maximum: 8388607 S32 Minimum: -2147483648 Maximum: 2147483647 U8 Minimum: 0 Maximum: 255 U16 Minimum: 0 Maximum: 65535 U24 Minimum: 0 Maximum: 16777215 U32 Minimum: 0 Maximum: 429496...
1,116
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/UDim.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return UDim.new(cursor:ReadS2() / 1000, cursor:ReadS2()) end, Write = function(cursor: Cursor.Cursor, value: UDim) cursor:Allocate(4) cursor:WriteS2(value.Scale * 100...
112
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/UDim2.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return UDim2.new(cursor:ReadS2() / 1000, cursor:ReadS2(), cursor:ReadS2() / 1000, cursor:ReadS2()) end, Write = function(cursor: Cursor.Cursor, value: UDim2) cursor:All...
162
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector2F24.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector2.new(cursor:ReadF3(), cursor:ReadF3()) end, Write = function(cursor: Cursor.Cursor, value: Vector2) cursor:Allocate(6) cursor:WriteF3(value.X) cursor:...
98
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector2F32.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector2.new(cursor:ReadF4(), cursor:ReadF4()) end, Write = function(cursor: Cursor.Cursor, value: Vector2) cursor:Allocate(8) cursor:WriteF4(value.X) cursor:...
98
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector2S16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector2.new(cursor:ReadS2(), cursor:ReadS2()) end, Write = function(cursor: Cursor.Cursor, value: Vector2) cursor:Allocate(4) cursor:WriteS2(value.X + 0.5) c...
108
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector3F24.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector3.new(cursor:ReadF3(), cursor:ReadF3(), cursor:ReadF3()) end, Write = function(cursor: Cursor.Cursor, value: Vector3) cursor:Allocate(9) cursor:WriteF3(v...
113
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector3F32.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector3.new(cursor:ReadF4(), cursor:ReadF4(), cursor:ReadF4()) end, Write = function(cursor: Cursor.Cursor, value: Vector3) cursor:Allocate(12) cursor:WriteF4(...
113
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/Types/Vector3S16.luau
luau
.luau
--!strict --!optimize 2 --!native -- Requires local Cursor = require(script.Parent.Cursor) return { Read = function(cursor: Cursor.Cursor) return Vector3.new(cursor:ReadS2(), cursor:ReadS2(), cursor:ReadS2()) end, Write = function(cursor: Cursor.Cursor, value: Vector3) cursor:Allocate(6) cursor:WriteS2(v...
128
AstaWasTaken/NetRay
AstaWasTaken-NetRay-84bafb2/NetRay/init.luau
luau
.luau
--!optimize 2 --[[ NetRay - High Performance Roblox Networking Library (v1.1.2) Author: Asta (@TheYusufGamer) Created: 2025-03-22 ]] local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local PlayersService = game:GetService("Players") --=======...
2,365
IllusionAC/Illusion-InputActionSystem
IllusionAC-Illusion-InputActionSystem-4cac77b/IllusionIAS/BindUtils.luau
luau
.luau
--!strict --BindUtils.luau --[[ ////////////////////// // Bind Utility // ////////////////////// ]] local BindUtils = {} local IAS = require("./TypeDefinition") local REMOVED: IAS.Bind = { KeyCode = Enum.KeyCode.Unknown, PrimaryModifier = Enum.KeyCode.Unknown, SecondaryModifier = Enum.KeyCode.Unknown } @n...
1,998
IllusionAC/Illusion-InputActionSystem
IllusionAC-Illusion-InputActionSystem-4cac77b/IllusionIAS/IllusionSignal.luau
luau
.luau
--!strict --IllusionSignal.luau --[[ ////////////////////// // Illusion Signal // ////////////////////// ]] local IAS = require("./TypeDefinition") return { new = function(): IAS.IAScriptSignal local head: IAS.Node? = nil local function createConnection(node: IAS.Node): IAS.IAScriptConnection local conn...
592
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/.create/init.luau
luau
.luau
local fs = require('@lune/fs') local process = require('@lune/process') local function destroy_dot_git() if not fs.isDir('.git') then return end fs.removeDir('.git') end local function self_delete() if fs.isDir('.create') then fs.removeDir('.create') end end local function initiate_git_repository() process.exec(...
129
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/libs/cleanup.luau
luau
.luau
-- MIT License -- Copyright (c) 2022 centau -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, p...
385
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/libs/expbackoff.luau
luau
.luau
local task = if game then task else require '@lune/task' :: typeof(task) export type options = { base_delay: number?, max_retries: number?, } return function<Result>(fn: () -> Result) return function(opts: options): (boolean, Result?) local base = opts.base_delay or 2 local max_retries = opts.max_retries or 5 ...
188
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/libs/objectpooling.luau
luau
.luau
local cleanup = if game then require(script.Parent.cleanup) else require './cleanup' local function deleted_err() error('Cannot use pool after destroy.', 2) end return function<obj>() local strict = false local constructor = nil local stack = {} :: { obj } local exports = {} type self = typeof(exports) fun...
326
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/cache.luau
luau
.luau
local types = require './types' export type PlayerProfile = types.PlayerProfile export type ProfileCache = types.ProfileCache return function(): ProfileCache local profile_by_player: { [Player]: PlayerProfile? } = {} local function get_profile(player: Player): PlayerProfile? return profile_by_player[player] end...
142
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/init.luau
luau
.luau
local runtime = require '@self/runtime' local types = require '@self/types' export type ProfileData = types.ProfileData export type PlayerProfile = types.PlayerProfile return runtime.api
38
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/public_api.luau
luau
.luau
local types = require './types' export type ProfilesApi = types.ProfilesApi export type ProfilesApiDependencies = types.ProfilesApiDependencies return function(dependencies: ProfilesApiDependencies): ProfilesApi local profile_cache = dependencies.profile_cache local is_player_active = dependencies.is_player_active ...
206
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/runtime.luau
luau
.luau
local Players = game:GetService 'Players' local ServerScriptService = game:GetService 'ServerScriptService' local ProfileStore = require(ServerScriptService.serverpkg.profilestore) local create_cache = require './cache' local create_public_api = require './public_api' local create_session_service = require './session...
395
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/runtime_types.luau
luau
.luau
local ServerScriptService = game:GetService 'ServerScriptService' local ProfileStore = require(ServerScriptService.serverpkg.profilestore) local types = require './types' export type ProfileData = types.ProfileData export type PlayerStore = types.PlayerStore export type ProfileStoreModule = typeof(ProfileStore) exp...
94
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/session.luau
luau
.luau
local types = require './types' export type ProfileCache = types.ProfileCache export type PlayerSessionService = types.PlayerSessionService export type PlayerSessionDependencies = types.PlayerSessionDependencies export type PlayerProfile = types.PlayerProfile return function(dependencies: PlayerSessionDependencies): ...
435
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/start.server.luau
luau
.luau
local Players = game:GetService 'Players' local runtime = require './runtime' local player_session_service = runtime.session for _, player in Players:GetPlayers() do task.spawn(player_session_service.load_profile_async, player) end Players.PlayerAdded:Connect(player_session_service.load_profile_async) Players.Play...
71
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/store.luau
luau
.luau
local runtime_types = require './runtime_types' local types = require './types' export type ProfileData = types.ProfileData export type PlayerStore = types.PlayerStore export type StoreConfig = runtime_types.StoreConfig return function(config: StoreConfig): PlayerStore local profile_store_library = config.profile_st...
120
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/types.luau
luau
.luau
export type JsonValue = nil | boolean | buffer | number | string | { [string]: JsonValue } | { JsonValue } export type ProfileData = { [string]: JsonValue } export type ProfileSessionEndSignal = { Connect: (self: ProfileSessionEndSignal, callback: () -> ()) -> (), } export type PlayerProfile = { Data: Profi...
449
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/src/ServerScriptService/profiles/wait_for_profile.luau
luau
.luau
local types = require './types' export type ProfileCache = types.ProfileCache export type WaitForProfile = types.WaitForProfile export type WaitForProfileDependencies = types.WaitForProfileDependencies return function(dependencies: WaitForProfileDependencies): WaitForProfile local profile_cache = dependencies.profil...
187
randexlabs/roblox-boilerplate
randexlabs-roblox-boilerplate-3bc75e9/tests/ServerScriptService/profiles/test_player.luau
luau
.luau
local roblox = require '@lune/roblox' local next_user_id = 1000 local kick_message_list_by_player = setmetatable({} :: { [Instance]: { string } }, { __mode = 'k' }) local on_player_kick = function(player: Instance, ...: any) local message = select(1, ...) :: string local kick_message_list = kick_message_list_by_pl...
296