repo
stringclasses
341 values
file_path
stringlengths
29
173
language
stringclasses
2 values
file_type
stringclasses
4 values
code
stringlengths
2
1.66M
tokens
int64
2
598k
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useStudioColors.luau
luau
.luau
--!strict local RunService = game:GetService("RunService"); local React = require(script.Parent.Parent.Parent.roblox_packages.react); local Colors = require(script.Parent.Parent.Parent.Colors); type ColorDictionary = Colors.ColorDictionary; local function useStudioColors(): ColorDictionary local getColors = React...
212
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/DialogueEditor/hooks/useStudioIcons.luau
luau
.luau
--!strict local RunService = game:GetService("RunService"); local root = script.Parent.Parent.Parent; local React = require(root.roblox_packages.react); local Icons = require(root.Icons); local function useStudioIcons() local getIcons = React.useCallback(function() if not RunService:IsStudio() then re...
203
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/DialogueEditor/init.luau
luau
.luau
--!strict local root = script.Parent; local React = require(root.roblox_packages.react); local Toolbar = require(script.components.Toolbar); local Explorer = require(script.components.Explorer); local Settings = require(script.components.Settings); local InitialSetupScreen = require(script.components.InitialSetupScree...
467
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/DialogueEditor/mocks/ChangeHistoryService.luau
luau
.luau
--!strict local HttpService = game:GetService("HttpService"); local VirtualChangeHistoryService = {}; function VirtualChangeHistoryService.new() local virtualChangeHistoryService = { currentHistory = {}; currentIdentifier = nil; }; function virtualChangeHistoryService:TryBeginRecording() if self...
215
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/DialogueEditor/mocks/Selection.luau
luau
.luau
--!strict local VirtualSelection = {}; function VirtualSelection.new() local selectionChangedEvent = Instance.new("BindableEvent"); local virtualSelection = { currentSelection = {}; SelectionChanged = selectionChangedEvent.Event; }; function virtualSelection:Set(selection: {Instance}): () loc...
390
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/ErrorComponent/init.luau
luau
.luau
--!strict local root = script.Parent; local Button = require(root.DialogueEditor.components.Button); local Paragraph = require(root.DialogueEditor.components.Paragraph); local React = require(root.roblox_packages.react); local ReactErrorBoundary = require(root.roblox_packages.ReactErrorBoundary); local useStudioColors...
753
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/VirtualService/EventProvider.luau
luau
.luau
--!strict local EventProvider = {}; export type EventProvider<InstanceType, T> = { getSignal: (self: EventProvider<InstanceType, T>, instance: InstanceType) -> RBXScriptSignal<T>; fireEvent: (self: EventProvider<InstanceType, T>, instance: InstanceType, ...T) -> (); }; function EventProvider.new<InstanceType, T>...
328
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/VirtualService/init.luau
luau
.luau
--!strict local EventProvider = require(script.EventProvider); local VirtualService = { globals = { plugin = plugin; game = game; script = script; }; events = { GuiButton = { Activated = EventProvider.new((nil :: unknown) :: GuiButton, "Activated"); } } }; return VirtualService;
76
DialogueMaker/plugin
DialogueMaker-plugin-fddef54/src/init.server.luau
luau
.luau
--!strict local RunService = game:GetService("RunService"); local Selection = game:GetService("Selection"); local Icons = require(script.Icons); local React = require(script.roblox_packages.react); local ReactErrorBoundary = require(script.roblox_packages.ReactErrorBoundary); local ErrorComponent = require(script.Err...
668
vantoanvh/LuauParser
vantoanvh-LuauParser-1c0cb47/Parser/Confusables.luau
luau
.luau
--!optimize 2 --!strict return { [34] = '"', [48] = "O", [49] = "l", [73] = "l", [96] = "'", [109] = "rn", [124] = "l", [160] = " ", [180] = "'", [184] = ",", [198] = "AE", [215] = "x", [230] = "ae", [305] = "i", [306] = "lJ", [307] = "ij", [329] = "'n", [338] = "OE", [339] = "oe", [383] = "f", [3...
16,167
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/.lune/test-lib/assertEq.luau
luau
.luau
-- see .lune/test.luau -- selene: allow(unused_variable) return function<T>(value: T, expected: T): boolean return nil :: any end
39
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/.lune/test-lib/describe.luau
luau
.luau
-- see .lune/test.luau -- selene: allow(unused_variable) return function(name: string, fn: () -> ()) end
31
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/.lune/test-lib/randomTuple.luau
luau
.luau
-- see .lune/test.luau export type TupleFunctions = { map: (...any) -> ...any, other: () -> ...any, assertEq: (...any) -> (), assertEqMapped: (...any) -> (), assertEqOther: (...any) -> (), assertEqOtherMapped: (...any) -> (), } -- selene: allow(unused_variable) return function(f: (tuple: TupleFunctions, ...any)...
100
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/future/lib.luau
luau
.luau
local Option = require("../option/lib") local std = require("../std/lib") local threadpool = require("../threadpool/lib") local task = std.task export type Future<T> = typeof(setmetatable( {} :: { _f: boolean, _v: T, _w: { thread }, _c: { (T) -> () }, }, {} :: FutureImpl )) export type FutureImpl = { __i...
1,250
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/future/lib.test.luau
luau
.luau
local assertEq = require("@testing/assertEq") local describe = require("@testing/describe") local test = require("@testing/test") local task = require("@lune/task") local Future = require("./lib") describe("new", function() test("creates a finished future with the given value", function() local fut = Future.new(5...
1,289
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/option/lib.luau
luau
.luau
export type Option<T...> = typeof(setmetatable( {} :: { -- value to "store" T... -- this value doesn't exist at runtime, and is only used for typechecking _T: (T...) -> (), _n: number, }, {} :: OptionImpl )) export type OptionImpl = { __index: OptionImpl, __tostring: <T0...>(self: Option<T0...>) -> strin...
3,706
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/option/lib.test.luau
luau
.luau
local stdio = require("@lune/stdio") local assertEq = require("@testing/assertEq") local describe = require("@testing/describe") local randomTuple = require("@testing/randomTuple") local test = require("@testing/test") local Option = require("./lib") describe("Some", function() test("returns an option containing th...
3,001
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/result/lib.luau
luau
.luau
export type Result<T, E> = typeof(setmetatable( {} :: { _ok: boolean, _v: T, _e: E, }, {} :: ResultImpl )) export type ResultImpl = { __index: ResultImpl, __tostring: <T, E>(self: Result<T, E>) -> string, __eq: <T, E>(self: Result<T, E>, other: Result<T, E>) -> boolean, Ok: <T>(value: T) -> Result<T, any...
2,538
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/result/lib.test.luau
luau
.luau
local stdio = require("@lune/stdio") local assertEq = require("@testing/assertEq") local describe = require("@testing/describe") local test = require("@testing/test") local Result = require("./lib") describe("Ok", function() test("returns a result containing the given Ok value", function() local result = Result.O...
2,999
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/default-runtimes/lune.luau
luau
.luau
local runtime = require("../runtime") local task = require("@lune/task") return runtime.defineRuntime({ name = "lune", libs = { task = { cancel = task.cancel, defer = task.defer, delay = task.delay, spawn = task.spawn, wait = task.wait, }, }, })
72
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/default-runtimes/roblox.luau
luau
.luau
local runtime = require("../runtime") return runtime.defineRuntime({ name = "roblox", libs = { task = { cancel = task.cancel, defer = task.defer, delay = task.delay, spawn = task.spawn, wait = task.wait, } :: any, }, })
66
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/lib.luau
luau
.luau
local libs = require("./libs") local runtime = require("./runtime") export type Runtime = runtime.Runtime export type RuntimeDefinition = runtime.RuntimeDefinition export type TaskLib = libs.TaskLib local std = {} local function detectRuntime(): Runtime? if _G.UTIL_TARGET == "roblox" then return require("./defau...
276
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/lib.test.luau
luau
.luau
local assertEq = require("@testing/assertEq") local describe = require("@testing/describe") local test = require("@testing/test") local std = require("./lib") describe("detectRuntime", function() test("detects lune runtime", function() assertEq(std.runtime ~= nil, true) assert(std.runtime ~= nil, "make Luau typ...
281
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/libs.luau
luau
.luau
local libs = {} export type TaskLib = { cancel: (thread) -> (), defer: <T...>(functionOrThread: thread | (T...) -> (), T...) -> thread, delay: <T...>(duration: number, functionOrThread: thread | (T...) -> (), T...) -> thread, spawn: <T...>(functionOrThread: thread | (T...) -> (), T...) -> thread, wait: (duration:...
191
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/std/runtime.luau
luau
.luau
local libs = require("./libs") export type Runtime = { name: string, libs: { task: libs.TaskLib, }, } export type RuntimeDefinition = { name: string, libs: { task: { cancel: ((thread) -> ())?, defer: (<T...>(functionOrThread: thread | (T...) -> (), T...) -> thread)?, delay: (<T...>(duration: number,...
351
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/threadpool/lib.luau
luau
.luau
local std = require("../std/lib") local task = std.task local threadpool = {} local freeThreads: { thread } = {} local function run<T...>(f: (T...) -> (), thread: thread, ...) f(...) table.insert(freeThreads, thread) end local function yielder() while true do run(coroutine.yield()) end end --[=[ Executes t...
182
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/threadpool/lib.test.luau
luau
.luau
local assertEq = require("@testing/assertEq") local describe = require("@testing/describe") local test = require("@testing/test") local threadpool = require("./lib") describe("spawn", function() test("executes the functions in a thread", function() local count = 0 local function f(v) assertEq(v, 10) count ...
255
lukadev-0/util.luau
lukadev-0-util.luau-534e2fc/packages/timer/lib.luau
luau
.luau
local Future = require("../future/lib") local std = require("../std/lib") local threadpool = require("../threadpool/lib") local task = std.task local timer = {} function timer.delay(duration: number): Future.Future<number> return Future.spawn(task.wait, duration) end function timer.interval<T...>(duration: number,...
170
wakatime/roblox-studio-wakatime
wakatime-roblox-studio-wakatime-354aa91/src/init.server.luau
luau
.luau
local MarketplaceService = game:GetService("MarketplaceService") local RunService = game:GetService("RunService") local ScriptEditorService = game:GetService("ScriptEditorService") local Selection = game:GetService("Selection") local StudioService = game:GetService("StudioService") local UserInputService = game:GetServ...
619
wakatime/roblox-studio-wakatime
wakatime-roblox-studio-wakatime-354aa91/src/storageHandler.luau
luau
.luau
local util = require(script.Parent.util) local module = {} local projectSettingKey = `WakaTimeProject_{game.GameId}` function module.setProjectName(plugin: Plugin, value: string) value = util.trimString(value) -- Setting the project name to "" is a valid state, used for marking that it should be purposefully not sen...
536
wakatime/roblox-studio-wakatime
wakatime-roblox-studio-wakatime-354aa91/src/uiHandler.luau
luau
.luau
local React = require(script.Parent.Packages.React) local ReactRoblox = require(script.Parent.Packages.ReactRoblox) local StudioComponents = require(script.Parent.Packages.StudioComponents) local storageHandler = require(script.Parent.storageHandler) local util = require(script.Parent.util) local e = React.createElemen...
1,659
wakatime/roblox-studio-wakatime
wakatime-roblox-studio-wakatime-354aa91/src/util.luau
luau
.luau
local module = {} function module.instanceToPath(instance: Instance): string local path local parent = instance while parent do local name = if parent == game then "game" else parent.Name path = if path then `{name}/{path}` else name parent = parent.Parent end return path end function module.trimString(s...
322
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-animation/scripts/AnimationLoader.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. local AnimationLoader = {} AnimationLoader.__index = AnimationLoader type AnimationLoaderState = { animator: Animator?, cache: { [Animation]: Anima...
616
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-animation/scripts/IKSetup.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. local IKSetup = {} export type IKChainConfig = { parent: Instance, endEffector: BasePart | Bone, chainRoot: BasePart | Bone, target: Attach...
400
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-animation/scripts/TweenHelper.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. local TweenHelper = {} export type TweenConfig = { duration: number, easingStyle: Enum.EasingStyle?, easingDirection: Enum.EasingDirection?, ...
494
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-audio/scripts/AudioBus.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ AudioBus.lua A small music/SFX bus helper using the modern audio graph. - Creates separate AudioFader instances for Music and SFX buses. ...
954
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-core/scripts/ServiceHelper.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ ServiceHelper.lua Small utilities for working with Roblox services and modules safely. local ServiceHelper = require(...) local Players = ServiceHelpe...
227
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-gamepasses/scripts/PassPurchaseHelper.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ PassPurchaseHelper.lua Client-side helper for game pass purchase UI state and prompting. Usage: local PassHelper = require(...) local helper = PassHel...
1,549
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-mcp/scripts/MCPReadyChecker.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ MCPReadyChecker.lua Diagnostic utilities for verifying Roblox Studio MCP + Script Sync readiness. Usage with MCP execute_luau: loc...
996
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-mcp/scripts/StudioModelProbe.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ StudioModelProbe.lua A reusable utility for summarizing the Roblox data model. Usage with MCP execute_luau: local probe = require(...
1,417
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-networking/scripts/RateLimiter.lua
luau
.lua
--!strict -- Status: reviewed -- Last verified: 2026-07-16 -- Test coverage: deterministic regression fixture in tests/RateLimiter.spec.lua -- Intended use: example; adapt configuration and enforcement policy before production. --[[ RateLimiter.lua Per-player, per-action minimum-interval and token-bucket limiter. The ...
1,444
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-npcs/scripts/NPCPathFollower.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ NPCPathFollower.lua A strict, Humanoid-based path follower with cleanup. Usage: local NPCPathFollower = require(path.to.NPCPathFol...
2,233
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-npcs/scripts/PathfindingUtility.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ PathfindingUtility.lua Helpers for throttled recomputation and waypoint formatting. Usage: local util = require(path.to.Pathfindin...
352
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-npcs/scripts/PatrolBehavior.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ PatrolBehavior.lua A simple state machine: Idle → Patrol → Chase → Attack → Return. Usage: local PatrolBehavior = require(path.to....
2,411
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-physics/scripts/DoorHinge.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ DoorHinge.lua A servo-powered door with open/close state. Setup: - A door part with a HingeConstraint named "Hinge". - The hinge's...
561
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-physics/scripts/Suspension.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ Suspension.lua Simple spring-damper suspension using SpringConstraint. Setup: - A wheel part connected to a chassis part via SpringCon...
305
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-testing/scripts/DebugDraw.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ DebugDraw.lua Utility for drawing temporary debug visuals in the 3D world. Usage: local DebugDraw = require(path.to.DebugDraw) ...
751
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-testing/scripts/Logger.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ Logger.lua A simple structured logger with level filtering. Usage: local Logger = require(path.to.Logger) local log = Logg...
522
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-testing/scripts/TestRunner.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ TestRunner.lua A minimal in-Studio test runner shim. This is NOT a replacement for TestEZ, which is the standard Roblox testing framew...
2,636
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-user-interfaces/scripts/UIParticlePool.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ UIParticlePool.lua Simple 2D UI particle pool using ImageLabels + TweenService. Usage (client LocalScript or module): local UIParticlePool = require(p...
1,710
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/roblox-vfx/scripts/EffectBurst.lua
luau
.lua
--!strict -- Status: experimental -- Last verified: 2026-06-17 -- Test coverage: no automated coverage -- Intended use: example; adapt and test before production. --[[ EffectBurst.lua Clone-and-destroy helper for one-shot particle bursts. Given a template ParticleEmitter (or a BasePart/Attachment that co...
810
nonlooped/roblox-suite
nonlooped-roblox-suite-bc0b0df/tests/RunRegressionTests.server.lua
luau
.lua
--!strict -- Controlled Studio fixture. Run in a dedicated published test experience. local ReplicatedStorage = game:GetService("ReplicatedStorage") local TestService = game:GetService("TestService") local suite = ReplicatedStorage:WaitForChild("RobloxSuite") local specs = { suite:WaitForChild("roblox-networking")...
298
1suite/Solder
1suite-Solder-be32fb5/src/BundledTemplate.luau
luau
.luau
return [==[--// Types are duplicates from `RuntimeTypes.luau` type Solder = { --[[ Invokes the real `require` function, instead of the virtualized one. ]] require: typeof(require), --[[ The environment name that will be emitted in unhandled errors. Example: `<SolderRuntime> • (...
2,603
1suite/Solder
1suite-Solder-be32fb5/src/Bundler.luau
luau
.luau
--[[ Bundler ]] local process = require("@lune/process") local roblox = require("@lune/roblox") local luau = require("@lune/luau") local fs = require("@lune/fs") local bundledTemplate = require("./BundledTemplate") local fileSeparator = process.os == "windows" and "\\" or "/" local function sanitizeReplacement(r...
1,571
1suite/Solder
1suite-Solder-be32fb5/src/SDK.luau
luau
.luau
export type Solder = { --[[ Invokes the real `require` function, instead of the virtualized one. ]] require: typeof(require), --[[ The environment name that will be emitted in unhandled errors. Example: `<SolderRuntime> • (SomeFolder.Handler): An unexpected error occured.`, whe...
524
typeforge-luau/typebrick
typeforge-luau-typebrick-4acc024/src/init.luau
luau
.luau
--!strict --!nolint LocalShadow --> Helpers ---------------------------------------------------------------------------- type function assert_is_msg(input: type, input_type: string, label: string, is: string) local error_msg_start = `\n'{label}' should be of type {is}` local error_msg_end = if is_prim...
5,844
dig1t/attrify
dig1t-attrify-b6329b0/dev/Client/_init.client.luau
luau
.luau
if not game:IsLoaded() then game.Loaded:Wait() end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Attrify = require(ReplicatedStorage.Attrify) Attrify.start()
47
dig1t/attrify
dig1t-attrify-b6329b0/dev/Server/_init.server.luau
luau
.luau
local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Attrify = require(ReplicatedStorage.Attrify) Attrify.start() Players.PlayerAdded:Connect(function(player) Attrify.setPlayerCheckpoint(player, 2) end)
60
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Animation/init.luau
luau
.luau
local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local Maid = require(script.Parent.Maid) local Promise = require(script.Parent.Promise) local Util = require(script.Parent.Util) local DEFAULT_TWEEN_TIME = 0.2 --[=[ @class Animation Animation library for animati...
1,583
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Badge/init.luau
luau
.luau
local BadgeService = game:GetService("BadgeService") local Players = game:GetService("Players") local Cache = require(script.Parent.Cache) local badges = {} --[=[ @class Badge Badge management class for awarding badges to players. Use the `Badge.add` method to add badges to the cache. Example: ```lua -- Set...
839
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Cache/init.luau
luau
.luau
local Maid = require(script.Parent.Maid) local Util = require(script.Parent.Util) --[=[ @class Cache Cache class for storing data in a cache instance. Based off [node-cache](https://npmjs.com/package/node-cache). Install with wally by adding the following to your `wally.toml`: ```toml Cache = "dig1t/cache@1.0...
2,596
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/GamePass/init.luau
luau
.luau
local MarketplaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") local Cache = require(script.Parent.Cache) local Maid = require(script.Parent.Maid) --[=[ @class GamePass Game pass library that caches game pass ownership results and watches for pass purchases. This modu...
1,054
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Palette/init.luau
luau
.luau
local shadeIndex = { [50] = 1, [100] = 2, [200] = 3, [300] = 4, [400] = 5, [500] = 6, [600] = 7, [700] = 8, [800] = 9, [900] = 10, } local paletteColors = { red = { { 255, 255, 255 }, { 252, 218, 216 }, { 250, 183, 180 }, { 247, 149, 144 }, { 245, 115, 109 }, { 242, 81, 73 }, { 239, 47, 37 }, ...
1,688
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/ReplicaClient.luau
luau
.luau
--[=[ @class ReplicaClient @client @tag Replica A class for receiving replicated objects from the server. ]=] local RunService = game:GetService("RunService") local ReplicaTypes = require(script.Parent.ReplicaTypes) local Signal = require(script.Parent.Parent.Signal) local remote: RemoteEvent local ReplicaClie...
1,421
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/ReplicaTypes.luau
luau
.luau
--[=[ @interface Action @within Replica .type string -- The type of the action .payload any -- The data of the action ]=] export type Action = { type: string, payload: any, } --[=[ @interface ReplicaTypes @within Replica .replicaId string -- The unique identifier for the replica .class string -- The class of...
320
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/init.luau
luau
.luau
--[=[ @class Replica A class for creating replicated objects. [Replica.Server](/api/ReplicaServer) is used on the server to create and manage replicated objects. [Replica.Client](/api/ReplicaClient) is used on the client to receive replicated objects. Install with wally by adding the following to your `wally.to...
239
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Signal/init.luau
luau
.luau
--[=[ @class Signal Author: dig1t A lightweight signal implementation that allows for firing, connecting, and disconnecting. Install with wally by adding the following to your `wally.toml`: ```toml Signal = "dig1t/signal@1.0.0" ``` ]=] --!strict --!native local HttpService = game:GetService("HttpService") l...
1,922
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/State/init.luau
luau
.luau
--[=[ @class State The State class is used to manage state for anything. It can be used to store data for the game, UI, or any other feature. Usage example ```lua local state = State.new({ val = 1, time = tick(), nest = { val = 123123 } }) local connection: RBXScriptConnection = state.Changed:Con...
2,695
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Trash/init.luau
luau
.luau
--[=[ @class Trash Trash is a class that allows you to destroy an instance after a certain amount of time. If the instance is destroyed before the time is up, the `Trash` object will automatically clear itself In addition to instances, this class can be used to destroy any class object that has a `Destroy` metho...
1,071
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/DateUtil.luau
luau
.luau
local DateUtil = {} export type DateTimeComponents = { Year: number, Month: number, Day: number, Hour: number, Minute: number, Second: number, Millisecond: number, } | any local milisecondsInSecond: number = 1000 local milisecondsInMinute: number = milisecondsInSecond * 60 local milisecondsInHour: number = mil...
2,210
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/MathUtil.luau
luau
.luau
--!native local MathUtil = {} --[=[ Rounds a number to the nearest integer. #### Example: ```lua Util.round(1.5) -- 2 Util.round(1.4) -- 1 ``` @within Util @param _number number @return number ]=] function MathUtil.round(_number: number): number assert(typeof(_number) == "number", "Number argument must be...
2,617
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/PlayerUtil.luau
luau
.luau
local Players = game:GetService("Players") local groupRankCache = {} local groupRankCacheExpiration = 60 -- 1 minutes local PlayerUtil = {} --[=[ Gets the group rank of a player. #### Example: ```lua Util.getGroupRank(game.Players.LocalPlayer, 1) -- 255 ``` @within Util @param player Player @param groupId ...
1,341
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/SearchUtil.luau
luau
.luau
--!native local SearchUtil = {} --[=[ Gets the number of parts in the given instance Example: ```lua Util.getPartCount(game.Workspace.NPC) -- 5 ``` @within Util @param instance Instance @return number ]=] function SearchUtil.getPartCount(instance: Instance?): number if instance == nil then warn("Util.get...
2,352
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/SystemUtil.luau
luau
.luau
local HttpService = game:GetService("HttpService") local RunService = game:GetService("RunService") local SystemUtil = {} --[=[ Generates a UUID/GUID (Universally Unique Identifier) random string using HttpService:GenerateGUID. @within Util @return string ]=] function SystemUtil.generateUUID(): string return Htt...
774
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/WeaponClient.luau
luau
.luau
--[[ @name Weapon System Client @description A weapon library for quickly building weapons. @author dig1t @version 1.0.0 ]] --!nocheck local Debris = game:GetService("Debris") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetServi...
4,064
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/WeaponServer.luau
luau
.luau
--[[ @name Weapon System Server @description A weapon library for quickly building weapons. @author dig1t @version 1.0.0 ]] --!nocheck local Debris = game:GetService("Debris") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetServi...
3,894
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/init.luau
luau
.luau
-- WIP module local RunService = game:GetService("RunService") if RunService:IsServer() then return require(script.WeaponServer) else return require(script.WeaponClient) end
42
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/testez.d.luau
luau
.luau
declare function afterAll(callback: (context: { [any]: any }) -> ()): () declare function afterEach(callback: (context: { [any]: any }) -> ()): () declare function beforeAll(callback: (context: { [any]: any }) -> ()): () declare function beforeEach(callback: (context: { [any]: any }) -> ()): () declare function descr...
366
dig1t/attrify
dig1t-attrify-b6329b0/src/Modules/CollectionWatcher.luau
luau
.luau
--!strict local CollectionService = game:GetService("CollectionService") local Maid = require(script.Parent.Parent.Maid) local Signal = require(script.Parent.Parent.Signal) --[[ @class CollectionObject Wrapper for CollectionService instances found using CollectionWatcher. Provides a `Destroyed` signal that fires w...
778
dig1t/attrify
dig1t-attrify-b6329b0/src/Types.luau
luau
.luau
--!strict --[[ @class Types Shared type definitions for Attrify watchers. ]] local CollectionWatcher = require(script.Parent.Modules.CollectionWatcher) export type CollectionWatcher<T> = CollectionWatcher.CollectionWatcher<T> export type CollectionObject<T> = CollectionWatcher.CollectionObject<T> export type Watch...
178
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/bobber.luau
luau
.luau
--!strict --[[ @class Bobber Floats an object up and down continuously. Attributes: - attr_bob_height: number (default: 2) - Maximum bob distance in studs - attr_bob_speed: number (default: 1) - Cycles per second ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent lo...
362
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/elevator.luau
luau
.luau
--!strict --[[ @class Elevator Multi-floor elevator that moves between stops. Requires: - Stop1, Stop2, Stop3... (Attachments) - Floor positions Attributes: - attr_move_time: number (default: 2) - Time to move between floors - attr_wait_time: number (default: 3) - Time to wait at each floor ]] local RunServic...
702
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/moving_platform.luau
luau
.luau
--!strict --[[ @class MovingPlatform Moves a platform between two attachment points. Requires: - Point1 (Attachment) - First position - Point2 (Attachment) - Second position Attributes: - attr_studs_per_second: number (default: 1) - Movement speed - attr_wait_time: number (default: 1) - Time to wait at each e...
782
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/orbiter.luau
luau
.luau
--!strict --[[ @class Orbiter Orbits an object around a center point. Attributes: - attr_orbit_radius: number (default: 5) - Radius of the orbit in studs - attr_orbit_speed: number (default: 1) - Rotations per second - attr_center_name: string (optional) - Name of part to orbit around (defaults to original posit...
491
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/shaker.luau
luau
.luau
--!strict --[[ @class Shaker Applies a vibration/jitter effect to an object. Attributes: - attr_intensity: number (default: 0.1) - Maximum shake offset in studs - attr_speed: number (default: 20) - Shake frequency ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent l...
410
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/spinner.luau
luau
.luau
--!strict --[[ @class Spinner Continuously rotates a Model or BasePart around a specified axis. Attributes: - attr_seconds_per_round: number (default: 2.5) - Time to complete a 360 degree rotation - attr_axis: Vector3 (default: 0, 1, 0) - Rotation axis (Y-axis by default) ]] local RunService = game:GetService("R...
400
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/swing_part.luau
luau
.luau
--!strict --[[ @class SwingPart Swings a Model or BasePart like a pendulum. Make sure to edit the part's "PivotOffset" so it swings from that pivot. Attributes: - attr_seconds_per_cycle: number (default: 2.5) - Time for a full swing cycle - attr_swing_angle: number (default: 30) - Maximum swing angle in degrees...
524
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/thwomp.luau
luau
.luau
--!strict --[[ @class Thwomp Smash/crusher behavior that drops down and rises back up. Requires: - Floor (Attachment) - The target position when dropped Attributes: - attr_animation_time: number (default: 1) - Time to animate up/down - attr_time_on_floor: number (default: 1) - Time to stay at floor position -...
824
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/KillPart.luau
luau
.luau
--!strict --[[ @class KillPart Damages or kills players on touch. Attributes: - attr_damage: number (default: 100) - Amount of damage to deal - attr_cooldown: number (default: 3) - Cooldown between damage applications per player ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.P...
377
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/damage_zone.luau
luau
.luau
--!strict --[[ @class DamageZone Continuously damages players while they remain inside the zone. Attributes: - attr_damage_rate: number (default: 1) - Time between damage ticks in seconds - attr_damage_amount: number (default: 10) - Damage dealt per tick ]] local RunService = game:GetService("RunService") local...
513
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/heal_part.luau
luau
.luau
--!strict --[[ @class HealPart Heals players on touch. Attributes: - attr_heal_amount: number (default: 25) - Amount of health to restore - attr_cooldown: number (default: 3) - Cooldown between heals per player ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local...
395
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/heal_zone.luau
luau
.luau
--!strict --[[ @class HealZone Continuously heals players while they remain inside the zone. Attributes: - attr_heal_rate: number (default: 1) - Time between heal ticks in seconds - attr_heal_amount: number (default: 5) - Health restored per tick ]] local RunService = game:GetService("RunService") local Attrify...
540
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Constraint/hinge_part.luau
luau
.luau
--!strict --[[ @class HingePart Creates a hinge constraint on this part. Attributes: - attr_target_name: string (required) - Name of the target part to hinge to - attr_hinge_axis: Vector3 (default: 0, 1, 0) - Axis of rotation - attr_motor_enabled: boolean (default: false) - Enable motor rotation - attr_motor_sp...
721
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Constraint/rope_part.luau
luau
.luau
--!strict --[[ @class RopePart Creates a rope constraint between this part and a target. Attributes: - attr_target_name: string (required) - Name of the target part - attr_length: number (default: 10) - Rope length in studs ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent...
448
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/auto_door.luau
luau
.luau
--!strict --[[ @class AutoDoor Auto-opening door that slides open when a player approaches. Attributes: - attr_open_offset: Vector3 (default: 0, 5, 0) - How far the door moves when open - attr_open_time: number (default: 0.5) - Time to open/close - attr_trigger_distance: number (default: 10) - Distance to trigge...
736
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/sliding_panel.luau
luau
.luau
--!strict --[[ @class SlidingPanel Panel that slides open when triggered. Attributes: - attr_slide_offset: Vector3 (default: 5, 0, 0) - How far the panel slides - attr_slide_time: number (default: 0.5) - Time to slide open/close - attr_trigger_distance: number (default: 10) - Distance to trigger ]] local RunSer...
749
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/swing_gate.luau
luau
.luau
--!strict --[[ @class SwingGate Rotating gate that swings open when triggered. Make sure to edit the part's "PivotOffset" so it swings from that pivot. Attributes: - attr_open_angle: number (default: 90) - Angle to rotate when open - attr_open_time: number (default: 0.5) - Time to open/close - attr_trigger_dis...
732
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/button.luau
luau
.luau
--!strict --[[ @class Button Touch-activated button with optional cooldown. Attributes: - attr_cooldown: number (default: 1) - Cooldown between activations Fires Signal "ButtonPressed" with (player, part) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Pack...
320
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/clickable.luau
luau
.luau
--!strict --[[ @class Clickable Adds a ClickDetector to a part. Attributes: - attr_max_distance: number (default: 32) - Maximum click distance Fires Signal "Clicked" with (player, part) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify loc...
355
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/prompt_part.luau
luau
.luau
--!strict --[[ @class PromptPart Adds a proximity prompt to a part. Attributes: - attr_prompt_text: string (default: "Interact") - Text shown on the prompt - attr_action_text: string (default: "Prompt") - Action key text - attr_hold_duration: number (default: 0) - Hold duration in seconds - attr_max_distance: n...
707