repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/graph/linegraph.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local container = require(script.Parent.Parent.util.container)
local create = vide.create
local source = vide.source
local action = vide.action
local effect = vide.effect
local read = vide.read
... | 381 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/interactable/button.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local anim = require(script.Parent.Parent.Parent.util.anim)
local theme = require(script.Parent.Parent.Parent.util.theme)
local typography = require(script.Parent.Parent.display.typography)
local padding = require(script.Parent.Parent.util.padding)
local cr... | 982 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/interactable/select.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local theme = require(script.Parent.Parent.Parent.util.theme)
local scroll_frame = require(script.Parent.Parent.display.scroll_frame)
local container = require(script.Parent.Parent.util.container)
local list = require(script.Parent.Parent.util.list)
local pa... | 1,028 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/interactable/textfield.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local anim = require(script.Parent.Parent.Parent.util.anim)
local theme = require(script.Parent.Parent.Parent.util.theme)
local typography = require(script.Parent.Parent.display.typography)
local padding = require(script.Parent.Parent.util.padding)
local cr... | 1,022 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/container.luau | luau | .luau | --[[
container is a basic transparent frame that covers the entire frame.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local function container(props: vide.vFrame)
return create "Frame" {
Name = "Container",
AutoLocalize = false,
Size = UDim2.fromScale(1, 1... | 96 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/gap.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local container = require(script.Parent.container)
local read = vide.read
type can<T> = T | () -> T
type props = {
gap: can<number>,
direction: can<"x" | "y">?,
}
return function(props: props)
local function direction()
return read(props.direction... | 150 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/list.luau | luau | .luau | --[[
Creates a container for a list of elements.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local container = require(script.Parent.container)
local create = vide.create
local read = vide.read
type can<T> = (() -> T) | T
type layout = {
justifycontent: can<Enum.UIFlexAlignment>?,
alignite... | 293 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/padding.luau | luau | .luau | --[[
Fast and easy to use padding utility to make controlling padding quick and simple.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
type can<T> = T | () -> T
type padding = {
padding: can<UDim>?,
x: can<UDim>?,
y: can<UDim>?,
left: can<UDim>?,
right: can<UDim>?,... | 222 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/portal.luau | luau | .luau | --[[
portal is used to render a component over other components.
it will find the nearest layer collector to parent itself and it's descendants
onto, and if inherit_layout is enabled, inherits the nearest guibase2d's size and
position properties.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local... | 662 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/rounded_frame.luau | luau | .luau | --[[
rounded_frame is a special kind of frame with UICorner controls for every
single corner.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local container = require(script.Parent.container)
local create = vide.create
local read = vide.read
type can<T> = T | () -> T
type rounded_frame = {
name:... | 1,372 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/row.luau | luau | .luau | --[[
Creates a container for a list of elements.
]]
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local container = require(script.Parent.container)
local create = vide.create
local read = vide.read
type can<T> = (() -> T) | T
type layout = {
justifycontent: can<Enum.UIFlexAlignment>?,
alignite... | 303 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/shadow.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
type can<T> = T | () -> T
type props = {
zindex: can<number>?,
transparency: can<number>?
}
return function(props: props)
return create "UIStroke" {
Thickness = 2,
Color = Color3.new(0, 0, 0),
Transparency = 0.8
}
... | 97 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/components/util/virtualscroller.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.vide)
local scroll_frame = require(script.Parent.Parent.display.scroll_frame)
local container = require(script.Parent.container)
local create = vide.create
local source = vide.source
local values = vide.values
local changed = vide.changed
local effect = vide.effe... | 1,126 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/init.luau | luau | .luau | local accordion = require(script.components.display.accordion)
local background = require(script.components.display.background)
local checkbox = require(script.components.display.checkbox)
local divider = require(script.components.display.divider)
local pages = require(script.components.display.pages)
local pane = requ... | 412 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/libraries/apcaw3.luau | luau | .luau | local SA98G = {
mainTRC = 2.4,
mainTRCencode = 1 / 2.4,
sRco = 0.2126729,
sGco = 0.7151522,
sBco = 0.0721750,
normBG = 0.56,
normTXT = 0.57,
revTXT = 0.62,
revBG = 0.65,
blkThrs = 0.022,
blkClmp = 1.414,
scaleBoW = 1.14,
scaleWoB = 1.14,
loBoWoffset = 0.027,
loWoBoffset = 0.027,
deltaYmin = 0.0005,
loC... | 4,535 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/libraries/cascade.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.vide)
local action = vide.action
local cleanup = vide.cleanup
--[[
Cascades are applied and passed through an instance.
Use a context if you need to pass this through function scopes.
This is primarily useful for passing down theme information.
]]
local function cas... | 277 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/libraries/context.luau | luau | .luau | --[[
Implements a form of dependency injection to save the need from passing data
as props through intermediate components.
]]
export type Context<T = nil> = {
default_value: T,
_values: {[thread]: T},
provide: <U>(Context<T>, callback: () -> U) -> (new: T) -> U,
consume: (Context<T>) -> T
}
type ContextNoDefa... | 346 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/libraries/delay.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.vide)
local source = vide.source
local effect = vide.effect
local cleanup = vide.cleanup
return function<T>(delay: number, input: () -> T): () -> T
local output = source(input())
effect(function()
local v = input(... | 122 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/libraries/store.luau | luau | .luau | --------------------------------------------------------------------------------
-- videx/store.luau
--------------------------------------------------------------------------------
local vide = require(script.Parent.Parent.Parent.vide)
local source = vide.source
local NULL = newproxy()
local Store = {}
--[=[
Creat... | 659 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/anim.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.vide)
local reduced_motion = require(script.Parent.reduced_motion)
local source = vide.source
local spring = vide.spring
local untrack = vide.untrack
type Animation = "move" | ""
return function<T>(s: () -> T)
local type = typeof(untrack(s))
local is_movement = fals... | 153 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/consume.luau | luau | .luau | --[[
Consumes a property from a table and removes it
]]
return function(t: {}, key: string)
local v = t[key]; t[key] = nil
return v
end | 41 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/contrast.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.vide)
local apcaw3 = require(script.Parent.Parent.libraries.apcaw3)
local oklch = require(script.Parent.oklch)
local derive = vide.derive
local read = vide.read
local function min_contrast(options: {
size: can<number>,
weight: can<number | Font>?,
body: can<boolean>... | 1,716 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/oklch.luau | luau | .luau | local oklab = require(script.Parent.Parent.libraries.oklab)
--[=[
Converts OkLCh into a Color3.
lightness is a value between 0-1, determining how "light" a color is.
chroma is a value between 0 to infinity, determining how colorful something is.
current displays can only display a chroma up to around 0.34, and srgb... | 193 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/reduced_motion.luau | luau | .luau | local context = require(script.Parent.Parent.libraries.context)
return context(false) | 15 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_pebble@0.1.2/pebble/src/util/theme.luau | luau | .luau | --[[
simple theme engine for computing colors
]]
local vide = require(script.Parent.Parent.Parent.vide)
local apcaw3 = require(script.Parent.Parent.libraries.apcaw3)
local contrast = require(script.Parent.contrast)
local oklch_to_color3 = require(script.Parent.oklch)
local source = vide.source
local function oklch(... | 1,594 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/jabby.lua | luau | .lua | return require(script.Parent._Index["alicesaidhi_jabby@0.2.2"]["jabby"])
| 23 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/jecs.lua | luau | .lua | return require(script.Parent._Index["ukendio_jecs@0.9.0"]["jecs"])
| 22 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/main.server.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local start = require(ReplicatedStorage.std.start)
start(script.Parent:WaitForChild("systems"):GetChildren())
| 37 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/mob_avoid.luau | luau | .luau | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local world = require(std.world)
local cts = require(std.components)
local scheduler = require(std.scheduler)
local phases = require(std.phases)
local Mob = cts.Mob
local Transform = ct... | 666 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/mob_move.luau | luau | .luau | -- ServerScriptService/systems/mob_move.luau
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local std = ReplicatedStorage.std
local world = require(std.world)
local cts = require(std.components)
local scheduler = require(std.sc... | 940 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/players.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local ref = require(std.ref)
local cts = require(std.components)
local world = require(std.world)
local Player = cts.Player
local Character = cts.Character
local conn = {}
local function playersAdded(player: Player)
lo... | 207 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterGui/ScreenGui/MobCount/LocalScript.client.luau | luau | .luau | local label = script.Parent
local replicated = game:GetService("ReplicatedStorage")
local count = replicated:WaitForChild("Count")
count.Changed:Connect(function(value)
label.Text = "Mob Count :" .. value
end)
| 48 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/Sky.client.luau | luau | .luau |
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local Sky = Lighting:WaitForChild("Sky") :: Sky
local TOTAL_TIME = 600-- 5 minutes in seconds
local ROTATION_SPEED = 360 / TOTAL_TIME -- 1.2 degrees per second
RunService.RenderStepped:Connect(function(dt)
local ori = Sky... | 123 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/MobDebug.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local NPC_HITBOXES = workspace:WaitForChild("NPC_Hitboxes")
type Visual = {
range: BasePart?,
ray: BasePart?,
gui: BillboardGui,
label: TextLabel,
}
local VISUALS: {[BasePart]: Visual} = {}
local function makeBillboard(hitbox: BasePart): Vis... | 1,572 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/move.luau | luau | .luau | --StarterPlayer/StarterPlayerScripts/systems/move.luau
--!optimize 2
--!native
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local world = require(std.world)
local scheduler = require(std.scheduler)
local cts = require(std.components)
local Model = cts.Mode... | 839 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/syncMobs.luau | luau | .luau | --StarterPlayer/StarterPlayerScripts/systems/syncMobs.luau May move to replicated later
--!optimize 2
--!native
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local ref = require(std.ref)
local world = require(std.world)
local cts = require(std.components)
l... | 505 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/jecs.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
return require(ReplicatedStorage.Packages.jecs) | 24 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/bt.luau | luau | .luau | --!optimize 2
--!native
-- original author @centau
local FAILURE = -1
local RUNNING = 0
local SUCCESS = 1
local function SEQUENCE(nodes)
return function(...)
for _, node in nodes do
local status = node(...)
if status <= RUNNING then
return status
end
end
return SUCCESS
end
end
local functio... | 160 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/collect.luau | luau | .luau | --!nonstrict
--[[
local signal = Signal.new() :: Signal.Signal<string, string>
local events = collect(signal)
local function system(world)
for id, str1, str2 in events do
--
end
end
]]
--[[
original author by @memorycode
MIT License
Copyright (c) 2024 Michael
Permission is hereby granted, free of charge... | 442 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/interval.luau | luau | .luau | local function interval(s)
local pin
local function throttle()
if not pin then
pin = os.clock()
end
local elapsed = os.clock() - pin > s
if elapsed then
pin = os.clock()
end
return elapsed
end
return throttle
end
return interval | 68 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/mailbox.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
-- Mailbox.lua (singleton)
local world = require(std.world)
local C = require(std.components)
local M = { sys = nil, bufByComp = {} } -- one global mailbox
local function ensureSYS(comp)
if M.sys then return M.sy... | 317 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/phases.luau | luau | .luau | local std = game:GetService("ReplicatedStorage").std
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local scheduler = require(std.scheduler)
local PHASE = scheduler.PHASE
-- ===== Phase Creation with Validation =====
local phases = {}
local function createPhase(name: stri... | 912 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/ref.luau | luau | .luau | local world = require(script.Parent.world)
local jecs = require(game:GetService("ReplicatedStorage").ecs)
local refs: {[any]: jecs.Entity} = {}
local function fini(key): () -> ()
return function()
refs[key] = nil
end
end
local function noop() end
local function ref(key): (jecs.Entity, () -> ())
if not key then
... | 144 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/scheduler.luau | luau | .luau | --!native
--!optimize 2
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local jabby = require(ReplicatedStorage.Packages.jabby)
local jecs = require(ReplicatedStorage.ecs)
local pair = jecs.pair
local Name = jecs.Name
type World = jecs.World
type Entity<T... | 1,051 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/start.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local jabby = require(ReplicatedStorage.Packages.jabby)
local std = ReplicatedStorage.std
local scheduler = require(std.scheduler)
local world = re... | 234 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/world.luau | luau | .luau | local jecs = require(game:GetService("ReplicatedStorage").ecs)
-- I like the idea of only having the world be a singleton.
local world = jecs.World.new() :: jecs.World
return world | 44 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/App.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Localization = require(Plugin.Util.Localization)
local Tooltip = require(Plugin.Components.Tooltip)
local TabSet = require(Plugin.Components.TabSet)
local UpdateNotice = require(Plugin.Components.UpdateNotice)
-- TODO: Put these ... | 591 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/MaterialPanel/MaterialGridItem.luau | luau | .luau | local Plugin = script.Parent.Parent.Parent
local React = require(Plugin.Packages.React)
local Localization = require(Plugin.Util.Localization)
local MaterialViewport = require(script.Parent.MaterialViewport)
local Tooltip = require(Plugin.Components.Tooltip)
local useTheme = require(Plugin.Contexts.StudioTheme).use... | 805 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/MaterialPanel/MaterialViewport.luau | luau | .luau | -- This is based off of how Roblox does it on the Terrain Editor.
-- It might be bad but it works.
local InsertService = game:GetService('InsertService')
local React = require(script.Parent.Parent.Parent.Packages.React)
local DEFAULT_COLORS = {
[Enum.Material.Asphalt] = Color3.fromRGB(80, 84, 84),
[Enum.Material... | 1,244 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/MaterialPanel/init.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Constants = require(Plugin.Util.Constants)
local Localization = require(Plugin.Util.Localization)
local MaterialGridItem = require(script.MaterialGridItem)
local ScrollingFrame = require(Plugin.Components.ScrollingFrame)
local Sea... | 805 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/Outline.luau | luau | .luau | local CoreGui = game:GetService('CoreGui')
local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local ReactRoblox = require(Plugin.Packages.ReactRoblox)
local Util = Plugin.Util
local Constants = require(Util.Constants)
local Settings = require(Util.Settings)
local TerrainEnum = require(U... | 973 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/PluginApp.luau | luau | .luau | local ChangeHistoryService = game:GetService('ChangeHistoryService')
local Selection = game:GetService('Selection')
local UserInputService = game:GetService('UserInputService')
local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Util = Plugin.Util
local Constants = require(Util.Con... | 1,035 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/ScrollingFrame.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
type Props = {
AutomaticCanvasSize: Enum.AutomaticSize?,
CanvasSize: UDim2?,
Position: UDim2?,
ScrollBarThickness: number?,
ScrollingDirection: Enum.ScrollingDirec... | 322 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/Search.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
type Props = {
Disabled: boolean?,
PlaceholderText: string?,
Position: UDim2?,
Text: string?,
OnTextChange: (string) -> ()?,
}
local function Search(props: Props... | 1,261 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/SettingsPanel/SettingsToggleItem.luau | luau | .luau | local Plugin = script.Parent.Parent.Parent
local React = require(Plugin.Packages.React)
local Settings = require(Plugin.Util.Settings)
local ToggleButton = require(Plugin.Components.ToggleButton)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
type Props = {
Title: string,
SettingKey: string,
... | 667 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/SettingsPanel/init.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Util = Plugin.Util
local createNextOrder = require(Util.createNextOrder)
local Constants = require(Util.Constants)
local Localization = require(Util.Localization)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
loc... | 628 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/StudioWidget.luau | luau | .luau | --[[
Props:
InitialDockState InitialDockState
boolean Enabled
boolean OverridePreviousState
Vector2 FloatingSize
Vector2 MinimumSize
ZIndexBehavior ZIndexBehavior
function onClose
]]
local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local ReactRoblox = req... | 372 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/Tab.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Tooltip = require(Plugin.Components.Tooltip)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
type Props = {
Disabled: boolean?,
DisplayText: boolean?,
Icon: string?,
LayoutOrder: number?,
Selected: boolea... | 1,168 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/TabSet.luau | luau | .luau | local TAB_ICON_SIZE = 20
local TAB_INNER_PADDING = 6
local TAB_OUTER_PADDING = 2
local TextService = game:GetService('TextService')
local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Tab = require(Plugin.Components.Tab)
local createNextOrder = require(Plugin.Util.createNextOrder... | 605 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/ToggleButton.luau | luau | .luau | local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
local IMAGE_BASE = 'rbxasset://textures/RoactStudioWidgets/toggle_%s_%s.png'
type Props = {
AnchorPoint: Vector2?,
Disabled: boolean?,
LayoutOrder: number?,
Positio... | 328 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Components/UpdateNotice.luau | luau | .luau | local MarketplaceService = game:GetService('MarketplaceService')
local Plugin = script.Parent.Parent
local React = require(Plugin.Packages.React)
local Constants = require(Plugin.Util.Constants)
local Localization = require(Plugin.Util.Localization)
local useTheme = require(Plugin.Contexts.StudioTheme).useTheme
lo... | 624 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Contexts/StudioTheme.luau | luau | .luau | local StudioSettings = settings().Studio
local React = require(script.Parent.Parent.Packages.React)
local StudioThemeContext = React.createContext(StudioSettings.Theme)
StudioThemeContext.displayName = 'StudioThemeContext'
local function StudioThemeProvider(props)
local theme, setTheme = React.useState(StudioSetti... | 167 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Hooks/useEventConnection.luau | luau | .luau | local React = require(script.Parent.Parent.Packages.React)
local function useEventConnection<T...>(event: RBXScriptSignal<T...>, callback: (T...) -> ())
React.useEffect(function()
local connection = event:Connect(callback)
return function()
connection:Disconnect()
end
end, {})
end
return useEve... | 73 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Hooks/useStore.luau | luau | .luau | local React = require(script.Parent.Parent.Packages.React)
local useEventConnection = require(script.Parent.useEventConnection)
local Store = require(script.Parent.Parent.Util.Store)
local function useStore(key: string)
local value, setValue = React.useState(Store:Get(key))
useEventConnection(Store:GetChangedSign... | 107 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/Constants.luau | luau | .luau | local Constants = {}
Constants.RAYCAST_LENGTH = 15000
Constants.VOXEL_RESOLUTION = 4
----------------------------------------
-- Meta settings
----------------------------------------
Constants.PLUGIN_BUTTON_ICON = 'rbxassetid://5768049797'
Constants.OUTLINE_COLOR_ALLOW = Color3.fromRGB(56, 142, 60)
Constants.OUTLIN... | 361 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/GetAABBRegion.luau | luau | .luau | local RESOLUTION = require(script.Parent.Constants).VOXEL_RESOLUTION
return function(cframe: CFrame, size: Vector3): (Region3, number)
local inv = cframe:Inverse()
local x = size * inv.RightVector
local y = size * inv.UpVector
local z = size * inv.LookVector
local w = math.abs(x.X) + math.abs(x.Y) + math.ab... | 225 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/Localization/init.luau | luau | .luau | local StudioService = game:GetService('StudioService')
local Table = script.LocalizationTable
local LocaleId = StudioService.StudioLocaleId
local Translator
local FallbackTranslator
Translator = Table:GetTranslator(LocaleId)
if LocaleId ~= 'en_US' then
FallbackTranslator = Table:GetTranslator('en_US')
end
local fu... | 170 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/Settings.luau | luau | .luau | --!nonstrict
local plugin = plugin or script:FindFirstAncestorWhichIsA('Plugin')
local DEFAULT_SETTINGS = {
DeletePart = true,
EnabledSelectionBox = true,
IgnoreLockedParts = false,
PreserveTerrain = true,
IgnoreInvisibleParts = true
}
local Settings = {}
Settings._values = table.clone(DEFAULT_SETTINGS)
Set... | 345 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/Store.luau | luau | .luau | --!nonstrict
local BasicState = require(script.Parent.Parent.Packages.BasicState)
local State = BasicState.new({
Material = Enum.Material.Grass,
Panel = 'Materials',
SearchTerm = '',
})
State.ProtectType = true
return State
| 55 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/TerrainConverter.luau | luau | .luau | --!native
local Constants = require(script.Parent.Constants)
local GetAABBRegion = require(script.Parent.GetAABBRegion)
local TerrainEnum = require(script.Parent.TerrainEnum)
local RESOLUTION = Constants.VOXEL_RESOLUTION
local MAX_VOXEL_LIMIT_READWRITE = 4194304
local MAX_VOXEL_LIMIT_FILLAPIS = 67108864
local Terrain... | 1,344 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/TerrainEnum.luau | luau | .luau | local TerrainEnum = {}
TerrainEnum.Shape = {
Ball = 'Ball',
Block = 'Block',
-- Roblox treats Cylinders differently for some reason.
-- See: https://devforum.roblox.com/t/terrain-fillcylinder-rotating-incorrectly/336086
-- Cylinder = Part with a CylinderMesh
-- CylinderRotate = Part.Shape == Enum.PartType... | 149 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/TerrainUtil.luau | luau | .luau | local TerrainConverter = require(script.Parent.TerrainConverter)
local TerrainEnum = require(script.Parent.TerrainEnum)
local TerrainUtil = {}
function TerrainUtil:IsConvertibleToTerrain(instance: Instance): boolean
if not instance then
return false
end
-- The Terrain class should not be converted to Terra... | 979 |
mkargus/PartToTerrain | mkargus-PartToTerrain-f14dc1b/src/Util/createNextOrder.luau | luau | .luau | return function(): () -> number
local layoutOrder = 0
return function()
layoutOrder += 1
return layoutOrder
end
end
| 36 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/.env.example.luau | luau | .luau | return {
ROBLOX_OC_API_KEY = "API_KEY_HERE",
}
| 17 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/core/src/__tests__/math.test.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local DevPackages = ReplicatedStorage.DevPackages
local JestGlobals = require(DevPackages.JestGlobals)
local describe = JestGlobals.describe
local it = JestGlobals.it
local expect = JestGlobals.expect
describe("math", function()
it("should add two nu... | 89 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/core/src/integrations/init.luau | luau | .luau | local Integrations = {}
Integrations.InboundFilters = require(script.inboundfilter)
return Integrations
| 22 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/core/src/jest.config.luau | luau | .luau | return {
displayName = "Core",
}
| 9 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/roblox/src/jest.config.luau | luau | .luau | return {
displayName = "Roblox",
}
| 10 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/roblox/src/types.luau | luau | .luau | -- note: no upstream
type Array<T> = { T }
export type SourcemapEntry = {
name: string,
className: string,
filePaths: Array<string>,
children: Array<SourcemapEntry>?,
}
-- note: Moved here to avoid cyclic dependency between client.lua and stackparser.lua
export type RobloxStackParserOptions = {
-... | 117 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/types/src/jest.config.luau | luau | .luau | return {
displayName = "Types",
}
| 9 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/types/src/promise.luau | luau | .luau | export type PromiseLike<T> = {
andThen: (
self: PromiseLike<T>,
resolve: ((T) -> ...(nil | T | PromiseLike<T>))?,
reject: ((any) -> ...(nil | T | PromiseLike<T>))?
) -> PromiseLike<T>,
}
type PromiseStatus = "Started" | "Resolved" | "Rejected" | "Cancelled"
export type Promise<T> = {
... | 488 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/modules/utils/src/jest.config.luau | luau | .luau | return {
displayName = "Utils",
}
| 9 |
BrookenRecord/sentry-luau | BrookenRecord-sentry-luau-148b393/test-config.luau | luau | .luau | return {
placeId = 98877362830092,
universeId = 7864706368,
testPlaceFile = "test-place.rbxl",
rojoProjectFile = "test.project.json",
}
| 47 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/QueryFilters.luau | luau | .luau | --[[
Filter methods for building database queries.
@module Rest.QueryFilters
@private
]]
local QueryFilters = {}
local Http = game:GetService("HttpService")
--[[
Adds an equality filter (equals).
@param column string -- Column name to filter
@param value any -- Value to compare against
@return table -- Return... | 1,790 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/QueryMutations.luau | luau | .luau | --[[
Mutation methods for inserting, updating, and deleting data.
@module Rest.QueryMutations
@private
]]
local QueryMutations = {}
local Http = game:GetService("HttpService")
-- Re-export types for internal use
local Types = require(script.Parent.Types)
export type InsertOptions = Types.InsertOptions
export type... | 742 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/QueryOperators.luau | luau | .luau | --[[
Filter operators and utilities for building query filters.
@module Rest.QueryOperators
@private
]]
local QueryOperators = {}
local Http = game:GetService("HttpService")
-- Re-export types for internal use
local Types = require(script.Parent.Types)
export type OrFilterOptions = Types.OrFilterOptions
--[[
Ad... | 714 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/Types.luau | luau | .luau | local Types = {}
---------------------------------------------------------------------
-- Base execution interface (available on final stage & also included
-- in intermediate stages so execute() is available anywhere).
---------------------------------------------------------------------
export type BaseExec = {
-- ... | 2,351 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/Utils.luau | luau | .luau | --[[
Utility functions for the Supabase REST client.
@module Rest.Utils
@private
]]
local Utils = {}
--[[
Attempts to load user-provided type definitions from a `Database.Types` ModuleScript.
@param scriptRoot Instance? -- The script root to search from
@return table? -- Loaded types module or nil if not found... | 395 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/Rest/init.luau | luau | .luau | --[[
The main REST client class for interacting with Supabase PostgREST API.
@module Rest
]]
local Rest = {}
Rest.__index = Rest
-- Import dependencies
local Utils = require(script.Utils)
local Types = require(script.Types)
local QueryBuilder = require(script.QueryBuilder)
local RPCBuilder = require(script.RPCBuild... | 535 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/UnitTests/RestTypesTest.luau | luau | .luau | --!strict
-- ModuleScript: RestTypesTest.luau
-- Provides: RestTypesTest.run()
local RestTypesTest = {}
---------------------------------------------------------------------
-- Utilities
---------------------------------------------------------------------
local function hasKey(t: table, k: string)
return t[k] ~= n... | 1,638 |
chteau/Roblox-Supabase | chteau-Roblox-Supabase-8af6e67/src/Supabase/init.luau | luau | .luau | --[[
Main Supabase client module that provides unified access to all Supabase services.
This module serves as the primary entry point for the Supabase client, providing:
- Database queries via PostgREST (select, insert, update, delete, upsert)
- PostgreSQL function calls (RPC)
- Edge Functions invocation
- Compr... | 1,364 |
artworm0/roblox-plugin-color-picker | artworm0-roblox-plugin-color-picker-6f2cb4a/color_picker.luau | luau | .luau | type PluginColorPicker = {
Prompt : (self : PluginColorPicker, startingColor : Color3?) -> Color3?,
BindToChange : (self : PluginColorPicker, (Color3) -> nil) -> nil,
Set : (self : PluginColorPicker, color : Color3) -> nil,
Cancel : (self : PluginColorPicker, Color3?) -> nil,
Destroy : (self : PluginColorPicker) -... | 10,060 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/scripts/run-tests.server.luau | luau | .luau | _G.NOCOLOR = _G.NOCOLOR
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Jest = require("@DevPackages/Jest")
local runCLIOptions = {
verbose = true,
ci = false,
}
local projects = {
Packages.Project,
}
Jest.runCLI(script, runCLIOptions, projects):a... | 86 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/Future.luau | luau | .luau | local Poll = require("./Poll")
export type Poll<E, U...> = Poll.Poll<E, U...>
local Result = require("./Result")
export type Result<E, U...> = Result.Result<E, U...>
--- @class Future
---
--- A Future represents a read-only asynchronous value, one that may not
--- have finished computation.
---
--- Futures are lazy i... | 2,290 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/Poll.luau | luau | .luau | local Result = require("./Result")
type Result<E, U...> = Result.Result<E, U...>
type PollImpl<E, U...> = {
isReady: (self: Poll<E, U...>) -> boolean,
isPending: (self: Poll<E, U...>) -> boolean,
unwrap: (self: Poll<E, U...>) -> Result<E, U...>,
}
--- @class Poll
---
--- A Poll represents the status of a [Result],... | 892 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/Result.luau | luau | .luau | local utils = require("./utils")
local prettyPrint = utils.prettyPrint
type ResultType = "Ok" | "Err"
type ResultImpl<E, U...> = {
isOk: (self: Result<E, U...>) -> boolean,
isErr: (self: Result<E, U...>) -> boolean,
unwrapOk: (self: Result<E, U...>) -> U...,
unwrapErr: (self: Result<E, U...>) -> E,
}
--- @class ... | 668 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/after.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local describe = JestGlobals.describe
local test = JestGlobals.test
local expect = JestGlobals.expect
local jest = JestGlobals.jest
local Futures = require("../init")
local Future = Futures.Future
describe("after", function()
test("success", function()
local... | 261 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/andThen.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("andThen", function()
local myFuture = Future.new(function()
return "a", "b", "c"
end)
local nextFuture = myFuture:andThe... | 142 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/await.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local describe = JestGlobals.describe
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
describe("await", function()
test("immediate", function()
local myFuture = Future.new(funct... | 211 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/chaining.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("chaining", function()
expect.assertions(6)
local myFuture = Future.new(function()
return 1, 2, 3
end)
:andThen(functio... | 345 |
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