repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
thegalaxydev/Aloha | thegalaxydev-Aloha-51c1eac/Aloha/Util/Cache.luau | luau | .luau | local LinkedList = require("../Classes/LinkedList")
local Cache = {
Channels = {},
Guilds = {},
Users = LinkedList.new(),
Members = LinkedList.new(),
Messages = LinkedList.new()
}
return Cache | 44 |
thegalaxydev/Aloha | thegalaxydev-Aloha-51c1eac/Aloha/Util/Mutex.luau | luau | .luau | --[=[
@class Mutex
A mutex (mutual exclusion) implementation for coroutine synchronization. Based on SinisterRectus's implementation in Discordia.
]=]
local Task = require("../Util/Task")
local Mutex = {}
Mutex.__index = Mutex
Mutex.__len = function(self)
return self.Length
end
local LinkedList = require(".... | 468 |
thegalaxydev/Aloha | thegalaxydev-Aloha-51c1eac/Aloha/Util/Task.luau | luau | .luau | local Task = {}
local Event = require("../Classes/Event")
local task = require("@lune/task")
function Task.Cancel(thread: thread)
task.cancel(thread)
end
function Task.Delay<T...>(duration: number, functionOrThread: ((T...) -> ...any) | thread, ...: T...) : thread
print("[Task] Delaying for ", duration, " seconds")... | 186 |
thegalaxydev/Aloha | thegalaxydev-Aloha-51c1eac/init.luau | luau | .luau | return require("./Aloha") | 7 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/DefaultData.luau | luau | .luau | return {
-- Adds to default data. Examples:
-- Points = 25 -- Adds "Points" to data and defaults to 25
-- Adds "Coins" to data and defaults to 0
Coins = 0,
-- Example table for default data
Inventory = {
Pills = {}, -- [itemId] = {itemName = string, quantity = number}
Elixirs = {}, -- [itemId] = {itemName... | 206 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Client/Cache.luau | luau | .luau | --!strict
export type CacheModule = {
GetFromValueCache: (key: string) -> any?,
SetInValueCache: (key: string, value: any) -> (),
GetFromNestedCache: (path: string) -> any?,
SetInNestedCache: (path: string, value: any) -> (),
ClearAllCaches: () -> (),
CleanupCache: () -> (),
InvalidateForMutationPath: (path: {a... | 927 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Client/Connection.luau | luau | .luau | --!strict
export type ConnectionModule = {
AddConnection: (connection: any) -> (),
ScheduleCleanup: () -> (),
}
local function CreateConnectionModule(): ConnectionModule
local activeConnections: {any} = {}
local connectionCleanupScheduled = false
local function ScheduleCleanup(): ()
if connectionCleanupSchedu... | 197 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Client/Leaderboard.luau | luau | .luau | --!strict
export type LeaderboardInfo = {
rank: number?,
score: number?,
statName: string,
}
export type LeaderboardEntry = {
userId: number,
score: number,
rank: number,
}
local Leaderboard = {}
local function ToLeaderboardInfo(statName: string, statData: any): LeaderboardInfo?
if typeof(statData) ~= "table... | 493 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Client/PathCache.luau | luau | .luau | --!strict
export type PathCacheModule = {
GetPathKeys: (path: string) -> {string},
ClearCache: () -> (),
}
local function CreatePathCache(maxPathCacheSize: number): PathCacheModule
local pathCache: {[string]: {string}} = {}
local function GetPathKeys(path: string): {string}
local cached = pathCache[path]
if ... | 274 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Client/Validation.luau | luau | .luau | --!strict
local Validation = {}
function Validation.ValidateReplica(replica: any?): boolean
return replica ~= nil and replica:IsActive()
end
function Validation.WaitForData(
dataReady: () -> boolean,
validateReplica: (replica: any?) -> boolean,
getReplica: () -> any?,
readyEvent: BindableEvent?
): boolean
if d... | 169 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Array.luau | luau | .luau | --!strict
local Array = {}
function Array.AddToArray(replica: any, pathKeys: {string}, item: any): (boolean, string?)
local success, result = pcall(replica.TableInsert, replica, pathKeys, item)
if not success then
return false, result
end
return success, nil
end
function Array.RemoveFromArray(replica: any, pa... | 206 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Batch.luau | luau | .luau | --!strict
export type BatchOperation = {
path: string,
value: any,
}
export type BatchModule = {
ScheduleBatchOperation: (player: Player, operation: BatchOperation) -> (),
ProcessBatchOperations: (player: Player) -> (),
FlushBatch: (player: Player) -> (),
ClearPlayerBatch: (player: Player) -> (),
}
local funct... | 1,066 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/DataUtils.luau | luau | .luau | --!strict
local DataUtils = {}
local INT32_MAX = 2147483647
local INT32_MIN = -2147483648
local DEFAULT_RUNTIME_NON_PERSISTENT_ROOTS = {
"session",
"_LeaderboardRanks",
"_Leaderboards",
"_Leaderboard",
}
local DEFAULT_SERVER_ONLY_ROOTS = {
"Server",
}
function DataUtils.GetAppropriateValueType(value: number): s... | 2,047 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/DataWipe.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataUtils = require(script.Parent.DataUtils)
local Utils = require(script.Parent.Parent.Shared.Utils)
local DataWipe = {}
function DataWipe.WipePlayerData(
player: Player,
config: any,
getProfile: (player: Player) -> any?,
getReplica: (player: Player) ->... | 879 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Dict.luau | luau | .luau | --!strict
local Dict = {}
local function getParentAndDictSlot(replicaData: any, pathKeys: {string}): (any?, string?)
if #pathKeys == 0 then
return nil, nil
end
local current = replicaData
for i = 1, #pathKeys - 1 do
local k = pathKeys[i]
if typeof(current) ~= "table" then
return nil, nil
end
current... | 423 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Leaderboard.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataStoreService = game:GetService("DataStoreService")
local DataUtils = require(script.Parent.DataUtils)
export type LeaderboardEntry = {
userId: number,
score: number,
rank: number,
}
export type LeaderboardModule = {
InitializeLeaderboards: () -> (),
... | 3,267 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Leaderstats.luau | luau | .luau | --!strict
local Leaderstats = {}
local INT32_MAX = 2147483647
local INT32_MIN = -2147483648
local function GetAppropriateValueType(value: number): string
if value % 1 ~= 0 then
return "NumberValue"
elseif value > INT32_MAX or value < INT32_MIN then
return "NumberValue"
else
return "IntValue"
end
end
funct... | 955 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/LegacyMigration.luau | luau | .luau | --!strict
local DataStoreService = game:GetService("DataStoreService")
local DataUtils = require(script.Parent.DataUtils)
local LegacyMigration = {}
export type MigrationResult = {
applied: boolean,
legacyFound: boolean,
markerWritten: boolean,
keyUsed: string?,
strategy: string,
markerPath: string,
continuo... | 2,906 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/OfflineData.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local DataUtils = require(script.Parent.DataUtils)
local OfflineData = {}
function OfflineData.GetOfflineData(
userId: number,
config: any,
profileStore: any,
getAllForPlayer: (player: Player) -> any?
): any?
if not userId or userId == 0 then
warn("[PlayerS... | 788 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Server/Validation.luau | luau | .luau | --!strict
local Players = game:GetService("Players")
local Validation = {}
function Validation.ValidatePlayer(player: Player): boolean
return player and player.Parent == Players
end
function Validation.ValidateReplica(replica: any?): boolean
return replica ~= nil and replica:IsActive()
end
function Validation.Va... | 84 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/OfflineDataRemote.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local RemoteRegistry = require(script.Parent.RemoteRegistry)
local REMOTE_NAME = "GetOfflineData"
local cachedRemote: RemoteFunction?
local function _EnsureRemote(): RemoteFunction
if cachedRemote then
return cachedRemote
end
local resolvedRemote = Re... | 210 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/PathCache.luau | luau | .luau | --!strict
export type PathCacheModule = {
GetPathKeys: (path: string) -> {string},
ClearCache: () -> (),
}
local function CreatePathCache(maxCacheSize: number): PathCacheModule
local pathCache: {[string]: {string}} = {}
local pathCacheSize: number = 0
local function GetPathKeys(path: string): {string}
local c... | 270 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/RemoteRegistry.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local PLAYER_STATE_ROOT = script.Parent.Parent.Parent
local REMOTES_FOLDER_NAME = "Remotes"
local WAIT_TIMEOUT_SECONDS = 30
local cachedRemotes: {[string]: Instance} = {}
local function _EnsureRemotesFolderServer(): Folder
local existingFolder = PLAYER_STA... | 770 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/Remotes/GetOfflineDataRemote.luau | luau | .luau | --!strict
local Registry = require(script.Parent.Registry)
local REMOTE_NAME = "GetOfflineData"
local OfflineDataRemote = {}
function OfflineDataRemote.SetupServer(playerState: any): ()
Registry.BindRemoteFunction(REMOTE_NAME, function(player: Player, userId: unknown): any?
if typeof(userId) ~= "number" then
... | 122 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/Remotes/Registry.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local PLAYER_STATE_ROOT = script.Parent.Parent.Parent.Parent
local REMOTES_FOLDER_NAME = "Remotes"
local WAIT_TIMEOUT_SECONDS = 30
local cachedRemotes: {[string]: Instance} = {}
local function _EnsureRemotesFolderServer(): Folder
local existingFolder = PLA... | 879 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Internal/Shared/Utils.luau | luau | .luau | --!strict
local Utils = {}
function Utils.DeepClone(value: any): any
local copy = {}
for key, entry in value do
copy[key] = if typeof(entry) == "table" then Utils.DeepClone(entry) else entry
end
return copy
end
return Utils
| 62 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/PlayerStateClient.luau | luau | .luau | --!strict
--[[
PlayerStateClient - Client-side player data access
Documentation: https://playerstate.netlify.app/api/client/
--]]
local RunService = game:GetService("RunService")
local dataReadyEvent = Instance.new("BindableEvent")
local sharedReadyEvent = Instance.new("BindableEvent")
local IS_CLIENT = RunServ... | 4,528 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/PlayerStateConfig.luau | luau | .luau | --[[
PlayerStateConfig - Configuration settings for PlayerState system
Documentation: https://playerstate.netlify.app/setup.html#playerstateconfig-module
--]]
-- Libraries
local DefaultData = require(script.Parent.DefaultData)
local Config = {
Server = {
Profile = {
-- Unique key for ProfileStore data ident... | 1,104 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/PlayerStateServer.luau | luau | .luau | --!strict
--[[
PlayerStateServer - Server-side player data access
Documentation: https://playerstate.netlify.app/api/server/
--]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local IS_SERVER = RunService:IsServer()
if not IS_SERVER then
error("[PlayerStateServer] Th... | 11,602 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Replica/RateLimit.luau | luau | .luau | --!strict
--[[
MAD STUDIO
-[RateLimit]---------------------------------------
Can be used to prevent RemoteEvent spamming; Player references are automatically removed as they leave
Functions:
RateLimit.New(rate, is_full_wait) --> [RateLimit]
rate [number] -- Events per second allowed; Excessive ev... | 787 |
bellaouzo/PlayerState | bellaouzo-PlayerState-4c508c5/src/Replica/Remote.luau | luau | .luau | --[[
MAD STUDIO
-[Remote]---------------------------------------
Remote event setup utility; Prevents duplicate RemoteEvent names server-side
Functions:
Remote.New(name [string], is_unreliable [bool]) --> [RemoteEvent]
-- Calling this with the same name server-side twice will throw an error
--]]
----- P... | 1,030 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/add_component.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local query_parser = require(script.Parent.Parent.Parent.Parent.server.query_parser)
local create = vide.create
local source = vide.source
local show = vide.show
type props = {... | 701 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/editor.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local show = vide.show
type props = {
components: () -> {[string]: string},
changes: vide.Source<{[string]: string}>,
editing: vide.Source<false |... | 723 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local widget = require(script.widget)
local source = vide.source
local cleanup = vide.cleanup
local overview_entity = {
class_name = "app" :: ... | 347 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/systems/obtain_entity_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
local cleanup = vide.cleanup
local batch = vide.batch
... | 464 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/widget.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local add_component = require(script.Parent.add_component)
local ed... | 2,273 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/home/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local widget = require(script.widget)
local cleanup = vide.cleanup
local home = {
class_name = "app" :: "app",
name = "Home"
}
function home... | 159 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/home/widget.luau | luau | .luau | local Players = game:GetService("Players")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local spawn_app = require(script.Parent.Parent.Parent.spawn_app)
local overview_scheduler = require(script.Parent.Parent.overview_sche... | 1,146 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local widget = require(script.widget)
local source = vide.source
local clea... | 339 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/stack_bar.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local indexes = vide.indexes
local derive = vide.derive
type stack_bar = {
values: () -> {{value: number, color: Color3}},
selected: (number) -> ()
}
return function(props: stack_bar)
local total = derive(function()
... | 236 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/systems/get_scheduler_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.Parent.Parent.modules.types)
lo... | 685 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/widget.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local convert_units = require(script.Parent.Parent.Parent.Parent.modules.convert_units)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local spawn_app = ... | 2,513 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/init.luau | luau | .luau | local ContextActionService = game:GetService("ContextActionService")
local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local spawn_app = require(script.Parent.Parent.spawn_app)
local entity_widge... | 799 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/highlight_workspace_entity.luau | luau | .luau | local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
type Context = {
host: Player | "server",
vm: number,
id: number,
enable_pick: () -> boolean,
entity_hovering_over: (string) -> (),
set_entity: (numbe... | 201 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/obtain_query_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
local batch = vide.batch
local cleanup = vide.cleanup
... | 760 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/send_workspace_entity.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
type Context = {
host: Player | "server",
vm: number,
id: number,
enable_pick: () -> boolean,
}
return function(context: Context)
if context.enable_pick() == false t... | 152 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/validate_query.luau | luau | .luau | local Players = game:GetService("Players")
local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
type Cont... | 453 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/widget.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local tooltip = require(script.Parent.Parent.Parent.components.tool... | 2,750 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.modules.types)
local widge... | 455 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/systems/replicate.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.Parent.Parent.modules.types)
lo... | 584 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/watch_tracker.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local tooltip = require(script.Parent.Parent.Parent.components.tooltip)
local virtualscroller_horizontal =... | 1,482 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/widget.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local watch_tracker = require(script.Parent.watch_tracker)
type props = {
host: "server" | Player,
vm: ... | 217 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/components/tooltip.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local source = vide.source
local cleanup = vide.clean... | 352 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/components/virtualscroller_horizontal.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local source = vide.source
local values = vide.values
local changed = vide.changed
local effect = vide.effect
local untrack = vide.untrack
type can<T> = T | () -> ... | 1,136 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/init.luau | luau | .luau | local entity = require(script.apps.entity)
local home = require(script.apps.home)
local overview_scheduler = require(script.apps.overview_scheduler)
local registry = require(script.apps.registry)
local spawn_app = require(script.spawn_app)
return {
apps = {
home = home,
entity = entity,
scheduler = overview_sc... | 96 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/spawn_app.luau | luau | .luau | local Players = game:GetService("Players")
local vide = require(script.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.modules.types)
local destroy_fn = {}
local function unmount_all()
for destroy in destroy_fn do
destroy()
end
end
local function spawn_app<T>(app: types.Application<T>, pro... | 169 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/init.luau | luau | .luau | local jecs = require(script.Parent.jecs)
local traffic_check = require(script.modules.traffic_check)
local types = require(script.modules.types)
local vm_id = require(script.modules.vm_id)
local server = require(script.server)
local public = require(script.server.public)
local scheduler = require(script.server.schedule... | 402 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/average.luau | luau | .luau |
local function average(n: {number})
local sum = 0
for i, v in n do
sum += v
end
return sum / #n
end
return average | 40 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/convert_units.luau | luau | .luau | local function convert_units(unit: string, value: number): (string)
local s = math.sign(value)
value = math.abs(value)
local prefixes = {
[4] = "T",
[3] ="G",
[2] ="M",
[1] = "k",
[0] = " ",
[-1] = "m",
[-2] = "u",
[-3] = "n",
[-4] = "p"
... | 253 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/hash_connector.luau | luau | .luau | local types = require(script.Parent.types)
return function(connector: types.IncomingConnector | types.OutgoingConnector)
return `{connector.host}\0{connector.from_vm or connector.to_vm}`
end | 39 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/loop.luau | luau | .luau | local scheduler = require(script.Parent.Parent.server.scheduler)
type Array<T> = { T }
export type System = (any, number) -> ...(any, number) -> ()
type GroupInfo = { i: number?, o: number? }
type SystemGroup = {
interval: number,
offset: number,
dt: number,
[number]: {
id: number,
na... | 597 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/net.luau | luau | .luau | --[[
net is a utility library designed to handle connections to other actors and
the server for me.
]]
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local signal = require(script.Parent.signal)
local vm_id... | 1,346 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/queue.luau | luau | .luau | --- Licensed under MIT from centau_ri
export type Queue<T...> = typeof(setmetatable(
{} :: {
add: (self: Queue<T...>, T...) -> (),
clear: (self: Queue<T...>) -> (),
iter: (self: Queue<T...>) -> () -> T...,
},
{} :: {
__len: (self: Queue<T...>) -> number,
__iter: (self: Queue<T...>) -> () -> T...,
}
))
ty... | 719 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/reverse_connector.luau | luau | .luau | --!nocheck
local types = require(script.Parent.types)
local function reverse(connector: types.IncomingConnector): types.OutgoingConnector
return {
host = connector.host,
to_vm = connector.from_vm,
}
end
return reverse | 51 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/signal.luau | luau | .luau | --[[
A rudimentary signal class. Yielding may cause bugs.
]]
local signal = {}
signal.__index = signal
type Connection = { disconnect: (any?) -> (), reconnect: (any?) -> () }
export type Signal<T... = ...unknown> = {
class_name: "Signal",
connect: (Signal<T...>, callback: (T...) -> ()) -> Connection,
wait: (S... | 422 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/traffic_check.luau | luau | .luau | local Players = game:GetService("Players")
--[[
a utility library to handle checking traffic and determining if the sender is
permitted to send the given data.
]]
local signal = require(script.Parent.signal)
local traffic_check = {}
local whitelist_player_to = {}
local on_fail, fire = signal()
--- A function tha... | 553 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/types.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.jecs)
type host = "client" | "server"
export type IncomingConnector = {
host: Player | "server",
from_vm: number,
to_vm: number
}
export type OutgoingConnector = {
host: Player | "server",
to_vm: number?, -- not specifying a vm makes it received by all
from_vm: n... | 800 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/videx.luau | luau | .luau | --------------------------------------------------------------------------------
-- videx/store.luau
--------------------------------------------------------------------------------
local vide = require(script.Parent.Parent.Parent.vide)
local source = vide.source
local NULL = newproxy()
local Store = {}
--[=[
Create... | 451 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/vm_id.luau | luau | .luau | --[[
Provides a unique identifier for a VM.
This currently cannot be tested unless there is some parallel system for jest.
]]
local SharedTableRegistry = game:GetService("SharedTableRegistry")
local shared_table = SharedTableRegistry:GetSharedTable("_gorp_common_vm_count")
shared_table.id = shared_table.id or 0
r... | 79 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/init.luau | luau | .luau | local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local loop = require(script.Parent.modules.loop)
local remotes = require(script.Parent.modules.remotes)
local traffic_check = require(script.Parent.modules.traffic_check)
local vm_id = require(script.Parent.modules.vm_id)
local... | 224 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/public.luau | luau | .luau | --[[
anything in here is considered "public" and will be visible to jabby clients
]]
local self = {
updated = false,
} :: {
updated: boolean,
[number]: any
}
return self | 45 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/scheduler.luau | luau | .luau | local types = require(script.Parent.Parent.modules.types)
local watch = require(script.Parent.watch)
type SystemId = types.SystemId
type SystemSettingData = types.SystemSettingData
type SystemTag = types.SystemTag
type SystemData = types.SystemData
type ProcessingFrame = {
started_at: number
}
type SystemFrame = typ... | 1,270 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/entity.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local lon = require(script.Parent.Parent.Parent.modules.lon)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.m... | 1,930 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/mouse_pointer.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(scrip... | 1,487 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/ping.luau | luau | .luau | local Players = game:GetService("Players")
local net = require(script.Parent.Parent.Parent.modules.net)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_con... | 173 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_core.luau | luau | .luau | local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(script.Parent.Parent.Parent.modules.traffic_check)
local public = r... | 448 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_registry.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(scrip... | 3,422 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_scheduler.luau | luau | .luau | --!nolint LocalShadow
local hash = require(script.Parent.Parent.Parent.modules.hash_connector)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
lo... | 747 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_system_watch.luau | luau | .luau | --[[
Handles the API for the system watch.
Users will be able to add watches to their systems to track changes.
Users will be able to learn about what actions a system performs on a jecs world
through this.
Hooked API's:
component()
entity()
remove()
clear()
delete()
add()
set()
]]
local jecs = require(script.Par... | 1,233 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/watch.luau | luau | .luau | local types = require(script.Parent.Parent.modules.types)
local world_hook = require(script.Parent.world_hook)
local NIL = newproxy()
type ChangeTypes = "remove" | "clear" | "delete" | "add" | "set" | "entity" | "component"
type Changes = types.WatchLoggedChanges
export type SystemWatch = {
--- enables Lua Object N... | 731 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/world_hook.luau | luau | .luau |
local jecs = require(script.Parent.Parent.Parent.jecs)
local world = jecs.World.new()
local function i_hook_onto(key: string, hooks: {(...any) -> ()})
local method: any = world[key]
assert(typeof(method) == "function", "can only hook onto functions")
-- create a new wrapper function
local function run_hook(...... | 358 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jecs.lua | luau | .lua | return require(script.Parent.Parent["ukendio_jecs@0.9.0"]["jecs"])
| 21 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/pebble.lua | luau | .lua | return require(script.Parent.Parent["alicesaidhi_pebble@0.1.2"]["pebble"])
| 22 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/vide.lua | luau | .lua | return require(script.Parent.Parent["centau_vide@0.3.1"]["vide"])
| 19 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/accordion.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local container = require(script.Parent.Parent.util.container)
local padding = require(script.Parent.Parent.util.padding)
local typography = require(script.Parent.typography)
local create = vide.... | 805 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/background.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local create = vide.create
local read = vide.read
type can<T> = (() -> T) | T
type Background = {
position: can<UDim2>?,
size: can<UDim2>?,
anchorpoint: can<UDim2>?,
automaticsi... | 261 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/checkbox.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local anim = require(script.Parent.Parent.Parent.util.anim)
local theme = require(script.Parent.Parent.Parent.util.theme)
local create = vide.create
local read = vide.read
type can<T> = (() -> T) | T
type Background = {
position: can<UDim2>?,
size... | 394 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/divider.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local create = vide.create
local read = vide.read
type can<T> = T | () -> T
type props = {
thickness: can<number>?,
position: can<UDim2>?,
}
return function(props: props)
return create "Fr... | 140 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/pages.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local anim = require(script.Parent.Parent.Parent.util.anim)
local theme = require(script.Parent.Parent.Parent.util.theme)
local button = require(script.Parent.Parent.interactable.button)
local container = require(script.Parent.Parent.util.container)
local li... | 702 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/pane.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local list = require(script.Parent.Parent.util.list)
local padding = require(script.Parent.Parent.util.padding)
local background = require(script.Parent.background)
local typography = require(scri... | 429 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/resizeable_bar.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local padding = require(script.Parent.Parent.util.padding)
local rounded_frame = requi... | 1,375 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/scroll_frame.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local create = vide.create
type props = vide.vScrollingFrame
return function(props: props)
return create "ScrollingFrame" {
AutoLocalize = false,
ScrollBarThickness = 6,
ScrollBarImageC... | 111 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/snapping.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local source = vide.source
local cleanup = vide.cleanup
local effect = vide.effect
local action = vide.action
local changed = vide.changed
local untrack = vide.untrack
... | 775 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/tablesheet.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local button = require(script.Parent.Parent.interactable.button)
local rounded_frame = require(script.Parent.Parent.util.rounded_frame)
local virtualscroller = require(script.Parent.Parent.util.vi... | 1,089 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/typography.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local anim = require(script.Parent.Parent.Parent.util.anim)
local theme = require(script.Parent.Parent.Parent.util.theme)
local create = vide.create
local read = vide.read
type can<T> = T | () -> T
type props = {
size: can<UDim2>?,
position: can<UDim2>?... | 492 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/widget/borders.luau | luau | .luau | local GuiService = game:GetService("GuiService")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.Parent.util.theme)
local container = requ... | 1,673 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/widget/init.luau | luau | .luau | local GuiService = game:GetService("GuiService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.... | 2,025 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/display/widget/topbar.luau | luau | .luau |
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.Parent.util.theme)
local list = require(script.Parent.Parent.Parent.util.list)
local padding = require(script.Parent.Parent.Parent.util.padding)
local rounded_frame = require(script.Parent.Parent.Pare... | 906 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/graph/bargraph.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local container = require(script.Parent.Parent.util.container)
local create = vide.create
local indexes = vide.indexes
local read = vide.read
type can<T> = T | () -> T
type props = {
position:... | 358 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/graph/graph.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local container = require(script.Parent.Parent.util.container)
local create = vide.create
local source = vide.source
local action = vide.action
local effect = vide.effect
type can<T> = T | () ->... | 236 |
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