repo stringclasses 254
values | file_path stringlengths 29 241 | code stringlengths 100 233k | tokens int64 14 69.4k |
|---|---|---|---|
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Components/TitleBar.luau | --[=[
@class TitleBar
For displaying a title, and an optional close button.
]=]
--[=[
@interface TitleBarProps
@within TitleBar
. ... FrameProps -- All Frame properties are accepted.
.Content {string}? -- The content of the title bar.
.ContentSize number? -- The size of the content text.
.ContentColor Co... | 846 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Components/TitleBar.story.luau | local OnyxUI = script.Parent.Parent
local Util = require(OnyxUI.Util)
local Fusion = require(OnyxUI.Parent.Fusion)
local Themer = require(OnyxUI.Themer)
local Children = Fusion.Children
local TitleBar = require(OnyxUI.Components.TitleBar)
local Frame = require(OnyxUI.Components.Frame)
local Components = {
Frame = Fr... | 284 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Components/init.luau | local STORY_EXTENSION = ".story"
local Components = {
Base = require(script.Base),
Text = require(script.Text),
Frame = require(script.Frame),
Badge = require(script.Badge),
Avatar = require(script.Avatar),
AutoScaler = require(script.AutoScaler),
BaseButton = require(script.BaseButton),
Button = require(scrip... | 342 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Themer/OnyxNight.luau | local OnyxUI = script.Parent.Parent
local Util = require(OnyxUI.Util)
local NewTheme = require(script.Parent.NewTheme)
local Fusion = require(OnyxUI.Parent.Fusion)
local Scope = Fusion.scoped(Fusion)
local OnyxNight = NewTheme(Scope, {
Colors = {
Primary = {
Main = Util.Colors.Violet["500"],
},
Secondary = ... | 491 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/Colors.luau | --[=[
@prop Colors table
@within Util
@readonly
Colors imported from [TailwindCSS's color palette](https://tailwindcss.com/docs/customizing-colors#default-color-palette).
]=]
return {
Black = Color3.fromHex("#000"),
White = Color3.fromHex("#fff"),
Slate = {
["50"] = Color3.fromHex("#f8fafc"),
["100"]... | 4,032 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/CombineProps.luau | --[=[
@function CombineProps
@within Util
@param Source Fusion.PropertyTable
@param Target Fusion.PropertyTable
@param ExcludedKeys { any }?
@return Fusion.PropertyTable
Combines two sets of props for easy passthrough, adding `Source`'s props to `Target`. If a prop is already in `Target`, it will be o... | 254 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/EnsureValue.luau | --[=[
@function EnsureValue
@within Util
@param Scope Fusion.Scope<any>
@param Value Fusion.UsedAs<any>
@return Fusion.Value<Fusion.Scope<any>, any>
Converts the `Value` argument to a `Fusion.Value` object, if it is not one already.
]=]
local OnyxUI = script.Parent.Parent
local Fusion = require(OnyxUI.Parent.... | 154 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/Fallback.luau | --[=[
@function Fallback
@within Util
@param Value Fusion.UsedAs<any>
@param Fallback any
@return any
Defaults the given `Value` to `Fallback` if nil.
]=]
local OnyxUI = script.Parent.Parent
local Fusion = require(OnyxUI.Parent.Fusion)
export type Any = Fusion.UsedAs<any>
export type AnyDictionary = Any | { ... | 273 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/Unit.luau | local OnyxUI = script.Parent.Parent
local Fusion = require(OnyxUI.Parent.Fusion)
local Unit = {}
--[=[
@function Vector2
@within Util
@param Scope Fusion.Scope(typeof(Fusion))
@param X Fusion.UsedAs<number>
@param Y Fusion.UsedAs<number>
@return Fusion.Computed<Vector2>
]=]
function Unit.Vector2(
Scope: Fusio... | 805 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/ViewportSize.luau | local Workspace = game:GetService("Workspace")
local ViewportSize = {
Size = Vector2.new(),
SizeListener = nil,
Observers = {},
}
function ViewportSize:Observe(Callback: (Vector2) -> ())
table.insert(ViewportSize.Observers, Callback)
Callback(ViewportSize.Size)
end
function ViewportSize:_SetSize(Size: Vector2)
... | 222 |
loneka/onyx-ui | loneka-onyx-ui-978b53c/src/Util/init.luau | --[=[
@class Util
Important utilities for UI development.
]=]
local Colors = require(script.Colors)
local EnsureValue = require(script.EnsureValue)
local CombineProps = require(script.CombineProps)
local Fallback = require(script.Fallback)
local Emphasize = require(script.Emphasize)
local Unit = require(script.... | 168 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Bootstrapper/Controller/init.client.luau | local ReplicatedFirst = game:GetService("ReplicatedFirst")
local Bootstrapper = ReplicatedFirst:WaitForChild("Bootstrapper")
local controller: Instance = script.Parent
assert(controller and controller:IsA("ModuleScript"))
local success, module = xpcall(require, function(err)
error(`!! FATAL ERROR REQUIRING CONTRO... | 284 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Bootstrapper/Module/init.client.luau | local ReplicatedFirst = game:GetService("ReplicatedFirst")
local Bootstrapper = ReplicatedFirst:WaitForChild("Bootstrapper")
local module = script.Parent
assert(module and module:IsA("ModuleScript"))
script.Name = `SHARED_{module.Name}`
task.defer(function ()
script.Parent = Bootstrapper
end)
task.spawn(xpcall,... | 115 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Controllers/UIController.luau | --!strict
local UIController = {}
type Self = typeof(UIController)
local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local ReplicatedFirst = game:GetService("ReplicatedFirst")
local player = assert(Players.LocalPlayer)
local playerGui = player:WaitForChild("PlayerGui")
loca... | 671 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/React.luau | local React = require(game.ReplicatedStorage.Packages.React)
--[[
local createElement = React.createElement
local useEffect = React.useEffect
local Shared = game.ReplicatedStorage.Shared
local NoYield = require(Shared.NoYield)
local ConVar = require(Shared.ConVar)
local react_aggressive_log = ConVar.Declare("react_a... | 542 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/ReactRoblox.luau | local ReactRoblox = require(game.ReplicatedStorage.Packages.ReactRoblox)
export type RootType = ReactRoblox.RootType
return ReactRoblox
| 33 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/Ripple.luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Ripple = require(ReplicatedStorage.Packages.Ripple)
export type Motion<T> = Ripple.Motion<T>
export type MotionState = Ripple.MotionState
export type MotionSolver = Ripple.MotionSolver
export type MotionGoal = Ripple.MotionGoal
return Ripple | 69 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/RootState.luau | local Common = script.Parent
local React = require(Common.React)
local Context = React.createContext({} :: {
BasePlayerGui: BasePlayerGui?,
Root: { current: GuiBase2d },
DisplayOrder: number,
SetDisplayOrder: (number) -> (),
ScreenInsets: Enum.ScreenInsets,
SetScreenInsets: (Enum.ScreenInsets... | 806 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/StoryBuilder.luau | --!strict
local StoryBuilder = {}
local Common = script.Parent
local Cache = shared.StoryCache
local React = require(Common.React)
local ReactRoblox = require(Common.ReactRoblox)
local RootState = require(Common.RootState)
if not Cache then
Cache = {}
shared.StoryCache = Cache
end
local Story = {}
Story.__in... | 1,169 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Components/Noise.luau | local UI = script:FindFirstAncestor("UI")
local Common = UI.Common
local Hooks = UI.Hooks
local React = require(Common.React)
local useA11Y = require(Hooks.useA11Y)
local useTimer = require(Hooks.useTimer)
local NOISE_CROP = Vector2.new(256, 256)
local NOISE_SIZE = Vector2.new(1023, 577)
local NOISE_RANGE = NOISE_SI... | 411 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Components/Noise.story.luau | local UI = script:FindFirstAncestor("UI")
local StoryBuilder = require(UI.Common.StoryBuilder)
return StoryBuilder.Create(script.Parent.Noise, {
Size = UDim2.fromScale(1, 1),
AnchorPoint = Vector2.one / 2,
Position = UDim2.fromScale(0.5, 0.5),
ImageColor3 = Color3.fromRGB(255, 255, 255),
ImageTrans... | 105 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Developer/CompileSettings.luau | local ScriptEditorService = game:GetService("ScriptEditorService")
local Shared = game.ReplicatedStorage.Shared
local StringBuilder = require(Shared.StringBuilder)
local Settings = require(Shared.Settings)
local typeNames = table.freeze({
"Bool",
"Color",
"Number",
"String",
})
local enumTypes = tabl... | 1,455 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Developer/CompileSettings.story.luau | local UI = script:FindFirstAncestor("UI")
local StoryBuilder = require(UI.Common.StoryBuilder)
local CompileSettings = require(script.Parent.CompileSettings)
return StoryBuilder.Custom(CompileSettings) | 41 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useA11Y.luau | local Hooks = script.Parent
local useProperty = require(Hooks.useProperty)
local GuiService = game:GetService("GuiService")
--- shorthand for useAccessibility
local function useA11Y()
return {
ReducedMotion = useProperty(GuiService, function (rbx)
return rbx.ReducedMotionEnabled
end),
... | 132 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useAttribute.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local Guid = require(Shared.Guid)
type AttributeMemo = {
[string]: (any) -> (),
}
type InstanceMemo = {
[string]: AttributeMemo
}
local memos = {} :: {
[Instance]: InstanceMemo
}... | 466 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useAttributeBinding.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local Guid = require(Shared.Guid)
type AttributeMemo = {
-- Guid
[string]: (any) -> (),
}
type InstanceMemo = {
[string]: AttributeMemo
}
local memos = {} :: {
[Instance]: In... | 485 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useChild.luau | --!strict
local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Hooks = script.Parent
local useSignal = require(Hooks.useSignal)
local function useChild(inst: Instance?, name: string, recursive: boolean?): Instance?
local child: Instance?, setChild = React.useState(nil :: Instanc... | 254 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useMotion.luau | --[[
Creates a memoized Motion object set to the given initial value.
Returns a binding that updates with the Motion, along with the Motion
object.
]]
local UI = script:FindFirstAncestor("UI")
local Common = UI.Common
local React = require(Common.React)
local Ripple = require(Common.Ripple)
local Hooks ... | 207 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useOwnership.luau | local Shared = game.ReplicatedStorage.Shared
local Marketplace = require(Shared.Marketplace)
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local Promise = require(Shared.Promise)
type Promise = Promise.Class
local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.Rea... | 226 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/usePlayerData.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local PlayerData = require(Shared.PlayerData)
local Hooks = script.Parent
local useSignal = require(Hooks.useSignal)
type SaveData = PlayerData.SaveData
--- A hook that provides the local pl... | 525 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useProductInfo.luau | local Root = script:FindFirstAncestor("UI")
local Common = Root.Common
local React = require(Common.React)
local Shared = game.ReplicatedStorage.Shared
local Marketplace = require(Shared.Marketplace)
local Promise = require(Shared.Promise)
type Promise = Promise.Class
local promises = {} :: {
[string]: Promise
... | 442 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useProperty.luau | --!strict
local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local Guid = require(Shared.Guid)
local useRef = React.useRef
local useState = React.useState
local useEffect = React.useEffect
type PropertyMemo = {
[string]: (any) -> ()
}
t... | 827 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/usePropertyBinding.luau | --!strict
local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local Guid = require(Shared.Guid)
local useRef = React.useRef
local useState = React.useState
type Binding<T> = React.Binding<T>
local nullBinding = React.createBinding(nil)
type ... | 812 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useRestore.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local mem = shared.__useRestoreTable
if mem == nil then
mem = {}
shared.__useRestoreTable = mem
end
type BasicStateAction<S> = ((S) -> S) | S
type Dispatch<A> = (A) -> ()
--- Functions the same as useState, but remembers its val... | 352 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useSetting.lua | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Shared = game.ReplicatedStorage.Shared
local Settings = require(Shared.Settings)
local Hooks = script.Parent
local useSignal = require(Hooks.useSignal)
local usePlayerData = require(Hooks.usePlayerData)
type SettingName = Settings... | 360 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useSignal.luau | --!strict
local Shared = game.ReplicatedStorage.Shared
local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Signal = require(Shared.Signal)
type Signal<T...> = Signal.Typed<T...> | RBXScriptSignal<T...>
local function useSignal<T...>(signal: Signal<T...>?, callback: (T...) -> ()?, ... | 179 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useTimer.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local function useTimer(framerate: number, callback: (dt: number) -> (), deps: { any }?)
if deps then
table.insert(deps, framerate)
end
React.useEffect(function ()
local thread = task.spawn(function ()
... | 159 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Widgets/SourceMic.luau | local UI = script:FindFirstAncestor("UI")
local React = require(UI.Common.React)
local Players = game:GetService("Players")
local Hooks = UI.Hooks
local useMotion = require(Hooks.useMotion)
local useSignal = require(Hooks.useSignal)
local useProperty = require(Hooks.useProperty)
export type Props = {
Player: Pla... | 1,862 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Future.lua | local REQUIRED_MODULE = require(script.Parent._Index["red-blox_future@1.0.1"]["future"])
export type Future<T...> = REQUIRED_MODULE.Future<T...>
return REQUIRED_MODULE
| 40 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/React.lua | local REQUIRED_MODULE = require(script.Parent._Index["jsdotlua_react@17.2.1"]["react"])
export type Object = REQUIRED_MODULE.Object
export type Binding<T> = REQUIRED_MODULE.Binding<T>
export type BindingUpdater<T> = REQUIRED_MODULE.BindingUpdater<T>
export type LazyComponent<T, P> = REQUIRED_MODULE.LazyComponent<T, P>... | 448 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/ReactRoblox.lua | local REQUIRED_MODULE = require(script.Parent._Index["jsdotlua_react-roblox@17.2.1"]["react-roblox"])
export type RootType = REQUIRED_MODULE.RootType
return REQUIRED_MODULE
| 44 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Ripple.lua | local REQUIRED_MODULE = require(script.Parent._Index["littensy_ripple@0.9.3"]["ripple"])
export type Motion<T > = REQUIRED_MODULE.Motion<T >
export type MotionState = REQUIRED_MODULE.MotionState
export type MotionSolver = REQUIRED_MODULE.MotionSolver
export type MotionGoal = REQUIRED_MODULE.MotionGoal
export type Sp... | 104 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Signal.lua | local REQUIRED_MODULE = require(script.Parent._Index["sleitnick_signal@2.0.3"]["signal"])
export type Connection = REQUIRED_MODULE.Connection
export type Signal<T...> = REQUIRED_MODULE.Signal<T...>
return REQUIRED_MODULE
| 49 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_boolean@1.2.7/boolean/src/toJSBoolean.lua | local Number = require(script.Parent.Parent:WaitForChild('number'))
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean
return function(val: any): boolean
return not not val and val ~= 0 and val ~= "" and not Number.isNaN(val)
end
| 65 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/concat.lua | local __DEV__ = _G.__DEV__
local isArray = require(script.Parent:WaitForChild('isArray'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
local RECEIVED_OBJECT_ERROR = [[Array.concat(...) only works with array-like tables but it received an object-like table.... | 439 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/every.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
type callbackFn<T> = (element: T, index: number, array: Array<T>) -> boolean
type callbackFnWithThisArg<T, U> = (self: U, element: T, index: number, array: Ar... | 356 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/filter.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
type callbackFn<T> = (element: T, index: number, array: Array<T>) -> boolean
type callbackFnWithThisArg<T, U> = (thisArg: U, element: T, index: number, array:... | 404 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/find.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type PredicateFunction<T> = (value: T, index: number, array: Array<T>) -> boolean
return function<T>(array: Array<T>, predicate: PredicateFunction<T>): T | nil
for i = 1, #array do
local element = array[i]
... | 110 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/findIndex.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type PredicateFunction<T> = (T, number, Array<T>) -> boolean
return function<T>(array: Array<T>, predicate: PredicateFunction<T>): number
for i = 1, #array do
local element = array[i]
if predicate(element, ... | 103 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/flat.lua | local __DEV__ = _G.__DEV__
local isArray = require(script.Parent:WaitForChild('isArray'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
local function flat<T>(array: Array<T>, depth_: number?): Array<T>
if __DEV__ then
if typeof(array) ~= "table" then
... | 250 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/flatMap.lua | local __DEV__ = _G.__DEV__
local flat = require(script.Parent:WaitForChild('flat'))
local map = require(script.Parent:WaitForChild('map'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type callbackFn<T, U> = (element: T, index: number, array: Array<T>) -> U... | 242 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/forEach.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
type callbackFn<T> = (element: T, index: number, array: Array<T>) -> ()
type callbackFnWithThisArg<T, U> = (thisArg: U, element: T, index: number, array: Arra... | 350 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromArray.lua | local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types'))
type Object = types.Object
type Array<T> = types.Array<T>
type mapFn<T, U> = (element: T, index: number) -> U
type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U
return function<T, U>(
value: Array<T>,
mapFn... | 301 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromMap.lua | local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types'))
type Object = types.Object
type Array<T> = types.Array<T>
type Map<K, V> = types.Map<K, V>
type mapFn<T, U> = (element: T, index: number) -> U
type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U
return function... | 309 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromSet.lua | local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types'))
type Object = types.Object
type Array<T> = types.Array<T>
type Set<T> = types.Set<T>
type mapFn<T, U> = (element: T, index: number) -> U
type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U
return function<T, U>... | 284 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromString.lua | local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types'))
type Object = types.Object
type Array<T> = types.Array<T>
type mapFn<T, U> = (element: T, index: number) -> U
type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U
return function<T, U>(
value: string,
mapFn: ... | 323 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/init.lua | local Set = require(script.Parent.Parent:WaitForChild('Set'))
local Map = require(script.Parent.Parent:WaitForChild('Map'):WaitForChild('Map'))
local isArray = require(script.Parent:WaitForChild('isArray'))
local instanceof = require(script.Parent.Parent.Parent:WaitForChild('instance-of'))
local types = require(script.... | 460 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/includes.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
local indexOf = require(script.Parent:WaitForChild('indexOf'))
return function<T>(array: Array<T>, searchElement: T, fromIndex: number?): boolean
return indexOf(array, searchElement, fromIndex) ~= -1
end
| 76 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/indexOf.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
-- Implements equivalent functionality to JavaScript's `array.indexOf`,
-- implementing the interface and behaviors defined at:
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects... | 249 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/init.lua | local ES7Types = require(script.Parent.Parent:WaitForChild('es7-types'))
export type Array<T> = ES7Types.Array<T>
return {
concat = require(script:WaitForChild('concat')),
every = require(script:WaitForChild('every')),
filter = require(script:WaitForChild('filter')),
find = require(script:WaitForChild('find')),
... | 295 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/isArray.lua | return function(value: any): boolean
if typeof(value) ~= "table" then
return false
end
if next(value) == nil then
-- an empty table is an empty array
return true
end
local length = #value
if length == 0 then
return false
end
local count = 0
local sum = 0
for key in pairs(value) do
if typeof(key) ... | 160 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/join.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
local map = require(script.Parent:WaitForChild('map'))
return function<T>(arr: Array<T>, separator: string?): string
if #arr == 0 then
return ""
end
-- JS does tostring conversion implicitely but in Lua we ... | 117 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/map.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
type callbackFn<T, U> = (element: T, index: number, array: Array<T>) -> U
type callbackFnWithThisArg<T, U, V> = (thisArg: V, element: T, index: number, array:... | 371 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/reduce.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type reduceFn<T, U> = (previousValue: U, currentValue: T, currentIndex: number, array: Array<T>) -> U
-- Implements Javascript's `Array.prototype.reduce` as defined below
-- https://de... | 321 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/reverse.lua | -- https://programming-idioms.org/idiom/19/reverse-a-list/1314/lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
return function<T>(t: Array<T>): Array<T>
local n = #t
local i = 1
while i < n do
t[i], t[n] = t[n], t[i]
i = i + 1
n = n - 1
end
ret... | 116 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/shift.lua | local __DEV__ = _G.__DEV__
local isArray = require(script.Parent:WaitForChild('isArray'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
return function<T>(value: Array<T>): T?
if __DEV__ then
if not isArray(value) then
error(string.format("Array.shift... | 123 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/slice.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
-- Implements Javascript's `Array.prototype.slice` as defined below, but with 1-indexing
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/slice
return function<T>(t: Arra... | 304 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/some.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
-- note: JS version can return anything that's truthy, but that won't work for us since Lua deviates (0 is truthy)
type callbackFn<T> = (element: T, index: number, array: Array<T>) -> ... | 331 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/sort.lua | local None = require(script.Parent.Parent:WaitForChild('Object'):WaitForChild('None'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Comparable = (any, any) -> number
local defaultSort = function<T>(a: T, b: T): boolean
return type(a) .. tostring(a) < ... | 298 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/splice.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
-- Implements equivalent functionality to JavaScript's `array.splice`, including
-- the interface and behaviors defined at:
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Arr... | 443 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/unshift.lua | local __DEV__ = _G.__DEV__
local isArray = require(script.Parent:WaitForChild('isArray'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
return function<T>(array: Array<T>, ...: T): number
if __DEV__ then
if not isArray(array) then
error(string.format(... | 161 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Map/Map.lua | local __DEV__ = _G.__DEV__
local arrayForEach = require(script.Parent.Parent:WaitForChild('Array'):WaitForChild('forEach'))
local arrayMap = require(script.Parent.Parent:WaitForChild('Array'):WaitForChild('map'))
local isArray = require(script.Parent.Parent:WaitForChild('Array'):WaitForChild('isArray'))
local instance... | 1,464 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Map/coerceToMap.lua | local Map = require(script.Parent:WaitForChild('Map'))
local Object = require(script.Parent.Parent:WaitForChild('Object'))
local instanceOf = require(script.Parent.Parent.Parent:WaitForChild('instance-of'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Map<K, V> = types.Map<K, V>
ty... | 165 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Map/coerceToTable.lua | local Map = require(script.Parent:WaitForChild('Map'))
local instanceOf = require(script.Parent.Parent.Parent:WaitForChild('instance-of'))
local arrayReduce = require(script.Parent.Parent:WaitForChild('Array'):WaitForChild('reduce'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Map... | 189 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Map/init.lua | local ES7Types = require(script.Parent.Parent:WaitForChild('es7-types'))
local Map = require(script:WaitForChild('Map'))
local coerceToMap = require(script:WaitForChild('coerceToMap'))
local coerceToTable = require(script:WaitForChild('coerceToTable'))
export type Map<K, V> = ES7Types.Map<K, V>
return {
Map = Map,
... | 107 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/None.lua | --!nonstrict
-- Marker used to specify that the value is nothing, because nil cannot be
-- stored in tables.
local None = newproxy(true)
local mt = getmetatable(None)
mt.__tostring = function()
return "Object.None"
end
return None
| 57 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/assign.lua | local None = require(script.Parent:WaitForChild('None'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Object = types.Object
--[[
Merges values from zero or more tables onto a target table. If a value is
set to None, it will instead be removed from the table.
This function is id... | 523 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/freeze.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
return function<T>(t: T & (Object | Array<any>)): T
-- Luau FIXME: model freeze better so it passes through the type constraint and doesn't erase
return (table.freeze(t :: any) :: an... | 86 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/init.lua | return {
assign = require(script:WaitForChild('assign')),
entries = require(script:WaitForChild('entries')),
freeze = require(script:WaitForChild('freeze')),
is = require(script:WaitForChild('is')),
isFrozen = require(script:WaitForChild('isFrozen')),
keys = require(script:WaitForChild('keys')),
preventExtension... | 153 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/is.lua | -- Implements Javascript's `Object.is` as defined below
-- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
return function(value1: any, value2: any): boolean
if value1 == value2 then
return value1 ~= 0 or 1 / value1 == 1 / value2
else
return value1 ~= value1 and value2 ~... | 95 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/isFrozen.lua | local __DEV__ = _G.__DEV__
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
return function(t: Object | Array<any>): boolean
if __DEV__ then
print("Luau now has a direct table.isfrozen call that can save the overhead of this libr... | 95 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/keys.lua | local Set = require(script.Parent.Parent:WaitForChild('Set'))
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
local instanceOf = require(script.Parent.Parent.Parent:WaitForChild('instance-of'))
type Array<T> = types.Array<T>
type Set<T> = types.Set<T>
type Table = { [any]: any }
return fun... | 222 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/preventExtensions.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
type Object = types.Object
-- FIXME: This should be updated to be closer to the actual
-- `Object.preventExtensions` functionality in JS. This requires additional
-- support from the VM
local function preventExt... | 176 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Object/values.lua | local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types'))
type Array<T> = types.Array<T>
-- TODO Luau: needs overloads to model this more correctly
return function<T>(value: { [string]: T } | Array<T> | string): Array<T> | Array<string>
if value == nil then
error("cannot extract values from a nil... | 229 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Set/init.lua | --!nonstrict
local __DEV__ = _G.__DEV__
local inspect = require(script.Parent:WaitForChild('inspect'))
local isArray = require(script.Parent:WaitForChild('Array'):WaitForChild('isArray'))
local arrayForEach = require(script.Parent:WaitForChild('Array'):WaitForChild('forEach'))
local arrayFromString = require(script.Pa... | 1,105 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/WeakMap.lua | local ES7Types = require(script.Parent.Parent:WaitForChild('es7-types'))
type WeakMap<K, V> = ES7Types.WeakMap<K, V>
type WeakMapPrivate<K, V> = {
_weakMap: { [K]: V },
-- method definitions
get: (self: WeakMapPrivate<K, V>, K) -> V,
set: (self: WeakMapPrivate<K, V>, K, V) -> WeakMapPrivate<K, V>,
has: (self: We... | 294 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/init.lua | local Array = require(script:WaitForChild('Array'))
local Map = require(script:WaitForChild('Map'))
local Object = require(script:WaitForChild('Object'))
local Set = require(script:WaitForChild('Set'))
local WeakMap = require(script:WaitForChild('WeakMap'))
local inspect = require(script:WaitForChild('inspect'))
local... | 203 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/es7-types.lua | local REQUIRED_MODULE = require(script.Parent.Parent["jsdotlua_es7-types@1.2.7"]["es7-types"])
export type Object = REQUIRED_MODULE.Object
export type Array<T> = REQUIRED_MODULE.Array<T>
export type Function = REQUIRED_MODULE.Function
export type Table<T, V> = REQUIRED_MODULE.Table<T, V>
export type Tuple<T, V> = REQ... | 212 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_console@1.2.7/collections.lua | local REQUIRED_MODULE = require(script.Parent.Parent["jsdotlua_collections@1.2.7"]["collections"])
export type Array<T> = REQUIRED_MODULE.Array<T>
export type Map<T, V> = REQUIRED_MODULE.Map<T, V>
export type Object = REQUIRED_MODULE.Object
export type Set<T> = REQUIRED_MODULE.Set<T>
export type WeakMap<T, V> = REQUIR... | 89 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_console@1.2.7/console/src/makeConsoleImpl.lua | local inspect = require(script.Parent.Parent:WaitForChild('collections')).inspect
local INDENT = " "
return function()
local console = {}
local indentDepth = 0
local function indent()
return string.rep(INDENT, indentDepth)
end
function console.log(content, ...)
local message
if typeof(content) == "strin... | 515 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_es7-types@1.2.7/es7-types/src/init.lua | export type Object = { [string]: any }
export type Array<T> = { [number]: T }
export type Function = (...any) -> ...any
export type Table<T, V> = { [T]: V }
export type Tuple<T, V> = Array<T | V>
export type mapCallbackFn<K, V> = (element: V, key: K, map: Map<K, V>) -> ()
export type mapCallbackFnWithThisArg<K, V> = (t... | 826 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_instance-of@1.2.7/instance-of/src/instanceof.lua | -- polyfill for https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/instanceof
local __DEV__ = _G.__DEV__
-- FIXME Luau: typing class as Object gives: Type '{ @metatable {| __call: <a>(a, ...any) -> Error, __tostring: <b, c>({+ message: b, name: c +}) -> string |}, Error }' could not be convert... | 322 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/AssertionError/init.lua | local AssertionErrorModule = require(script:WaitForChild('AssertionError.global'))
export type AssertionError = AssertionErrorModule.AssertionError
return AssertionErrorModule.AssertionError
| 32 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/Error/init.lua | local Error = require(script:WaitForChild('Error.global'))
export type Error = Error.Error
return Error
| 23 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/Promise.lua | -- this maps onto community promise libraries which won't support Luau, so we inline
export type PromiseLike<T> = {
andThen: (
self: PromiseLike<T>,
resolve: ((T) -> ...(nil | T | PromiseLike<T>))?,
reject: ((any) -> ...(nil | T | PromiseLike<T>))?
) -> PromiseLike<T>
}
type PromiseStatus = "Started" | "Resolv... | 313 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/encodeURIComponent.lua | -- reference documentation: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/encodeURIComponent
local HttpService = game:GetService("HttpService")
local String = require(script.Parent.Parent:WaitForChild('string'))
local charCodeAt = String.charCodeAt
local Error = require(script.Parent... | 351 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/extends.lua | --!nonstrict
--[[
deviation: Our constructors currently have no notion of 'super' so any
such behavior in upstream JS must be implemented manually by setting fields
A constructor passed to this class would typically look along the lines of:
function(self, arg, otherArg)
self.arg = arg
self.otherArg = otherArg
... | 289 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/luau-polyfill/src/init.lua | local Boolean = require(script.Parent:WaitForChild('boolean'))
local Collections = require(script.Parent:WaitForChild('collections'))
local Console = require(script.Parent:WaitForChild('console'))
local Math = require(script.Parent:WaitForChild('math'))
local Number = require(script.Parent:WaitForChild('number'))
local... | 454 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/symbol-luau.lua | local REQUIRED_MODULE = require(script.Parent.Parent["jsdotlua_symbol-luau@1.0.1"]["symbol-luau"])
export type Symbol = REQUIRED_MODULE.Symbol
return REQUIRED_MODULE
| 40 |
MaximumADHD/Roblox-Boilerplate | MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_luau-polyfill@1.2.7/timers.lua | local REQUIRED_MODULE = require(script.Parent.Parent["jsdotlua_timers@1.2.7"]["timers"])
export type Timeout = REQUIRED_MODULE.Timeout
export type Interval = REQUIRED_MODULE.Interval
return REQUIRED_MODULE
| 44 |
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