repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/inspectError.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("inspectErr", function()
local myFuture = Future.new(function()
error("A", 0)
end)
myFuture:inspectErr(function(...)
ex... | 116 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/inspectOk.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("inspectOk", function()
expect.assertions(3)
local myFuture = Future.new(function()
return "a", "b", "c"
end)
myFuture:... | 142 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/join.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local describe = JestGlobals.describe
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
describe("join", function()
test("ok", function()
local myFuture = Future.new(function()
... | 271 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/joinAll.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("joinAll", function()
local myFuture = Future.new(function()
return "a", "b", "c"
end)
local nextFuture = myFuture:joinAl... | 221 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/mapError.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local describe = JestGlobals.describe
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
describe("mapErr", function()
test("to error", function()
local myFuture = Future.new(funct... | 257 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/mapOk.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("mapOk", function()
local myFuture = Future.new(function()
return "a", "b", "c"
end)
myFuture:mapOk(function(a, b, c)
r... | 152 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/orElse.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("orElse", function()
local myFuture = Future.new(function()
error("A", 0)
end)
myFuture = myFuture:orElse(function(err)
... | 151 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/ordering.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local describe = JestGlobals.describe
local Futures = require("../init")
local Future = Futures.Future
describe("ordering", function()
test("chaining", function()
expect.assertions(7)
local c... | 465 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/poll.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local describe = JestGlobals.describe
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
describe("poll", function()
test("immediate", function()
local myFuture = Future.new(functi... | 286 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/__tests__/unwrapOrElse.test.luau | luau | .luau | local JestGlobals = require("@DevPackages/JestGlobals")
local test = JestGlobals.test
local expect = JestGlobals.expect
local Futures = require("../init")
local Future = Futures.Future
test("unwrapOrElse", function()
local myFuture = Future.new(function()
error("A", 0)
end)
myFuture = myFuture:unwrapOrElse(fun... | 144 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/init.luau | luau | .luau | local Poll = require("@self/Poll")
export type Poll<E, U...> = Poll.Poll<E, U...>
local Result = require("@self/Result")
export type Result<E, U...> = Result.Result<E, U...>
local Future = require("@self/Future") :: any
-- FUTURE: FutureLike<E, U...> = Future<E, U...> for backwards compatibility
-- This type should ... | 2,168 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/jest.config.luau | luau | .luau | return {
testMatch = {
"**/__tests__/*.(spec|test)",
},
testPathIgnorePatterns = {
"Packages",
"DevPackages",
},
}
| 41 |
YetAnotherClown/luau-futures | YetAnotherClown-luau-futures-e6e8cf8/src/utils.luau | luau | .luau | -- https://stackoverflow.com/questions/7526223/how-do-i-know-if-a-table-is-an-array/52697380#52697380
local function isArray(t)
if type(t) ~= "table" then
return false
end
if #t > 0 then
return true
end
for _, _ in pairs(t) do
return false
end
return true
end
local function printArray(arr, indentation:... | 673 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/server/init.server.luau | luau | .luau | -- Benchmark server. Receives data from all modes and validates correctness.
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local BenchmarkConfig = require(ReplicatedStorage.Shared.BenchmarkConfig)
local Payload... | 1,757 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/BenchmarkConfig.luau | luau | .luau | -- Satset benchmark control. This is not a public Satset mode.
local activeMode = "default"
-- Two-client correctness check for Satset Groups. This skips the benchmark matrix
local groupSmokeTest = false
-- Use "static" for best-case compression, "moving" for game-like state
local payloadVariant = "static"
local events... | 323 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/GroupSmoke.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Satset = require(ReplicatedStorage.references.Satset)
return Satset.definePacket({
name = "GroupSmoke",
schema = {
stage = Satset.Types.u8,
},
})
| 55 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/PayloadVariants.luau | luau | .luau | -- Payload variants: static (identical) and moving (per-frame + per-slot).
local PayloadVariants = {}
export type Variant = "static" | "moving"
local VALID_VARIANTS = {
static = true,
moving = true,
}
local function byteOne(value: number): number
return (value % 255) + 1
end
local function makeVector(base: Vect... | 920 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/Booleans.luau | luau | .luau | -- 1000 boolean values. Tests minimal-payload throughput and packing efficiency.
local Array = {}
for _ = 1, 1000 do
table.insert(Array, math.random() > 0.5)
end
return Array
| 49 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/Entities.luau | luau | .luau | -- 100 entities, each with 6 u8 fields. Simulates a typical NPC/player sync payload.
local Array = {}
for _ = 1, 100 do
table.insert(Array, {
id = math.random(1, 255),
x = math.random(1, 255),
y = math.random(1, 255),
z = math.random(1, 255),
orientation = math.random(1, 255),
animation = math.random(1, 25... | 115 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/Mixed.luau | luau | .luau | -- Realistic game packet: player state update with mixed types.
-- Simulates what a typical game sends per player per frame.
return {
id = math.random(1, 255),
health = math.random(0, 100),
position = Vector3.new(math.random() * 2048 - 1024, math.random() * 512, math.random() * 2048 - 1024),
velocity = Vector3.new(... | 172 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/SingleValue.luau | luau | .luau | -- Single u8 value. Tests per-call overhead with minimal payload.
return math.random(1, 255)
| 23 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/Strings.luau | luau | .luau | -- 100 short strings (8-32 chars). Tests variable-length serialization.
local CHARS = "abcdefghijklmnopqrstuvwxyz0123456789"
local Array = {}
for _ = 1, 100 do
local len = math.random(8, 32)
local chars = table.create(len)
for j = 1, len do
local idx = math.random(1, #CHARS)
chars[j] = string.sub(CHARS, idx, idx... | 112 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/Vectors.luau | luau | .luau | -- 100 Vector3 positions. Tests float serialization throughput.
local Array = {}
for _ = 1, 100 do
table.insert(Array, Vector3.new(math.random() * 2048 - 1024, math.random() * 512, math.random() * 2048 - 1024))
end
return Array
| 69 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/benches/init.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Benchmark bench loader. Resets random seed for deterministic data across server/client.
local Benches = {}
for _, Bench in script:GetChildren() do
math.randomseed(0)
Benches[Bench.Name] = require(B... | 79 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/blink.luau | luau | .luau | local RunService = game:GetService("RunService")
local Benches = require(game:GetService("ReplicatedStorage").Shared.benches)
local IsServer = RunService:IsServer()
local Events = {}
local BlinkAPI
if IsServer then
BlinkAPI = require(script.Parent.blink_gen.server)
else
BlinkAPI = require(script.Parent.blink_gen.c... | 202 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/bridgenet2.luau | luau | .luau | -- BridgeNet2 benchmark mode (v1.0.0 API).
-- BridgeNet2 uses ReferenceBridge with string identifiers.
local BridgeNet2 = require(game:GetService("ReplicatedStorage").DevPackages.BridgeNet2)
local Benches = require(game:GetService("ReplicatedStorage").Shared.benches)
local Events = {}
for Name in Benches do
Events[... | 100 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/init.luau | luau | .luau | -- Mode loader. Each mode wraps a networking library with a common interface.
-- Disabled modes are skipped (set to true to disable).
local BenchmarkConfig = require(script.Parent.BenchmarkConfig)
local DISABLED_MODES = {}
local function isSelected(name: string): boolean
local selectedTools = BenchmarkConfig.selecte... | 150 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/netray_compile.luau | luau | .luau | local RunService = game:GetService("RunService")
local Benches = require(game:GetService("ReplicatedStorage").Shared.benches)
local IsServer = RunService:IsServer()
local Events = {}
local NetRayAPI
if IsServer then
NetRayAPI = require(script.Parent.netray_compile_gen.Server)
else
NetRayAPI = require(script.Parent... | 212 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/netray_compile_gen/Client.luau | luau | .luau | --!strict
--!native
--!optimize 2
--!nolint LocalShadow
--#selene: allow(shadowing)
-- Name: Client
-- Purpose: Generated runtime for client networking
-- Generated-by: NetRay-Compiler
-- Version: 0.1.1
local Types = require(script.Parent.Types)
type u8 = typeof(Types.u8)
type i8 = typeof(Types.i8)
type u16 = typeof(T... | 11,583 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/netray_compile_gen/Server.luau | luau | .luau | --!strict
--!native
--!optimize 2
--!nolint LocalShadow
--#selene: allow(shadowing)
-- Name: Server
-- Purpose: Generated runtime for server networking
-- Generated-by: NetRay-Compiler
-- Version: 0.1.1
local Types = require(script.Parent.Types)
type u8 = typeof(Types.u8)
type i8 = typeof(Types.i8)
type u16 = typeof(T... | 8,929 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/netray_compile_gen/Types.luau | luau | .luau | --!strict
--!native
--!optimize 2
-- Name: Types
-- Purpose: Generated Luau types for NetRay schema
-- Generated-by: NetRay-Compiler
export type TypeBranding = "Off" | "On"
export type ActiveTypeBranding = "Off"
export type Brand<T, B> = T & { __brand: B }
export type u8 = number
export type i8 = number
export type u1... | 2,537 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/packet.luau | luau | .luau | -- Suphi Packet benchmark mode.
-- Wraps each Packet object so `fire` is a self-bound closure,
-- matching the benchmark harness convention (event.fire or event.Fire).
local Packet = require(game:GetService("ReplicatedStorage").references.SuphiPacket)
local function wrap(pkt)
return {
fire = function(data)
pkt:F... | 313 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/quicknet.luau | luau | .luau | -- QuickNet benchmark mode.
local BenchmarkConfig = require(script.Parent.Parent.BenchmarkConfig)
local QuickNet = require(game:GetService("ReplicatedStorage").references.QuickNet)
local Data = QuickNet.Data
local BENCHMARK_RATE_LIMIT = 1_000_000
local debugStats = {
clientEvents = 0,
clientEventBytes = 0,
}
local ... | 779 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/quicknet/EnumsToNativeTypes.luau | luau | .luau | local Enums = require(script.Parent.Enums)
return {
[Enums.NumberU4] = "number",
[Enums.NumberU8] = "number",
[Enums.NumberU16] = "number",
[Enums.NumberU32] = "number",
[Enums.NumberI8] = "number",
[Enums.NumberI16] = "number",
[Enums.NumberI32] = "number",
[Enums.NumberF16] = "number",
[Enums.NumberF32] = "... | 568 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/roblox.luau | luau | .luau | -- Native Roblox baseline. One RemoteEvent per bench, no serialization.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Benches = require(ReplicatedStorage.Shared.benches)
local Events = {}
local IsServer = RunService:IsServer()
for Name in Benche... | 150 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/satset.luau | luau | .luau | -- Satset benchmark mode.
local RunService = game:GetService("RunService")
local Satset = require(game:GetService("ReplicatedStorage").references.Satset)
local SatsetBatcher = require(game:GetService("ReplicatedStorage").references.Satset.Core.Batcher)
local Types = Satset.Types
-- We don't call Satset.start() here an... | 843 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/Booleans.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.array(Buffer.boolean)
| 17 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/Entities.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.array(Buffer.struct({
id = Buffer.u8,
x = Buffer.u8,
y = Buffer.u8,
z = Buffer.u8,
orientation = Buffer.u8,
animation = Buffer.u8,
}))
| 55 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/Mixed.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.struct({
id = Buffer.u8,
health = Buffer.u8,
position = Buffer.vector3,
velocity = Buffer.vector3,
name = Buffer.string,
isRunning = Buffer.boolean,
animation = Buffer.u8,
team = Buffer.u8,
})
| 66 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/SingleValue.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.u8
| 16 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/Strings.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.array(Buffer.string)
| 17 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/Vectors.luau | luau | .luau | local Buffer = require(script.Parent.lib).Buffer.Schema
return Buffer.array(Buffer.vector3)
| 18 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/init.luau | luau | .luau | -- Warp benchmark mode (v1.0.14 API).
-- Warp uses string identifiers and separate Server/Client constructors that return event objects.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Benches = require(ReplicatedStorage.Shared.benches)
local Warp =... | 351 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/Client/init.luau | luau | .luau | --!optimize 2
--!strict
--@EternityDev
local Client = {}
local Buffer = require(script.Parent.Util.Buffer)
local Replication = require(script.Parent.Replication)
local Thread = require(script.Parent.Util.Thread)
local Xor = require(script.Parent.Util.Xor)
local RunService = game:GetService("RunService")
local Event: ... | 1,909 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/Replication/init.luau | luau | .luau | --!optimize 2
--!strict
local Replication = {}
local RunService = game:GetService("RunService")
local _repl: RemoteEvent = script.Parent:WaitForChild("_repl")
local Buffer = require(script.Parent.Util.Buffer)
local Identifier = require(script.Parent.Util.Identifier)
local identifiers_schema = Buffer.Schema.string
lo... | 959 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/Util/Identifier.luau | luau | .luau | --!optimize 2
--!strict
--@EternityDev
local BITS: number = 8
local MAX_VALUE: number = bit32.lshift(1, BITS) - 1
local hook_fn: (string, number) -> ()
if not shared.__warp_identifier_registry then
shared.__warp_identifier_registry = {
cache = {} :: { [string]: number },
name = {} :: { [number]: string },
count... | 357 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/Util/Thread.luau | luau | .luau | --!strict
--!optimize 2
--@EternityDev
local thread: thread?
local function passer<T...>(func: (T...) -> (), ...: T...): ()
local HoldThread: thread = thread :: thread
thread = nil
func(...)
thread = HoldThread
end
local function newThread(): ()
thread = coroutine.running()
while true do
passer(coroutine.yiel... | 133 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/Util/Xor.luau | luau | .luau | --!strict
--!native
--!optimize 2
local Xor = {}
type XorEntry = { buf: buffer, len: number }
local serverPrev: { [Player]: XorEntry } = {}
local clientPrev: { [Player]: XorEntry } = {}
local clientOutPrev: XorEntry? = nil
local clientInPrev: XorEntry? = nil
-- For benchmarking purpose only
local debugStats = {
cl... | 1,207 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/warp/lib/init.luau | luau | .luau | --!strict
--@EternityDev
local Remote = {}
if game.RunService:IsServer() then
if not script:FindFirstChild("_repl") then
Instance.new("RemoteEvent", script).Name = "_repl"
end
if not script:FindFirstChild("Event") then
Instance.new("RemoteEvent", script).Name = "Event"
end
if not script:FindFirstChild("Unreli... | 221 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/src/shared/modes/zap.luau | luau | .luau | local RunService = game:GetService("RunService")
local Benches = require(game:GetService("ReplicatedStorage").Shared.benches)
local IsServer = RunService:IsServer()
local Events = {}
local ZapAPI
if IsServer then
ZapAPI = require(script.Parent.zap_gen.server)
else
ZapAPI = require(script.Parent.zap_gen.client)
end... | 181 |
bookek/satset | bookek-satset-4c30f8a/benchmarks/zstd/booleans.luau | luau | .luau | local fs = require("@lune/fs")
local process = require("@lune/process")
local FRAMES = 600
local EVENTS = 200
local VALUES = 1000
local PACKED_BYTES = math.ceil(VALUES / 8)
local TEMP_INPUT = "/tmp/satset-zstd-booleans.bin"
local function writeVarUInt(out: buffer, cursor: number, value: number): number
while value >... | 1,974 |
bookek/satset | bookek-satset-4c30f8a/src/Core/Batcher.luau | luau | .luau | --!native
--!optimize 2
-- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Batcher — handles frame-level batching, dynamic segmentation, and rate-limited flushing.
local RunService = game:GetService("RunService")
local Bridge = require(script.Parent... | 11,096 |
bookek/satset | bookek-satset-4c30f8a/src/Core/Bridge.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Bridge owns Satset's RemoteEvent pair.
local Transport = require(script.Parent.Transport)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunServic... | 1,025 |
bookek/satset | bookek-satset-4c30f8a/src/Core/Guard.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Guard runs Satset's server-side token bucket.
local RunService = game:GetService("RunService")
local IS_STUDIO = RunService:IsStudio()
local DEFAULT_MAX_TOKENS = 1000
local DEFAULT_REFILL_RATE = 500... | 643 |
bookek/satset | bookek-satset-4c30f8a/src/Core/Transport.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
export type Connection = {
Disconnect: (self: Connection) -> (),
}
export type Transport = {
sendToServer: (self: Transport, reliable: boolean, payload: buffer) -> (),
sendToClient: (self: Transport... | 272 |
bookek/satset | bookek-satset-4c30f8a/src/Networking/Group.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local IS_SERVER = RunService:IsServer()
export type Group = {
add: (self: Group, player: Player) -> (),
re... | 560 |
bookek/satset | bookek-satset-4c30f8a/src/Networking/Packet.luau | luau | .luau | -- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Packet — the public API for stateless, fire-and-forget networking.
local Batcher = require(script.Parent.Parent.Core.Batcher)
local Group = require(script.Parent.Group)
local SchemaCompiler = require... | 1,819 |
bookek/satset | bookek-satset-4c30f8a/src/Serialization/Sanitizer.luau | luau | .luau | --!native
--!optimize 2
-- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Sanitizer holds byte bounds and float poison checks.
local Sanitizer = {}
function Sanitizer.sanitizeFloat(value: number): number
-- NaN check, plus Infinity for physics saf... | 147 |
bookek/satset | bookek-satset-4c30f8a/src/Serialization/SchemaCompiler.luau | luau | .luau | --!optimize 2
-- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- SchemaCompiler — transforms a schema dictionary into a deterministic ordered structure.
local Types = require(script.Parent.Parent.Types)
-- [ Types ]
export type FieldDef = {
name: ... | 1,770 |
bookek/satset | bookek-satset-4c30f8a/src/Serialization/Serializer.luau | luau | .luau | --!native
--!optimize 2
-- This file is part of the Satset networking library and is licensed under MIT License; see LICENSE.txt for details
-- Serializer moves schema data in and out of buffers.
local Sanitizer = require(script.Parent.Sanitizer)
local SchemaCompiler = require(script.Parent.SchemaCompiler)
local Seri... | 928 |
bookek/satset | bookek-satset-4c30f8a/tests/MockTransport.luau | luau | .luau | type Listener = {
callback: (...any) -> (),
connected: boolean,
}
type ListenerSet = {
reliable: { Listener },
unreliable: { Listener },
}
type ClientState = {
listeners: ListenerSet,
connected: boolean,
}
export type Connection = {
Disconnect: (self: Connection) -> (),
}
export type MockNetwork = {
server:... | 748 |
bookek/satset | bookek-satset-4c30f8a/tests/transport.luau | luau | .luau | local MockTransport = require("./MockTransport")
local Transport = require("../src/Core/Transport")
local invalidOk, invalidError = pcall(Transport.assertValid, {})
assert(
not invalidOk and string.find(tostring(invalidError), "sendToServer", 1, true) ~= nil,
"transport validation accepted an incomplete transport"
)... | 674 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/runTests.luau | luau | .luau | --!strict
local ServerStorage = game:GetService("ServerStorage");
local IJW = require(ServerStorage.DialogueMakerPlugin.roblox_packages.ijw);
local TestRunner = IJW.TestRunner;
local tests = TestRunner:findTestsFromAncestors({ServerStorage.DialogueMakerPlugin:Clone()}, ".test");
local results = TestRunner:runTests(t... | 91 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Button/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
local VirtualService = require(root.VirtualService);
export type ButtonProperties = {
text: string;
isDisabled: boolean?;
backgroundC... | 468 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Checkbox/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
local useStudioIcons = require(root.DialogueEditor.hooks.useStudioIcons);
local VirtualService = require(root.VirtualService);
export type ... | 723 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Dropdown/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
local VirtualService = require(root.VirtualService);
export type DropdownProps = {
text: string;
children: any;
size: UDim2?;
layou... | 1,372 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/DropdownOption/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
local VirtualService = require(root.VirtualService);
export type DropdownOptionProperties = {
layoutOrder: number;
onClick: () -> ();
... | 544 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/DialogueGroupContainer/DialogueGroupContainer.test.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent;
local DialogueGroupContainer = require(script.Parent);
local VirtualService = require(root.VirtualService);
local React = require(root.roblox_packages.react);
local ReactErrorBoundary = require(root.roblox_packages.ReactErrorBoundary);
local Erro... | 2,237 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/DialogueGroupContainer/components/DialogueGroup/DialogueGroup.test.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local DialogueGroup = require(script.Parent);
local VirtualService = require(root.VirtualService);
local React = require(root.roblox_packages.react);
local ReactRoblox = require(root.roblox_packages["react-roblox"]);
local IJW = req... | 802 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/DialogueGroupContainer/components/DialogueGroup/components/DialogueItem/DialogueItem.test.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local DialogueItem = require(script.Parent);
local VirtualService = require(root.VirtualService);
local VirtualSelection = require(root.DialogueEditor.mocks.Selection);
local VirtualChangeHistoryService = require(root.... | 2,224 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/DialogueGroupContainer/components/DialogueGroup/init.luau | luau | .luau | --!strict
local HttpService = game:GetService("HttpService");
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local DialogueItem = require(script.components.DialogueItem);
export type DialogueItemType = DialogueItem.DialogueItemType;
export ty... | 399 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/AutoTriggerCheckbox/AutoTriggerCheckbox.test.luau | luau | .luau | --!strict
local StarterPlayer = game:GetService("StarterPlayer");
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local AutoTriggerCheckbox = require(script.Parent);
local VirtualService = require(root.VirtualService);
local VirtualChangeHistoryService = require(root.DialogueEditor.mocks.... | 1,224 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/AutoTriggerCheckbox/init.luau | luau | .luau | --!strict
local CollectionService = game:GetService("CollectionService");
local StarterPlayer = game:GetService("StarterPlayer");
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local Checkbox = require(root.DialogueEditor.components.Checkbox);
... | 539 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/ContentPreview/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type ContentPreviewProperties = {
layoutOrder: number;
children: React.ReactNode;
}
local function ... | 349 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/DialogueOptions/DialogueOptions.test.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local DialogueOptions = require(script.Parent);
local VirtualService = require(root.VirtualService);
local React = require(root.roblox_packages.react);
local ReactErrorBoundary = require(root.roblox_packages.ReactErrorBoundary);
loc... | 2,359 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/DialogueOptions/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local Button = require(root.DialogueEditor.components.Button);
local Dropdown = require(root.DialogueEditor.components.Dropdown);
local DropdownOption = require(root.DialogueEditor.compone... | 1,056 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/DynamicContentCheckbox/DynamicContentCheckbox.test.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local DynamicContentCheckbox = require(script.Parent);
local VirtualService = require(root.VirtualService);
local React = require(root.roblox_packages.react);
local ReactErrorBoundary = require(root.roblox_packages.ReactErrorBoundar... | 1,498 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/DynamicContentCheckbox/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local Checkbox = require(root.DialogueEditor.components.Checkbox);
local useChangeHistory = require(root.DialogueEditor.hooks.useChangeHistory);
local useDialogueContentScript = require(sc... | 348 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/RedirectSelector/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local ContentPreview = require(script.Parent.ContentPreview);
local Paragraph = require(root.DialogueEditor.components.Paragraph);
local InstanceInput = require(root.DialogueEditor.compone... | 662 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/components/StaticContentEditor/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useChangeHistory = require(root.DialogueEditor.hooks.useChangeHistory);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type StaticContentEditorPr... | 600 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/components/Preview/hooks/useDialogueContentScript.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local function useDialogueContentScript(dialogueScript: ModuleScript): (ModuleScript?, boolean)
local getDialogueContentScript = React.useCallback(function(): ModuleScript?
loca... | 370 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Explorer/init.luau | luau | .luau | --!strict
local TweenService = game:GetService("TweenService");
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local DialogueGroupContainer = require(script.components.DialogueGroupContainer);
local Preview = require(script.components.Preview);
local useStudioColors = req... | 957 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/InitialSetupScreen/init.luau | luau | .luau | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage");
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local Paragraph = require(root.DialogueEditor.components.Paragraph);
local Button = require(root.DialogueEditor.components.Button);
local InstanceInput... | 743 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/InstanceInput/init.luau | luau | .luau | --!strict
local Selection = game:GetService("Selection");
local root = script.Parent.Parent.Parent;
local Button = require(root.DialogueEditor.components.Button);
local React = require(root.roblox_packages.react);
export type InstanceInputProperties = {
value: Instance?;
defaultValue: Instance?;
className: str... | 362 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Paragraph/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type ParagraphProperties = {
text: string;
textColor3: Color3?;
automaticSize: Enum.AutomaticSize?;
textWrapped: boolean?;
... | 329 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Settings/components/SettingGroup/components/Setting/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent;
local packages = root.roblox_packages;
local React = require(packages.react);
local InstanceInput = require(root.DialogueEditor.components.InstanceInput);
local ToggleInput = require(root.DialogueEditor.components.ToggleInput);
local TextI... | 1,335 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Settings/components/SettingGroup/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local Setting = require(script.components.Setting);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
local useChangeHistory = require(root.DialogueEditor.hooks.useChangeHistor... | 1,538 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Settings/components/SettingsTabSelector/init.luau | luau | .luau | --!strict
local CollectionService = game:GetService("CollectionService");
local root = script.Parent.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local TabSelector = require(root.DialogueEditor.components.TabSelector);
local TabSelectorButton = require(root.DialogueEditor.components... | 608 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Settings/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local SettingGroup = require(script.components.SettingGroup);
local settingsMetadata = require(script.settingsMetadata);
local SettingsTabSelector = require(script.components.SettingsTabSelector);
local useRefreshDia... | 1,294 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/TabSelector/TabSelectorButton.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type TabSelectorButtonProperties = {
isSelected: boolean;
isDisabled: boolean?;
layoutOrder: number;
text: string;
... | 382 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/TabSelector/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
export type TabSelectorProperties = {
children: React.ReactNode;
};
local function TabSelector(properties: TabSelectorProperties)
local children = properties.children;
return React.createElement("Frame", {
... | 156 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/TextInput/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type TextInputProperties = {
value: string?;
placeholder: string?;
onChanged: (value: string) -> ();
layoutOrder: number;
}
... | 417 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/ToggleInput/init.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type ToggleInputProperties = {
isEnabled: boolean;
onChanged: (value: boolean) -> ();
layoutOrder: number;
}
local function T... | 622 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/components/Toolbar/ToolbarButton.luau | luau | .luau | --!strict
local TweenService = game:GetService("TweenService");
local UserInputService = game:GetService("UserInputService");
local root = script.Parent.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useStudioColors = require(root.DialogueEditor.hooks.useStudioColors);
export type Too... | 916 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useAutomaticClose.luau | luau | .luau | --!strict
local Selection = game:GetService("Selection");
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local function useAutomaticClose(closeDialogueEditor: () -> ())
React.useEffect(function(): ()
local selectionChangedConnection = Selection.SelectionChang... | 124 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useChangeHistory.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local VirtualService = require(root.VirtualService);
local function useChangeHistory()
local game = VirtualService.globals.game;
local ChangeHistoryService = game:GetService("ChangeHistoryService");
local st... | 183 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useDialogueMakerPackages.luau | luau | .luau | --!strict
local CollectionService = game:GetService("CollectionService");
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local function useDialogueMakerPackages()
local getDialogueMakerPackages = React.useCallback(function()
local dialogueMakerKits = Collection... | 442 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useDialogueMakerScriptSelection.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local VirtualService = require(root.VirtualService);
local function useDialogueMakerScriptSelection()
local game = VirtualService.globals.game;
local Selection = game:GetService("Selection");
local getScript... | 506 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useDynamicSize.luau | luau | .luau | --!strict
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local function useDynamicSize(gui: GuiBase2d, minimumWidth: number?, minimumHeight: number?): boolean
local checkCondition = React.useCallback(function()
local isAtOrAboveMinimumHeight = minimumHeight == nil... | 220 |
DialogueMaker/plugin | DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useRefreshDialogueMakerScripts.luau | luau | .luau | --!strict
local CollectionService = game:GetService("CollectionService");
local root = script.Parent.Parent.Parent;
local React = require(root.roblox_packages.react);
local useDialogueMakerPackages = require(root.DialogueEditor.hooks.useDialogueMakerPackages);
local function useRefreshDialogueMakerScripts()
local... | 1,282 |
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