repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/Arbiter.luau | luau | .luau | --!native
--!strict
local Body = require("../Body")
local SupportArbiter = require("./hulls/SupportArbiter")
local MeshArbiter = require("./hulls/MeshArbiter")
local Arbiter = {}
type Body = Body.Body
export type Arbiter = {
-- abstract base class :3
new: (Body, Body) -> Arbiter?,
update: (Arbiter, number) -> A... | 175 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/Contact.luau | luau | .luau | --!native
--!strict
local Body = require("../Body")
--[[
The high level overview of what I'm doing here is
basically making our old state vector[ie. the previous velocities of A and B]
no longer violate a constraint. A constraint is satisfied when it is 0, or if it
is a conditional constraint, when that condition... | 2,618 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/Hull.luau | luau | .luau | --!strict
local SupportHull = require("./hulls/SupportHull")
local MeshHull = require("./hulls/MeshHull")
export type Hull = {
-- Hull abstract base class :3
new: (...any) -> Hull,
update: (Hull, CFrame, Vector3) -> (),
raycast: (Hull, Vector3, Vector3) -> (number, Vector3, Vector3),
-- fields
support: (Vecto... | 178 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/Mpr.luau | luau | .luau | --!strict
--[[
MPR attempts to find a closest shape that collides with a ray.
ie, like a GJK which is biased on hitting a ray.
In essence, we are raycasting through the minkowski sum of an entire shape, so
think of the way Quake derived games do a "box trace," which in reality,
is just a raycast through an infla... | 1,686 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/areHullsColliding.luau | luau | .luau | --!native
--!strict
--[[
This uses Casey's GJK shortcut which is optimized
for yes/no intersection tests. This gives pretty poor
closest point simplexes though.
Works on both types of hulls.
]]
local MAX_GJK_ITRS = 8
export type Support = (direction: Vector3) -> Vector3
local function tripleProduct(
a: Vecto... | 870 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/clipHullFaces.luau | luau | .luau | --!native
--!strict
--[[
Utility to clip faces to generate a proper contact manifold.
This is used for the GJK/SAT hybrid, and the main SAT callback.
Moreover, this optimizes our clipped verticies to only include 4 points
who maximize the area of the contact manifold. This is to improve stability
]]
local Hull ... | 1,390 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/extractCoordinates.luau | luau | .luau | --!strict
--[[
Used to get the world space offsets
of feature points in the GJK/EPA subroutines
]]
local EPSILON = 1e-3
export type Feature = {
pA: Vector3,
pB: Vector3,
delta: Vector3,
}
local function saturate(x: number): number
-- Helper clamp function
return math.clamp(x, 0.0, 1.0)
end
local function ca... | 1,059 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/getContactEpa.luau | luau | .luau | --!strict
--[[
The EPA algorithm is an addition to the GJK algorithm where
we can extract the minimal translation vector from a terminating
GJK simplex. This is possible because(in my case atleast) GJK
enclosing a point results in the simplex being a tetrahedron.
The job of the EPA algorithm is to keep on sampli... | 1,669 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/getContactManifold.luau | luau | .luau | --!native
--!strict
--[[
Gets a one-shot contact manifold between
different shapes by using the separating axis theorem.
]]
local Hull = require("../Hull")
local clipHullFaces = require("./clipHullFaces")
local COLLISION_SLOP = 1e-2
local EPSILON = 1e-3
export type MeshHull = Hull.MeshHull
export type Support = ... | 2,203 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/collision/getContactPersistent.luau | luau | .luau | --!strict
local EPSILON = 1e-3
local GJK_MAX_ITRS = 20
local MARGIN = 0.05
local Hull = require("../Hull")
local clipHullFaces = require("./clipHullFaces")
--[[
The incremental strategy here is to just keep on
holding onto the current normal until we can't clip anymore.
From testing, this just straight up yields... | 589 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/hulls/MeshArbiter.luau | luau | .luau | --!native
--!strict
local EPSILON = 1e-2
local getContactPersistent = require("../collision/getContactPersistent")
local getContactManifold = require("../collision/getContactManifold")
local areHullsColliding = require("../collision/areHullsColliding")
local MeshHull = require("./MeshHull")
local Contact = require("... | 1,290 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/hulls/MeshHull.luau | luau | .luau | --!native
--!strict
--[[
Hull based off of a wavefront
During collision, this uses the SAT
method for stable contact manifolds
]]
local EPSILON = 1e-3
local Mat3 = require("../../Mat3")
local MeshHull = {}
MeshHull.__index = MeshHull
type Mat3 = Mat3.Mat3
-- canonical inertia tensor
local INERTIA_CANONICAL = M... | 3,129 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/hulls/SupportArbiter.luau | luau | .luau | --!native
--!strict
local getContactGjk = require("../collision/getContactGjk")
local getContactEpa = require("../collision/getContactEpa")
local Contact = require("../Contact")
local Body = require("../../Body")
export type Contact = Contact.Contact
export type Body = Body.Body
local SupportArbiter = {}
SupportArb... | 604 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/narrowphase/hulls/SupportHull.luau | luau | .luau | --!native
--!strict
--[[
Hull that uses support points instead of mesh
stuff. Uses EPA/GJK internally.
TODO: adapt the inertia tensor and volume calculations
algorithms through support points! Could possibly sample
the convex hull of the support points, then construct from there.
]]
local Mpr = require("../Mpr... | 840 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/shapes/CornerWedge.luau | luau | .luau | return [[
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vn -0.0000 1.0000 -0.0000
vn -0.0000 -0.0000 -1.0000
... | 418 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/shapes/Cube.luau | luau | .luau | return [[
v 0.500000 0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
vn 0.0000 1.0000 0.0000
vn 0.0000 0.0000 1.0000
vn -1.0... | 404 |
magicoal-nerb/impulse | magicoal-nerb-impulse-1172c61/luau-physics/shapes/Wedge.luau | luau | .luau | return [[
v -0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vn -1.0000 -0.0000 -0.0000
vn 1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 1.0000
vn -0.0000 -1.0000 -0.0000
vn -0.0000... | 314 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/docs/templates/server-operation-template.luau | luau | .luau | -- Stoway Server Operation Template
-- Copy this file to src/server/StowayServerV1_2/Operations/{{OperationName}}.luau
-- See docs/guides/add-server-features.html for complete instructions
--// ═══════════════════════════════════════════════════════════════════════════
--// {{OperationName}}.luau
--// Description: [Ad... | 1,257 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/CoreState/InventoryStore.luau | luau | .luau | -- src/client/Inventory/InventoryStore.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Fusion = require(ReplicatedStorage.Packages.fusion)
local Settings = require(ReplicatedStorage.Shared.Settings)
local Types = require(ReplicatedStorage.Shared.Types)
local Scope = Fusion.scoped(Fusion)
loca... | 1,896 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/DragFunctions/DragHandler.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local GuiService = game:GetService("GuiService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local InventoryController = require(script.Parent.Parent.Operations.InventoryController)
local Inv... | 3,208 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Hook/HookManager.luau | luau | .luau | -- src/client/StowayClientV1_2/Hooks/HookManager.luau
-- UI-specific hook system - each UI skin provides its own hooks
local HookManager = {}
HookManager.__index = HookManager
--// Available hook types
local HOOK_TYPES = {
OnSlotClick = "OnSlotClick",
OnSlotHover = "OnSlotHover",
OnDragStart = "OnDragStart",
OnDr... | 653 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Input/ConsoleDropUI.luau | luau | .luau | local Players = game:GetService("Players")
local GuiService = game:GetService("GuiService")
local ConsoleDropUI = {}
local container = nil
local currentAmount = 1
local maxAmount = 1
local dropMenuTemplate = nil
-- References
local numberIndicator = nil
local titleLabel = nil
local decreaseButton = nil
local increase... | 2,964 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Input/ConsoleModeManager.luau | luau | .luau | local GuiService = game:GetService("GuiService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SelectionManager = require(script.Parent.SelectionManager)
local InputManager = require(script.Parent.InputManager)
local IllusionIAS = require(ReplicatedStorage.Packages.IllusionIAS)
local Binds = req... | 1,237 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Input/InputManager.luau | luau | .luau | -- src/client/StowayClientv1_2/Input/InputManager.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local IllusionIAS = require(ReplicatedStorage.Packages.IllusionIAS)
local Binds = require(ReplicatedStorage.Shared.Binds)
local Settings = require(ReplicatedStorage.Shared.Settings)
local InputManager ... | 923 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Input/InteractionManager.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local InventoryStore = require(script.Parent.Parent.CoreState.InventoryStore)
local InventoryController = require(script.Parent.Parent.Operations.Invent... | 1,604 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Input/SelectionManager.luau | luau | .luau | local GuiService = game:GetService("GuiService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local InputManager = require(script.Parent.InputManager)
local InventoryController = require(script.Parent.Parent.Operations.InventoryController)
local InventoryStore = require(script.Parent.Parent.CoreState.... | 2,412 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/NetworkFunctions/NetworkHandler.luau | luau | .luau | -- src/client/StowayClientV1_2/NetworkFunctions/NetworkHandler.luau
-- Centralized Network Gateway for Inventory System V1.2
-- This module handles all server communication (incoming & outgoing)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NetworkHandler = {}
-- Remotes
local Remotes = Replic... | 286 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/Operations/InventoryController.luau | luau | .luau | -- src/client/Inventory/InventoryController.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Store = require(script.Parent.Parent.CoreState.InventoryStore)
local NetworkHandler = require(script.Parent.Parent.NetworkFunctions.NetworkHandler)
local Fusion = require(ReplicatedStorage.Packages.fus... | 2,903 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/SlotCreation/SlotFactory.luau | luau | .luau | -- src/client/Inventory/Components/SlotFactory.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local InventoryController = require(script.Parent.Parent.Operations.InventoryController)
local RarityValues = require(ReplicatedStorage.Shared.RarityValues)
local Settings = require(ReplicatedStorage.Share... | 2,222 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/client/StowayClientv1_2/init.luau | luau | .luau | -- src/client/StowayClientV1_2/ClientInventoryService.luau
--modules
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")
local ClientInventoryService = {}
... | 4,091 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Core/InventoryState.luau | luau | .luau | -- src/server/StowayServerV1.2/Core/InventoryState.luau
-- Pure data container for player inventory state
-- Includes per-player settings (defaults from Config, modifiable at runtime)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local InventoryState = {}
InventoryState.__index = InventoryState
local... | 614 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Core/LimitChecker.luau | luau | .luau | -- src/server/StowayServerV1.2/Core/LimitChecker.luau
-- Pre-operation validation for inventory weight/limit (Amount-based)
-- Uses state.Settings (per-player) instead of global Settings
-- Limit = 0 means INFINITE (no weight checking)
local LimitChecker = {}
local SlotManager = require(script.Parent.SlotManager)
--... | 464 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Core/SlotManager.luau | luau | .luau | -- src/server/StowayServerV1.2/Core/SlotManager.luau
-- Single source of truth for slot-level operations (Static Hotbar / Dynamic Storage)
-- Uses state.Settings (per-player) instead of global Settings
local SlotManager = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Settings = require(Replic... | 1,002 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Debug/ChatCommands.luau | luau | .luau | -- src/server/StowayServerV1.2/Debug/ChatCommands.luau
-- Debug chat commands for testing the inventory system
local ChatCommands = {}
function ChatCommands.Register(player: Player, InventoryService: any)
player.Chatted:Connect(function(msg)
local args = string.split(msg, " ")
local cmd = string.lower(args[1])
... | 3,488 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Operations/AddOperation.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local AddOperation = {}
local Settings = require(ReplicatedStorage.Shared.Settings)
local SlotManager = require(script.Parent.Parent.Core.SlotManager)
local LimitChecker = require(script.Parent.Parent.Core.LimitChecker)
local StackChecker = require(script.P... | 1,877 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Operations/DropOperation.luau | luau | .luau | -- src/server/StowayServerV1.2/Operations/DropOperation.luau
-- Handles Drop logic: If equipped → Unequip → Remove from inventory → Spawn in world
local DropOperation = {}
local SlotManager = require(script.Parent.Parent.Core.SlotManager)
local RemoveOperation = require(script.Parent.RemoveOperation)
local EquipOpera... | 588 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Operations/RemoveOperation.luau | luau | .luau | -- src/server/StowayServerV1.2/Operations/RemoveOperation.luau
-- Handles full Remove logic flow: Validate → Reduce/Destroy → Shift if Storage
local RemoveOperation = {}
local SlotManager = require(script.Parent.Parent.Core.SlotManager)
local LimitChecker = require(script.Parent.Parent.Core.LimitChecker)
export type... | 821 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Operations/SwapOperation.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- src/server/StowayServerV1.2/Operations/SwapOperation.luau
-- Handles full Swap logic flow: Validate → Execute (preserve equipped) → Return delta
-- Uses state.Settings (per-player) for bounds checking
local SwapOperation = {}
local Settings = require(R... | 974 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Replication/Replicator.luau | luau | .luau | -- src/server/StowayServerV1.2/Replication/Replicator.luau
-- Centralized delta replication dispatcher
local Replicator = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Actions = require(script.Parent.Actions)
-- Remote setup
local RemotesFolder = ReplicatedStorage:FindFirstChild("Remotes")
... | 738 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Utils/MetadataParser.luau | luau | .luau | -- src/server/StowayServerV1.2/Utils/MetadataParser.luau
-- Parses metadata from Tool attributes
-- Note: "Amount" is extracted separately and excluded from metadata
local MetadataParser = {}
local ServerStorage = game:GetService("ServerStorage")
local ToolStorage = ServerStorage:FindFirstChild("Tools") :: Folder?
... | 568 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Utils/StackChecker.luau | luau | .luau | -- src/server/StowayServerV1.2/Utils/StackChecker.luau
-- Validates if items can stack and attempts stacking
-- Uses state.Settings for CanStack and MaxStackSize (per-player)
-- Uses global Settings.Stacking for item-level rules (RequiredFields, Blacklist)
local StackChecker = {}
local ReplicatedStorage = game:GetServ... | 635 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/StowayServerV1_2/Utils/UUID.luau | luau | .luau | -- src/server/StowayServerV1.2/Utils/UUID.luau
-- UUID generation utility
local UUID = {}
local HttpService = game:GetService("HttpService")
function UUID.Generate(): string
return HttpService:GenerateGUID(false)
end
return UUID
| 57 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/server/init.server.luau | luau | .luau | -- ServerScriptService/init.server.luau
--// Stoway V1 Initialization
-- We are transitioning to the new V1 architecture.
-- The old StowayServer code is replaced by this single service entry point.
local InventoryService = require(script["StowayServerV1_2"])
InventoryService.Init()
print("Stoway Inventory System V... | 77 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/shared/Binds.luau | luau | .luau | -- ReplicatedStorage/Shared/Binds.lua
local Binds = {}
-- Helper function to apply binds to an action
-- Usage: Binds.ApplyToAction(action, Binds.Global.InventoryActions.Swap)
-- Or: Binds.ApplyToAction(action, Binds.Global.InventoryActions.Swap, "Console") -- Console only
function Binds.ApplyToAction(action, bindC... | 1,026 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/shared/RarityValues.luau | luau | .luau | local rarities = {}
rarities.rarityColors = {
["godly"] = Color3.new(0.933333, 0.92549, 0.435294),
["lengendary"] = Color3.new(0.639216, 0.278431, 0.278431),
["rare"] = Color3.new(0.372549, 0.607843, 0.721569),
["uncommon"] = Color3.new(0.588235, 0.72549, 0.509804),
["common"] = Color3.new(0.4, 0.4... | 302 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/shared/Settings.luau | luau | .luau | -- src/server/StowayServerV1.2/Config/Settings.luau
-- Configuration for the Inventory System V1.2
local Settings = {}
--// Types
export type HotbarType = "Static" | "Dynamic"
--// Hotbar Settings
Settings.Hotbar = {
Type = "Static" :: HotbarType, -- Static: fixed slots with holes, Dynamic: packed array (perplayer ... | 534 |
Zyn-ic/Stoway | Zyn-ic-Stoway-ed64b7e/src/shared/Types.luau | luau | .luau | -- ReplicatedStorage/Shared/Types.lua
local Types = {}
Types.HotbarType = { Static = "Static", Dynamic = "Dynamic" }
Types.CarryingType = { Inventory = "Inventory", Backpack = "Backpack" }
Types.SortingType = {Name = "Name", Rarity = "Rarity", ItemType = "ItemType", SearchBar = "SearchBar"}
export type ItemData = {
... | 179 |
EgoMoose/gravity-camera | EgoMoose-gravity-camera-f03b2cc/src/init.luau | luau | .luau | --!strict
local Packages = script.Parent
local PlayerModulePackage = require(Packages.PlayerModule)
local module = {}
local patched = PlayerModulePackage.getCopy(true) :: any
local modifiers = require(patched.Modifiers) :: any
-- Adjustments
for _, modifier in script.Modifiers:GetChildren() do
modifiers.add(modifi... | 116 |
KinderBarrel/AutoCompletePlus | KinderBarrel-AutoCompletePlus-94dc192/src/AutoComplete@1.13.3.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local ServerStorage = game:GetService("ServerStorage")
local CollectionService = game:GetService("CollectionService")
local ServerScriptService = game:GetService("ServerScriptService")
local ScriptEditorService = game:GetService("ScriptEditorService")
if not ... | 5,939 |
KinderBarrel/AutoCompletePlus | KinderBarrel-AutoCompletePlus-94dc192/src/Components/Dropper.luau | luau | .luau | --!strict
local Types = require(script.Parent.Parent.Parent.Types)
local pluginGlobalIndex: Types.pluginGlobalIndex = _G["AutoComplete+"]
local module = {}
function module.setupDropper(DropperButton: TextButton, DropperOptionTemplate: TextButton, SettingName: string): ()
local DropperOptions: { TextButton } = {}
... | 343 |
KinderBarrel/AutoCompletePlus | KinderBarrel-AutoCompletePlus-94dc192/src/Transformers.luau | luau | .luau | --!strict
local Types = require(script.Parent.Types)
local pluginGlobalIndex: Types.pluginGlobalIndex = _G["AutoComplete+"]
local module = {}
local blacklistedCharacters: { [string]: true } = {}
for _, character in { " ", "-", "+", ",", ".", "/", "%", "$", "£", "&", "*", "(", ")", "'", "[", "]", "{", "}", "#", "?",... | 1,324 |
KinderBarrel/AutoCompletePlus | KinderBarrel-AutoCompletePlus-94dc192/src/Types.luau | luau | .luau | --!strict
local module = {}
export type ImportStyle = "PascalCase" | "camelCase" | "snake_case"
export type pluginGlobalIndex = {
["ServiceImportStyle"]: ImportStyle,
["ModuleImportStyle"]: ImportStyle,
["InstanceImportStyle"]: ImportStyle,
["SuggestionCharacter"]: string?,
["SnippetCharacter"]: string?,
["Co... | 307 |
KinderBarrel/AutoCompletePlus | KinderBarrel-AutoCompletePlus-94dc192/src/UI.luau | luau | .luau | --!strict
local Types = require(script.Parent.Types)
local Dropper = require(script.Components.Dropper)
local DropperOptionTemplate = script.Templates.DropperOptionTemplate
local pluginGlobalIndex: Types.pluginGlobalIndex = _G["AutoComplete+"]
local module = {}
function module.Setup(): ()
local DockWidgetPluginGu... | 534 |
AlexanderLindholt/PacketPlus | AlexanderLindholt-PacketPlus-e844b14/source/Task.luau | luau | .luau | --!optimize 2
local threads = {}
local function reusableThreadCall(callback, thread, ...)
callback(...)
table.insert(threads, thread)
end
local function reusableThread()
while true do
reusableThreadCall(coroutine.yield())
end
end
return {
Spawn = function(callback, ...)
local length = #threads
if length ==... | 334 |
AlexanderLindholt/PacketPlus | AlexanderLindholt-PacketPlus-e844b14/source/Types.luau | luau | .luau | --!optimize 2
--!native
--[[
S8 Minimum: -128 Maximum: 127
S16 Minimum: -32768 Maximum: 32767
S24 Minimum: -8388608 Maximum: 8388607
S32 Minimum: -2147483648 Maximum: 2147483647
U8 Minimum: 0 Maximum: 255
U16 Minimum: 0 Maximum: 65535
U24 Minimum: 0 Maximum: 16777215
U32 Minimum: 0 Ma... | 9,376 |
LDGerrits/Bootstrapper | LDGerrits-Bootstrapper-8138822/src/init.luau | luau | .luau | --!strict
--v1.2.0 • LDGerrits
--[=[
@class Bootstrapper
A lightweight, agnostic module loader and scheduler for Roblox.
Eliminate load-order bugs and race conditions by organizing your modules into a deterministic pipeline.
Define exactly what runs, and in what order, every single frame with zero ambiguity.
]=]
... | 5,140 |
depthso/Roblox-ImGUI | depthso-Roblox-ImGUI-876b997/ImGui.lua | luau | .lua | --// Written by depso
--// MIT License
--// Copyright (c) 2024 Depso
local ImGui = {
Animations = {
Buttons = {
MouseEnter = {
BackgroundTransparency = 0.5,
},
MouseLeave = {
BackgroundTransparency = 0.7,
}
},
Tabs = {
MouseEnter = {
BackgroundTransparency = 0.5,
},
MouseLeave ... | 11,395 |
omrezkeypie/BinaryOctree | omrezkeypie-BinaryOctree-6253a82/benchmarks/QueryingBench.luau | luau | .luau | --!optimize 2
--[[
This file is for use by Benchmarker (https://boatbomber.itch.io/benchmarker)
|WARNING| THIS RUNS IN YOUR REAL ENVIRONMENT. |WARNING|
--]]
local BinaryOctreeModule = require("path to binary octree")
local SleitnickModule = require("path to sleitnicks module")
local Dot = Vector3.zero.Dot
local Oct... | 427 |
omrezkeypie/BinaryOctree | omrezkeypie-BinaryOctree-6253a82/src/init.luau | luau | .luau | --!optimize 2
--!native
type Object = {
Position: Vector3
}
export type BinaryOctree = {
MaxDepth: number?,
Size: number,
OffsetPosition : Vector3?,
Nodes: {{Object}},
}
type Module = {
new: (Size: number, MaxDepth: number?,OffsetPosition : Vector3?) -> BinaryOctree,
InsertObjects: (BinaryOctree: BinaryOctree... | 2,835 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/.lune/build.luau | luau | .luau | local process = require("@lune/process")
local INIT_PATH = "src/init.luau"
local BUNDLE_PATH = "bin/PNGuin.luau"
local RBXM_PATH = "bin/PNGuin.rbxm"
local function buildPesde()
local result = process.exec("darklua", {"process", INIT_PATH, BUNDLE_PATH})
assert(result.ok, result.stderr)
end
local function buildRBXM... | 145 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/.lune/bump.luau | luau | .luau | local process = require("@lune/process")
local fs = require("@lune/fs")
local serde = require("@lune/serde")
local PESDE_CONFIG_PATH = "pesde.toml"
local function writeVersion(version: string)
local data = fs.readFile(PESDE_CONFIG_PATH)
local config: {version: string} = serde.decode("toml", data)
config.version = ... | 150 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Decoding/HuffmanTree.luau | luau | .luau | --!strict
--!native
--!optimize 2
local BitStream = require("../Parsing/BitStream")
type BitStream = BitStream.BitStream
type HuffmanNode = {
[number]: HuffmanNode
} & {sym: number?}
export type HuffmanTree = {
root: HuffmanNode,
Read: (self: HuffmanTree, stream: BitStream) -> number
}
local function Read(self... | 606 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Decoding/Parser.luau | luau | .luau | --!strict
--!native
--!optimize 2
local BitStream = require("../Parsing/BitStream")
type BitStream = BitStream.BitStream
export type Parser = {
_output: buffer,
_outputPos: number,
_outputChunks: {buffer},
window: buffer,
windowPos: number,
windowSize: number,
stream: BitStream,
ToOutput: (self: Parser, v... | 1,050 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Decoding/Zlib.luau | luau | .luau | --!strict
--!native
--!optimize 2
local HuffmanTree = require("../Decoding/HuffmanTree")
local Parser = require("../Decoding/Parser")
local BitStream = require("../Parsing/BitStream")
type BitStream = BitStream.BitStream
type HuffmanTree = HuffmanTree.HuffmanTree
type Parser = Parser.Parser
local lenBase = {
3, 4,... | 1,735 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Parsing/BitStream.luau | luau | .luau | --!strict
--!native
--!optimize 2
export type BitStream = {
data: buffer,
len: number,
pos: number,
offset: number,
Bits: (self: BitStream, width: number) -> number,
UInt: (self: BitStream, width: number) -> number,
String: (self: BitStream, length: number) -> string,
Align: (self: BitStream) -> ()
}
local r... | 430 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Parsing/ByteStream.luau | luau | .luau | --!strict
--!native
--!optimize 2
export type ByteStream = {
data: buffer,
len: number,
pos: number,
UInt: (self: ByteStream, width: number, big: boolean?) -> number,
String: (self: ByteStream, length: number) -> string,
}
local readMap = {
[1] = buffer.readu8,
[2] = buffer.readu16,
[4] = buffer.readu32
}
... | 262 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Parsing/ChunkStream.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require("../Types")
local ByteStream = require("../Parsing/ByteStream")
type PNGInfo = Types.PNGInfo
type ColorType = Types.ColorType
type ByteStream = ByteStream.ByteStream
export type ChunkStream = {
info: PNGInfo,
stream: ByteStream,
Read: (self: ChunkStream, ch... | 993 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/Types.luau | luau | .luau | --!strict
--!optimize 2
export type PNGInfo = {
IDAT: buffer,
PLTE: buffer,
tRNS: buffer?,
width: number,
height: number,
bitDepth: number,
colorType: ColorType,
hasAlpha: boolean,
channels: number,
--[=[
Decodes IDAT chunks into (RGBA) pixel data
@within PNGInfo
@return buffer -- Pixel data
@re... | 147 |
LiterallyWize/pnguin | LiterallyWize-pnguin-42c5e35/src/init.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Types = require("@self/Types")
local ChunkStream = require("@self/Parsing/ChunkStream")
local ByteStream = require("@self/Parsing/ByteStream")
local Zlib = require("@self/Decoding/Zlib")
local Filter = require("@self/Decoding/Filter")
type PNGInfo = Types.PNGInfo
local PNGuin ... | 490 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/RegisteredComponents.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local React = require(Packages.React)
local Signal = require(Packages.Signal)
--[=[
A React component.
@type Component ReactComponent<unknown>
@within ReactMatter
]=]
export type Component = React.ComponentType<unknown>
--[=[
A mapping of component k... | 250 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/components/SystemComponent.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local Params = require(Contexts.Params)
local React = require(Packages.React)
local Return = require(Contexts.Return)
local Signal = require(Packages.Signal)
local e = React.createElement
local useEffect = React.use... | 1,045 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/contexts/Params.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local React = require(Packages.React)
export type ParamType<T> = T & {}
export type Params<T> = {
params: ParamType<T>?,
}
local defaultParams: Params<unknown> = {}
local Params = React.createContext(defaultParams)
return Params
| 68 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/contexts/Return.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local React = require(Packages.React)
--[=[
Updates the return value of a system component.
@type UpdateReturn<T> (value: T | (value: T?) -> T) -> ()
@within ReactMatter
]=]
export type UpdateReturn<T> = (value: T | (value: T?) -> T) -> ()
expo... | 124 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/diffTables.luau | luau | .luau | local function diffTables(left: { [unknown]: unknown }?, right: { [unknown]: unknown }?): boolean
if left and right then
if left == right then
return false
end
local size = 0
for key, value in left do
if value ~= right[key] then
return true
end
size += 1
end
for _ in right do
size -= ... | 131 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/example.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local Hooks = Package.hooks
local React = require(Packages.React)
local useParams = require(Hooks.useParams)
local useReact = require(Package.useReact)
local useReturn = require(Hooks.useReturn)
local e = React.createElement
local Fragment = React.Fragment... | 402 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/hooks/useParams.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local Params = require(Contexts.Params)
local React = require(Packages.React)
local useContext = React.useContext
--[=[
Retrieves the parameters passed to a system component.
This is a hook that can only be call... | 327 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/hooks/useReturn.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local React = require(Packages.React)
local Return = require(Contexts.Return)
local useContext = React.useContext
export type UpdateReturn<T> = Return.UpdateReturn<T>
--[=[
Retrieves the update function for the r... | 257 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/init.luau | luau | .luau | local RenderSystems = require(script.components.RenderSystems)
local useParams = require(script.hooks.useParams)
local useReact = require(script.useReact)
local useReturn = require(script.hooks.useReturn)
export type Component = useReact.Component
export type Components = useReact.Components
export type Complete<T> = ... | 180 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/useReact.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local Components = Package.components
local Matter = require(Packages.Matter)
local RegisteredComponents = require(Package.RegisteredComponents)
local Signal = require(Packages.Signal)
local SystemComponent = require(Components.SystemComponent)
local diffTa... | 879 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/roots.luau | luau | .luau | local rootTree = require(script.Parent.rootTree)
local function getRoots(node, parent)
local roots = {}
for key, subNode in node do
local subRoots =
getRoots(subNode, parent:FindFirstChild(key) or error("Could not find child" .. key))
table.move(subRoots, 1, #subRoots + 1, #roots + 1, roots)
end
if #roots... | 190 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/run.server.luau | luau | .luau | local roots = require(script.Parent.roots)
local test = require(script.Parent.tests)
local completed, result = test(roots)
if completed then
if not result then
error("Tests have failed.", 0)
end
else
error(result, 0)
end
| 57 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/tests.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.DevPackages.TestEZ)
local function test(roots)
print()
local completed, result = xpcall(function()
local results = TestEZ.TestBootstrap.run(roots)
return results.failureCount == 0
end, debug.traceback)
print... | 84 |
KalaYoScripting/Ember | KalaYoScripting-Ember-5e7bbb1/source/Init.luau | luau | .luau | --// Properties //--
local ALERT_ABOUT_FLIPBOOK_DIMENSIONS = true
local REDUCE_RATE_BY_QUALITY = true
local DELTA_TIME = nil -- leave nil if you want to use user framerate
--// Types //--
export type ParticleEmitter2D = ParticleEmitter & {
EmitPosition: UDim2,
EmitParent: GuiObject?,
FlipbookDimensions: number?,
... | 5,212 |
78n/Roblox | 78n-Roblox-8f6f7c6/Lua/Libraries/DataToCode/DataTypes.luau | luau | .luau | local DataTypes = {
Axes = Axes.new(),
BrickColor = BrickColor.Random(),
CellId = CellId.new(),
CFrame = CFrame.identity,
CatalogSearchParams = CatalogSearchParams.new(),
Color3 = Color3.new(),
ColorSequence = ColorSequence.new(Color3.new()),
ColorSequenceKeypoint = ColorSequenceKeypoint.new(0, Color3.new()),
... | 758 |
4lpaca-pin/NeverLose | 4lpaca-pin-NeverLose-2bf6391/module.luau | luau | .luau | -- Synchronization Interface --
cloneref = cloneref or function(f) return f; end;
local SyncManager = {};
local CoreGui = cloneref(game:GetService('CoreGui'));
SyncManager.Players = {};
SyncManager.RenderValue = false;
SyncManager.Thread = nil;
SyncManager.Icon = "rbxassetid://120358385035996";
function SyncManager:... | 479 |
seaofvoices/luau-character | seaofvoices-luau-character-5225cac/src/__tests__/casing.test.luau | luau | .luau | local jestGlobals = require('@pkg/@jsdotlua/jest-globals')
local character = require('../character')
local expect = jestGlobals.expect
local it = jestGlobals.it
local describe = jestGlobals.describe
local TO_UPPER_CASES = {
{ 'a', 'A' },
{ 'i', 'I' },
{ 'á', 'Á' },
{ 'ã', 'Ã' },
{ 'ç', 'Ç' },
... | 932 |
seaofvoices/luau-character | seaofvoices-luau-character-5225cac/src/slice.luau | luau | .luau | local function binarySeachBy<T>(array: { T }, fn: (value: T) -> number): { ok: boolean, index: number }
local size = #array
if size == 0 then
return { ok = false, index = 1 }
end
local base = 1
while size > 1 do
local half = math.floor(size / 2)
local mid = base + half
... | 287 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/DefaultModules/Bool.lua | luau | .lua | local __Types = require(script.Parent.Parent.__Types)
export type Module = {
Get: () -> boolean,
Set: (value: boolean) -> (),
Flip: () -> (),
SetFalse: () -> (),
SetTrue: () -> ()
}
--[[
Type for the Cereberal Bool Default Module
]] -- Skip out on Name, Value, New, GetSafe, Set
export type BoolMo... | 332 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/DefaultModules/Number.lua | luau | .lua | --!strict
-- Constants --
-- Do we need integer overflow protection?
--Dependencies --
local __Types = require(script.Parent.Parent.__Types)
-- Private --
type Module = {
Get: () -> number,
Increment: (number) -> number,
Decrement: (number) -> number,
Zero: () -> (),
Multiply: (number) -> (),
Divide: (number) ... | 709 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/DefaultModules/String.lua | luau | .lua | local __Types = require(script.Parent.Parent.__Types)
type Module = {
Get: () -> string,
Set: (value: string) -> string,
GetLen: () -> number,
Lower: () -> string,
Upper: () -> string,
Concat: (value: string) -> string
}
export type StringModule = __Types.Attribute<Module, string>
local String = {}
String.__i... | 290 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/DefaultModules/Table.lua | luau | .lua | -- !optimize 2
-- !strict
local __Types = require(script.Parent.Parent.__Types)
export type Module = {
Get: () -> table,
Set: () -> table,
Update:(callback: (oldvalue: {}) -> {}) -> table
}
export type TableModule = __Types.Attribute<Module, table>
local Table = {}
Table.__index = Table
Table.Name = nil... | 304 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/DefaultModules/init.luau | luau | .luau | local Bool = require(script.Bool)
local Number = require(script.Number)
local String = require(script.String)
local Table = require(script.Table)
export type BoolModule = Bool.BoolModule
export type NumberModule = Number.NumberModule
export type StringModule = String.StringModule
export type TableModule = Table.TableM... | 86 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/__Agent.luau | luau | .luau | --!strict
-- Dependencies --
local Types = require(script.Parent.__Types)
local DataStore = require(script.Parent.__DataStore)
-- Constants --
-- Types --
export type Agent = Types.Agent & {
player: Player,
ds_data: {[string]: Types.JSONAcceptable},
AddAttribute: (self: Agent, class: any, initialValue: any, name:... | 1,450 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/__DataStore.luau | luau | .luau | --!strict
--!optimize 2
-- Dependencies --
local DataStoreService = game:GetService("DataStoreService")
local Types = require(script.Parent.__Types)
-- Constants --
local MAX_ATTEMPTS = 10
local RETRY_TIME = 0.2
local DATA_STORE_NAME = "Cerebral_DB"
-- Private --
local function waitOnDataStore(ds_service: DataStore... | 666 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/__Packages/init.lua | luau | .lua | --[[
__Packages is not really a package directory. It is no like node_modules
to Node.js. Instead, this directory harbors variours code snippets I come
across in the Luau community (proper license of course).
]]
local Signal = require(script.Signal)
local Packages = {
Signal = Signal -- Handles Luau event signals... | 74 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/__Types.luau | luau | .luau | local DataStoreService = game:GetService("DataStoreService")
export type JSONAcceptable = { JSONAcceptable } | { [string]: JSONAcceptable } | number | string | boolean | buffer
export type Attribute<A, B> = typeof(setmetatable({}, {})) & {
Name: string,
Value: B,
__Subscribed: boolean,
New: (...any) -> A,
GetSafe... | 453 |
CerebralLabs/cerebral | CerebralLabs-cerebral-56b4c3f/src/init.luau | luau | .luau | --!optimize 2
--!strict
-- Constants --
local AGENT_FOLDER = "__Data"
local AUTO_SAVE_PERIOD = 60
--- Constant Type ----
type Constants = "AGENT_FOLDER" | "AUTO_SAVE_PERIOD"
-- Dependencies --
local DefaultModules = require(script.DefaultModules)
local Signal = require(script.__Packages.Signal)
local Types = require... | 1,828 |
arindam-codes/roblox-scripting-practices | arindam-codes-roblox-scripting-practices-8cbeb05/src/client/init.client.luau | luau | .luau | -------------------------------------------------------------------------------------------------------------------
---- understading of errors of infinte yield, nill, timeout -------------------------------------------------------
----------------------------------------------------------------------------------------... | 674 |
arindam-codes/roblox-scripting-practices | arindam-codes-roblox-scripting-practices-8cbeb05/src/server/day2.server.luau | luau | .luau | --[[
local table1 = {1, 2, 3}
local table2 = {4, 5, 6}
local metatable = {
__add = function(table1, table2)
local elements = {}
for i in ipairs(table1) do
elements[i] = table1[i] + table2[i]
end
return elements
end
}
setmetatable(table1, metatable)
setmet... | 842 |
arindam-codes/roblox-scripting-practices | arindam-codes-roblox-scripting-practices-8cbeb05/src/server/init.server.luau | luau | .luau | --[[local function calaculateDamege(baseDamage, multiplier)
return baseDamage * multiplier
end
print(calaculateDamege(10, 2)) -- Output: 20
--[[for i = 1, 20, 1 do
if i % 3 == 0 and i % 5 == 0 then
print("FizzBuzz")
elseif i % 5 ==0 then
print("Buzz")
elseif i % 3 == 0 then
prin... | 265 |
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