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ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/map.luau
luau
.luau
local types = require("../types") @native local function map( keyType: types.DataType<any>, valueType: types.DataType<any> ): types.DataType<{ [any]: any }> -- Cache these functions to avoid the overhead of the index local key_write = keyType.write local value_write = valueType.write return { read = @native f...
314
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/nothing.luau
luau
.luau
local types = require("../types") local nothing = { write = @native function() end, read = @native function() return nil, 0 end, } return @native function(): types.DataType<nil> return nothing end
50
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/optional.luau
luau
.luau
local types = require("../types") @native local function optional<T>(value_type: types.DataType<T>): types.DataType<T?> local value_read = value_type.read local value_write = value_type.write return { --[[ first byte is a boolean, if it's true, the next bytes are the value of valueType if it's false, its l...
221
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/string.luau
luau
.luau
local types = require("../types") local str = { -- 2 bytes for the length, then the string read = @native function(b: buffer, cursor: number) local length = buffer.readu16(b, cursor) return buffer.readstring(b, cursor + 2, length), length + 2 end, write = @native function(data: string) local length = strin...
122
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/struct.luau
luau
.luau
local types = require("../types") type structData = { [string]: number, } return function<T, V>(input: T & { [string]: types.DataType<V>, }): types.DataType<T> local index_value_type_pairs: { [number]: types.DataType<any>, } = {} local index_key_pairs: { [number]: string } = {} local count = 0 for key in in...
276
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/uint16.luau
luau
.luau
local types = require("../types") local uint16 = { write = writeu16, read = @native function(b: buffer, cursor: number) return buffer.readu16(b, cursor), 2 end, } return @native function(): types.DataType<number> return uint16 end
62
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/uint32.luau
luau
.luau
local types = require("../types") local uint32 = { write = writeu32, read = @native function(b: buffer, cursor: number) return buffer.readu32(b, cursor), 4 end, } return @native function(): types.DataType<number> return uint32 end
62
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/uint8.luau
luau
.luau
local types = require("../types") local uint8 = { write = writeu8, read = @native function(b: buffer, cursor: number) return buffer.readu8(b, cursor), 1 end, } return @native function(): types.DataType<number> return uint8 end
62
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/unknown.luau
luau
.luau
local read_refs = require("../process/readRefs") local types = require("../types") @native local function unknown(): types.DataType<unknown> return { write = @native function(value: unknown) alloc(1) writeReference(value) end, read = @native function(b: buffer, cursor: number) local refs = read_refs.g...
118
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/vec2.luau
luau
.luau
local types = require("../types") local vec2 = { --[[ 2 float32s, one for X, one for Y ]] read = @native function(b: buffer, cursor: number) return Vector2.new(buffer.readf32(b, cursor), buffer.readf32(b, cursor + 4)), 8 end, write = @native function(value: Vector2) buffer.writef32(0, 0, value.X) buffer...
131
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/data_types/vec3.luau
luau
.luau
local types = require("../types") local vec3 = { __T = ... :: vector, read = @native function(b: buffer, cursor: number) return vector.create( buffer.readf32(b, cursor), buffer.readf32(b, cursor + 4), buffer.readf32(b, cursor + 8) ), 12 end, write = @native function(value: vector) buffer.writef...
136
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/init.luau
luau
.luau
local RunService = game:GetService("RunService") local array = require("@self/data_types/array") local bool = require("@self/data_types/bool") local buff = require("@self/data_types/buff") local cframe = require("@self/data_types/cframe") local client = require("@self/process/client") local define_packet = require("@s...
452
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/packets/packet.luau
luau
.luau
--!native --!optimize 2 local Players = game:GetService("Players") local RunService = game:GetService("RunService") local types = require("../types") local client = require("../process/client") local server = require("../process/server") local run_context: "server" | "client" = if RunService:IsServer() then "server" ...
820
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/process/channel_state.luau
luau
.luau
local types = require("../types") local channel_state: types.ChannelState = { buff = buffer.create(0), ref_map = {}, cursor = 0, } return channel_state
37
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/process/client.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local read = require("./read") local types = require("../types") @native local function onClientEvent(receivedBuffer, ref) read(receivedBuffer, ref) end -- Shared with: src/process/server.luau (Infeasible...
502
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/process/read.luau
luau
.luau
--!optimize 2 --!native local packetIDs = require("../a") local readRefs = require("./readRefs") local ref = packetIDs.ref() local free_thread: thread? @native local function function_passer(fn, ...) local aquiredThread = free_thread free_thread = nil fn(...) free_thread = aquiredThread end @native local functio...
264
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/process/server.luau
luau
.luau
--!native local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local buffer_writer = require("./buffer_writer") local read = require("./read") local types = require("../types") local write_packet = buffer_writer.writ...
1,029
ffrostfall/ByteNet
ffrostfall-ByteNet-fbdb156/src/types.luau
luau
.luau
export type ChannelState = { buff: buffer, cursor: number, ref_map: { [number]: unknown }, } export type PacketProps<T> = { value: T, reliability: ("Reliable" | "Unreliable")?, max_per_frame: number?, } export type DataType<T> = { read __T: T, write: (value: T) -> (), read: (b: buffer, cursor: number) -> ...
234
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/Constants.luau
luau
.luau
--[=[ @class Constants @private Module containing constant values used throughout the Lyra library. ]=] -- Estimated bytes reserved within the DataStore value for Lyra's internal metadata -- (like appliedMigrations, orphanedFiles list, and File object overhead when sharded). -- This ensures that the actual user da...
489
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/Log.luau
luau
.luau
--[=[ @class Log @private Provides a structured logging implementation for the Lyra library. **Design:** - **Callback-based:** Instead of directly printing or sending logs, this module uses a callback function (`logCallback`) provided during logger creation. This allows the consuming application to decide ...
1,495
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/Migrations.luau
luau
.luau
--[=[ @class Migrations @private Provides functionality for managing and applying data migrations. **Concept:** As data schemas evolve over time, older data stored in DataStores needs to be updated to match the new structure. This module allows defining a series of migration steps (`Types.MigrationStep`) that ...
1,880
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/MockDataStoreService.luau
luau
.luau
local HttpService = game:GetService("HttpService") local Tables = require(script.Parent.Tables) local MAX_QUEUE_SIZE = 30 local RATE_LIMITS = { GetAsync = { Base = 60, PlayerMultiplier = 10 }, SetAsync = { Base = 60, PlayerMultiplier = 10 }, UpdateAsync = { Base = 60, PlayerMultiplier = 10 }, RemoveAsync = { Base...
3,923
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/MockMemoryStoreService.luau
luau
.luau
local HttpService = game:GetService("HttpService") local Tables = require(script.Parent.Tables) local MAX_QUEUE_SIZE = 30 local RATE_LIMITS = { GetAsync = { Base = 100, PlayerMultiplier = 10 }, SetAsync = { Base = 100, PlayerMultiplier = 10 }, UpdateAsync = { Base = 100, PlayerMultiplier = 10 }, RemoveAsync = { B...
2,352
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/PlayerStore.luau
luau
.luau
--[=[ A PlayerStore wraps a regular Store to provide a more convenient API for working with Player data. It automatically converts Players to UserId keys and handles player kicks on data errors. ```lua local playerStore = PlayerStore.create({ name = "PlayerData", template = { coins = 0, items = {}, }, ...
4,456
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/PromiseQueue.luau
luau
.luau
--[=[ @class PromiseQueue @private Implements a queue that processes asynchronous operations (represented by functions returning Promises or synchronous functions) one at a time, ensuring serial execution. **Purpose:** Useful for scenarios where operations on a shared resource must not run concurrently to preve...
2,710
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/Types.luau
luau
.luau
--[=[ @class Types @private Common types shared among different modules. ]=] local Log = require(script.Parent.Log) local t = require(script.Parent.Parent.t) --[=[ Represents a single operation within a JSON Patch array. Used for describing changes between data states. @interface PatchOperation @within Types...
1,799
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/hashMapRetry.luau
luau
.luau
--[=[ @class hashMapRetry @private Provides a utility function to wrap Roblox MemoryStoreService HashMap API calls (like `GetAsync`, `SetAsync`, `UpdateAsync`) with automatic retries for specific, commonly transient error conditions identified by error message strings. **Purpose:** Similar to [dataStoreRetry], ...
1,255
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/init.luau
luau
.luau
--[=[ @class Lyra The main entry point and public facade for the Lyra library. This module re-exports the primary functions and constructors needed to interact with Lyra, simplifying the public API and hiding internal module structure. Users of the library should typically only need to require this top-level mod...
383
paradoxum-games/lyra
paradoxum-games-lyra-e8927a9/src/noYield.luau
luau
.luau
--[[ Calls a function and throws an error if it attempts to yield. Pass any number of arguments to the function after the callback. This function supports multiple return; all results returned from the given function will be returned. ]] local function resultHandler(co: thread, ok: boolean, ...) if not ok then ...
169
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/BuildRelease.luau
luau
.luau
--!native --!optimize 2 --!strict local Destroy = require("./Utilities/Destroy") local FileInstance = require("./Classes/FileInstance") local PathUtilities = require("./Utilities/PathUtilities") local warn = require("./Utilities/Warn") local fs = require("@lune/fs") local process = require("@lune/process") local serd...
1,847
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Classes/FileInstance.luau
luau
.luau
--!native --!optimize 2 --!strict local Destroy = require("../Utilities/Destroy") local PathUtilities = require("../Utilities/PathUtilities") local fs = require("@lune/fs") local process = require("@lune/process") export type FileInstance = { FilePath: string, IsDirectory: boolean, Name: string, Parent: FileInst...
1,288
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/EnableLoadModule.luau
luau
.luau
--!native --!optimize 2 local fs = require("@lune/fs") local process = require("@lune/process") local serde = require("@lune/serde") if process.env.windir ~= nil then local appDataPath = process.env.LOCALAPPDATA local robloxVersionsPath = `{appDataPath}\\Roblox\\Versions` if not fs.isDir(robloxVersionsPath) then ...
520
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Packages/SemanticVersion.luau
luau
.luau
--!native --!optimize 2 --!strict local function ParsePrereleaseAndBuildWithSign(value: string): (string, string) local prereleaseWithSign, buildWithSign = string.match(value, "^(-[^+]+)(+.+)$") if prereleaseWithSign == nil or buildWithSign == nil then prereleaseWithSign = string.match(value, "^(-.+)$") buildWit...
1,829
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/UpdateVersion.luau
luau
.luau
--!native --!optimize 2 local SemanticVersion = require("./Packages/SemanticVersion") local fs = require("@lune/fs") local serde = require("@lune/serde") local stdio = require("@lune/stdio") local wally = serde.decode("toml", fs.readFile("wally.toml")) local lastVersion = wally.package.version local lastVersionSema...
366
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Utilities/Destroy.luau
luau
.luau
--!native --!optimize 2 --!strict local fs = require("@lune/fs") local process = require("@lune/process") local HAS_RIM_RAF = (function() if process.os ~= "windows" then return false end return pcall(function() fs.writeDir("swage") process.spawn("rimraf", {"swage"}) end) end)() local Destroy: (path: strin...
145
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Utilities/FileSystemUtilities.luau
luau
.luau
--!native --!optimize 2 --!strict local fs = require("@lune/fs") local FileSystemUtilities = {} function FileSystemUtilities.JustFileName(path: string) return string.match(string.match(path, "^(.+)%..+$") or path, "([^\\/]+)$") or path end function FileSystemUtilities.JustFileNameWithExtension(path: string) return...
435
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Utilities/PathUtilities.luau
luau
.luau
--!native --!optimize 2 local process = require("@lune/process") local PathUtilities = {} local SEPARATOR = if process.os == "windows" then "\\" else "/" PathUtilities.Separator = SEPARATOR --- Fixes the path so that it's properly formatted to the local operating system --- @param path The path to format --- @return...
531
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/.lune/Utilities/Warn.luau
luau
.luau
--!native --!optimize 2 --!strict local Chalk = require("../Packages/Chalk") local ORANGE = Chalk.Rgb(255, 142, 60) local function Concat(...: unknown) local length = select("#", ...) if length == 0 then return "" end if length == 1 then return tostring(...) end if length == 2 then local a, b = ... r...
387
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/FairComparison.bench/Duster.luau
luau
.luau
--!native -- duster -- fast and lightweight maid impl ( thats also better than janitor ) type Types = "table" | "function" | "thread" | "Instance" | "RBXScriptConnection" type TableCleanupMethod = <V>(self: (V & {})) -> () export type Cleanable = | { Disconnect: TableCleanupMethod } | { disconnect: TableCleanupMe...
1,432
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/FairComparison.bench/Janitor18/FastDefer.luau
luau
.luau
--!native --!optimize 2 --!strict local FreeThreads: {thread} = table.create(500) local function RunFunction<Arguments...>(callback: (Arguments...) -> (), thread: thread, ...: Arguments...) callback(...) table.insert(FreeThreads, thread) end local function Yield() while true do RunFunction(coroutine.yield()) en...
193
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/FairComparison.bench/Trove.luau
luau
.luau
--!optimize 2 --!strict local RunService = game:GetService("RunService") export type Trove = { Extend: (self: Trove) -> Trove, Clone: <T>(self: Trove, instance: T & Instance) -> T, Construct: <T, A...>(self: Trove, class: Constructable<T, A...>, A...) -> T, Connect: (self: Trove, signal: SignalLike | RBXScriptSig...
1,927
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/FairComparison.bench/init.luau
luau
.luau
--!optimize 2 --!strict local Duster = require(script.Duster) local Janitor17 = require(script.Janitor17) local Janitor18 = require(script.Janitor18) local Maid = require(script.Maid) local Trove = require(script.Trove) local UltraJanitor18 = require(script.UltraJanitor18) type IProfiler = { Begin: (label: string) -...
2,174
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/UnfairComparison.bench/Janitor18/init.luau
luau
.luau
--!optimize 2 --!strict local FastDefer = require(script.FastDefer) local Promise = require(script.Promise) type Promise<T...> = Promise.TypedPromise<T...> local LinkToInstanceIndex = setmetatable({}, { __tostring = function() return "LinkToInstanceIndex" end; }) local INVALID_METHOD_NAME = "Object is a %* and ...
3,155
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/UnfairComparison.bench/Troveitor/init.luau
luau
.luau
--!optimize 2 --!strict local RunService = game:GetService("RunService") local Janitor = require(script.Parent.Janitor18) local Promise = require(script.Promise) type ConnectionLike = { Connected: boolean, Disconnect: (self: ConnectionLike) -> (), } type SignalLike = { Connect: (self: SignalLike, callback: (...any...
1,296
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/benchmarks/UnfairComparison.bench/init.luau
luau
.luau
--!optimize 2 --!strict -- for reference, unfair in this case means unfair to JANITOR. local Janitor17 = require(script.Janitor17) local Janitor18 = require(script.Janitor18) local Maid = require(script.Maid) local Trove = require(script.Trove) local Troveitor = require(script.Troveitor) type IProfiler = { Begin: (...
1,891
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/luau/run-package-tests.luau
luau
.luau
--!optimize 2 --!strict local ReplicatedStorage = game:GetService("ReplicatedStorage") local Jest = require(ReplicatedStorage.DevPackages.Jest) local processServiceExists, ProcessService = pcall(function() local s = "ProcessService" return game:GetService(s) end) local status, result = Jest.runCLI(ReplicatedStorag...
187
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/src/__tests__/Janitor.test.luau
luau
.luau
--!optimize 2 --!strict _G.__IS_UNIT_TESTING__ = true local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local JestGlobals = require(script.Parent.Parent.Parent.DevPackages.JestGlobals) local Janitor = require(script.Parent.Parent) local Promise = require(sc...
3,712
howmanysmall/Janitor
howmanysmall-Janitor-47acf39/src/jest.config.luau
luau
.luau
type Serialize = ( value: unknown, config: unknown, indentation: number, depth: number, refs: unknown, printer: Serialize ) -> string type Serializer = { serialize: Serialize, test: (value: unknown) -> boolean, } type JestConfiguration = { clearmocks: boolean?, displayName: nil | string | { name: string, ...
296
1Axen/blink
1Axen-blink-73695d1/.lune/build.luau
luau
.luau
local fs = require("@lune/fs") local log = require("./libs/log") local process = require("@lune/process") type Archs = | "aarch64" | "x86_64" type Platforms = | "macos" | "linux" | "windows" local EXE_NAME = "blink" local RELEASE_DIR = "release" local PLUGIN_SOURCE_DIR = `plugin/src` local PLUGIN_RELEASE_DIR = `{RE...
895
1Axen/blink
1Axen-blink-73695d1/.lune/bump.luau
luau
.luau
local darklua_version = require("./libs/darklua_version") local pesde_version = require("./libs/pesde_version") local stdio = require("@lune/stdio") local PESDE_CONFIG = "pesde.toml" local DARKLUA_CONFIG = "build/.darklua.json" local curr_version = darklua_version.read_from(DARKLUA_CONFIG) local new_version = stdio.p...
134
1Axen/blink
1Axen-blink-73695d1/.lune/libs/darklua_version.luau
luau
.luau
local fs = require("@lune/fs") local serde = require("@lune/serde") local log = require("./log") type DarkluaRules = | "inject_global_value" | "N/A" type DarkluaConfig = { rules: { DarkluaRules | { rule: DarkluaRules, identifier: string, value: any } ...
347
1Axen/blink
1Axen-blink-73695d1/.lune/libs/log.luau
luau
.luau
local function log(text: string) print(`* {text}`) end return log
18
1Axen/blink
1Axen-blink-73695d1/.lune/libs/pesde_version.luau
luau
.luau
local fs = require("@lune/fs") local log = require("./log") local serde = require("@lune/serde") type PesdeConfig = { version: string, } local function read_version(config_path: string): string local contents = fs.readFile(config_path) local config = serde.decode("toml", contents) :: PesdeConfig return config.ver...
172
1Axen/blink
1Axen-blink-73695d1/benchmark/run.luau
luau
.luau
local RunService = game:GetService("RunService") if not RunService:IsRunning() then print("Press F5 to start the benchmark.") while task.wait(9e9) do end end local Result: StringValue while Result == nil do Result = game:FindFirstChild("Result") task.wait(1) end print("--RESULTS JSON--") print(Result.Value)
82
1Axen/blink
1Axen-blink-73695d1/benchmark/src/client/init.client.luau
luau
.luau
local Benches = require("./shared/benches") local Modes = require("./shared/modes") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local StarterGui = game:GetSe...
1,052
1Axen/blink
1Axen-blink-73695d1/benchmark/src/server/init.server.luau
luau
.luau
local HttpService = game:GetService("HttpService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Benches = require("./shared/benches") local Modes = require("./shared/modes") function CompareTables(a, b) if a == b then return true end if type(a) ~= type(b) then return false end if ty...
562
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/benches/Booleans.luau
luau
.luau
return table.create(1000, true)
9
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/benches/Entities.luau
luau
.luau
local Array = {} for Index = 1, 100 do table.insert(Array, { id = math.random(1, 255), x = math.random(1, 255), y = math.random(1, 255), z = math.random(1, 255), orientation = math.random(1, 255), animation = math.random(1, 255), }) end return Array
93
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/benches/init.luau
luau
.luau
local Benches = {} for Index, Bench in script:GetChildren() do --> Reset random seed to a constant value --> This results in the same values being generated on both server and client math.randomseed(0) Benches[Bench.Name] = require(Bench) end return Benches
67
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/modes/blink.luau
luau
.luau
local RunService = game:GetService("RunService") if RunService:IsServer() then return require("../blink/Server") elseif RunService:IsClient() then return require("../blink/Client") end
43
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/modes/init.luau
luau
.luau
local DISABLED_MODES = { warp = true, } local Modes = {} for Index, Mode in script:GetChildren() do if DISABLED_MODES[Mode.Name] then continue end Modes[Mode.Name] = require(Mode) end return Modes
60
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/modes/roblox.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local Benches = require("../benches") local Events = {} local IsServer = RunService:IsServer() for Name in Benches do local Event: RemoteEvent if IsServer then Event = Instance.new("RemoteEvent") Eve...
116
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/modes/warp.luau
luau
.luau
local RunService = game:GetService("RunService") local Benches = require("../benches") local Warp = require("../../../packages/warp") local Events = {} local Method = RunService:IsServer() and "Server" or "Client" for Name in Benches do Events[Name] = Warp[Method](Name, { interval = 0, maxEntrance = math.huge, ...
93
1Axen/blink
1Axen-blink-73695d1/benchmark/src/shared/modes/zap.luau
luau
.luau
local RunService = game:GetService("RunService") if RunService:IsServer() then return require("../zap/Server") elseif RunService:IsClient() then return require("../zap/Client") end
43
1Axen/blink
1Axen-blink-73695d1/plugin/src/Editor/Styling/AutoBracket.luau
luau
.luau
local Hook = {} local Brackets = { ["("] = ")", ["{"] = "}", ["["] = "]", ["<"] = ">", } local ClosingBrackets = { [")"] = true, ["}"] = true, ["]"] = true, [">"] = true, } local IgnoredCharacters = { ["\n"] = true, [""] = true, [")"] = true, ["}"] = true, ["]"] = true, [">"] = true, } local function ...
401
1Axen/blink
1Axen-blink-73695d1/plugin/src/Editor/Styling/AutoIndent.luau
luau
.luau
local Utility = require("../Utility") local Hook = {} local IndentKeywords = { "{\n", } local function ShouldAutoIndent(Text: string, Cursor: number): boolean for Index, Keyword in IndentKeywords do local Position = (Cursor - #Keyword) if Position <= 0 then continue end local Previous = string.sub(Text,...
433
1Axen/blink
1Axen-blink-73695d1/plugin/src/Editor/init.luau
luau
.luau
--!strict -- ******************************* -- -- AX3NX / AXEN -- -- ******************************* -- ---- Services ---- local ContentProvider = game:GetService("ContentProvider") local RunService = game:GetService("RunService") local TextService = game:GetService("TextService") ---- Imports ---- local S...
6,263
1Axen/blink
1Axen-blink-73695d1/plugin/src/Profiler.luau
luau
.luau
--!strict ---- Services ---- ---- Imports ---- ---- Settings ---- ---- Constants ---- local Profiler = {} --> Interface Instances local Container: typeof(script.Parent.Widget) = script.Widget local DebugContainer = Container.Debug local MetricTemplate = DebugContainer.Metric:Clone() type Profile = { Label: stri...
562
1Axen/blink
1Axen-blink-73695d1/plugin/src/State.luau
luau
.luau
--!strict -- ******************************* -- -- AX3NX / AXEN -- -- ******************************* -- ---- Services ---- ---- Imports ---- ---- Settings ---- ---- Constants ---- local State = {} State.__index = State export type Class<T> = typeof(setmetatable( {} :: { Value: T, Observers: { [(T) -...
302
1Axen/blink
1Axen-blink-73695d1/plugin/src/Table.luau
luau
.luau
local Table = {} function Table.MergeArrays(a: { any }, b: { any }): { any } local Array = table.create(#a + #b) for _, Element in a do table.insert(Array, Element) end for _, Element in b do table.insert(Array, Element) end return Array end function Table.MergeDictionaries(a: { [any]: any }, b: { [any]:...
199
1Axen/blink
1Axen-blink-73695d1/plugin/src/init.server.luau
luau
.luau
--!strict -- ******************************* -- -- AX3NX / AXEN -- -- ******************************* -- ---- Services ---- local RunService = game:GetService("RunService") local ScriptEditorService = game:GetService("ScriptEditorService") local Selection = game:GetService("Selection") local ServerStorage = g...
2,959
1Axen/blink
1Axen-blink-73695d1/src/CLI/Utility/GetDefinitionFilePath.luau
luau
.luau
--!strict ---- Imports ---- local PathParser = require("../../Modules/Path") local fs = require("@lune/fs") ---- Settings ---- local EXTENSIONS = { "", ".txt", ".blink" } return function(Path: string): string local Directory, Filename = PathParser.Components(Path) Directory = Directory or "./" assert(Filename, ...
131
1Axen/blink
1Axen-blink-73695d1/src/CLI/Utility/Watch.luau
luau
.luau
--!strict ---- Imports ---- local dateTime = require("@lune/datetime") local fs = require("@lune/fs") local stdio = require("@lune/stdio") local task = require("@lune/task") local Compile = require("./Compile") local GetDefinitionFilePath = require("./GetDefinitionFilePath") local PathParser = require("../../Modules...
726
1Axen/blink
1Axen-blink-73695d1/src/CLI/init.luau
luau
.luau
--!native --!optimize 2 ---- Imports ---- local process = require("@lune/process") local stdio = require("@lune/stdio") local Compile = require("@self/Utility/Compile") local Watch = require("@self/Utility/Watch") ---- Settings ---- type Argument = { Hidden: true?, Aliases: { string }, Description: string, } l...
821
1Axen/blink
1Axen-blink-73695d1/src/Generator/Blocks.luau
luau
.luau
type BranchType = "Conditional" | "Default" type EqualityOperator = "Not" | "Equals" | "Greater" | "Less" | "GreaterOrEquals" | "LessOrEquals" type Method = "Read" | "Allocate" | "None" type Operation = { Method: Method, Bytes: number, Counts: number, Variable: string?, } local DEFAULT_UNIQUE = "BLOCK_START" loca...
2,045
1Axen/blink
1Axen-blink-73695d1/src/Generator/Prefabs.luau
luau
.luau
--!native --!optimize 2 local Blocks = require("./Blocks") local Parser = require("../Parser") type Block = Blocks.Block type Writer = (Value: string, Block: Block, Range: NumberRange?, Components: { string }?) -> () type Reader = (Variable: string, Block: Block, Range: NumberRange?, Components: { string }?) -> () ty...
5,305
1Axen/blink
1Axen-blink-73695d1/src/Modules/Builder.luau
luau
.luau
--!native --!optimize 2 local Builder = {} function Builder.new(): Builder local Strings = table.create(512) local function PushLines(Lines: { string }, Returns: number?, Tabs: number?) local Size = #Lines local Last = Lines[Size] local Tabs = Tabs or 0 local Returns = Returns or 0 --> FAST PATH :SUNGL...
459
1Axen/blink
1Axen-blink-73695d1/src/Modules/Error.luau
luau
.luau
--!native --!optimize 2 local IS_ROBLOX = (game ~= nil) local stdio local process if not IS_ROBLOX then stdio = require("@lune/stdio") process = require("@lune/process") end type Slice = { Line: number, Text: string, Spaces: number, Underlines: number, } export type Label = { Span: Span, Text: string, } ty...
1,872
1Axen/blink
1Axen-blink-73695d1/src/Modules/Format.luau
luau
.luau
--!strict local stdio = require("@lune/stdio") local function Style(text: any, style: stdio.Style): string return `{stdio.style(style)}{text}{stdio.style("reset")}` end local function Color(text: any, color: stdio.Color): string return `{stdio.color(color)}{text}{stdio.color("reset")}` end local KEYWORDS = { ["a...
786
1Axen/blink
1Axen-blink-73695d1/src/Modules/Path.luau
luau
.luau
--!strict ---- Imports ---- ---- Settings ---- ---- Constants ---- local Utility = {} ---- Variables ---- ---- Private Functions ---- ---- Public Functions ---- function Utility.PathType(Path: string): "absolute" | "relative" -- on unix-based systems, '/' is root if string.sub(Path, 1, 1) == "/" then return...
355
1Axen/blink
1Axen-blink-73695d1/src/Modules/Table.luau
luau
.luau
return { Merge = function(...: { any }): { any } local Tables = { ... } local Allocate = 0 for _, Table in Tables do Allocate += #Table end local Index = 1 local Merged = table.create(Allocate) for _, Table in Tables do table.move(Table, 1, #Table, Index, Merged) Index += #Table end retu...
230
1Axen/blink
1Axen-blink-73695d1/src/Settings.luau
luau
.luau
type NumberRange = { Min: number, Max: number } local NumberRange = { new = function(Min: number, Max: number?): NumberRange return { Min = Min, Max = Max or Min, } end, } export type Case = "Camel" | "Snake" | "Pascal" export type Cases = { Fire: string, FireAll: string, FireList: string, FireExcept: ...
1,444
1Axen/blink
1Axen-blink-73695d1/src/Templates/Base.luau
luau
.luau
return [[local Invocations = 0 local SendSize = 64 local SendOffset = 0 local SendCursor = 0 local SendBuffer = buffer.create(64) local SendInstances = {} local RecieveCursor = 0 local RecieveBuffer = buffer.create(64) local RecieveInstances = {} local RecieveInstanceCursor = 0 local Null = newproxy() type Entry =...
658
1Axen/blink
1Axen-blink-73695d1/src/Templates/Client.luau
luau
.luau
return [[local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") -- SPLIT -- if not RunService:IsClient() then error("Client network module can only be required from the client.") end local Reliable: RemoteEvent = ReplicatedStorage:WaitForChild(BASE_EVENT_NA...
216
1Axen/blink
1Axen-blink-73695d1/src/Templates/Server.luau
luau
.luau
return [[local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") -- SPLIT -- if not RunService:IsServer() then error("Server network module can only be required from the server.") end local Reliable: RemoteEvent = R...
380
littensy/ripple
littensy-ripple-c33bb8b/.lute/build.luau
luau
.luau
local fs = require("@std/fs") local process = require("@lute/process") fs.createdirectory("build") process.run({ "rojo", "build", "--output=build/ripple.rbxm" }, { stdio = "inherit" })
52
littensy/ripple
littensy-ripple-c33bb8b/.lute/check.luau
luau
.luau
local fs = require("@std/fs") local net = require("@lute/net") local process = require("@lute/process") process.run({ "rojo", "sourcemap", "--output=sourcemap.json" }, { stdio = "inherit" }) fs.writestringtofile( "roblox.d.luau", net.request("https://luau-lsp.pages.dev/globalTypes.None.d.luau", { method = "GET" })....
314
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/bench.luau
luau
.luau
local function bench(name: string, test: () -> ()) local start = os.clock() local iterations = 0 while os.clock() - start < 3 do iterations += 1 test() end local elapsed = os.clock() - start local micros = string.format("%.2f", elapsed / iterations * 1000 * 1000) print(`{name}: {micros} µs/iter`) end ret...
97
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/AnimationStepSignal.luau
luau
.luau
--[[ Copyright (c) 2018-2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
341
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/assign.luau
luau
.luau
--[[ MIT License Copyright (c) Roblox Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dist...
771
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/createGroupMotor.luau
luau
.luau
--[[ Copyright (c) 2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, d...
1,263
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/createSignal.luau
luau
.luau
--[[ Copyright (c) 2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, d...
618
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/createSingleMotor.luau
luau
.luau
--[[ Copyright (c) 2018-2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
979
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/ease.luau
luau
.luau
--[[ Copyright (c) 2018-2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
2,037
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/otter/types.luau
luau
.luau
--[[ Copyright (c) 2018-2023 Roblox Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
467
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/tween.luau
luau
.luau
local bench = require("./bench") local ITERATIONS = 10000 do local tween = require("../packages/ripple/src/tween") local createTween = tween.createTween local scheduler = tween.scheduler bench("ripple", function() createTween(0, { start = true }):setGoal(1) for _ = 1, ITERATIONS do scheduler.step(1 / ITE...
199
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/vide/effect.luau
luau
.luau
--[[ MIT License Copyright (c) 2022 centau Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,...
339
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/vide/flags.luau
luau
.luau
--[[ MIT License Copyright (c) 2022 centau Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,...
287
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/vide/graph.luau
luau
.luau
--[[ MIT License Copyright (c) 2022 centau Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,...
2,173
littensy/ripple
littensy-ripple-c33bb8b/benchmarks/vide/root.luau
luau
.luau
--[[ MIT License Copyright (c) 2022 centau Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,...
495