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LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/examples/Server/Observers/Hazards.luau
luau
.luau
local ReplicatedStorage = game:GetService('ReplicatedStorage') local RunService = game:GetService('RunService') local QuickZone = require(ReplicatedStorage.QuickZone) local SharedGroups = require(ReplicatedStorage.Common.Groups) local SharedZones = require(ReplicatedStorage.Common.Zones) local hazardObserver = QuickZ...
262
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/examples/Server/Observers/SafeZone.luau
luau
.luau
local ReplicatedStorage = game:GetService('ReplicatedStorage') local QuickZone = require(ReplicatedStorage.QuickZone) local SharedGroups = require(ReplicatedStorage.Common.Groups) local safeZonePart = workspace:WaitForChild('SafeZone') local safeZone = QuickZone.Zone.fromPart(safeZonePart) local safeObserver = Quick...
226
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/examples/Server/Runtime.server.luau
luau
.luau
local ReplicatedStorage = game:GetService('ReplicatedStorage') local QuickZone = require(ReplicatedStorage.QuickZone) QuickZone:configure({ enabled = true, autoSyncRate = 30, frameBudget = 1, }) for _, instance in script.Parent.Observers:GetChildren() do if instance:IsA('ModuleScript') then require(instance) e...
82
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Classes/Group.luau
luau
.luau
--!strict --[=[ @class Group Groups represent a collection of entities that should be tracked by the system. :::info Observer Every entity must be in a group to be observed. ::: ]=] local CollectionService = game:GetService('CollectionService') local Players = game:GetService('Players') local RunService = game...
4,480
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Classes/Observer.luau
luau
.luau
--!strict --[=[ @class Observer Observers are the logical bridge between Groups and Zones. They monitor specific groups and trigger events when entities within those groups enter or exit any zones associated with the observer. ]=] local Players = game:GetService('Players') local RunService = game:GetService('Ru...
10,350
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Config.luau
luau
.luau
--!strict local Config = {} -- Static enums used to determine how to read an entity's position Config.Strategy = { POS = 1, PRIM = 2, WORLD = 3, CFRAME = 4, TRANSFORM = 5, PIVOT = 6, } Config.Group = { -- Entities are automatically cleaned up for that group if destroyed autoClean = true, } Config.Scheduler ...
372
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Core/PlayerTracker.luau
luau
.luau
--!strict local Players = game:GetService('Players') local Types = require(script.Parent.Parent.Types) local State = require(script.Parent.State) local activeTrackers = {} :: { [Player]: () -> () } local playerSubscriptions = {} :: { [Player]: { [number]: Types.InternalGroup } } local PlayerTracker = {} local func...
904
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Core/Scheduler.luau
luau
.luau
--!native --!optimize 2 --!strict local RunService = game:GetService('RunService') local Config = require(script.Parent.Parent.Config) local Types = require(script.Parent.Parent.Types) local Geometry = require(script.Parent.Parent.Utils.Geometry) local LinearBVH = require(script.Parent.Parent.Utils.LinearBVH) local L...
3,871
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Core/State.luau
luau
.luau
--!strict local Types = require(script.Parent.Parent.Types) local State = { nextZoneId = 1, nextObserverId = 1, nextGroupId = 1, staticCFrames = {} :: { [number]: CFrame }, staticHalfSizes = {} :: { [number]: Vector3 }, staticTypes = {} :: { [number]: number }, dynamicCFrames = {} :: { [number]: CFrame }, d...
643
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Types.luau
luau
.luau
--!strict --[=[ @type ShapeType "Block" | "Ball" | "Cylinder" | "Wedge" | "CornerWedge" @within QuickZone The geometric shape of a Zone. ]=] export type ShapeType = 'Block' | 'Ball' | 'Cylinder' | 'Wedge' | 'CornerWedge' --[=[ @interface EntityTable @within QuickZone .Position Vector3? .WorldPosition Vector3? ...
3,242
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Utils/Geometry.luau
luau
.luau
--!native --!optimize 2 --!strict local BLOCK_SHAPE_VALUE = Enum.PartType.Block.Value local BALL_SHAPE_VALUE = Enum.PartType.Ball.Value local CYLINDER_SHAPE_VALUE = Enum.PartType.Cylinder.Value local WEDGE_SHAPE_VALUE = Enum.PartType.Wedge.Value local CORNER_WEDGE_SHAPE_VALUE = Enum.PartType.CornerWedge.Value local M...
1,320
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Utils/LinearBVH.luau
luau
.luau
--!native --!optimize 2 --!strict local Geometry = require(script.Parent.Geometry) local Types = require(script.Parent.Parent.Types) local HUGE_VECTOR = vector.one * math.huge local NEGATIVE_HUGE_VECTOR = -HUGE_VECTOR local unionBounds = Geometry.unionBounds local getObjectBounds = Geometry.getObjectBounds local get...
1,415
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/Utils/Log.luau
luau
.luau
--!strict local Log = {} local function formatLog(messageTemplate: string, trace: string?, ...: any): string local messageText = string.format(messageTemplate, ...) messageText = `[QuickZone] {messageText}` local finalTrace = trace or debug.traceback('', 3) if finalTrace ~= '' then messageText ..= ` \n---- S...
232
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/src/init.luau
luau
.luau
--!strict --v1.4.6 • LDGerrits --[=[ @class QuickZone A high-performance, physics-free spatial query library for Roblox. Maintain 60 FPS with 1M+ zones. ]=] local RunService = game:GetService('RunService') local Types = require(script.Types) local Config = require(script.Config) local Scheduler = require(script.Co...
4,973
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Runtime.server.luau
luau
.luau
--!strict local ServerScriptService = game:GetService('ServerScriptService') local TestFolder = ServerScriptService.Test local TiniestFolder = TestFolder.Tiniest local SpecificationsFolder = TestFolder.Specifications local Tiniest = require(TiniestFolder.tiniest_for_roblox).configure({}) local tests = Tiniest.collec...
149
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local tiniest_plugin = require("./tiniest_plugin") type Context = DescribeContext | RunContext type DescribeContext = { type: "describe", labels: {string}, add_test: (Test) -> () } type RunContext = { type: "run" } export type ErrorReport = { type: "tiniest...
1,423
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_expect.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local tiniest_quote = require("./tiniest_quote") local tiniest_expect = {} type Context = { target: unknown, test: string, params: {unknown} } local context: Context = { target = nil, test = "", params = {} } local function fail( message: string? ): never...
1,098
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_for_roblox.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local tiniest_expect = require("./tiniest_expect") local tiniest_time = require("./tiniest_time") local tiniest_pretty = require("./tiniest_pretty") local tiniest = require("./tiniest") export type Options = { snapshot_path: string?, save_snapshots: boolean?, pr...
675
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_plugin.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict export type Plugin = { is_tiniest_plugin: true } local tiniest_plugin = {} function tiniest_plugin.configure( plugins: {any}? ) if plugins ~= nil then for index, plugin in plugins do if not plugin.is_tiniest_plugin then error(`sanity check: plugin #{in...
186
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_pretty.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local tiniest_plugin = require("./tiniest_plugin") local tiniest = require("./tiniest") type Test = tiniest.Test type TestRunResult = tiniest.TestRunResult type RunResult = tiniest.RunResult export type Options = { plugins: nil | {tiniest_plugin.Plugin}, disable_...
1,820
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_quote.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local function tiniest_quote( x: unknown, given_indent_amount: number? ): string if type(x) == "nil" or type(x) == "number" or type(x) == "boolean" or type(x) == "userdata" then return tostring(x) elseif type(x) == "string" then return string.fo...
434
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Tiniest/tiniest_time.luau
luau
.luau
-- From dphfox/tiniest, licenced under BSD --!strict local tiniest = require("./tiniest") local tiniest_pretty = require("./tiniest_pretty") type Test = tiniest.Test export type TestRunResult = tiniest.TestRunResult & { duration: number } export type RunResult = tiniest.RunResult & { duration: number } export type...
642
LDGerrits/QuickZone
LDGerrits-QuickZone-f3ae260/tests/Util.luau
luau
.luau
--!strict type InstanceTree = { className: string, properties: { [string]: any }?, children: { InstanceTree }?, } local PART_DEFAULTS: { [string]: any } = { Transparency = 1, Anchored = true, CanCollide = false, CanQuery = false, CanTouch = false, AudioCanCollide = false, EnableFluidForces = false, } local ...
318
littensy/remo
littensy-remo-da8fe74/examples/lua/src/client/todos.client.lua
luau
.lua
local ReplicatedStorage = game:GetService("ReplicatedStorage") local remotes = require(ReplicatedStorage.Shared.remotes) local names = require(ReplicatedStorage.Shared.names) local todos: { string } = {} local function addTodo() remotes.addTodo:fire(names.getRandomName()) end local function removeTodo() if #todos...
214
littensy/remo
littensy-remo-da8fe74/examples/lua/src/server/todos.server.lua
luau
.lua
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local remotes = require(ReplicatedStorage.Shared.remotes) local todos: { string } = { "Milk", "Eggs" } local changed = false remotes.addTodo:connect(function(player, todo) table.insert(todos, todo) chang...
181
littensy/remo
littensy-remo-da8fe74/examples/lua/src/shared/names.lua
luau
.lua
local names = { "Milk", "Eggs", "Bread", "Butter", "Cheese", "Bacon", "Sausage", "Ham", "Chicken", "Beef", "Pork", "Fish", "Rice", "Pasta", "Potatoes", "Onions", "Garlic", "Tomatoes", "Carrots", "Peppers", "Lettuce", "Cucumber", "Mushrooms", "Spinach", "Broccoli", "Cauliflower", "Celery", "A...
540
littensy/remo
littensy-remo-da8fe74/examples/lua/src/shared/remotes.lua
luau
.lua
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remo = require(ReplicatedStorage.Packages.Remo) local t = require(ReplicatedStorage.Packages.t) type Remotes = Remo.Remotes<{ addTodo: Remo.ClientToServer<string>, removeTodo: Remo.ClientToServer<string>, getTodos: Remo.ServerAsync<(), ({ string ...
171
littensy/remo
littensy-remo-da8fe74/examples/ts/src/server/todos.server.ts
roblox-ts
.ts
import { RunService } from "@rbxts/services"; import { remotes } from "shared/remotes"; const todos: string[] = ["Milk", "Eggs"]; let changed = false; remotes.addTodo.connect((player, todo) => { todos.push(todo); changed = true; }); remotes.removeTodo.connect((player, todo) => { todos.remove(todos.indexOf(todo));...
153
littensy/remo
littensy-remo-da8fe74/examples/ts/src/shared/remotes.ts
roblox-ts
.ts
import { Client, Server, createRemotes, loggerMiddleware, remote } from "@rbxts/remo"; import { t } from "@rbxts/t"; const todo = t.string; const todoList = t.array(todo); export const remotes = createRemotes( { // add a todo to the server addTodo: remote<Server, [name: string]>(todo), // remove a todo from t...
168
littensy/remo
littensy-remo-da8fe74/scripts/spec.server.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local TestEZ: any = require(ReplicatedStorage.DevPackages.TestEZ) TestEZ.TestBootstrap:run({ ReplicatedStorage.Packages.Remo, })
46
littensy/remo
littensy-remo-da8fe74/scripts/testez.d.luau
luau
.luau
declare function afterAll(callback: () -> ()): () declare function afterEach(callback: () -> ()): () declare function beforeAll(callback: () -> ()): () declare function beforeEach(callback: () -> ()): () declare function describe(phrase: string, callback: () -> ()): () declare function describeFOCUS(phrase: string, c...
246
littensy/remo
littensy-remo-da8fe74/src/Promise.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local include = script:FindFirstAncestor("rbxts_include") or script:FindFirstAncestor("include") or ReplicatedStorage:FindFirstChild("rbxts_include") or script.Parent.Parent export type PromiseStatus = "Started" | "Resolved" | "Rejected" | "Cancelled" ...
1,174
littensy/remo
littensy-remo-da8fe74/src/client/createRemote.luau
luau
.luau
local Promise = require(script.Parent.Parent.Promise) local types = require(script.Parent.Parent.types) local compose = require(script.Parent.Parent.utils.compose) local instances = require(script.Parent.Parent.utils.instances) local testRemote = require(script.Parent.Parent.utils.testRemote) local function createRem...
729
littensy/remo
littensy-remo-da8fe74/src/constants.luau
luau
.luau
local RunService = game:GetService("RunService") return { IS_EDIT = RunService:IsStudio() and not RunService:IsRunning(), IS_STUDIO = RunService:IsStudio(), IS_CLIENT = RunService:IsClient(), IS_SERVER = RunService:IsServer(), IS_TEST = false, }
64
littensy/remo
littensy-remo-da8fe74/src/getSender.luau
luau
.luau
local constants = require(script.Parent.constants) local function getSender(player: any): Player? if constants.IS_SERVER and (type(player) == "table" or typeof(player) == "Instance") and player.ClassName == "Player" then return player :: Player end return nil end return getSender
72
littensy/remo
littensy-remo-da8fe74/src/middleware/loggerMiddleware.luau
luau
.luau
local types = require(script.Parent.Parent.types) local constants = require(script.Parent.Parent.constants) local SCOPE = constants.IS_SERVER and "client → server" or "server → client" local function stringify(...) local output = {} for index = 1, select("#", ...) do local value = select(index, ...) table.ins...
317
littensy/remo
littensy-remo-da8fe74/src/middleware/throttleMiddleware.luau
luau
.luau
local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Promise = require(script.Parent.Parent.Promise) local types = require(script.Parent.Parent.types) local constants = require(script.Parent.Parent.constants) local getSender = require(script.Parent.Parent.getSender) local ...
946
littensy/remo
littensy-remo-da8fe74/src/server/createRemote.luau
luau
.luau
local Players = game:GetService("Players") local Promise = require(script.Parent.Parent.Promise) local types = require(script.Parent.Parent.types) local compose = require(script.Parent.Parent.utils.compose) local instances = require(script.Parent.Parent.utils.instances) local testRemote = require(script.Parent.Parent...
676
littensy/remo
littensy-remo-da8fe74/src/utils/compose.luau
luau
.luau
local types = require(script.Parent.Parent.types) local function compose(middlewares: { types.Middleware }): types.Middleware local length = #middlewares if length == 0 then return function(next) return next end elseif length == 1 then return middlewares[1] end return function(next, ...) for index = ...
108
littensy/remo
littensy-remo-da8fe74/src/utils/instances.luau
luau
.luau
local Promise = require(script.Parent.Parent.Promise) local constants = require(script.Parent.Parent.constants) local mockRemotes = require(script.Parent.mockRemotes) local container = script.Parent.Parent.container local function promiseRemoteFunction(name: string): Promise.Promise<RemoteFunction> if container:Find...
415
littensy/remo
littensy-remo-da8fe74/src/utils/mockRemotes.luau
luau
.luau
local Players = game:GetService("Players") local mockRemoteEvents: { [string]: RemoteEvent } = {} local mockRemoteFunctions: { [string]: RemoteFunction } = {} local function createMockRemoteEvent(name: string): RemoteEvent if mockRemoteEvents[name] then return mockRemoteEvents[name] end local remoteEvent: Remot...
657
littensy/remo
littensy-remo-da8fe74/src/utils/testRemote.luau
luau
.luau
local types = require(script.Parent.Parent.types) local getSender = require(script.Parent.Parent.getSender) local function noop() end local function createTestRemote(): types.TestRemote local listeners: { (...any) -> () } = {} local nextListenerId = 0 local function fire(_self, first, ...) local shouldOmitPlaye...
389
littensy/remo
littensy-remo-da8fe74/src/utils/unwrap.luau
luau
.luau
local Promise = require(script.Parent.Parent.Promise) type Promise<T> = Promise.Promise<T> local function unwrap<T, U...>(promise: T | Promise<T>?, ...: U...): (T, U...) if Promise.is(promise) then return (promise :: Promise<T>):expect() end return promise :: T, ... end return unwrap
75
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/Types/luau/footer.luau
luau
.luau
export type upsideEngine = { Version: string, Workspace: {}, new: ((name: "PhysicalObject") -> PhysicalObject) & ((name: "StaticObject") -> StaticObject) & ((name: "Fluid") -> Fluid) & ((name: "Parallax") -> Parallax) & ((name: "Sprite") -> Sprite) & ((name: "Sound") -> Sound) & ((name: "Environment") ->...
303
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/Types/luau/header.luau
luau
.luau
-- THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY. export type Dictionary<k, v> = { [k]: v } export type Array<v> = { [number]: v } export type ChromaticAberrationConnection = {} export type SubjectDestroyConnection = {} export type CharacterDestroyConnection = {} export type AuthorityType = "Server" | ...
410
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/Types/typescript/footer.ts
roblox-ts
.ts
interface upsideEngine { Version: string; Workspace: {}; new: ((name: "PhysicalObject") => PhysicalObject) & ((name: "Sprite") => Sprite) & ((name: "StaticObject") => StaticObject) & ((name: "Fluid") => Fluid) & ((name: "Parallax") => Parallax) & ((name: "Sound") => Sound) & ((name: "Environment") => Env...
315
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/bin/start.server.luau
luau
.luau
local replicatedStorage = game:GetService("ReplicatedStorage") local upsideEngine = replicatedStorage:WaitForChild("UpsideEngine") :: ModuleScript require(upsideEngine)
36
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/bin/tests-runner.server.luau
luau
.luau
local TestEZ = require(script.Parent.DevPackages.TestEZ) TestEZ.TestBootstrap:run({ script.Parent.UpsideEngine, })
28
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/AppData/Properties.luau
luau
.luau
local props = { NonReplicable = { -- BaseClass "ClassNameHistory", "ClassName", -- EventEmitter "EventsStorage", -- BaseObject "Instance", -- Particle "Units", "Clock", -- Physical Object "Collisions", "IsGrounded", -- Sprite "Active", -- Character "IsJumping", -- Scene "Ca...
295
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/Actor.luau
luau
.luau
local runService = game:GetService("RunService") local lib = script.Parent.Parent.Parent.Lib local player = game:GetService("Players").LocalPlayer local actorLoader = lib:WaitForChild("ActorLoader") local util = require(lib.Util) local copyTable = util.CopyTable local isEqual = util.IsEqual local isClient = runServi...
385
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/Actrees.luau
luau
.luau
local actrees = {} actrees.__index = actrees function actrees.new() return setmetatable({ __actors = {}, }, actrees) end function actrees:AddActor(actor) table.insert(self.__actors, actor) end function actrees:SetVariable(name, value) for _, actor in self do actor.instance:SendMessage("setVariable", name, va...
105
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/BaseClass.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local appData = upsideEngine.AppData local copyTable = require(upsideEngine.Lib.Util.Internal.CopyTable) local properties = require(appData.Properties) local data = require(appData.Data) local environments = { "SoundEnvironment", "LightingEnvironment", "ParticleEnvi...
504
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/BaseObject.luau
luau
.luau
local eventEmitter = require(script.Parent.EventEmitter) local classEnvironments = { Sound = "SoundEnvironment", Light = "LightingEnvironment", Particle = "ParticleEnvironment", } local baseObject = {} baseObject.__index = baseObject --[[={ @link BaseObject.md }=]] function baseObject.new(instanceType: string?): ...
410
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/Camera.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local setSmoothPosition = require(script.Parent.Parent.Parent.Lib.Util.Math.SetSmoothPosition) local character = require(script.Parent.Parent.Public.Character) local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter) local camera = {} camera.__index = ca...
776
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/Connection.luau
luau
.luau
local baseClass = require(script.Parent.BaseClass) local connection = {} connection.__index = connection local function removeThread(event, running) for index, thread in event.Threads do if thread == running then table.remove(event.Threads, index) break end end return running end local function resumeTh...
381
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/EventEmitter.luau
luau
.luau
local baseClass = require(script.Parent.BaseClass) local connection = require(script.Parent.Connection) local eventEmitter = {} eventEmitter.__index = eventEmitter local function getEvent(events, name) if not events[name] then events[name] = { Functions = {}, Threads = {}, } end return events[name] end ...
600
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/LightingEnvironment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local lightingSystem = upsideEngine.Systems.Lighting local actor = require(script.Parent.Actor) local actrees = require(script.Parent.Actrees) local environment = require(upsideEngine.Classes.Public.Environment) local lightingEnvironment = {} lightingEnvironment.__inde...
1,134
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/ObjectEnvironment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local environment = require(upsideEngine.Classes.Public.Environment) local objectEnvironment = {} objectEnvironment.__index = objectEnvironment objectEnvironment.__iter = environment.__iter function objectEnvironment.new(): ObjectEnvironment local self = environment.n...
80
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/ParticleEnvironment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local environment = require(upsideEngine.Classes.Public.Environment) local particleEnvironment = {} particleEnvironment.__index = particleEnvironment function particleEnvironment.new(): ParticleEnvironment local self = environment.new() self:SetClassName(script.Name)...
73
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/Request.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local runService = game:GetService("RunService") local players = game:GetService("Players") local replicatedStorage = game:GetService("ReplicatedStorage") local copyTable = require(script.Parent.Parent.Parent.Lib.Util.Internal.CopyTable) local ReplicationHandlers = req...
941
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/ShaderEnvironment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local shadingSystem = script.Parent.Parent.Parent.Systems.Shading local runService = game:GetService("RunService") local actor = require(script.Parent.Actor) local environment = require(upsideEngine.Classes.Public.Environment) local shaderEnvironment = {} shaderEnvironm...
181
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Internal/SoundEnvironment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local environment = require(upsideEngine.Classes.Public.Environment) local soundEnvironment = {} soundEnvironment.__index = soundEnvironment --[[={ @link SoundEnvironment.md }=]] function soundEnvironment.new(): SoundEnvironment local self = environment.new("SoundGro...
93
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Character.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local sprite = require(upsideEngine.Classes.Public.Sprite) local character = {} character.__index = character local function check(greater, axePos, targetAxe) return if greater then axePos >= targetAxe else axePos <= targetAxe end local function getAxeData(self, targe...
873
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Environment.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local baseObject = require(upsideEngine.Classes.Internal.BaseObject) local function setProperty(obj, p, v) obj[p] = v end local environment = {} environment.__index = environment function environment.new(instanceType: string?): Environment local self = baseObject.ne...
1,161
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Fluid.luau
luau
.luau
local physicalObject = require(script.Parent.PhysicalObject) local fluid = {} fluid.__index = fluid function fluid.new() local self = physicalObject.new() self:SetClassName(script.Name) self.Density = 2 self.Viscosity = 5 self.WavesAmplitude = 1 self.WavesSpeed = 0.1 return setmetatable(self, fluid) end --[[...
218
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Light.luau
luau
.luau
local staticObject = require(script.Parent.StaticObject) local light = {} light.__index = light --[[={ @link Light.md }=]] function light.new(): Light local self = staticObject.new() self:SetClassName(script.Name) self.Shape = "PointLight" self.Rotation = 0 self.Angle = 90 self.Color = Color3.fromRGB(255, 255,...
431
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Parallax.luau
luau
.luau
local baseObject = require(script.Parent.Parent.Internal.BaseObject) local toUDim2 = require(script.Parent.Parent.Parent.Lib.Util.DataType.ToUDim2) local parallax = {} parallax.__index = parallax function parallax.new() local self = baseObject.new("Frame") self:SetClassName(script.Name) self.CanvasSize = Vector2.ne...
650
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Particle.luau
luau
.luau
local tweenService = game:GetService("TweenService") local upsideEngine = script.Parent.Parent.Parent local sceneManager = require(upsideEngine.Services).SceneManager local baseObject = require(upsideEngine.Classes.Internal.BaseObject) local character = require(script.Parent.Character) local staticObject = require(scr...
1,481
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/ProximityPrompt.spec2D.luau
luau
.luau
local ProximityPrompt2D = require(script.Parent.ProximityPrompt2D) local Scene = require(script.Parent.Scene) return function() describe("ProximityPrompt2D.new", function() it("should create an instance with default properties", function() local prompt = ProximityPrompt2D.new() expect(prompt.Range).to.equal(1...
277
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/ProximityPrompt2D.luau
luau
.luau
local UserInputService = game:GetService("UserInputService") local upsideEngine = script.Parent.Parent.Parent local CrossPlatformService = require(script.Parent.Parent.Parent.Services.CrossPlatformService) local SceneManager = require(upsideEngine.Services.SceneManager) local Sprite = require(upsideEngine.Classes.Publi...
1,230
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/ReactiveLabel.luau
luau
.luau
local SoundService = game:GetService("SoundService") local upsideEngine = script.Parent.Parent.Parent local TextTagService = require(upsideEngine.Services.TextTagService) local TextTag = require(script.Parent.TextTag) local baseObject = require(upsideEngine.Classes.Internal.BaseObject) local reactiveLabel = {} reactiv...
3,026
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Scene.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local objectEnvironment = require(upsideEngine.Classes.Internal.ObjectEnvironment) local shaderEnvironment = require(upsideEngine.Classes.Internal.ShaderEnvironment) local camera = require(upsideEngine.Classes.Internal.Camera) local baseObject = require(upsideEngine.Cla...
1,749
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Shader.luau
luau
.luau
local baseClass = require(script.Parent.Parent.Internal.BaseObject) local path = require(script.Parent.Parent.Parent.Lib.Util.Internal.Path) local source = nil local shader = {} shader.__index = shader function shader.new(): Shader local self = baseClass.new("Folder") self:SetClassName(script.Name) self.Enabled = ...
553
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Sound.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local objects = require(upsideEngine.AppData.Data).objects local character = require(script.Parent.Character) local baseObject = require(upsideEngine.Classes.Internal.BaseObject) local sound = {} sound.__index = sound local function getSoundEnvironment(scene: string): ...
529
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/Sprite.luau
luau
.luau
local contentProvider = game:GetService("ContentProvider") local physicalObject = require(script.Parent.PhysicalObject) local sprite = {} sprite.__index = sprite --[[={ @desc The second parameter is the size of a cell of every frame of an sprite sheet, this can be changed using the .ImageRectSize property of the obj...
625
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/StaticObject.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local contentProvider = game:GetService("ContentProvider") local colorProperties = { "ImageColor3", "TextColor3", "TextStrokeColor3" } local sceneManager = require(script.Parent.Parent.Parent.Services.SceneManager) local shader = require(script.Parent.Shader) local base...
1,457
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Classes/Public/TextTag.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local BaseClass = require(upsideEngine.Classes.Internal.BaseClass) local TextTagService = require(upsideEngine.Services.TextTagService) local TextTag = {} TextTag.__index = TextTag function TextTag.new() local self = BaseClass.new() self:SetClassName(script.Name) sel...
540
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/ActorLoader.client.luau
luau
.luau
local RunService = game:GetService("RunService") local actor = script:GetActor() if not RunService:IsRunning() or not actor then return end local data = {} local running = {} local tasks = {} local module = nil local runMode = "Default" local ready = script:WaitForChild("ready") local function addTask(f) return f...
372
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/DataType/ToUDim2.luau
luau
.luau
return function(v2) return UDim2.fromOffset(v2.X, v2.Y) end
21
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/DataType/ToVector2.luau
luau
.luau
return function(u2, v) return Vector2.new(u2.X[v], u2.Y[v]) end
23
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Generic/Merge.luau
luau
.luau
return function(t1, t2) local result = t1 for index, value in t2 do result[index] = value end return result end
37
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Generic/Wrap.luau
luau
.luau
return function(f, ...) local args = { ... } return function(...) f(unpack(args), ...) end end
25
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/CheckCollision/GetCorrectionVector.luau
luau
.luau
--!native --!optimize 2 local supportFn = require(script.Parent.Support) local function getEdge(simplex) local minDistSq = math.huge local edgeNormal = Vector3.zero local index = -1 local n = #simplex if n == 0 then return index, edgeNormal end for i = 1, n do local j = (i % n) + 1 local edge = simplex...
470
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/CheckCollision/Handlers.luau
luau
.luau
--!native --!optimize 2 local handlers = {} local function tripleProduct(a, b, c) return b * a:Dot(c) - a * b:Dot(c) end function handlers.point(direction, simplex) return -direction end @native function handlers.line(direction, simplex) local b = simplex[2] local c = simplex[1] local cb = b - c local c0 = -c...
256
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/CheckCollision/Support.luau
luau
.luau
--!native --!optimize 2 return function(object, direction) if object.shape == "circle" then if direction.X == 0 and direction.Y == 0 then return object.centre end local unitDirection = direction.Unit if unitDirection.X == 0 and unitDirection.Y == 0 then return object.centre end return object.centre...
203
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/CheckCollision/init.luau
luau
.luau
--!native --!optimize 2 local getCorrectionVector = require(script.GetCorrectionVector) local support = require(script.Support) local handlers = require(script.Handlers) local handlersByLen = { handlers.point, handlers.line, handlers.triangle, } local EvolveResult = { NoIntersection = 1, Intersection = 2, Evolv...
609
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/GetCollidingObjects.luau
luau
.luau
--!native --!optimize 2 local checkCollision = require(script.Parent.CheckCollision) local function isFar(objectA, objectB) local a = objectA.Instance local b = objectB.Instance local scaleA = objectA.HitboxScale local scaleB = objectB.HitboxScale local aw, ah = a.AbsoluteSize.X * scaleA, a.AbsoluteSize.Y * scal...
854
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/GetCorners.luau
luau
.luau
return function(object) local instance = object.Instance local size = instance.AbsoluteSize local position = instance.AbsolutePosition size = Vector3.new(size.X, size.Y, 0) position = Vector3.new(position.X, position.Y, 0) local hitboxSize = size * object.HitboxScale local alignment = size * (1 - math.clamp(ob...
290
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Geometry/SpatialGrid.luau
luau
.luau
--!native --!optimize 2 local SpatialGrid = {} SpatialGrid.__index = SpatialGrid function SpatialGrid.new(cellSize: number) return setmetatable({ _cellSize = cellSize, _cells = {}, }, SpatialGrid) end function SpatialGrid:clear() for _, row in self._cells do for _, cell in row do table.clear(cell) end ...
521
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Graphics/Canvas2d.luau
luau
.luau
local ContentManager = require(script.Parent.ContentManager) local cache = {} local exports = {} exports.__index = exports local function createCacheableImage(url) local editableImage = ContentManager.createSafeEditableImage(url) :: EditableImage local imageData = { image = editableImage, isFree = false, } ca...
562
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Graphics/ContentManager.luau
luau
.luau
local AssetService = game:GetService("AssetService") local classes = script.Parent.Parent.Parent.Parent.Classes local EventEmitter = require(classes.Internal.EventEmitter) local cache = {} local loading = {} local events = EventEmitter.new() local exports = { cache = cache, events = events, loading = loading, } fu...
440
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/CopyTable.luau
luau
.luau
function copyTable(__table, copyIn) local copy = copyIn or {} for key, value in __table do local valueType = typeof(value) if valueType ~= "table" then copy[key] = value else copy[key] = copyTable(value, copy[key]) end end return copy end return copyTable
77
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/Delete.luau
luau
.luau
local appData = script.Parent.Parent.Parent.Parent.AppData local data = require(appData.Data) local default = {} function delete(obj) for key, val in (obj or default) do local valueType = typeof(val) if valueType ~= "table" and valueType ~= "Instance" then obj[key] = nil elseif valueType == "Instance" or val...
119
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/Diff.luau
luau
.luau
local function diff(newObj, oldObj) local changes = {} for key, newVal in newObj do local oldVal = oldObj[key] if type(newVal) == "table" and type(oldVal) == "table" then local subChanges = diff(newVal, oldVal) if next(subChanges) then changes[key] = subChanges end elseif newVal ~= oldVal then ...
112
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/Encoder.luau
luau
.luau
--!nonstrict local httpService = game:GetService("HttpService") local encoder = {} local encoders = { UDim2 = function(data) return { X = { Scale = data.X.Scale, Offset = data.X.Offset, }, Y = { Scale = data.Y.Scale, Offset = data.Y.Offset, }, } end, Vector2 = function(data) return...
515
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/IsEqual.luau
luau
.luau
function isEqual(first, second) if first == second then return true elseif first == nil or second == nil or typeof(first) ~= typeof(second) or typeof(first) ~= "table" and typeof(second) ~= "table" then return false end local firstCount, secondCount = 0, 0 for key, value in first do firstCount += 1...
139
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Internal/Path.luau
luau
.luau
local path = {} function path.getRoute(object: Instance): string local route = {} local baseRoute = {} local parent = object while parent ~= game do table.insert(baseRoute, parent.Name) parent = parent.Parent end for i = #baseRoute, 1, -1 do table.insert(route, baseRoute[i]) end return table.concat(rou...
135
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Math/GetDistance.luau
luau
.luau
return function(v1, v2) local direction = v1 - v2 return direction:Dot(direction) end
25
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Math/IsOutScreen.luau
luau
.luau
return function(position, size) local resolution = workspace.CurrentCamera.ViewportSize local fakeRes = resolution + size -- stylua: ignore start return position.X < -size.X or position.Y < -size.Y or position.X > fakeRes.X or position.Y > fakeRes.Y -- stylua: ignore end end
77
notreux/UpsideEngine
notreux-UpsideEngine-6d8c04d/src/Lib/Util/Math/Normalize.luau
luau
.luau
return function(val, min, max) return (val - min) / (max - min) end
22