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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent cannot activate monster e...
--古代の機械飛竜 --Ancient Gear Wyvern local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin T...
--ペンギン魚雷 --Penguin Torpedo --scripted by Naim local s,id=GetID() function s.initial_effect(c) --This card can attack directly local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --Take control of 1 Level 6 or lower monster your opponent controls unt...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY.
--深すぎた墓穴 --The Deep Grave local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster during your next Standby Phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent activates a card or effect that targets your "P.U.N.K." monster(s): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Gagaku-P.U.N.K. Crash Beat" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can acti...
--ガガク-パンククラッシュ・ビート --Gagaku-P.U.N.K. Crash Beat --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Pop on being target local e2=Effect.CreateEffect(c) e2:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 400 damage to your opponent.
--マンモ・フォッシル --Fossil Tusker local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCondition(aux.bdogcon) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.
--黒薔薇の魔女 --Witch of the Black Rose local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --Draw local e2=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 face-up Ritual, Fusion, Synchro, Xyz, Pendulum, or Link Monster you control; this turn, the effects of monsters with the same card type as that banished monster (Ritual, Fusion, Synchro, Xyz, Pendulum, or Link) are negated.
--インヴィンシブル・ヘイロー --Invincibility Barrier local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Activate local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DISABLE) e2:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You c...
--青眼龍轟臨 --Roar of the Blue-Eyed Dragons --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Blue-Eyes" monster from your Deck, GY, or banishment local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_AC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. ● Monster: End the Battle Phase of this turn. ● Spell: If this card is attacking, you can change it to a direct attack instead. ● Trap: Change this card to Defense Position.
--N・グロー・モス --Neo-Spacian Glow Moss local s, id = GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_MZONE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Z...
--呪眼の王 ザラキエル --Zerrziel, Ruler of the Evil Eyed --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_EVIL_EYE),2) --If link summoned with a monster...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "roid" Fusion Monster + 1 "roid" monster You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase...
--スーパービークロイド-モビルベース --Super Vehicroid - Mobile Base local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,s.matfilter,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ROID)) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCatego...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Queen Azamina" + 1 Fusion or Synchro Monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 "Saint Azamina" you control and 1 face-up monster your opponent controls. Cannot be destroyed by card effects. Each time your opponent activates a card or effect, all monsters th...
--贖罪神女 --Azamina --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 "Queen Azamina" + 1 Fusion or Synchro Monster Fusion.AddProcMix(c,true,true,65033975,aux.FilterBoolFunctionEx(Card.IsType,TYPE_FUSION|TYPE_SYNCHRO)) c:AddMustFirstBeFusionSummoned() --Spe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destro...
--烙印断罪 --Branded Retribution --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Genex Controller" + 1 or more non-Tuner monsters This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. Once per turn, you can discard 1 card to activate one of its effects: ● WIND: Send 1 random card from your opponent's hand to the Graveyard. ● WATER: Select 1 Spell/Trap Card on t...
--A・ジェネクス・トライアーム --Genex Ally Triarm local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterSummonCode(68505803),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --material verification check local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banis...
--超重蒸鬼テツドウ-O --Superheavy Samurai Steam Train King local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SUPERHEAVY_SAMURAI),1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_SUPERHEAVY_SAMURAI),2,99) c:EnableReviveLimit() --defense attack local...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 face-up Attack Position monster you control. Once per battle, during the Battle Step, if it is attacked by an opponent's monster with higher ATK: You can inflict damage to your opponent equal to the difference between the attacking monster's ATK and the targeted monster's. If the targe...
--ディメンション・スフィンクス --Dimension Sphinx local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,0,aux.FilterBoolFunction(Card.IsPosition,POS_FACEUP_ATTACK)) --damage local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetCategory(CATEGORY_DAMAGE) e3:SetType(EFFECT_TYPE_FIELD+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 Spell/Trap on the field; destroy that target.
--雲魔物-アシッド・クラウド --Cloudian - Acid Cloud local s,id=GetID() function s.initial_effect(c) --battle indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --selfdes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
--援軍 --Reinforcements local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. ---------------------------------------- [ Monster Effect ] If this card is sent to the GY or added to your...
--捕食植物トリアンティス --Predaplant Triantis --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Allow cards in the Pendulum Zones as fusion materials local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_EXTRA_FUSION_MATERIAL) e1:SetRange(LOCATION_PZON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add i...
--ふわんだりぃず×とっかん --Floowandereeze & Toccan --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Add 1 banished "Flundereeze" card to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_TRIGGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Fairy Tale Prologue: Journey's Dawn" from your Deck to your hand, or, if "Fairy Tale Prologue: Journey's Dawn" is in your field or GY, you can draw 1 card instead. You can only use this effect of "Wonko, Noble Knight of the Forest" once per turn. While a card i...
--森の聖騎士 ワンコ --Wonko, Noble Knight of the Forest --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 1 "Fairy Tale Prologue: Journey's Dawn" from your Deck to your hand, or, if "Fairy Tale Prologue: Journey's Dawn" is on your field or in your GY, you can draw 1 card instead local e1=Effect.CreateE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.
--ニードル・ガンナー --Needle Soldier local s,id=GetID() function s.initial_effect(c) --pierce local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BE_MATERIAL) e1:SetCondition(s.pscon) e1:SetOperation(s.psop) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).
--マグネット・フォース --Magnet Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] All Pendulum Monsters you control gain 300 ATK. ---------------------------------------- [ Monster Effect ] You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn. ● If that mo...
--EMチアモール --Performapal Cheermole local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --atk local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_PZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(s.atktg)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
--真紅眼の凶星竜-メテオ・ドラゴン --Meteor Dragon Red-Eyes Impact local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Other "Red-Eyes" monsters cannot be destroyed local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.
--破邪の刻印 --Seal of Wickedness local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_DRAW_PHASE) e1:SetTarget(s.target1) e1:SetOperation(s.operation) c:RegisterEffect(e1) --confirm local ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Firegrass" + "Petit Dragon"
--暗黒火炎龍 --Darkfire Dragon local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,53293545,75356564) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have 2 cards in your Pendulum Zones: Apply the following effect, based on the difference in the Pendulum Scales. ● 0: Destroy 2 Spells/Traps on the field. ● 1, 2, or 3: Add 1 Level 2, 3, or 4 Pendulum Monster from your Deck to your hand. ● 4, 5, or 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to you...
--ペンデュラム・スケール --Pendulum Scale --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Transonic Bird". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Level of the monster Special Summoned by this effect becomes the total Levels of monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 R...
--音速を追う者 --Sonic Tracker --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreater({handler=c,filter=aux.FilterBoolFunction(Card.IsCode,34072799),stage2=s.stage2}) --to gy local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
--魔法族の結界 --Arcane Barrier local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) c:SetCounterLimit(COUNTER_SPELL,4) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --add counter local e2=Effect.CreateEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.
--ソニック・ウォリアー --Sonic Warrior local s,id=GetID() function s.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetOperation(s.operation) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Memento" monsters you control with card effects. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, sen...
--メメント・ゴブリン --Mementotlan Goblin --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Make your opponent cannot target "Memento" monsters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special...
--斬機ダイア --Mathmech Diameter --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special summon 1 level 4 cyberse from GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activate...
--白き乙女 --Maiden of White --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Place 1 "True Light" from your hand, Deck, or GY face-up in your Spell & Trap Zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND|LO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once during each player's End Phase, if this card destroyed an opponent's monster by battle this turn, you can Tribute 1 "Jurrac" monster to draw 2 cards.
--ジュラック・デイノ --Jurrac Dino local s,id=GetID() function s.initial_effect(c) --reg local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(aux.bdocon) e1:SetOperation(s.regop) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mi...
--巳剣大祓 --Mitsurugi Great Purification --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Negate an effect activated by the opponent, and if you do, destroy that card. local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY) e1:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
--N・アクア・ドルフィン --Neo-Spacian Aqua Dolphin local s,id=GetID() function s.initial_effect(c) --Look at your opponent's hand and choose 1 monster, if you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent, otherwise, ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay LP in multiples of 1000, then target 1 "Valkyrie" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 "Final...
--終幕の光 --Final Light local s, id = GetID() function s.initial_effect(c) --Activate local e1 = Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. ---------------------------------------- [ Monster Effect ] ...
--DDプラウド・シュバリエ --D/D Proud Chevalier local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --atk local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can target Dragon monsters on the field with card effects.
--ロード・オブ・ドラゴン-ドラゴンの支配者- --Lord of D. local s,id=GetID() function s.initial_effect(c) --cannot be target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(LOCATION_MZONE,L...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took.
--パーリィナイツ --Parry Knights local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 non-Tuner monster If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.
--A BF-雨隠れのサヨ --Assault Blackwing - Sayo the Rain Hider local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,1) c:EnableReviveLimit() --add type local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEF during the Damage Step only.
--Re:EX --Re: EX local s,id=GetID() function s.initial_effect(c) --increase atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCondition(s.condition) e1:SetValue(800) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can ...
--ニトロ・ウォリアー --Nitro Warrior local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Nitro Synchron" + 1 or more non-Tuner monsters Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99) --Register Spell card activations local e0a=Effect.CreateEffect(c) e0a:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. For the rest of this turn after this card resolves, monsters your opponent controls cannot target monsters for attacks, ...
--カバーカーニバル --Hippo Carnival local s,id=GetID() function s.initial_effect(c) --Special summon 3 tokens to your field local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
--天空騎士パーシアス --Airknight Parshath local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Wedju" card.) The equipped monster cannot attack or be Tributed, also its effects are negated. Once per turn, if you control the equipped monster: You can add 1 "Wedju" card from your Deck to your hand, except "Grief Tablet". If this card is sent to the GY because the equipped monster...
--嘆きの石版 --Grief Tablet --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) local e0=aux.AddEquipProcedure(c) e0:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) --The equipped monster cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_CANNOT_ATTACK) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can target 1 Winged Beast "Dragunity" monster you control; equip it with 1 Level 3 or lower Dragon "Dragunity" monster from your Deck.
--ドラグニティ-プリムス・ピルス --Dragunity Primus Pilus local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
--ブリキンギョ --Tin Goldfish local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra De...
--V・HERO ファリス --Vision HERO Faris --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.
--デュアル・ブースター --Gemini Booster local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.
--サモンブレーカー --Summon Breaker local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Toy Vendor" while on the field or in the GY. Once per turn: You can discard 1 card; draw 1 card and show it, then if it is an "Edge Imp" monster, you can destroy 1 card on the field, otherwise place 1 card from your hand on the top or bottom of the Deck. If this card is sent to the GY: You can...
--デストーイ・ポット --Frightfur Jar --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Changes name to "Toy Vendor" while on the field/in the GY local e2=Effect....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy all Spells and Traps your opponent controls.
--ハーピィの羽根帚 --Harpie's Feather Duster local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.fi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadi...
--伍世壊浄心 --Mannadium Reframing --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Negate activation local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a "Cloudian" monster.
--ナチュラル・ディザスター --Natural Disaster local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DAMAGE) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.
--ダークゾーン --Mystic Plasma Zone local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each eff...
--メメント・ダークソード --Mementotlan Dark Blade --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy 1 Spell/Trap your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per t...
--堕天使ネルガル --Darklord Nergal --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --Grants all the player's fairy monsters piercing damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_PIERCE) e1:SetRange(LOCATION_MZONE) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned from the hand by its own effect, and cannot be Special Summoned by other ways except from the GY by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this ca...
--ガーディアン・デスサイス --Guardian Dreadscythe local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji"...
--巳剣之尊 佐士 --Mitsurugi no Mikoto, Saji --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add to your hand 1 "Mitsurugi" Spell/Trap from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Dream Mirror" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a "Dream Mirror" monster: Activate this effect; if "Dream Mirror of Joy" is on the field, you can return 1 Spell/Trap your opponent...
--夢魔鏡の使徒-ネイロイ --Neiroy, the Dream Mirror Disciple --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
--ミクロ光線 --Micro Ray local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monst...
--天架ける星因士 --Satellarknight Skybridge local s,id=GetID() function s.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, during your Main Phase, if this card was activated this turn: You can target 1 of your Pendulum Monsters, that is banished or in your GY, except "Pendulumucho"; add it to your Extra Deck face-up. ---------------------------------------- [ Monster Effect ] If this card is Normal or Spe...
--ペンデュラムーチョ --Pendulumucho local s,id=GetID() function s.initial_effect(c) --Enable pendulum summon Pendulum.AddProcedure(c,false) --Register the fact it was activated this turn local e1=Effect.CreateEffect(c) e1:SetDescription(1160) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this tur...
--エレメントセイバー・ラパウィラ --Elementsaber Lapauila local s,id=GetID() function s.initial_effect(c) --Negate activation local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your opponent's Main Phase or your opponent's Battle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
--連撃の帝王 --Escalation of the Monarchs local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --instant local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
--寂々虫 --Silent Strider local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfToGrave) e1:SetTarget(s.lvtg) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Lampsies". You can only use this effect of "Prank-Kids Lampsi...
--プランキッズ・ランプ --Prank-Kids Lampsies local s,id=GetID() function s.initial_effect(c) --Inflict Damage and Special Summon 1 "Prank-Kids" monster local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON) e1:SetCode(EVENT_BE_MATERIAL) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be ...
--爆竜剣士イグニスターP --Ignister Prominence, the Blasting Dracoslayer local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsType,TYPE_PENDULUM),1,99) --Destroy 1 pendulum monster,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 ca...
--電脳堺門-玄武 --Virtual World Gate - Xuanwu --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) c:RegisterEffect(e0) --Change battle po...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.
--仕込み爆弾 --Secret Blast local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
--ヘル・ブラスト --Chthonian Blast local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCondition(s.condition) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY: Special Summon it. If Summoned this way, it gains 200 ATK, but banish it when it leaves the field.
--魔轟神獣ガナシア --The Fabled Ganashia local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.spcon) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, or your opponent controls a monster with 2000 or more ATK: You can Special Summon this card from your hand, and if you do, Special Summon 1 Level 8 LIGHT or DARK Dragon monster from your Deck in Defense Position, except "Schwarzschild Infinity Dragon", but negate its effects. You can only us...
--無限竜シュヴァルツシルド --Schwarzschild Infinity Dragon --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental HERO Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.
--リバース・オブ・ネオス --Reverse of Neos local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control;...
--Uk-P.U.N.K.カープ・ライジング --Ukiyoe-P.U.N.K. Rising Carp --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PUNK),2) --Special Summon 2 "P.U.N.K" monsters from hand/GY local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
--アビス・ソルジャー --Abyss Soldier local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this t...
--氷結界の照魔師 --Revealer of the Ice Barrier --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Cannot Tribute Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Tribute Summoned: You can Tribute this card; Special Summon 3 Level 3 WATER monsters from your Deck. Their effects are negated.
--ビッグ・ホエール --Big Whale local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s.condition) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time this card would be destroyed by battle each turn, it is not destroyed.
--ジャイロイド --Gyroid local s,id=GetID() function s.initial_effect(c) --battle indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetCountLimit(1) e1:SetValue(s.valcon) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 4 monsters Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials ...
--星守の騎士 プトレマイオス --Tellarknight Ptolemaeus local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2+ Level 4 monsters Xyz.AddProcedure(c,nil,4,2,nil,nil,Xyz.InfiniteMats) --Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
--カミソーリトカゲ --Razor Lizard local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetCondition(s.descon) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this c...
--剣の御巫ハレ --Ha-Re the Sword Mikanko --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Take no battle damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetCondition(aux.NOT(s.eqcon)) e1:SetValue(1) c:RegisterEffect(e1) --Cannot be ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to th...
--大天使ゼラート --Archlord Zerato local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Cannot Special Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 2 "Malefic" cards from your GY; add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with different names from each other and from the banished cards. You can only activate 1 "Malefic Selector" per turn.
--Sin Selector --Malefic Selector --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with different names from each other and from the banished cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 "Burning Abyss" monsters with different names Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed ...
--彼岸の巡礼者 ダンテ --Dante, Pilgrim of the Burning Abyss local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,s.ffilter,3) --special summon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetProperty(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.
--エレキンギョ --Wattbetta local s,id=GetID() function s.initial_effect(c) --handes local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1:SetTarget(s.tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can send 1 card from your hand to the GY, then target 1 Level 4 or lower Warrior monster in your GY; add that target to your hand.
--聖騎士ジャンヌ --Noble Knight Joan local s,id=GetID() function s.initial_effect(c) --change ATK local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCondition(s.condtion) e1:SetValue(-300) c:RegisterEffect(e1) --salvage local e2=Effect.CreateEffect(c) e2:SetDescript...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.
--ウィングド・ライノ --Winged Rhynos local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.condition) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY; ● 1+: Draw 1 card. ● 4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand. ● 10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand. You can only activate 1 "...
--イービル・マインド --Evil Mind --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate (draw) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The activation of your Thunder monsters' effects cannot be negated. Once per turn, if a "Thunder Dragon" monster(s) is Normal or Special Summoned to your field: You can target 1 Spell/Trap on the field; banish 1 Thunder monster from your Deck, and if you do, destroy that target.
--雷龍放電 --Thunder Dragon Discharge --scripted by Naim local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Prevent negation local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the activation of your Spell/Trap Card is negated by your opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.
--タタカワナイト --Tatakawa Knight local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spellcaster monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
--ガガガシールド --Gagagashield local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(aux.RemainFieldCost) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of "Dream Tower of Princess N...
--ネムレリアの寝姫楼 --Dream Tower of Princess Nemleria --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Search 2 Level 10 Beast monsters with different names local e1=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone...
--魔神儀-ブックストーン --Impcantation Bookstone local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control a "Valkyrie" monster, monsters your opponent controls with 2000 or less ATK cannot attack. If this card in your possession is destroyed by an opponent's card effect: You can Special Summon 1 Level 5 or higher "Valkyrie" monster from your hand or Deck.
--ローゲの焔 --Loge's Flame --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Monsters your opponent controls with 2000 or less ATK cannot attack local e2=Effect.Creat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another "Ice Barrier" monster, both players must Set Spell Cards before activating them, also, if either player Sets a Spell Card, they cannot activate that Spell Card until their next turn. * The above text is unofficial and describes the card's functionality in the OCG.
--氷結界の破術師 --Warlock of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --cannot activate local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(1,1) e2:SetCondition(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card nam...
--古代の歯車機械 --Ancient Gear Gadget local s,id=GetID() function s.initial_effect(c) --declare card local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetTarget(s.dectg) e1:SetOperation(s.decop) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.
--カースド・フィグ --Cursed Fig local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.con) e1...