repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Lib/Util/Math/SetSmoothPosition.luau | luau | .luau | return function(object: PhysicalObject, smoothness: number, target: UDim2)
local alpha = 1 - math.clamp(smoothness, 0, 0.95)
local instance = object.Instance :: ImageLabel
local currentPosition = instance.Position
instance.Position = currentPosition:Lerp(target, alpha)
end
| 66 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Lib/Util/Replication/Handlers.luau | luau | .luau | local data = require(script.Parent.Parent.Parent.Parent.AppData.Data)
local SceneManager = require(script.Parent.Parent.Parent.Parent.Services.SceneManager)
local handlers = {}
local function getObjectScene(object)
local sceneId = object and object.Scene or ""
return SceneManager:Get(sceneId)
end
local function sub... | 369 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Lib/Util/init.luau | luau | .luau | local modules = {}
for _, val in script:GetDescendants() do
if not val.Name:match(".spec") and val.Parent:IsA("Folder") then
modules[val.Name] = require(val)
end
end
return modules
| 51 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/BaseTextTags.luau | luau | .luau | local RunService = game:GetService("RunService")
local TextTag = require(script.Parent.Parent.Classes.Public.TextTag)
local frameRate = 60
local function createRandomDecayRenderFunction(defaultIntensity)
return function(label, i, args)
local intensity = args.intensity or defaultIntensity
local duration = args.dur... | 853 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/CrossPlatformTracker.luau | luau | .luau | local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local uis = game:GetService("UserInputService")
local runService = game:GetService("RunService")
local upsideEngine = script.Parent.Parent
local crossPlatformService = require(upsideEngine.Services).CrossPlatformService
local ... | 1,467 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/CameraTracker.luau | luau | .luau | local ToUDim2 = require(script.Parent.Parent.Parent.Lib.Util).ToUDim2
local function isOutsideLimits(target, limits, margin)
return target.X < limits.X - margin
or target.X > 1 - limits.X + margin
or target.Y < limits.Y - margin
or target.Y > 1 - limits.Y + margin
end
return function(scene, deltaTime)
local c... | 237 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/ParallaxTracker.luau | luau | .luau | local setSmoothPosition = require(script.Parent.Parent.Parent.Lib.Util.Math.SetSmoothPosition)
return function(scene: Scene)
local camera = scene.Camera
local subject = camera.Subject and camera.Subject.Instance
if not subject then
return
end
for _, parallax in scene.Objects.Content do
if not parallax:IsA("Pa... | 136 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/ParticleTracker.luau | luau | .luau | return function(scene, deltaTime)
local cl = os.clock()
for _, particle in scene.ParticleEnvironment.Content do
if cl - particle.Clock < particle.LifeTime/particle.Rate then
continue
end
particle.Clock = cl
particle:Emit(particle.Rate * deltaTime)
end
end | 69 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/Physics.luau | luau | .luau | --!native
--!optimize 2
local upsideEngine = script.Parent.Parent.Parent
local ToUDim2 = require(script.Parent.Parent.Parent.Lib.Util.DataType.ToUDim2)
local getCollidingObjects = require(script.Parent.Parent.Parent.Lib.Util.Geometry.GetCollidingObjects)
local SpatialGrid = require(script.Parent.Parent.Parent.Lib.Util.... | 1,604 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/ProximityPromptTracker.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local getDistance = require(script.Parent.Parent.Parent.Lib.Util.Math.GetDistance)
local proximityPrompts = {}
local proximityInRange = {}
local function setProximityPromptVisible(proximityPrompt, visible)
local targetTransparency = if visible then 0 else 1
local ... | 581 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/SoundTracker.luau | luau | .luau | local util = require(script.Parent.Parent.Parent.Lib.Util)
local getDistance = require(script.Parent.Parent.Parent.Lib.Util.Math.GetDistance)
local normalize = util.Normalize
return function(scene)
if not scene.Camera.Subject or not scene.Camera.Subject.Instance then
return
end
for _, sound in scene.SoundEnviron... | 200 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/SpritePlayer.luau | luau | .luau | local IsOutScreen = require(script.Parent.Parent.Parent.Lib.Util).IsOutScreen
local function axeStep(active, axe, max)
local index = active.CurrentFrame[axe]
local value = index <= max - 1 and index + 1 or 0
active.CurrentFrame =
Vector2.new(axe == "X" and value or active.CurrentFrame["X"], axe == "Y" and value o... | 511 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/EveryStep/parallel.luau | luau | .luau | return function(scene)
local lighting = scene.LightingEnvironment
local shaders = scene.ShaderEnvironment
lighting.__actrees:SetVariable("lights", lighting.Content)
shaders.__actor:SetVariable("shadable", shaders.Content)
end
| 49 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/Networking.luau | luau | .luau | local upsideEngine = script.Parent.Parent
local runService = game:GetService("RunService")
local players = game:GetService("Players")
local request = require(script.Parent.Parent.Classes.Internal.Request)
local ToVector2 = require(script.Parent.Parent.Lib.Util.DataType.ToVector2)
local merge = require(script.Parent.Pa... | 1,523 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/ProximityPromptInput.luau | luau | .luau | local CrossPlatformService = require(script.Parent.Parent.Services.CrossPlatformService)
local SceneManager = require(script.Parent.Parent.Services.SceneManager)
local function emitTriggerEvent(input, eventName)
for _, scene in SceneManager.ActiveScenes do
for _, object in scene.Objects do
if not object:IsA("Pro... | 157 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Runtime/Runner.luau | luau | .luau | --!native
local upsideEngine = script.Parent.Parent
local stepFolder = script:FindFirstAncestorOfClass("Folder").EveryStep
local runService = game:GetService("RunService")
local sceneManager = require(upsideEngine.Services.SceneManager)
local childs = stepFolder:GetChildren()
local trackers = {}
for _, tracker in ch... | 380 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/AuthorityService.luau | luau | .luau | local upsideEngine = script.Parent.Parent
local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter)
local authorityService = {}
authorityService.__index = authorityService
function authorityService.new()
local self = eventEmitter.new()
self:SetClassName(script.Name)
self.AuthorityAssignments = {}
... | 374 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/CrossPlatformService.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local upsideEngine = script.Parent.Parent
local classes = upsideEngine.Classes
local character = require(script.Parent.Parent.Classes.Public.Character)
local eventEmitter = require(classes.Internal.EventEmitter)
local crossPlatformService = {}
crossPlatformS... | 1,437 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/NetworkingService.luau | luau | .luau | local upsideEngine = script.Parent.Parent
local copyTable = require(script.Parent.Parent.Lib.Util.Internal.CopyTable)
local diff = require(script.Parent.Parent.Lib.Util.Internal.Diff)
local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter)
local request = require(upsideEngine.Classes.Internal.Request)
... | 904 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/PluginSupportService.luau | luau | .luau | local ue = script.Parent.Parent
local classes = ue.Classes
local objects = require(ue.AppData.Data).objects
local properties = require(ue.AppData.Properties)
local eventEmitter = require(classes.Internal.EventEmitter)
local encoder = require(ue.Lib.Util).Encoder
local runService = game:GetService("RunService")
local ... | 1,105 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/SceneManager.luau | luau | .luau | local upsideEngine = script.Parent.Parent
local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter)
local sceneManager = {}
sceneManager.__index = sceneManager
function sceneManager.new()
local self = eventEmitter.new()
self.Scenes = {}
self.ActiveScenes = {}
return setmetatable(self, sceneManager... | 277 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/TextTagService.luau | luau | .luau | local BaseClass = require(script.Parent.Parent.Classes.Internal.BaseClass)
local TextTagService = {}
TextTagService.__index = TextTagService
function TextTagService.new()
local self = BaseClass.new()
self:SetClassName(script.Name)
self.TextTags = {}
return setmetatable(self, TextTagService)
end
function TextTagS... | 124 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Services/init.luau | luau | .luau | local module = {}
for _, Service in script:GetChildren() do
if not Service.Name:match(".spec") then
module[Service.Name] = require(Service)
end
end
return module
| 42 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Systems/Lighting.luau | luau | .luau | local AssetService = game:GetService("AssetService")
local Canvas2d = require(script.Parent.Parent.Lib.Util.Graphics.Canvas2d)
local getDistance = require(script.Parent.Parent.Lib.Util.Math.GetDistance)
local normalize = require(script.Parent.Parent.Lib.Util.Math.Normalize)
local IsOutScreen = require(script.Parent.Par... | 2,945 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/Systems/Shading.luau | luau | .luau | local path = require(script.Parent.Parent.Lib.Util.Internal.Path)
local isOutScreen = require(script.Parent.Parent.Lib.Util.Math.IsOutScreen)
local Canvas2d = require(script.Parent.Parent.Lib.Util.Graphics.Canvas2d)
local ContentManager = require(script.Parent.Parent.Lib.Util.Graphics.ContentManager)
local shadingSyst... | 2,491 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/UpsideEngine.luau | luau | .luau | local parent = script.Parent
local classes = {}
local services = require(parent.Services)
local upsideWorkspace = require(parent.AppData.Data).workSpace
local upsideEngine = {}
upsideEngine.Version = "v3.3.1"
upsideEngine.Workspace = upsideWorkspace
function upsideEngine.new(name: string)
return classes[name].new()... | 139 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/src/init.luau | luau | .luau | local types = require(script["init.d"])
local upsideEngine = require(script.UpsideEngine)
local runService = game:GetService("RunService")
local isServer = runService:IsServer()
local function destroy()
if isServer or not script.Lib:FindFirstChild("Data") then
return
end
script.AppData.Data:Destroy()
script.Lib... | 158 |
notreux/UpsideEngine | notreux-UpsideEngine-6d8c04d/testez.d.luau | luau | .luau | declare function afterAll(callback: () -> ()): ()
declare function afterEach(callback: () -> ()): ()
declare function beforeAll(callback: () -> ()): ()
declare function beforeEach(callback: () -> ()): ()
declare function describe(phrase: string, callback: () -> ()): ()
declare function describeFOCUS(phrase: string, c... | 246 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.env.example.luau | luau | .luau | return {
ROBLOX_API_KEY = "API_KEY_HERE",
DISCORD_CLIENT_ID = "YOUR_DISCORD_APP_CLIENT_ID",
}
| 30 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/.config.luau | luau | .luau | return {
luau = {
languagemode = "strict",
lint = { ["*"] = true },
linterrors = true,
aliases = {
batteries = "../Packages/lute@v1.0.0/batteries",
dotenv = "../Packages/dotenv@v0.1.2/src",
},
},
}
| 84 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/build.luau | luau | .luau | local cli = require("@batteries/cli")
local dotenv = require("@dotenv")
local fs = require("@std/fs")
local path = require("@std/path")
local pp = require("@batteries/pp")
local process = require("@std/process")
local richterm = require("@batteries/richterm")
local toml = require("@batteries/toml")
local buildSystem =... | 1,680 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/build-system/compileAsync.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local copyInto = require("@scripts/lib/copyInto")
local project = require("@repo/project")
local run = require("@scripts/lib/run")
local runBuildGroupAsync = require("@scripts/lib/build-system/runBuildGroupAsync")
local types = require("@scripts/lib/build... | 444 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/build-system/init.luau | luau | .luau | local types = require("@self/types")
export type BuildContext = types.BuildContext
return {
compileAsync = require("@self/compileAsync"),
readBuildCacheAsync = require("@self/readBuildCacheAsync"),
writeBuildCacheAsync = require("@self/writeBuildCacheAsync"),
runBuildGroupAsync = require("@self/runBuildGroupAsync... | 70 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/build-system/runBuildGroupAsync.luau | luau | .luau | local fs = require("@std/fs")
local process = require("@std/process")
local richterm = require("@batteries/richterm")
local hashPath = require("@scripts/lib/build-system/hashPath")
local types = require("@scripts/lib/build-system/types")
type BuildGroup = types.BuildGroup
local function trimDecimals(n: number, decim... | 404 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/build-system/types.luau | luau | .luau | local path = require("@std/path")
local BuildVars = require("@repo/plugin/src/BuildVars/Types")
type BuildVars = BuildVars.BuildVars
export type Channel = "prod" | "dev"
export type Target = "creator-store" | "local"
export type BuildCache = {
-- Maps file path to MD5 hash
[string]: string,
}
export type BuildCon... | 152 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/build-system/writeBuildVarsAsync.luau | luau | .luau | local fs = require("@std/fs")
local json = require("@std/json")
local path = require("@std/path")
local project = require("@repo/project")
local types = require("@scripts/lib/build-system/types")
local function writeBuildVarsAsync(context: types.BuildContext)
local contents = json.serialize(context.vars :: any, true... | 105 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/copyInto.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local function copyInto(src: path.Pathlike, dest: path.Pathlike)
if fs.type(src) == "dir" then
fs.createDirectory(dest, {
makeParents = true,
})
for _, file in fs.listDirectory(src) do
local filePath = path.join(src, file.name)
local file... | 146 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/find.luau | luau | .luau | local path = require("@std/path")
local findWhere = require("./findWhere")
local function find(root: path.Pathlike, filenamePattern: string): { path.Path }
return findWhere(root, function(filePath)
local fileName = path.basename(filePath)
return fileName and fileName:match(filenamePattern) ~= nil
end)
end
retu... | 71 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/findWhere.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local function findWhere(rootDirPath: path.Pathlike, matcher: (path: path.Pathlike) -> boolean?): { path.Path }
assert(fs.type(rootDirPath) == "dir", "rootDirPath must be a directory")
local descendants: { path.Path } = {}
local function search(rootP... | 183 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/run.luau | luau | .luau | local path = require("@std/path")
local process = require("@std/process")
local richterm = require("@batteries/richterm")
type Options = {
cwd: path.Pathlike?,
env: { [string]: string }?,
captureOutput: boolean?,
-- @DEPRECATED: Use `captureOutput` instead.
stdio: any,
}
--[[
By default this function will retu... | 413 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lib/watch.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local richterm = require("@batteries/richterm")
local task = require("@lute/task")
local getDescendants = require("./getDescendants")
type Options = {
roots: { path.Pathlike },
excludedFilePatterns: { string }?,
onChanged: ((filePath: path.Path) -> ()... | 420 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/lint.luau | luau | .luau | local path = require("@std/path")
local process = require("@std/process")
local findWhere = require("@scripts/lib/findWhere")
local project = require("@repo/project")
local run = require("@scripts/lib/run")
local function findLuaFiles()
local result = {}
for _, folder in project.FOLDERS_TO_LINT do
local matches ... | 216 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/patch.luau | luau | .luau | local fs = require("@std/fs")
local process = require("@std/process")
local rawArgs = { ... }
if rawArgs[1] == "patch" then
table.remove(rawArgs, 1)
end
local PATCHES_DIR = "plugin/patches"
local function printUsage()
print("Usage: lute run patch <package-path>")
print()
print("Creates or updates a git-format pa... | 947 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/setup.luau | luau | .luau | local fs = require("@std/fs")
local json = require("@std/json")
local path = require("@std/path")
local process = require("@std/process")
local project = require("@repo/project")
local rawArgs = { ... }
local function hasArg(name: string, alias: string?): boolean
for _, arg in rawArgs do
if arg == name or (alias ... | 549 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/tasks/run-tests.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- This path is defined in tests.project.json
local TestRunner = (require :: any)(ReplicatedStorage.StudioActivity.Bin.TestRunner)
TestRunner.runTests()
return nil
| 51 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/.lute/test.luau | luau | .luau | local cli = require("@batteries/cli")
local dotenv = require("@dotenv")
local path = require("@std/path")
local process = require("@std/process")
local system = require("@std/system")
local project = require("@repo/project")
local run = require("./lib/run")
pcall(dotenv.config)
local args = cli.parser()
args:add("ap... | 363 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/Presence.plugin.luau | luau | .luau | local setup = require(script.Parent.setup)
local setupMain = require(script.Parent.setupMain)
setup(plugin, setupMain)
| 24 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/TestRunner.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
local Jest = require(Packages.Dev.Jest)
local function runTests()
local root = script.Parent.Parent.Source
-- selene: allow(global_usage)
_G.__DEV__ = true
-- selene: allow(global_usag... | 244 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/createPluginLoader.luau | luau | .luau | --[[
The purpose of this module is to prevent the plugin loading heavy libraries
(COUGH react) until the user actually interacts with it.
]]
local StudioService = game:GetService("StudioService")
--[[
Creates a signal that buffers events fired before any listener connects.
On first connect, all buffered events ar... | 1,655 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/setup.luau | luau | .luau | local RunService = game:GetService("RunService")
local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
local Telemetry = require(Plugin.Source.Telemetry.fireEventAsync)
local Types = require(Plugin.Source.Telemetry.Types)
local createPluginLo... | 1,200 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/setupGuest.luau | luau | .luau | --[[
Lightweight entry point used when the plugin loads inside a play-test
data model rather than the edit data model.
Play Solo creates two test data models (one server, one client) that
each receive their own copy of the plugin. We don't run the full UI,
auth, or presence pipeline in those data models; we just ... | 726 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/bin/setupMain.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local createPluginLoader = require(script.Parent.createPluginLoader)
-- The main function runs when the plugin is opened for the first time.
-- Returns a cleanup function to be called during plugin unload.
local function main(plugin: Plugin, pluginLoaderContex... | 123 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityButtons.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local Types = require(script.Parent.Types)
local View = Foundation.View
local Button = Found... | 412 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityDetails.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local Types = require(script.Parent.Types)
local View = Foundation.View
local Text = Foundat... | 512 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityImage.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactCharm = require(Packages.ReactCharm)
local AppAssetsStore = require(Plugin.Source.Api.AppAssetsStore)
local Types = require(script... | 744 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityPreview.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local ActivityButtons = require(script.Parent.ActivityButtons)
local ActivityDetails = requir... | 551 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityPreview.story.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local Storyteller = require(Packages.Dev.Storyteller)
local ActivityPreview = require(script.Parent.ActivityPreview)
local View = Foundation... | 257 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/ActivityTimer.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local useTimerText = require(script.Parent.useTimerText)
local View = Foundation.View
local ... | 431 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/Types.luau | luau | .luau | export type ActivityButton = {
label: string,
url: string,
}
export type ActivityAssets = {
largeImage: string?,
largeText: string?,
smallImage: string?,
smallText: string?,
}
export type Activity = {
name: string,
details: string?,
detailsUrl: string?,
state: string?,
stateUrl: string?,
buttons: { Activi... | 98 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/init.luau | luau | .luau | return require(script.ActivityPreview)
| 6 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/ActivityPreview/useTimerText.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Common = Plugin.Source.Common
local Packages = Plugin.Packages
local React = require(Packages.React)
local formatElapsedTime = require(Common.formatElapsedTime)
local useBinding = React.useBinding
local useEffect = React.useEffect
local function useTim... | 206 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/AddAccountFlow.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local Telemetry = require(Plugin.Source.Telemetry.fireEventAsync)
local Types = require(Plugi... | 424 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/AddAccountFlow.story.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local React = require(Packages.React)
local Storyteller = require(Packages.Dev.Storyteller)
local AddAccountFlow = require(script.Parent.AddAccountFlow)
local e = React.createElement
local story: Storyteller.Story<any> = {
s... | 109 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/AuthContext.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
local React = require(Packages.React)
local BackendApi = require(Plugin.Source.Api.Backend)
local BuildVars = require(Plugin.Source.BuildVars)
local DiscordApi = require(Plugin.Source.Api.D... | 753 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/StartPage/BrowserFlow.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactCharm = require(Packages.ReactCharm)
local AuthContext = require(scr... | 1,021 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/StartPage/QRCodeFlow.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactCharm = require(Packages.ReactCharm)
local ReactUtils = require(Packages.ReactUtils)
local AuthContext = require(script.Parent.Par... | 690 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/StartPage/StartPage.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local BrowserFlow = require(script.Parent.BrowserFlow)
local QRCodeFlow = require(script.Pare... | 327 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/StartPage/Steps.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local View = Foundation.View
local Text = Foundation.Text
local createNextOrder = ReactUtils... | 518 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/Title.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local View = Foundation.View
local Text = Foundation.Text
local Icon = Foundation.Icon
local ... | 369 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/AddAccountFlow/init.luau | luau | .luau | return require(script.AddAccountFlow)
| 7 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/AppAssetsStore.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
local BuildVars = require(Plugin.Source.BuildVars)
local DiscordApi = require(Plugin.Source.Api.Discord)
local Logger = require(Plugin.Source.Logger)
local createSingleton = require(Plugin.... | 453 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/Protos/proto/init.luau | luau | .luau | local base64 = require("@self/base64")
local message = require("@self/message")
local typeRegistry = require("@self/typeRegistry")
export type Descriptor = message.Descriptor
export type Message<T, Fields> = message.Message<T, Fields>
export type CustomJson<T, Json> = message.CustomJson<T, Json>
export type TypeRegist... | 3,321 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/Protos/proto/message.luau | luau | .luau | export type Descriptor = {
name: string,
fullName: string,
}
export type Message<T, Fields> = {
new: (fields: Fields?) -> T,
encode: (T) -> buffer,
decode: (buffer) -> T,
jsonEncode: (T) -> any,
jsonDecode: ({ [string]: any }) -> T,
descriptor: Descriptor,
} & T
-- Note that all consumers of CustomJson int... | 149 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/Protos/proto/typeRegistry.luau | luau | .luau | --!strict
local TypeRegistry = {}
TypeRegistry.__index = TypeRegistry
local message = require("./message")
export type TypeRegistry = typeof(setmetatable(
{} :: {
_types: { [string]: message.Message<unknown, unknown> },
},
TypeRegistry
))
function TypeRegistry.new(inputTypes: { message.Message<any, any> })
loc... | 201 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/Result.luau | luau | .luau | export type Ok<T> = {
ok: true,
value: T,
}
export type Err<E> = {
ok: false,
error: E,
}
export type Result<T, E> = Ok<T> | Err<E>
local Result = {}
--[[
Creates a successful result.
]]
function Result.ok<T>(value: T): Ok<T>
return {
ok = true,
value = value,
}
end
--[[
Creates an error result.
]]
fun... | 412 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/RetryBackoff.luau | luau | .luau | export type BackoffConfig = {
--- Initial delay in seconds for the first retry
initialDelaySeconds: number,
--- Maximum delay in seconds (caps exponential growth)
maxDelaySeconds: number,
--- Base multiplier for exponential growth (default: 2)
multiplier: number?,
--- Jitter factor (0 to 1, default: 0.1 = 10% ji... | 1,028 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Api/__tests__/RetryBackoff.test.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Api = Plugin.Source.Api
local Packages = Plugin.Packages
local JestGlobals = require(Packages.Dev.JestGlobals)
local describe = JestGlobals.describe
local expect = JestGlobals.expect
local it = JestGlobals.it
local beforeEach = JestGlobals.beforeEach
lo... | 3,001 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/AccountStore/createAccountStore.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
local signal = Charm.signal
local effect = Charm.effect
local peek = Charm.peek
local DiscordApi = require(Plugin.Source.Api.Discord)
local api = require(Plugin.Source.Api.Protos.api.v1.ap... | 2,302 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/AccountStore/init.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local BuildVars = require(Plugin.Source.BuildVars)
local DiscordApi = require(Plugin.Source.Api.Discord)
local createAccountStore = require(script.createAccountStore)
local createSingleton = require(Plugin.Source.Common.createSingleton)
return table.freeze({
... | 104 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/AuthStore.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local t = require(Packages.t)
local createPluginSettingsStore = require(Plugin.Source.Plugin.createPluginSettingsStore)
local createSingleton = require(Plugin.Source.Common.createSingleton)
export type Account = {
accessToken... | 208 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/Flows/DeviceCodeFlow.luau | luau | .luau | --[[
DeviceCodeFlow
Implements the Discord device code OAuth2 grant for Studio plugins.
Exposes reactive charm signals for driving UI updates.
The flow is fully restartable — calling requestAsync() again cancels
any in-progress polling and starts fresh with a new device code.
Usage:
local flow = DeviceCodeF... | 1,563 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/Pkce.luau | luau | .luau | --[[
Pkce
Generates a (codeVerifier, codeChallenge) pair for the OAuth2
Authorization Code + PKCE flow (RFC 7636, S256 method).
Roblox doesn't ship a crypto module, so we:
• derive 32 random bytes from two HttpService GUIDs (each ≈122 bits),
• base64url-encode them (no padding) to form the verifier,
• SH... | 1,198 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Authentication/__tests__/Pkce.test.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Authentication = Plugin.Source.Authentication
local Packages = Plugin.Packages
local JestGlobals = require(Packages.Dev.JestGlobals)
local describe = JestGlobals.describe
local expect = JestGlobals.expect
local it = JestGlobals.it
local Pkce = require(A... | 868 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/BuildVars/Types.luau | luau | .luau | export type BuildVars = {
build: {
version: string,
channel: string,
target: string,
hash: string,
isDev: boolean,
},
api: {
secure: boolean,
host: string,
},
discord: {
clientId: string,
},
}
return nil
| 70 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/BuildVars/init.luau | luau | .luau | local Types = require(script.Types)
export type BuildVars = Types.BuildVars
local CompiledBuildVars: BuildVars = require(script.BuildVars) :: any
return table.freeze(CompiledBuildVars)
| 40 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/Constants.luau | luau | .luau | local Constants = {}
local REDIRECT_BASE =
"https://activity.brooke.sh/?utm_source=discord&utm_medium=rich_presence&utm_campaign=studio_activity"
Constants.PLUGIN_LINK_PROFILE_LINK = `{REDIRECT_BASE}&utm_content=profile_link`
Constants.PLUGIN_LINK_PROFILE_BUTTON = `{REDIRECT_BASE}&utm_content=profile_button`
return ... | 74 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/ContextProviders.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local PluginStore = require(Plugin.Source.Plugin.PluginStore)
local useThemeName = require(sc... | 230 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/Debounce.luau | luau | .luau | --[[
Trailing-edge debounce: when called repeatedly within a window, only the
last invocation fires after the window expires.
Usage:
local debounced = Debounce.trailing(2, function(value)
print("final value:", value)
end)
debounced.call("a") -- schedules fire in 2s
debounced.call("b") -- resets timer... | 390 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/DiscordAvatar.luau | luau | .luau | local AssetService = game:GetService("AssetService")
local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local png = require(Packages.png)
local Logger = require(Plugin.Source.Logger)
local Di... | 628 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/PluginWordmark.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local View = Foundation.View
local Icon = Foundation.Icon
local IconName = Foundation.Enums.I... | 402 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/Section.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local ReactUtils = require(Packages.ReactUtils)
local View = Foundation.View
local Text = Foundation.Text
local Icon = Foundation.Icon
local ... | 586 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/WebImage.luau | luau | .luau | local AssetService = game:GetService("AssetService")
local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Foundation = require(Packages.Foundation)
local React = require(Packages.React)
local png = require(Packages.png)
local Flags = require(Plugin.Source.Flags)
local Logg... | 987 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/__tests__/Debounce.test.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Common = Plugin.Source.Common
local Packages = Plugin.Packages
local JestGlobals = require(Packages.Dev.JestGlobals)
local describe = JestGlobals.describe
local expect = JestGlobals.expect
local it = JestGlobals.it
local jest = JestGlobals.jest
local bef... | 1,053 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/__tests__/formatElapsedTime.test.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Common = Plugin.Source.Common
local Packages = Plugin.Packages
local JestGlobals = require(Packages.Dev.JestGlobals)
local describe = JestGlobals.describe
local expect = JestGlobals.expect
local it = JestGlobals.it
local formatElapsedTime = require(Comm... | 559 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/__tests__/interpolate.test.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Common = Plugin.Source.Common
local Packages = Plugin.Packages
local JestGlobals = require(Packages.Dev.JestGlobals)
local describe = JestGlobals.describe
local expect = JestGlobals.expect
local it = JestGlobals.it
local interpolate = require(Common.int... | 644 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/createSingleton.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local Charm = require(Packages.Charm)
--[[
Returns a lazy getter for a singleton store. The factory is invoked on
first call and the result is cached forever. The factory runs inside
`Charm.untracked`, so any signal reads or... | 357 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/formatElapsedTime.luau | luau | .luau | --[[
Formats an elapsed time in seconds into a human-readable string.
The format varies based on duration:
- Under 1 hour: "MM:SS" (e.g., "5:03", "45:59")
- 1 hour or more: "H:MM:SS" (e.g., "1:05:03", "12:45:59")
Seconds and minutes (when hours are present) are always zero-padded to 2 digits.
]]
local function ... | 217 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/getResolutionScale.luau | luau | .luau | local GuiService = game:GetService("GuiService")
local UserInputService = game:GetService("UserInputService")
local function getResolutionScale(): number
-- This definitely won't work currently, but might work in the future
local success, scale: number = pcall((GuiService :: any).GetResolutionScale, GuiService)
if... | 242 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/interpolate.luau | luau | .luau | --[[
Interpolates placeholders in a string with values from a dictionary.
Placeholders use `{key}` syntax, where `key` matches against alphanumeric
characters and underscores. Unmatched placeholders are left intact so users
see exactly what they typed when a key isn't recognised.
Backslash escapes let users emit... | 504 |
BrookenRecord/studio-activity | BrookenRecord-studio-activity-2d05cc2/plugin/src/Common/usePlugin.luau | luau | .luau | local Plugin = script:FindFirstAncestor("StudioActivity")
local Packages = Plugin.Packages
local ReactCharm = require(Packages.ReactCharm)
local PluginStore = require(Plugin.Source.Plugin.PluginStore)
local function usePlugin(): Plugin
local pluginStore = ReactCharm.useSignalState(PluginStore.get)
local plugin = p... | 98 |
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