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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by...
--真紅眼の亜黒竜 --Red-Eyes Alternative Black Dragon --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player ...
--氷水帝エジル・ラーン --Icejade Ran Aegirine --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand then Special Summon 1 "Icejade Token" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
--融合回収 --Fusion Recovery local s,id=GetID() function s.initial_effect(c) --Add 1 "Polymerization" and 1 monster in your GY that was used as material for a Fusion Summon to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 Dinosaur monsters Cannot be destroyed by card effects while it has material. When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; destroy that monster(s).
--エヴォルカイザー・ソルデ --Evolzar Solda local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DINOSAUR),6,2) c:EnableReviveLimit() --Cannot be destroyed by card effects while it has Xyz Material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Prank-Kids" monsters If this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them, but they cannot attack this turn. You can only u...
--プランキッズ・ロケット --Prank-Kids Rocket Ride --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PRANK_KIDS),2) --If fusion summoned,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control ...
--コア・ブラスト --Core Blast local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --maintain local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can...
--H・C モーニング・スター --Heroic Challenger - Morning Star --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special Summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of...
--呪眼の死徒 メドゥサ --Medusa, Watcher of the Evil Eye --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Add 1 "Evil Eye" card from the GY to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_LEAVE_GRAVE) e1:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During a Battle Phase in which your EARTH Warrior monster battled (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior m...
--ウォークライ・バシレオス --War Rock Bashileos local s,id=GetID() function s.initial_effect(c) --If your Earth Warrior monster battles local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Silent Swordsman" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your Graveyard; add 1 "Silent Swordsman" mons...
--沈黙の剣 --Silent Sword Slash local s,id=GetID() function s.initial_effect(c) --Targeted "Silent Swordsman" gains 1500 ATK/DEF, also unaffected by opponent's card effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until t...
--ボルテスター --Voltester --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
--キングゴブリン --Goblin King local s,id=GetID() function s.initial_effect(c) --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCondition(s.ccon) e1:SetValue(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 5 cards from your hand. Destroy all cards on the field.
--最終戦争 --Final Destiny local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end functio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.
--サイバネティック・レボリューション --Cybernetic Revolution local s,id=GetID() function s.initial_effect(c) --Special summon 1 fusion monster, that lists "Cyber Dragon" as material, from extra deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if "Umi" is on the field. While "Umi" is on the field, you take no battle damage. If "Umi" is not on the field, destroy this card.
--竜巻海流壁 --Tornado Wall local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.umicheck) c:RegisterEffect(e1) --avoid battle damage local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, ex...
--炎王獣 ガネーシャ --Fire King Avatar Arvata local s,id=GetID() function s.initial_effect(c) --Negate monster effect activation local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them t...
--マアト --Ma'at local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to ...
--スクリーン・オブ・レッド --Red Screen local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE|TIMING_BATTLE_START) e1:SetTarget(s.target) e1:SetOperation(s.spop) c:RegisterEffect(e1) --You...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
--クリオスフィンクス --Criosphinx local s,id=GetID() function s.initial_effect(c) --reg local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_TO_HAND) e1:SetOperation(s.regop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
--見世物ゴブリン --Goblin Circus local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Despia" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal ...
--デスピアン・プロスケニオン --Despian Proskenion --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DESPIA),aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),aux.FilterBoolFunctionEx(Card.IsAttribute,ATT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Time Thief" Xyz Monster you control; attach 1 "Time Thief" card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to it as material. You can only use 1 "Time Thief Flyback" effect per turn,...
--クロノダイバー・フライバック --Time Thief Flyback --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
--ガーベージ・オーガ --Garbage Ogre local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(Cost.SelfToGrave...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.
--インフェルニティ・フォース --Infernity Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetCondition(s.condi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. ---------------------------------------- [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" mons...
--レアメタルフォーゼ・ビスマギア --Raremetalfoes Bismugear local s,id=GetID() function s.initial_effect(c) --Pendulum Summon Pendulum.AddProcedure(c) --Destroy target and Set 1 "Metalfoes" Spell/Trap from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use each of the following effects of "The Weather Forecast" once per turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Tr...
--天気予報 --The Weather Forecast --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetOperation(s.activate) c:RegisterEffect(e1) --Can treat "Th...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have no cards in your hand, this card can attack your opponent directly.
--インフェルニティ・アーチャー --Infernity Archer local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCondition(s.con) c:RegisterEffect(e1) end function s.con(e) return Duel.GetFieldGroupCount(e:GetHandlerPlayer()...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.
--デストラクト・ポーション --Destruct Potion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys...
--メタファイズ・タイラント・ドラゴン --Metaphys Tyrant Dragon local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(s.regcon) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn.
--マジカル・スター・イリュージョン --Magical Star Illusion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
--偽りの種 --Seed of Deception local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filte...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.
--馬の骨の対価 --White Elephant's Gift local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOpera...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, wh...
--マッドマーダー --Mad Mauler --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Name becomes "Plaguespreader Zombie" while on the field or in the GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
--ドットスケーパー --Dotscaper local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_TO_GRAVE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand.
--黒竜降臨 --Dark Dragon Ritual local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,4,nil,71408082) --to hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCondition(aux.exccon) e1:SetCost(Co...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
--六芒星の呪縛 --Spellbinding Circle local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,1,nil,CATEGORY_POSITION,nil,nil,nil,nil,nil,nil,nil,true) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetRange(LOCATION_SZONE) e1:SetTargetRang...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.
--魔導契約の扉 --Magical Contract Door local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end fu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand to target 1 card your opponent controls; destroy that target.
--侵略の波動 --Infestation Wave local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card by Tributing 1 "Ocean's Keeper". You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card.
--マザー・ブレイン --Cranium Fish local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it...
--海造賊-双翼のリュース号 --Plunder Patrollship Lys --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PLUNDER_PATROLL),2) --Special summ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.
--切れぎみ隊長 --Motivating Captain local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
--パワー・インベーダー --Power Invader local s,id=GetID() function s.initial_effect(c) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.ntcon) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters "Lightsworn" monsters you control cannot be banished by card effects. You can only use each of the following effects of "Minerva, the Athenian Lightsworn" once per turn. If this card is Synchro Summoned: You can send "Lightsworn" monsters with different Types from your Deck to the GY, up...
--ライトロード・アテナ ミネルバ --Minerva, the Athenian Lightsworn --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --"Lightsworn" monsters you control cannot be banished by card effects local e1=Effect....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted ...
--A宝玉獣アンバー・マンモス --Advanced Crystal Beast Amber Mammoth --scripted by Naim local s,id=GetID() function s.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE) --Send itself to the GY if "Adanced Dark" is not face-up in the Field Spell Zone local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute than the discarded monster from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name as the one sent to the ...
--カオス・グレファー --Chaos Grepher --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Also treated as a DARK monster on the field local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_ADD_ATTRIBUTE) e1:SetRange(LOCATION_MZONE) e1:SetV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand), and if you do, it can attack directly this turn. You can only Special Summon "Crimson Firewing Pegasus" once per turn this way. When your opponent activates a monster effect on the field (Quick Effect): You can infli...
--紅天馬ファイヤー・ウイング・ペガサス --Crimson Firewing Pegasus --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".
--ZW-玄武絶対聖盾 --ZW - Ultimate Shield local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed it...
--リブロマンサー・ライジング --Libromancer First Appearance --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains 500 ATK for each other Machine-Type monster on the field.
--パーフェクト機械王 --Perfect Machine King local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.val) c:RegisterEffect(e1) end function s.v...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.
--システム・ダウン --System Down local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(Cost.PayLP(1000)) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". ---------------------------------------- [ Monster Effect ] 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. ...
--DDD超死偉王ダークネス・ヘル・アーマゲドン --D/D/D Super Doom King Dark Armageddon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c,false) Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DDD),8,2) --special summon 1 "D/D/D" from the Extra Deck local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
--灼熱の槍 --Burning Spear local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,s.filter) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(400) c:RegisterEffect(e2) --def down local e3=Effect.CreateEffect(c) e3:SetType(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Posit...
--究極伝導恐獣 --Ultimate Conductor Tyranno local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your D...
--ふわんだりぃず×ろびーな --Floowandereeze & Robina --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Add 1 level 4 or lower winged beast monster from deck to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Level 4 or lower monster in your GY; Special Summon 1 monster from your hand with an equal or lower Level than that target, then equip that target to it, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that equip card. While a monster is equipped to the ...
--優麗なる霊鏡 --Necroquip Prism --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
--ゴブリン陽動部隊 --Goblin Decoy Squad local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DAMAGE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 8 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is...
--銀河眼の光波竜 --Galaxy-Eyes Cipher Dragon local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,8,2) c:EnableReviveLimit() --control local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
--速攻のかかし --Swift Scarecrow local s,id=GetID() function s.initial_effect(c) --end battle phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.condition) e1:SetCost(Cost.SelfDiscar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
5 "Cyberdark" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send...
--鎧獄竜-サイバー・ダークネス・ドラゴン --Cyberdarkness Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,s.matfilter,5) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn...
--燦幻超龍トランセンド・ドラギオン --Sangenpai Transcendent Dragion --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Procedure Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_DRAGON),1,99) --Change all monsters...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, f...
--失烙印 --Branded Lost --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Cannot negate the activation of your Fusion Summoning cards/effects local e2=Effect.CreateE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
--アマリリース --Amarylease local s,id=GetID() function s.initial_effect(c) --decrease tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetCost(Cost.SelfBanish) e1:SetOperation(s.operation) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, during your Main Phase: You can Ritual Summon this card, by Tributing monsters from your hand or field whose total Levels equal or exceed 1. ---------------------------------------- [ Monster Effect ] You can Ritual Summon this card with "Miracle Raven". Must be Ritual Summoned. This ...
-- --Miracle Raven --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c) c:AddMustBeRitualSummoned() --Ritual Summon this card, by Tributing monsters from your hand or field whose total Levels equal or exceed 1 local e1=Ritual.CreateProc({ handler=c, ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● During your Main Phase: You can Special Summon 1 Gemini monster from your hand, and if you do, all G...
--化合獣オキシン・オックス --Chemicritter Oxy Ox local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Special Summon 1 Gemini monster and change levels to that monster's level local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Buio the Dawn's Light" once per turn. If this card is in your hand: You can target 1 Fiend Effect Monster you control; negate its effects, and if you do, Special Summon this ...
--Japanese name --Buio the Dawn's Light --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts battle damage to your opponent: Increase the Level of this card by 1 (max. 12).
--灰塵王 アッシュ・ガッシュ --Gash the Dust Lord local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can return this face-up card on the field to the hand. Once per battle, during damage calculation, if this card battles (Quick Effect): You can send 1 Normal Monster from your hand to the GY; this card gains 1000 DEF during that damage calculation only.
--ジェムエレファント --Gem-Elephant local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.thtg) e1:SetOperation(s.thop) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls, and if you do, Special Summon the chosen monster.
--ヒーロー逆襲 --Hero Counterattack local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spel...
--ロード・オブ・ザ・レッド --Lord of the Red local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --destroy monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 FIRE monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 "Salamangreat" monster you control and 1 monster in your GY with the same name; shuffle that monster from the GY into the Deck, and if you do, that monster you control gains ATK equal to its original ATK until the ...
--サラマングレイト・リヴァイブ --Salamangreat Revive --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 FIRE monster from the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
--獣神機王バルバロスUr --Beast Machine King Barbaros Ür local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; add 1 "Elementsaber" or "Elemental Lord" monster from your Deck to your hand, except "Elementsaber Makani". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of th...
--エレメントセイバー・マカニ --Elementsaber Makani local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(s.thcos...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your opponent's End Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed. * The above text is ...
--デュアル・サモナー --Gemini Summoner local s,id=GetID() function s.initial_effect(c) --battle indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetCountLimit(1) e1:SetValue(s.valcon) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent t...
--幻竜星-チョウホウ --Chaofeng, Phantom of the Yang Zing local s,id=GetID() function s.initial_effect(c) --Synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Material check local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MATERIAL_CHECK) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card. ---------------------------------------- [ Monster Effect ] When your monster is destroyed by battle: You can Special Summon this card from your hand. Your...
--EMバロックリボー --Performapal Barokuriboh --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Pendulum Summon Pendulum.AddProcedure(c) --Search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_DESTROY) e1:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior monsters you control gain 100 ATK.
--炎舞-「玉衝」 --Fire Formation - Gyokkou local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) --atkup ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Mystic Lamp" + "Hyosube"
--轟きの大海蛇 --Roaring Ocean Snake local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,98049915,2118022) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's b...
--セコンド・ゴブリン --Second Goblin local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsCode,73698349),true) --pos change local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,2)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects...
--潜海奇襲 --Sea Stealth Attack local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) --Prevent destruction local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Strin...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Skull Servant" while in the GY. If this card is Normal or Special Summoned: You can add 1 "Skull Servant" or 1 card that mentions it from your Deck to your hand, except "Moissa Wight", also you cannot Special Summon for the rest of this turn, except Zombie monsters. You can only use this effec...
--ワンモア・ザ・ワイト --Moissa Wight --scripted by Naim local s,id=GetID() function s.initial_effect(c) --This card's name becomes "Skull Servant" while in the GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_GRAV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1...
--鉄獣鳥 メルクーリエ --Tri-Brigade Mercourier --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_HAND|LOCATION_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
--プリベントマト --Interceptomato local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_GRAVE) e1:SetCondition(s.condition) e1:SetCost(Cost.SelfBanish) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up Defense Position card is targeted for an attack, at the end of the Battle Phase: Destroy this card. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard: You can target 1 "Scrap" monster in your Graveyard, except "Scrap Beast"; add that target to your hand.
--スクラップ・ビースト --Scrap Beast local s,id=GetID() function s.initial_effect(c) --Register flag if this card is targeted for an attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetOperation(s.re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 other WIND Dragon monster or 1 other Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 "Armed Dragon" monster from your hand or Deck to the GY, except "Pile Armed Dragon", then target 1 face-up monster you control; that targeted monster gai...
--パイル・アームド・ドラゴン --Pile Armed Dragon --scripted by Xylen5967 local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You choose the attack targets for your opponent's attacks.
--ノーブル・ド・ノワール --Patrician of Darkness local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_PATRICIAN_OF_DARKNESS) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(0,1) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
--魔法除去 --De-Spell local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For each player, the first time they do each of the following per turn, they draw 2 cards. ● Special Summon 5 monsters with different Levels at the same time. ● 1 monster they control battles 5 times. ● Activate a card or effect as Chain Link 5 or higher. ● Roll 1 six-sided die, or toss a coin, 5 times. ● Take damage t...
--エンタメデュエル --Dueltaining local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Draw 2 cards (Special Summon 5 monsters) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
--ジェムナイト・オブシディア --Gem-Knight Obsidian local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_SI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Memento" monsters Any monster destroyed by battle with your "Memento" monster is banished. You can only use each of the following effects of "Mementotlan Twin Dragon" once per turn. If this card is Fusion Summoned: You can destroy 1 "Memento" monster in your hand or face-up field, and if you do, add up to 2 "Memento...
--メメント・ツイン・ドラゴン --Mementotlan Twin Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion materials: 2 "Memento" monsters Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MEMENTO),2) --Banish monsters destroyed by battle with your "Memento"...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
--ジェネクス・ニュートロン --Genex Neutron local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.regop) c:RegisterEffect(e1) end function s.re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Vision HERO" Monster Card in your Spell & Trap Zone; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Vision HERO" monster in your GY; add it to your hand.
--幻影解放 --Vision Release --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special summon from the S/T zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. When the equipped monster declares an attack: You can have it gain 500 ATK. (Thi...
--戦乙女の戦車 --Valkyrie Chariot --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FAIRY),false) --Increase ATK by 500 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
--A・O・J ライト・ゲイザー --Ally of Justice Light Gazer local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once pe...
--ネメシス・フラッグ --Nemeses Flag --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --sp summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can Tribute 1 LIGHT monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or your side of the field to the Graveyard, and if you do, Special Summon this card. When this card destroys a monster by battle and sends it to the Graveyard: You can destroy 1 monster your opponent controls.
--オッドアイズ・セイバー・ドラゴン --Odd-Eyes Saber Dragon local s,id=GetID() function s.initial_effect(c) --Special Summon itself local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster as material, then target 1 "Elemental...
--E・HERO サンダー・ジャイアント-ボルティック・サンダー --Elemental HERO Thunder Giant - Voltic Thunder --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 2 "Elemental HERO" monsters with different Attributes Fusion.AddProcMixN(c,true,true,s.matfilter,2) c:AddMustBeFusionSu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
--死者への供物 --Offerings to the Doomed local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
--トラップ・ジャマー --Trap Jammer local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Reg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" p...
--仁王立ち --Rise to Full Height local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Shaddoll" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon Monster Cards from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. * The above text is unofficial and describes the car...
--エルシャドール・アノマリリス --El Shaddoll Anoyatyllis local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SHADDOLL),s.matfilter) --splimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SING...