repo
stringclasses
341 values
file_path
stringlengths
29
173
language
stringclasses
2 values
file_type
stringclasses
4 values
code
stringlengths
2
1.66M
tokens
int64
2
598k
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/conveyor.luau
luau
.luau
--!strict --[[ @class Conveyor Moves players and parts along the conveyor direction. Attributes: - attr_speed: number (default: 10) - Conveyor speed in studs per second - attr_direction: Vector3 (default: 0, 0, -1) - Direction relative to part's CFrame ]] local RunService = game:GetService("RunService") local A...
387
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/gravity_zone.luau
luau
.luau
--!strict --[[ @class GravityZone Applies custom gravity to players while inside the zone. Attributes: - attr_gravity_force: number (default: 50) - Gravity force (positive = down, negative = up) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attri...
513
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/jump_pad.luau
luau
.luau
--!strict --[[ @class JumpPad Launches players into the air on touch. Attributes: - attr_jump_distance: number (default: 20) - Target studs distance to launch - attr_cooldown: number (default: 1) - Cooldown between launches per player - attr_push_relative_to_object: boolean (default: true) - Push relative to obj...
786
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/push_zone.luau
luau
.luau
--!strict --[[ @class PushZone Pushes players in a specified direction while inside the zone. Attributes: - attr_force: number (default: 20) - Push force magnitude - attr_direction: Vector3 (default: 0, 0, 1) - Push direction relative to part's CFrame ]] local RunService = game:GetService("RunService") local At...
580
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/slow_zone.luau
luau
.luau
--!strict --[[ @class SlowZone Slows player movement while inside the zone. Attributes: - attr_multiplier: number (default: 0.5) - Speed multiplier (0.5 = 50% speed) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify local CollectionWatcher =...
455
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/speed_boost.luau
luau
.luau
--!strict --[[ @class SpeedBoost Temporarily increases player walk speed when touched. Attributes: - attr_multiplier: number (default: 2) - Speed multiplier - attr_duration: number (default: 5) - Duration of the boost in seconds - attr_cooldown: number (default: 10) - Cooldown before player can get another boost...
523
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/speed_zone.luau
luau
.luau
--!strict --[[ @class SpeedZone Increases player movement speed while inside the zone. Attributes: - attr_multiplier: number (default: 1.5) - Speed multiplier (1.5 = 150% speed) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify local Collect...
455
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/teleporter.luau
luau
.luau
--!strict --[[ @class Teleporter Teleports players between two parts within a Model. Structure: - Model (tagged with "teleporter") - From: BasePart - Entry point - To: BasePart - Exit point Attributes: - attr_cooldown: number (default: 1) - Cooldown between teleports per player - attr_one_way: boolean (def...
687
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/checkpoint.luau
luau
.luau
--!strict --[[ @class Checkpoint Checkpoint system for obby games with persistence support. Tags: - "checkpoint" - Checkpoint marker, sets checkpoint when touched, acts as spawn point - "spawn_point" - Optional explicit spawn location (overrides checkpoint position) Attributes (checkpoint): - attr_checkpoint_n...
2,629
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/cycling_kill_part.luau
luau
.luau
--!strict --[[ @class CyclingKillPart Kill part that cycles between active and inactive states. Only damages players when visible/active. Attributes: - attr_active_time: number (default: 2) - Time the part is active (visible and deadly) - attr_inactive_time: number (default: 2) - Time the part is inactive (hidde...
765
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/cycling_platform.luau
luau
.luau
--!strict --[[ @class CyclingPlatform Platform that cycles between visible and hidden states. Attributes: - attr_visible_time: number (default: 2) - Time the platform is visible - attr_hidden_time: number (default: 2) - Time the platform is hidden - attr_delay: number (default: 0) - Initial delay before starting...
459
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Sound/ambient_sound.luau
luau
.luau
--!strict --[[ @class AmbientSound Plays an ambient looping sound. Attributes: - attr_sound_id: string (required) - Asset ID of the sound - attr_volume: number (default: 0.5) - Sound volume - attr_range: number (default: 50) - Maximum audible distance ]] local RunService = game:GetService("RunService") local A...
522
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Sound/proximity_sound.luau
luau
.luau
--!strict --[[ @class ProximitySound Plays a sound when a player comes within range. Attributes: - attr_sound_id: string (required) - Asset ID of the sound - attr_volume: number (default: 0.5) - Sound volume - attr_range: number (default: 20) - Trigger distance - attr_cooldown: number (default: 5) - Minimum tim...
712
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Sound/touch_sound.luau
luau
.luau
--!strict --[[ @class TouchSound Plays a sound when a player touches the part. Attributes: - attr_sound_id: string (required) - Asset ID of the sound - attr_volume: number (default: 0.5) - Sound volume - attr_cooldown: number (default: 0.5) - Minimum time between plays ]] local RunService = game:GetService("Run...
528
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/beamer.luau
luau
.luau
--!strict --[[ @class Beamer Creates a beam between this part and a target part. Attributes: - attr_target_name: string (required) - Name of the target part - attr_beam_color: Color3 (default: white) - Color of the beam - attr_width: number (default: 1) - Width of the beam ]] local RunService = game:GetService(...
579
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/billboard.luau
luau
.luau
--!strict --[[ @class Billboard Adds a BillboardGui with text above a part. Attributes: - attr_text: string (default: "") - Text to display - attr_text_color: Color3 (default: white) - Text color - attr_text_size: number (default: 24) - Text size - attr_offset: number (default: 3) - Offset above the part ]] lo...
648
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/flickerer.luau
luau
.luau
--!strict --[[ @class Flickerer Makes a part flicker on and off randomly. Attributes: - attr_flicker_speed: number (default: 10) - Average flickers per second - attr_flicker_chance: number (default: 0.3) - Chance to be "off" (0-1) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent...
459
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/glowing.luau
luau
.luau
--!strict --[[ @class Glowing Adds a neon glow effect to a part. Attributes: - attr_glow_color: Color3 (optional) - Color of the glow (defaults to part color) - attr_brightness: number (default: 1) - PointLight brightness ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.P...
405
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/spotlighter.luau
luau
.luau
--!strict --[[ @class Spotlighter Adds a spotlight to a part. The spotlight uses the bottom face. Attributes: - attr_range: number (default: 16) - Light range - attr_angle: number (default: 90) - Spotlight angle in degrees - attr_light_color: Color3 (default: white) - Color of the light - attr_brightness: numbe...
549
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Visual/trail.luau
luau
.luau
--!strict --[[ @class Trail Adds a trail attachment to a part. Attributes: - attr_trail_color: Color3 (default: white) - Color of the trail - attr_lifetime: number (default: 1) - Trail lifetime in seconds - attr_width: number (default: 1) - Trail width - attr_axis: Vector3 (default: 0, 1, 0) - Axis for trail at...
659
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/AndOrChains.luau
luau
.luau
local function allTrue(p0, p1, p2, p3) --[[ line: 1 ]] return p0 and (p1 and (p2 and p3)) end local function anyTrue(p4, p5, p6) --[[ line: 5 ]] return p4 or (p5 or p6) end local function mixed(p7, p8, p9) --[[ line: 9 ]] return p7 > 0 and p8 < 10 and p9 ~= nil end local function fallback(p10, p11, p12) --[[ lin...
212
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/BinaryOperationCF.luau
luau
.luau
print(if IsAdmin then if HasKeycard then "ACCESS_GRANTED" elseif IsGuest then "LIMITED_ACCESS" else "NO_KEYCARD" elseif IsBanned then "BANNED" elseif 1000 <= Coins then if OwnsVIP then "VIP_PLAYER" else "RICH_PLAYER" elseif 50 <= Level then if HasBadge then "PRO_PLAYER" else "EXPERIENCED_PLAYER" else "NEW_PLAYER")
89
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/BinaryOperationSimple.luau
luau
.luau
local _ = x * (y + z) local _ = (x - w) * (y + z)
25
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/ChainedComparisons.luau
luau
.luau
local function inRange(p0, p1, p2) --[[ line: 1 ]] return p1 <= p0 and p0 <= p2 end local function clamp(value, minValue, maxValue) --[[ line: 1 ]] return if value < minValue then minValue elseif maxValue < value then maxValue else value end local function sign(value) --[[ line: 1 ]] return if value > 0 then 1 el...
146
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/ClassMethods.luau
luau
.luau
local t = {} t.__index = t function t.new(p0, p1) --[[ line: 4 ]] -- upvalues: t (ref) local t_1 = setmetatable({}, t) t_1.name = p0 t_1.health = p1 return t_1 end function t:takeDamage(p2) --[[ line: 11 ]] self.health = self.health - p2 if self.health <= 0 then self:die() end end function t:die() --[...
240
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/Compoundops.luau
luau
.luau
print(((10 + 5 - 3) * 2 / 4 % 3) ^ 2 .. "!")
27
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/DeadDiscards.luau
luau
.luau
local runService = game:GetService("RunService") local _ = runService:IsClient() local _ = runService:IsServer() local v1 = runService:IsStudio() if runService:IsServer() then local _ = require(game:GetService("ServerScriptService")) end print(v1)
63
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/FunctionMultiReturn.luau
luau
.luau
local v0, v1 = (function(a, b, p0) --[[ line: 1 | named "minmax" ]] return math.min(a, b, p0), math.max(a, b, p0) end)(7, 2, 5) print(v0, v1)
66
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/GenericForLoop.luau
luau
.luau
print("Hello World!") for i, v in pairs({}) do print(...) break end print("Goodbye World!")
28
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/GuardClauses.luau
luau
.luau
local function damage(p0) --[[ line: 14 ]] if p0 and p0.Health <= 0 and not p0.Dead then p0.Dead = os.clock() end return p0 end print((function(p1, p2) --[[ line: 1 | named "cached" ]] if not p1 then return nil end if p2[p1] and os.clock() < p2[p1] then return p2[p1] end p2[p1] = os.clock() + 1 retur...
142
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/LoopScopedLocals.luau
luau
.luau
return function(p0, p1) --[[ line: 1 | named "accumulate" ]] local v0 = 0 repeat if not p0 then break end v0 = v0 + p1.Heartbeat:Wait() until v0 > 10 repeat v0 = v0 + math.random() until v0 > 20 for i = 1, 5 do v0 = v0 + i * 2 end return v0 end
117
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/MethodDefinitions.luau
luau
.luau
local t = { setup = function(value, p0) --[[ line: 3 ]] value.ready = p0 ~= nil value.config = p0 end, run = function(p1, p2) --[[ line: 8 ]] return p1.ready and p1:transform(p2) end, transform = function(_, p3) --[[ line: 12 ]] return p3 * 2 end, static = function(p4, p5) --[[ line: 16 ]] return p4 +...
147
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/NestedConditions.luau
luau
.luau
return function(p0, p1) --[[ line: 1 | named "scan" ]] local v0 = nil while true do task.wait() if not (p0 and p0:IsDescendantOf(p1)) then break end local position = p0.Position if position.Y > 0.8 then v0 = position else p0.Anchored = false end return v0 end end
107
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/NestedLoops.luau
luau
.luau
for i_1 = 1, 3 do for i = 1, 3 do if i == 2 then break end print(i_1, i) end end
48
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/NumericForLoop.luau
luau
.luau
print("Hello World!") for i = 1, 20 do print(i) if i % 2 ~= 0 then print("i % 2 ~= 0") print("Intermediate statement") print("Goodbye World!") end end
57
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/RecursiveFunction.luau
luau
.luau
local function factorial(p0) --[[ line: 1 ]] -- upvalues: factorial (ref) return if p0 <= 1 then 1 else p0 * factorial(p0 - 1) end local function fibonacci(p1) --[[ line: 1 ]] -- upvalues: fibonacci (ref) return if p1 <= 1 then p1 else fibonacci(p1 - 1) + fibonacci(p1 - 2) end print(factorial(6)) print(fibonacci...
109
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/Repeat.luau
luau
.luau
print("Before") repeat x() until condition print("After")
16
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/RepeatBreakContinue.luau
luau
.luau
return function(p0, _) --[[ line: 1 | named "poll" ]] local result, positions local _ = nil local _ = nil repeat task.wait(1) result = workspace:FindFirstChild("Result") positions = result and result:FindFirstChild("Positions") until positions and positions:FindFirstChildOfClass("CFrameValue") or not (p0 an...
96
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/ShortCircuitAssign.luau
luau
.luau
local httpService = cloneref and cloneref(game:GetService("HttpService")) or game:GetService("HttpService") print((function(p0, p1) --[[ line: 1 | named "resolve" ]] return if p0 and p0.speed then p0.speed else 16, if p0 and p0.name then p0.name else "unnamed", p0 ~= nil and p0.enabled ~= false or p1 end)({ speed = 3...
108
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/TernaryChains.luau
luau
.luau
local function grade(p0) --[[ line: 1 ]] return if p0 >= 90 then "A" elseif p0 >= 80 then "B" elseif p0 >= 70 then "C" else "F" end local function pick(p1, p2, p3) --[[ line: 5 ]] return if p3 then p1 else p2 end local function clampScale(value) --[[ line: 10 ]] local v3 = 47 - value return if v3 > 0 then 0.6 ...
155
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/WhileCondition.luau
luau
.luau
print("Before") while condition do print("Body") end print("After")
19
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Decompile/WhileTrue.luau
luau
.luau
while true do print("Body") end
10
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/AndOrChains.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 4 (0x0000004) # Total functions: 5 (0x0000004) # Constants [9] (0x0000009) [0x0000000] : goto allTrue on line 1 : type 6 [0x0000006] [0x0000001] : goto anyTrue on line 5 : type 6 [0x0000006] ...
3,822
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/BinaryOperationCF.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [27] (0x000001B) [0x0000000] : "IsAdmin" : type 3 [0x0000003] [0x0000001] : IsAdmin : type 4 [0x0000004]...
2,562
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/BinaryOperationSimple.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [8] (0x0000008) [0x0000000] : "x" : type 3 [0x0000003] [0x0000001] : x : type 4 [0x0000004] ...
833
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/ChainedComparisons.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 3 (0x0000003) # Total functions: 4 (0x0000003) # Constants [5] (0x0000005) [0x0000000] : goto inRange on line 1 : type 6 [0x0000006] [0x0000001] : goto clamp on line 1 : type 6 [0x0000006] ...
2,571
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/ClassMethods.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 5 (0x0000005) # Total functions: 6 (0x0000005) # Constants [14] (0x000000E) [0x0000000] : "__index" : type 3 [0x0000003] [0x0000001] : goto new on line 4 : type 6 [0x0000006] ...
4,286
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/Compoundops.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [7] (0x0000007) [0x0000000] : 5 : type 2 [0x0000002] [0x0000001] : 3 : type 2 [0x0000002] ...
823
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/DeadDiscards.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [12] (0x000000C) [0x0000000] : "game" : type 3 [0x0000003] [0x0000001] : game : type 4 [0x0000004] ...
1,513
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/FunctionMultiReturn.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 1 (0x0000001) # Total functions: 2 (0x0000001) # Constants [3] (0x0000003) [0x0000000] : goto minmax on line 1 : type 6 [0x0000006] [0x0000001] : "print" : type 3 [0x0000003] ...
1,351
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/GenericForLoop.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [6] (0x0000006) [0x0000000] : "print" : type 3 [0x0000003] [0x0000001] : print : type 4 [0x0000004] ...
960
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/GuardClauses.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 2 (0x0000002) # Total functions: 3 (0x0000002) # Constants [7] (0x0000007) [0x0000000] : goto cached on line 1 : type 6 [0x0000006] [0x0000001] : goto damage on line 14 : type 6 [0x0000006] ...
2,438
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/LoopScopedLocals.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 1 (0x0000001) # Total functions: 2 (0x0000001) # Constants [1] (0x0000001) [0x0000000] : goto accumulate on line 1 : type 6 [0x0000006] # BLOCK 0 [ENTRY] (B0) | PC 0 -> 2 [00000] [00000] [0x0000041] ...
1,582
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/MethodDefinitions.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 4 (0x0000004) # Total functions: 5 (0x0000004) # Constants [13] (0x000000D) [0x0000000] : goto setup on line 3 : type 6 [0x0000006] [0x0000001] : "setup" : type 3 [0x0000003] ...
2,566
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/NestedConditions.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 1 (0x0000001) # Total functions: 2 (0x0000001) # Constants [1] (0x0000001) [0x0000000] : goto scan on line 1 : type 6 [0x0000006] # BLOCK 0 [ENTRY] (B0) | PC 0 -> 2 [00000] [00000] [0x0000041] ...
1,379
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/NestedLoops.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [3] (0x0000003) [0x0000000] : 2 : type 2 [0x0000002] [0x0000001] : "print" : type 3 [0x0000003] ...
939
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/NumericForLoop.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [8] (0x0000008) [0x0000000] : "print" : type 3 [0x0000003] [0x0000001] : print : type 4 [0x0000004] ...
1,288
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/RecursiveFunction.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 2 (0x0000002) # Total functions: 3 (0x0000002) # Constants [4] (0x0000004) [0x0000000] : goto factorial on line 1 : type 6 [0x0000006] [0x0000001] : goto fibonacci on line 1 : type 6 [0x0000006] ...
1,832
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/Repeat.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [8] (0x0000008) [0x0000000] : "print" : type 3 [0x0000003] [0x0000001] : print : type 4 [0x0000004] ...
821
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/RepeatBreakContinue.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 1 (0x0000001) # Total functions: 2 (0x0000001) # Constants [1] (0x0000001) [0x0000000] : goto poll on line 1 : type 6 [0x0000006] # BLOCK 0 [ENTRY] (B0) | PC 0 -> 2 [00000] [00000] [0x0000041] ...
1,822
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/ShortCircuitAssign.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 1 (0x0000001) # Total functions: 2 (0x0000001) # Constants [12] (0x000000C) [0x0000000] : goto resolve on line 1 : type 6 [0x0000006] [0x0000001] : "cloneref" : type 3 [0x0000003] ...
2,563
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/TernaryChains.luau
luau
.luau
# Luau version: 9 (0x0000009) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 3 (0x0000003) # Total functions: 4 (0x0000003) # Constants [5] (0x0000005) [0x0000000] : goto grade on line 1 : type 6 [0x0000006] [0x0000001] : goto pick on line 5 : type 6 [0x0000006] ...
2,607
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/WhIleCondition.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [7] (0x0000007) [0x0000000] : "print" : type 3 [0x0000003] [0x0000001] : print : type 4 [0x0000004] ...
837
boydev-1444/lunaux-decompiler
boydev-1444-lunaux-decompiler-ca01444/Tests/Disassembly/WhileTrue.luau
luau
.luau
# Luau version: 11 (0x000000B) # Types version: 3 (0x0000003) # Magic key: 1 (0x0000001) # Main function id: 0 (0x0000000) # Total functions: 1 (0x0000000) # Constants [3] (0x0000003) [0x0000000] : "print" : type 3 [0x0000003] [0x0000001] : print : type 4 [0x0000004] ...
420
mokiros/luau_term
mokiros-luau_term-6a6cf12/example/init.client.luau
luau
.luau
local Terminal = require(script.luau_term) local TERMINAL_WIDTH = 80 local TERMINAL_HEIGHT = 30 local TERMINAL_CANVAS_TYPE: "Bitmap" = "Bitmap" local std = script:WaitForChild("stdio") :: RemoteEvent local newSession = script:WaitForChild("NewSession") :: RemoteFunction local parsedFont if TERMINAL_CANVAS_TYPE == "Bi...
884
mokiros/luau_term
mokiros-luau_term-6a6cf12/example/input.luau
luau
.luau
-- Input handler, works by capturing inputs while the TextBox is focused -- It saves the last pressed key, then uses it when Enum.UserInputType.TextInput is emitted -- Using a TextBox allows us to capture all the keys that would otherwise be -- captured by CoreGui and ignored by ContextActionService, like slash or func...
1,993
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/canvas/bitmap.luau
luau
.luau
--!optimize 2 --!native --!strict local Types = require("./types") type BitmapCanvas = buffer local BitmapCanvas = {} :: Types.CanvasModule<BitmapCanvas, buffer> local underlineGlyph = buffer.create(16) buffer.writeu8(underlineGlyph, 12, 0xFF) BitmapCanvas.draw = function(canvas, x, y, buf, att, fgColor, bgColor) ...
1,883
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/canvas/init.luau
luau
.luau
local Types = require("./types") local BitmapCanvas = require("./bitmap") local TextLabelCanvas = require("./textlabel") export type BitmapCanvasType = "Bitmap" export type TextLabelCanvasType = "TextLabel" export type CanvasType = BitmapCanvasType | TextLabelCanvasType export type RGBA = Types.RGBA export type Canvas...
178
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/canvas/textlabel.luau
luau
.luau
local Types = require("./types") type TextLabelCanvas = { frame: Frame, font: { Regular: Font, Bold: Font, Italic: Font, BoldItalic: Font, }, lines: { Frame }, labels: { TextLabel }, } local TextLabelCanvas = {} :: Types.CanvasModule<TextLabelCanvas, string> local function abgrToColor3(abgr: number): Co...
1,782
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/canvas/types.luau
luau
.luau
export type RGBA = number export type Canvas<CanvasType> = { canvas: CanvasType, length: number, width: number, height: number, cellSize: number, } export type Attributes = { underline: boolean, bold: boolean, italic: boolean, } export type CanvasModule<CanvasType, CharacterData> = { draw: (canvas: Canvas<C...
338
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/constants.luau
luau
.luau
local ParserState = table.freeze({ GROUND = 0, ESCAPE = 1, ESCAPE_INTERMEDIATE = 2, CSI_ENTRY = 3, CSI_PARAM = 4, CSI_INTERMEDIATE = 5, CSI_IGNORE = 6, SOS_PM_APC_STRING = 7, OSC_STRING = 8, DCS_ENTRY = 9, DCS_PARAM = 10, DCS_IGNORE = 11, DCS_INTERMEDIATE = 12, DCS_PASSTHROUGH = 13, }) local ParserAction...
2,300
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/init.luau
luau
.luau
local Types = require("./types") local Terminal = require("./terminal") local parser = require("./parser") local Constants = require("./constants") local Canvas = require("./canvas") local Util = require("./terminal/util") local parseUnifont = require("./unifont") local UNIFONT_ASCII = require("./unifont_ascii") expo...
320
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/parser/init.luau
luau
.luau
local Constants = require("../constants") local Types = require("../types") local TransitionTable = require("./transition_table") local Unicode = require("../unicode") local ParserState = Constants.ParserState local ParserAction = Constants.ParserAction local OscState = Constants.OscState local TableAccess = Constants...
1,671
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/parser/transition_table.luau
luau
.luau
local Constants = require("../constants") local ParserState = Constants.ParserState local ParserAction = Constants.ParserAction local TableAccess = Constants.TableAccess local NON_ASCII_PRINTABLE = Constants.NON_ASCII_PRINTABLE local len = 4095 local buf = buffer.create(len) local function setDefault(action: number,...
3,188
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/terminal/function_identifier.luau
luau
.luau
-- macro for (a << 8 | b) local function add(a: number, b: number) return bit32.bor(bit32.lshift(a, 8), b) end local function b(char: string) return string.byte(char, 1, 1) end export type FunctionIdentifier = { prefix: string?, intermediates: { string }?, final: string, } local function identifier(id: Function...
420
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/terminal/handlers.luau
luau
.luau
local Canvas = require("../canvas") local Constants = require("../constants") local Types = require("../types") local Util = require("./util") local Parser = require("../parser") local Charsets = require("../charsets") local vector = require("../vector") local FunctionIdentifier = require("./function_identifier") loc...
6,802
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/terminal/init.luau
luau
.luau
local parser = require("../parser") local Canvas = require("../canvas") local Types = require("../types") local Handlers = require("./handlers") local Constants = require("../constants") local parseUnifont = require("../unifont") local UNIFONT_ASCII = require("../unifont_ascii") local vector = require('../vector') lo...
629
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/terminal/util.luau
luau
.luau
local Types = require("../types") local Canvas = require("../canvas") local Constants = require("../constants") local vector = require("../vector") local Util = {} Util.bgColor = function(term: Types.Terminal) return if term.attributes.inverted then term.fgColor else term.bgColor end Util.fgColor = function(term: ...
1,494
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/types.luau
luau
.luau
local Canvas = require("./canvas") local Charsets = require("./charsets") export type Cursor = vector export type Params = { _length: number, _isSubParam: boolean, params: { number }, subParams: { [number]: { number } }, [number]: never, } export type Parser = { currentState: number, collect: number, params:...
696
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/unicode.luau
luau
.luau
local CONTINUATION_START = 0x80 local CONTINUATION_END = 0xBF local INVALID_CODEPOINT = 0xFFFD local function process(code: number, joinState: number): (boolean, number?) if joinState > 0 then if code < CONTINUATION_START or code > CONTINUATION_END then return true, nil end local bytesRemaining = bit32.band...
327
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/unifont_ascii.luau
luau
.luau
-- Printable ASCII characters -- Used as a fallback if no custom unifont file is supplied -- https://unifoundry.com/unifont/index.html return [[ 0020:00000000000000000000000000000000 0021:00000000080808080808080008080000 0022:00002222222200000000000000000000 0023:000000001212127E24247E4848480000 0024:00000000083E4948...
1,624
mokiros/luau_term
mokiros-luau_term-6a6cf12/src/vector.luau
luau
.luau
return (typeof(vector) == "table" and vector.create or vector) :: (x: number, y: number, z: number) -> vector
32
mokiros/luau_term
mokiros-luau_term-6a6cf12/tests/bmp.luau
luau
.luau
return function(imageData: buffer, width: number, height: number) local extraBytes = width % 4 local rowBytes = 3 * width + extraBytes local rgbSize = height * rowBytes local bmpBuffer = buffer.create(54 + rgbSize) buffer.writeu16(bmpBuffer, 0, 0x4d42) buffer.writeu32(bmpBuffer, 2, buffer.len(bmpBuffer)) buffer...
326
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Config/CollisionGroups.server.luau
luau
.luau
--===========================================================================================================================> --!strict --===========================================================================================================================> -- Grab the Service: local PhysicsService = game:GetSer...
109
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Config/ZoneIdentifiers.server.luau
luau
.luau
--===========================================================================================================================> --!strict --===========================================================================================================================> -- Wait for the Events folder: local Events_Folder = sc...
800
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Holders/ZonerActor/Scripts/ZoneEngine.Client.client.luau
luau
.luau
--===========================================================================================================================> --!strict --===========================================================================================================================> require(`../../../Modules/Internal/Misc/ActorCode`)(scri...
35
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/External/Zignal.luau
luau
.luau
--!strict local function DO_NOTHING() end export type Connection<A...> = { Connected: boolean, Disconnect: (self: Connection<A...>) -> (), _function: (A...) -> (), _next: Connection<A...>?, _previous: Connection<A...>, _signal: Signal<A...>, } export type Signal<A...> = { Connections: num...
875
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Groups.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!strict --===========================================================================================================================> -- Set Memory Category: debug.setmemoryca...
3,413
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Plagger.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!strict --===========================================================================================================================> -- Set Memory Category: debug.setmemoryca...
4,779
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/Bounds.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!native --!strict --===========================================================================================================================> -- Set Memory Category: debug.s...
7,152
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/Coverages.luau
luau
.luau
--===========================================================================================================================> --!native --!optimize 2 --!strict --===========================================================================================================================> -- REMINDER: -- FIRST INDEX OF '...
2,978
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/Modes.luau
luau
.luau
--===========================================================================================================================> --!native --!optimize 2 --!strict --===========================================================================================================================> -- REMINDER: -- FIRST INDEX OF '...
1,314
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/Targets.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!native --!strict --===========================================================================================================================> -- Set Memory Category: debug.s...
4,835
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/Tracker.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!strict --!native --===========================================================================================================================> -- TrackedItem -- Author: -- II...
5,114
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/Detections/init.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!native --!strict --===========================================================================================================================> -- Set Memory Category: debug.s...
11,894
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Engine/init.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!strict --===========================================================================================================================> -- Set Memory Category: debug.setmemoryca...
6,771
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Helpers.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!strict --===========================================================================================================================> -- Set Memory Category: debug.setmemoryca...
2,641
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/Regions.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!native --!strict --===========================================================================================================================> -- Set Memory Category: debug.s...
5,639
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/SignalHash.luau
luau
.luau
--===========================================================================================================================> --!strict --===========================================================================================================================> -- Set Memory Category: debug.setmemorycategory('[Zone]...
257
skyriverstudios/Zoner
skyriverstudios-Zoner-e79d8e9/src/Modules/Internal/Classes/Zone/WorldModel.luau
luau
.luau
--===========================================================================================================================> --!optimize 2 --!native --!strict --===========================================================================================================================> -- WorldModel -- Original Autho...
1,101