dex1_1_annotations
Parallel-gripper grasp annotations.
Contents
21 objects, 4336 grasps (updated 2026-09-28T20:48:13+00:00).
| Category | Objects | Grasps |
|---|---|---|
| apple | 5 | 1340 |
| ball | 2 | 18 |
| bottle | 4 | 1716 |
| cup | 5 | 775 |
| rubik_cube | 5 | 487 |
Layout
<category>/<object>/Annotation/dex1_1_grasp_pose.json
<category>/<object>/Object.usd
<category>/<object>/textures/Scan.jpg
manifest.json
Object names are the OmniObject3D object ids. Object.usd (with textures/) is the exact object the
grasps were generated and validated on: same mesh, scale and frame. Point a simulator at the
<category>/<object>/ folder; MagicSim loads Annotation/*.json next to the USD it spawns.
Each dex1_1_grasp_pose.json:
{
"type": "<category>",
"bottom_center": [x, y, z],
"functional_grasp": {"body": [[x, y, z, qw, qx, qy, qz], ...]},
"grasp": {}
}
functional_grasp.body holds the physics-validated grasps: the pose of the gripper base frame in
the object frame (metres, quaternion w-first). manifest.json lists every object with its grasp count
and the sha256 of its annotation and Object.usd, and records the pipeline commit (15bfcd7f81c36033b6dbdb99952816cc5c22603c) and the full config
(config_dex1_1.yaml) the grasps were generated with.
- Downloads last month
- 28