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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you c...
--幻獣機エアロスバード --Mecha Phantom Beast Aerosguin local s,id=GetID() function s.initial_effect(c) --Gains the levels of all "Mecha Phantom Beast Token" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300).
--人造天使 --Synthetic Seraphim local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --token local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.
--SRメンコート --Speedroid Menko local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 materia...
--ジャイアント・ミミグル --Giant Mimighoul --Scripted by the Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 1 monsters Xyz.AddProcedure(c,nil,1,2) --Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster local e1=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
--賢者ケイローン --Chiron the Mage local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Malefic" monster from your Extra Deck while "Malefic Paradigm Dragon" is not on the field. If "Malefic World" is not on the field, destroy this card. Once per turn: You can send 1 "Malefic" card from your Deck to the GY; return 1 o...
--Sin パラダイム・ドラゴン --Malefic Paradigm Dragon --Scripted by ahtelel & pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddMaleficSummonProcedure(c,nil,LOCATION_EXTRA,s.spcon) --Special Summon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid"...
--オラゴンメイド・レィルル --Kitchen Dragonmaid local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_DELAY+E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the Graveyard.
--幻界突破 --Dracocension local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SPECIAL_SU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.
--ダーク・ホライズン --Dark Horizon local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetCode(EVENT_DAMAGE) e1:SetCondition(s.condition) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Six Samurai" monster other than "Tactical Trainer of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Tactical Trainer of the Six Samurai" once per turn this way. You can only use each of the following effects of "Tactical Trainer of the Six Samurai" on...
--六武衆の指南番 --Tactical Trainer of the Six Samurai --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
--墓場からの呼び声 --Call of the Grave local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterf...
--炎妖蝶ウィルプス --Blazewing Butterfly local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Special Summon 1 Gemini monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target face-up cards on the field, up to the number of "Gladiator Beast" monsters you control with different names; destroy them.
--猛進する剣闘獣 --Gladiator Beast Charge --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Speci...
--レプティレス・リコイル --Reptilianne Recoil --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Destroy and Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Detach 1 Xyz Material from a monster you control, then if the detached material was sent to your GY, you can Set that card to your field. You can only activate 1 "Materiactor Annulus" per turn.
--原質の円環炉 --Materiactor Annulus --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Detach 1 Xyz material from your monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your "Plunder Patroll" monster destroys an opponent's monster by battle: Draw 1 card. If you control a "Plunder Patroll" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects; ● Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY....
--海造賊-誇示 --Pride of the Plunder Patroll --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --If your "Plunder Patroll" monster destroy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a...
--Emトラピーズ・マジシャン --Performage Trapeze Magician local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Xyz summon procedure Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),4,2) --Take no effect damage, if the amount is less than t...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
--マザー・スパイダー --Mother Spider local s,id=GetID() function s.initial_effect(c) --spsummon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all...
--E・HERO カオス・ネオス --Elemental HERO Chaos Neos local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Summon Procedure Fusion.AddProcMix(c,true,true,CARD_NEOS,43237273,17732278) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) aux.EnableNeosReturn(c,nil,nil,s.retop) --Toss a coin ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
--エヴォルダー・ディプロドクス --Evolsaur Diplo local s,id=GetID() function s.initial_effect(c) --Destroy 1 Spell/Trap the opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
--守護神の宝札 --Guarded Treasure local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) --Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The activation and effect of this card's effects cannot be negated. If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 face-up opponent'...
--風の天翼ミラドーラ --Heavenly Zephyr - Miradora --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
--光の護封壁 --Wall of Revealing Light local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Mermail" card.) You can Tribute this card from your hand and 1 "Atlantean" or "Mermail" monster from your hand or field; take 1 Level 7 Fish, Sea Serpent, or Aqua monster from your Deck and either add it to your hand or Special Summon it, also you cannot Special Summon from the Extra ...
--海皇精 アビスライン --Abyssrhine, the Atlantean Spirit --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Take 1 Level 7 Fish/Sea Serpent/Aqua monster from your Deck, and either add it to your hand or Special Summon it local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your ...
--相生の魔術師 --Xiangsheng Magician local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --rank local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1) e2:SetTarget(s.rktg) e2:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order.
--古代の遠眼鏡 --Ancient Telescope local s,id=GetID() function s.initial_effect(c) --confirm local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.cftg) e1:SetOperation(s.cfop) c:RegisterEffect(e1) end function s.cftg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then ret...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
--セイクリッド・レオニス --Constellar Leonis local s,id=GetID() function s.initial_effect(c) --extra summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetTargetRange(LOCATION_HAND|LOCATION_MZONE,0) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.
--D-HERO ドグマガイ --Destiny HERO - Dogma local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon limitation local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monster...
--花札衛-芒- --Flower Cardian Zebra Grass local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCondition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects; ● Discard 1 WATER monster to the GY, then target 1 face-up monster your opponent controls; destroy it. ● Destroy 1 FIRE monster in your hand, then you can draw 1 card. If only your opponent controls a monster: You can banish this card from your GY, then target 1 Level 7 or 8 WATER or FIRE m...
--渦巻く海炎 --Firestorms Over Atlantis --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetCost(s.effcost) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summ...
--アーマード・ホワイトベア --Armored White Bear --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add 1 Field Spell from graveyard to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
--ライフチェンジャー --Life Equalizer local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) retu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 3 "Yang Zing" monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 "Yang Zing Path" per turn.
--竜星の輝跡 --Yang Zing Path local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
--インフェルノ・ハンマー --Inferno Hammer local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand.
--ファントム・バウンサー --Phantom Bounzer local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_ST...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card; send 4 Reptile monsters from your Deck to the GY.
--スネーク・レイン --Snake Rain local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end functi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, ...
--融合徴兵 --Fusion Conscription local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters th...
--氷結界に至る晴嵐 --Winds Over the Ice Barrier --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon level 4 or lower "Ice Barrier" monsters from deck local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCode(EVENT_FRE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.
--ハンマー・シャーク --Hammer Shark local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.sptg) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Junk Synchron" or 1 Spell/Trap that mentions "Junk Warrior" from your Deck to your hand. You can only use this effect of "Fullspeed Warrior" once per turn. Monsters you control that mention "Junk Warrior", and Synchro Monsters you control with "Warrior" in thei...
--フルスピード・ウォリアー --Fullspeed Warrior --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 1 "Junk Synchron" or 1 Spell/Trap that mentions "Junk Warrior" from your Deck to your hand local e1a=Effect.CreateEffect(c) e1a:SetDescription(aux.Stringid(id,0)) e1a:SetCategory(CATEGORY_TOHAND+CATEGORY_SEAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While there is no face-up Field Spell, the field is treated as "Umi".
--海神の巫女 --Maiden of the Aqua local s,id=GetID() function s.initial_effect(c) --field local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CHANGE_ENVIRONMENT) e1:SetValue(CARD_UMI) c:RegisterEffect(e1) end s.listed_names={CARD_UMI}
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 LIGHT and/or DARK monsters (This card is always treated as a "Sky Striker Ace" card.) Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks and...
--合体術式-エンゲージ・ゼロ --Combination Maneuver - Engage Zero --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Can only Special Summon "Combination Maneuver - Engage Zero(s)" once per turn c:SetSPSummonOnce(id) --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Ca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent contr...
--ロストワールド --Lost World local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Monsters lose 500 ATK/DEF local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.
--瞬間融合 --Flash Fusion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Fusion.CreateSummonEff(c,nil,Fusion.OnFieldMat,nil,nil,nil,s.stage2) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) c:RegisterEffect(e1) end function s.stage2(e,tc,tp,sg,chk) if chk==1 then local fid=e:GetHandler():GetFieldID(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.
--リチュア・ナタリア --Gishki Natalia local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions. ---------------------------------------- [ Monster Effect ] If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is No...
--ダイカミナリ・ジャイクロプス --Gigathunder Giclops --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Enable pendulum summon Pendulum.AddProcedure(c) --Change battle position of 1 monster from each side local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_POSITION) e0:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
--グランド・スパイダー --Ground Spider local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Damage Step, if your ...
--天御巫の闔 --Heavenly Gate of the Mikanko --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Opponent's monsters must attack equipped monsters local e1=Effect.CreateEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.
--光の精霊 ディアーナ --Diana the Light Spirit --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.
--ゾンビ・マスター --Zombie Master local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Rival Rebounder". You can only Special Summon "U.A. Rival Rebounder" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U...
--U.A.コリバルリバウンダー --U.A. Rival Rebounder local s,id=GetID() function s.initial_effect(c) --Special summon from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT_CO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
--朱光の宣告者 --Herald of Orange Light local s,id=GetID() function s.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during ...
--マナドゥム・ヒアレス --Mannadium Fearless --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Special Summon itself from your hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetCou...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.
--ナチュル・モスキート --Naturia Mosquito local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCondition(s.atcon) e1:SetValue(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by Tributing 1 "Helios Duo Megistus". This card's ATK/DEF become the number of banished monsters x 300. After this card attacks, if your opponent controls a monster, this card can make a second attack in a row. During the End Phase, if this card is in the GY because it ...
--ヘリオス・トリス・メギストス --Helios Trice Megistus local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.hspcon) e1:SetTarget(s.hspt...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
--ゴーレム --Brain Golem local s,id=GetID() function s.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_DISABLE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(s.distg) c:RegisterEffect(e1) --chain attack local e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Supay" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Supay, Duskwalker" once p...
--死神官-スーパイ --Supay, Duskwalker local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:SetTarget(s.sptg) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of "Pinpoint Landing" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY.
--一点着地 --Pinpoint Landing local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Draw 1 card local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; send 1 WIND monster from your Deck to the GY. You can only use this effect of "Speedroid Horse Sti...
--SRバンブー・ホース --Speedroid Horse Stilts local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyb...
--EMモンキーボード --Performapal Monkeyboard local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c,false) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(1160) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCost(s.reg) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck.
--C・チッキー --Chrysalis Chicky local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.spcon) e1:SetCost(Cost.SelfTribute) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.
--押収 --Confiscation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(Cost.PayLP(1000)) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner "Blackwing" monster from your hand, but its effects are negated.
--BF-煌星のグラム --Blackwing - Gram the Shining Star local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Prank-Kids" monsters If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand. You can only use each effect of "Prank-Kids Dodo-Doodle-Doo"...
--プランキッズ・ドゥードゥル --Prank-Kids Dodo-Doodle-Doo --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PRANK_KIDS),2,2) --Add from Deck to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The power of the pendulum flashes forth from this shining knight.
--閃光の騎士 --Flash Knight local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
--墓守の司令官 --Gravekeeper's Commandant local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfDiscardToGrave) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
--旧神ノーデン --Elder Entity Norden local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsType,TYPE_XYZ+TYPE_SYNCHRO),2) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.
--ヴォルカニック・エッジ --Volcanic Slicer local s,id=GetID() function s.initial_effect(c) --Inflict 500 damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(s.cost) e1:SetTa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 2 "Photon Tokens" (Thunder/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material. You cannot Summon other monsters the turn you activate this card, except LIGHT monsters.
--フォトン・サンクチュアリ --Photon Sanctuary local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Machine monster, then target cards on the field, up to 1 card for every 1000 original ATK of the Tributed monster; destroy those cards. * The above text is unofficial and describes the card's functionality in the OCG.
--E.M.R. --E.M.R. --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) --Tribute and destroy based on og ATK local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMIN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
--カイザー・シーホース --Kaiser Sea Horse local s,id=GetID() function s.initial_effect(c) --double tribute local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DOUBLE_TRIBUTE) e1:SetValue(s.condition) c:RegisterEffect(e1) end function s.condition(e,c) return c:IsAttribute(ATTRIBUTE_LIGHT) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-down Spell/Trap on the field; destroy that target, and if you do, banish it, then, if it was a Trap, each player reveals their Main Deck, then banishes all cards from it with that card's name.
--撲滅の使徒 --Nobleman of Extermination local s,id=GetID() function s.initial_effect(c) --Destroy 1 face-down Spell/Trap card, banish it if it is a Trap and all cards with the same name local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Veda" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while "Visas Starfrost" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of "Realm ...
--世壊挽歌 --Realm Elegy --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Search 1 "Veda" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.targ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you cont...
--BF-南風のアウステル --Blackwing - Auster the South Wind --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by there being at least 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Spec...
--双星神 a-vida --Avida, Rebuilder of Worlds --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon procedure local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
--英炎星-ホークエイ --Brotherhood of the Fire Fist - Hawk local s,id=GetID() function s.initial_effect(c) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_DESTROYED) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
--現世と冥界の逆転 --Exchange of the Spirit local s,id=GetID() function s.initial_effect(c) --Each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
--エーリアン・ブレイン --Alien Brain local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Gagaga" monster: Target 1 card on the field; destroy that target.
--ガガガボルト --Gagagabolt local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOpera...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
--インフェルニティ・ジェネラル --Infernity General local s,id=GetID() function s.initial_effect(c) --Special Summon 2 Level 3 or lower "Infernity" monsters from the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon Level 4 or lower monsters from your hand, up to the number of monsters your opponent controls. You can only activate 1 "The Revenge of the Normal" per turn.
--一色即発 --The Revenge of the Normal -- local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetHintTiming(0,TIMING_END_PHASE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
--ゼロ・フォース --Zero Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCode(EVENT_REMOVE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) en...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.
--キューブン --Cuben local s,id=GetID() function s.initial_effect(c) --die local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DICE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once...
--ゴキポール --Gokipole --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Search 1 Level 4 Insect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.
--紋章変換 --Heraldry Change local s,id=GetID() function s.initial_effect(c) --end battle phase local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn. ---------------------------------------- [ Monster Effect ] During your Main Phase, ...
--EMダグ・ダガーマン --Performapal Dag Daggerman local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c,false) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(1160) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCost(s.thre...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.
--ジュラック・メテオ --Jurrac Meteor local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_JURRAC),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_DINOSAUR),2,99) --Destroy all cards on the field local e1=Effect.CreateEffect(c) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Oreiller" once per turn this way. If you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extr...
--ネムレリアの夢守り-オレイエ --Nemleria Dream Defender - Oreiller --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 monster from your Deck and place it on top of your Deck.
--ディープ・ダイバー --Deep Diver local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetOperation(s.regop) c:RegisterEffect(e1) end function s.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
--神禽王アレクトール --Alector, Sovereign of Birds local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,1,id) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.
--サクリファイス・ソード --Sword of Dark Rites local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK)) --Atk update local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(400) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Return all Set cards on the field to the hand.
--バイサー・ショック --Byser Shock local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e1:SetCategory(CATEGORY_TOHAND) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetOperation(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell by this effect, during each Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent con...
--ゴースト姫-パンプリンセス- --Pumprincess the Princess of Ghosts local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x2f,LOCATION_SZONE) --send replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCondi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.
--喚忌の呪眼 --Evil Eye Awakening --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.
--補給部隊 --Supply Squad local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DRAW) e2:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.
--機殻の生贄 --Saqlifice local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_QLI)) --Atk up local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(300) c:RegisterEffect(e3) --battle indestructable l...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
--ツーヘッド・シャーク --Double Shark local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterEffect(e1) --atta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
--ワーム・ルクイエ --Worm Rakuyeh local s,id=GetID() function s.initial_effect(c) --attack limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_FLIP) e1:SetOperation(s.flipop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.
--天使の手鏡 --Fairy's Hand Mirror local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.tgcon) e1:SetTarget(s.tgtg) e1:SetOperation(s.tgop) c:RegisterEffect(e1)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
--滅びの爆裂疾風弾 --Burst Stream of Destruction local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperati...