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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only u...
--赫ける王の烙印 --Brightest, Blazing, Branded King --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Negate the effects of cards on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster(s) your opponent controls is destroyed by battle or sent to the GY: You can target 1 Xyz Monster you control; attach 1 monster from your opponent's GY to that monster as material. You can banish this card from your GY, then target 1 monster on the field Special Summoned from the Extra Deck; change its batt...
--エクシーズ弁当 --Xyz Bento --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Attach 1 monster from your opponent's GY to your Xyz monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LEAVE_GRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase, if your opponent controls more monsters than you do: Special Summon 1 "War Rock" monster from your Deck, and if you activated this card during your opponent's turn, for the rest of this turn while you control the face-up Special Summoned monster, your opponent's monsters cannot attack, except t...
--ウォークライ・ジェネレート --War Rock Generations local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetHintTiming(0,TIMING_BATTLE_ST...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Tellus Wing Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Tellus Wing Token": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 "Tellus Wing Tokens", also you cannot Special Summon for the r...
--小天使テルス --Tellus the Little Angel --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon 1 token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is...
--紅蓮王 フレイム・クライム --Red Lotus King, Flame Crime --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change t...
--電子光虫-レジストライダー --Digital Bug Registrider --Substitute ID local s,id=GetID() function s.initial_effect(c) --Cannot be used as Xyz material, except for an insect monster local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. ---------------------------------------- [ Monster Effect ] You...
--DD魔導賢者ニュートン --D/D Savant Newton local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --splimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_PZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of "Spirit Sculptor" once per turn.
--魂の造形家 --Spirit Sculptor --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 1 monster from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once...
--紋章獣ツインヘッド・イーグル --Heraldic Beast Twin-Headed Eagle local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card only if you control "Sealmaster Meisei". Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
--罠封印の呪符 --Talisman of Trap Sealing local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.actcon) c:RegisterEffect(e1) --Destroy local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Level 4 LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can target 1 other Level 4 LIGHT monster you control; make both tha...
--銀河戦竜 --Galaxy War Drake --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from...
--地縛囚人 ライン・ウォーカー --Earthbound Prisoner Line Walker --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials whose names are specifically listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate thi...
--X・HERO ヘル・デバイサー --Xtra HERO Infernal Devicer --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_HERO),2) --Search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Target 1 DARK monster your opponent controls; take control of it while this card is face-up on the field. * The above text is unofficial and describes the card's functionality in the OCG.
--闇霊使いダルク --Dharc the Dark Charmer local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
--No.12 機甲忍者クリムゾン・シャドー --Number 12: Crimson Shadow Armor Ninja local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,5,2) c:EnableReviveLimit() --Negate destruction local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Si...
--ヒステリック・サイン --Hysteric Sign local s,id=GetID() function s.initial_effect(c) --Search when activated local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetTarget(s.target) e1:SetOperation(s.activ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-down monster your opponent controls; your opponent chooses 1 of the following effects, and you apply that effect. ● Change it to face-up Attack or Defense Position. ● Send it to the GY, then its owner draws 2 cards. You can banish this card from your GY; add 1 "Mimighoul Fork" from your Deck to your hand....
--ミミグル・フォーク --Mimighoul Fork --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Your opponent chooses 1 effect for you to apply local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOGRAVE+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
--影無茶ナイト --Kagemucha Knight local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster fr...
--ジェムナイトレディ・ブリリアント・ダイヤ --Gem-Knight Lady Brilliant Diamond local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,false,false,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GEM_KNIGHT),3) --spsummon condition local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's effect changes depending on the number of DARK monsters in your Graveyard. ● 1 or fewer: This card loses 400 ATK. ● 2 to 4: This card gains 400 ATK. ● 5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls.
--ダーク・アサシン --Dark Hunter local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.atkval) c:RegisterEffect(e1) --destroy local e2=...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of the following effects. ● Target 1 "Windwitch" monster in your GY; Special Summon it in Defense Position. ● When your opponent activates a card or effect in response to your "Windwitch" monster's effect activation: Negate that opponent's effect. You can only activate 1 "Icy Breeze Refrain" per turn.
--氷風のリフレイン --Icy Breeze Refrain --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FRE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from thi...
--リリカル・ルスキニア-プロム・スラッシ --Lyrilusc - Promenade Thrush --scripted by Rundas local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2+ Level 1 monsters Xyz.AddProcedure(c,nil,1,2,nil,nil,Xyz.InfiniteMats) --Gains 500 ATK for each material attached to it local e1=Effect.CreateEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.
--バーニングブラッド --Molten Destruction local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
--フェザー・ショット --Feather Shot local s,id=GetID() function s.initial_effect(c) --Make 1 "Elemental HERO Avian" be able to attack multiple times local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"...
--時を裂く魔瞳 --Time-Tearing Morganite --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Apply effects for the rest of the Duel local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destr...
--コトダマ --Kotodama local s,id=GetID() function s.initial_effect(c) --adjust local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_ADJUST) e1:SetRange(LOCATION_MZONE) e1:SetOperation(s.adjustop) c:RegisterEffect(e1) local g=Group.CreateGroup() g:KeepAlive() e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of "Cataclysmic Cryonic Coldo" once per turn.
--満天禍コルドー --Cataclysmic Cryonic Coldo --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target.
--魔轟神クルス --Fabled Krus local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
--電池メン-業務用 --Batteryman Industrial Strength local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.sp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.
--スネーク・チョーク --Serpent Suppression local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Battle indestructable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. You can only ...
--BF-弔風のデス --Blackwing - Decay the Ill Wind local s,id=GetID() function s.initial_effect(c) --lv up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair.
--マンドラゴン --Mandragon local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but bani...
--メタファイズ・ラグナロク --Metaphys Ragnarok local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that...
--魔鍵銃-バトスバスター --Magikey Mechmusket - Batosbuster --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Add 1 "Magikey" card from your Deck to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target up to 2 Pendulum Monsters you control; place those targets in your Pendulum Zones. You can only activate 1 "Pendulum Transfer" per turn.
--ペンデュラム・シフト --Pendulum Transfer local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once whil...
--沈黙の魔導剣士-サイレント・パラディン --Silent Paladin local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
--ウィード --Nettles local s,id=GetID() function s.initial_effect(c) --Destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.desreptg) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this c...
--月鏡の盾 --Moon Mirror Shield local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --atk local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e3:SetRange(LOCATION_SZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. ---------------------------------------- [ Monster Effect ] If you have no Spells/Traps in y...
--超重僧兵ビッグベン-K --Superheavy Samurai Monk Big Benkei --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Search 1 "Superheavy Samurai Soul" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 Ritual Monster in your hand; Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "L...
--リブロマンサー・エージェント --Libromancer Agent --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 800 points of damage to your opponent's Life Points.
--昼夜の大火事 --Ookazi local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.damtg) e1:SetOperation(s.damop) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
--No-P.U.N.K.セアミン --Noh-P.U.N.K. Ze Amin --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Search "P.U.N.K." Monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.
--選手入場アナウンス --Ring Announcer --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Battlin' Boxer" monster from the hand and destory Spells/Traps local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetTyp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
--愚鈍の斧 --Axe of Fools local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --atkup local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(1000) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
--DDラミア --D/D Lamia local s,id=GetID() function s.initial_effect(c) --Special Summon this card, but banish it when it leaves the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND|LOCATION_G...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 "Setuppercut" per turn.
--セットアッパー --Setuppercut --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.targ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.
--ネオスペース・コンダクター --Neo Space Pathfinder local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfDiscardToGrave) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
--アビスケイル-ケートス --Abyss-scale of Cetus local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_MERMAIL)) --ATK increase local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(800) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you Synchro Summon a "Naturia" monster: You can Special Summon this card from your GY. During your Main Phase: You can Tribute this card, then target 1 "Naturia" monster you control; it gains 1000 ATK until the end of this turn.
--ナチュル・レディバグ --Naturia Ladybug local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
--円盤闘士 --Disc Fighter local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_CONFIRM) e1:SetTarget(s.destg) e1:SetOperation(s.des...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy all Spell and Trap Cards on the field.
--大嵐 --Heavy Storm local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter(c) return c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones. ● 0: All monsters they control cannot attack or activate their effects. ● 4 or more: The ATK of all monsters the...
--EM五虹の魔術師 --Performapal Five-Rainbow Magician local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Place itself from the GY in the Pendulum Zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If there is a column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon "Red Hared Hasty Horse" once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's o...
--急き兎馬 --Red Hared Hasty Horse --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY as Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.
--フルール・シンクロン --Fleur Synchron local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_M...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase,...
--コアキメイル・パワーハンド --Koa'ki Meiru Powerhand local s,id=GetID() function s.initial_effect(c) --cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 8 LIGHT Dragon monster + 1 Level 8 DARK Dragon monster Must be Fusion Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, if a Spell/Trap Card, or monster effect, is activated (Quick Effect): This card loses exactly 1000 ATK/DEF, and if it does, negate the activation. If this...
--光と闇の竜王 --Light and Darkness Dragonlord --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials Fusion.AddProcMix(c,true,true,s.matfilter(ATTRIBUTE_LIGHT),s.matfilter(ATTRIBUTE_DARK)) c:AddMustBeFusionSummoned() --While face-up on the field, this card is also DA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
--バトルフェーダー --Battle Fader local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand, then end the Battle Phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is in your GY, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
--ゴゴゴギガース --Gogogo Gigas local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can activate this effect; discard 1 "Tindangle" card, and if you do, apply 1 of these effects. ● Change 1 face-down Defense Position monster you control to face-up Attack Position. ● Change 1 face-up Attack Position monster you control to face-down Defense Position. This turn, you cannot dis...
--メールの階段 --Stairs of Mail --Anime version scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Change position local e2=Effect.CreateEffect(c) e2:SetDescription(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mann...
--伍世壊心像 --Mannadium Imaginings --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Draw 2 card and place 1 on the bottom of the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to...
--ウィッチクラフト・スクロール --Witchcrafter Scroll --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in Defense Position.
--聖騎士ガウェイン --Noble Knight Gawayn local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_DEFENSE,0) e1:SetRange(LOCATION_HAND) e1:SetCondit...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.
--妖精騎士イングナル --Fairy Knight Ingunar local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,6,3) c:EnableReviveLimit() --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different na...
--バーニングナックル・クロスカウンター --Battlin' Boxing Cross Counter --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Negate the activation of a monster effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
--ドドドボット --Dododo Bot local s,id=GetID() function s.initial_effect(c) --summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LIMIT_SUMMON_PROC) e1:SetCondition(s.sumcon) c:RegisterEffect(e1) --immune local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher "Marincess" monster you control; it can attack a number of times each Battle Phase this turn, up to its Link R...
--海晶乙女渦輪 --Marincess Bubble Ring --Scripted by Neo Yuno local s,id=GetID() function s.initial_effect(c) --Negate attack and Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If your opponent controls a monster: You can Special Summon this card from your hand, then take 1 "Cyber Dragon" from your Deck, and either Special Summon it or equip it to this card as an Equip Spell, also you cannot Special Summon for the rest of...
--サイバー・ヨルムンガンド --Cyber Jormungardr --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableUnsummonable() c:AddMustBeSpecialSummonedByCardEffect() --Special Summon this card from your hand, then take 1 "Cyber Dragon" from your Deck, and either Special Summon it or equip it to this card local e1=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.
--電池メン-単二型 --Batteryman C local s,id=GetID() function s.initial_effect(c) --If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control local e1a=Effect.CreateEffect(c) e1a:SetType(EFFECT_TYPE_FIELD) e1a:SetCode(EFFECT_UPDATE_AT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn.
--サン・アンド・ムーン --Sol and Luna --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Special Summon monsters, except EARTH monsters.
--干ばつの結界像 --Barrier Statue of the Drought local s,id=GetID() function s.initial_effect(c) --disable spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,1) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
--真紅眼の黒竜剣 --Red-Eyes Black Dragon Sword local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. ● LIGHT:...
--聖剣を抱く王妃ギネヴィア --Gwenhwyfar, Queen of Noble Arms local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_HAND|LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent conducts their next Battle Phase twice.
--不運なリポート --An Unfortunate Report local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,r...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War R...
--ウォークライ・ガトス --War Rock Gactos local s,id=GetID() function s.initial_effect(c) --Special Summon self from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WA...
--伝説のフィッシャーマン二世 --The Legendary Fisherman II local s,id=GetID() function s.initial_effect(c) --code local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_MZONE|LOCATION_GRAVE) e1:SetValue(3643300) c:RegisterEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
--DDバフォメット --D/D Berfomet local s,id=GetID() function s.initial_effect(c) --lv change local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterEffect(e1) end s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).
--U.A.スタジアム --U.A. Stadium local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOHAND+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters destroyed and sent to your Graveyard as a result of battle during this turn to your hand at the end of this turn.
--死者の生還 --Return of the Doomed local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.costfilter(c) return c:IsDiscardable() and c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have 3 or more other cards in your hand: Discard your entire hand, then you can Special Summon 1 "Infernity" monster or 1 Level 8 DARK Dragon Synchro Monster from your GY.
--煉獄の契約 --Contract with the Void --Scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Discard your entire hand, then you can Special Summon 1 "Infernity" monster or 1 Level 8 DARK Dragon Synchro Monster from your GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCatego...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Special Summon monsters with 1000 or less ATK.
--召喚制限-パワーフィルター --Power Filter local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --disable spsummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. When this card is Tribute Summoned: You can banish up to 5 FIRE monsters from your GY; destroy Spells/Traps on the field equal to the number banished to activate this effect.
--ヘルフレイムエンペラー --Infernal Flame Emperor local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --destroy loc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute Summoned monsters you control cannot be destroyed by card effects, also neither player can target them with card effects. You cannot Special Summon monsters from the Extra Deck.
--進撃の帝王 --March of the Monarchs local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
--アルティメット・インセクト LV7 --Ultimate Insect LV7 local s,id=GetID() function s.initial_effect(c) --atk,def down local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCondition(s.con) e1:SetValue(-700) c:Regi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing b...
--スケアクロー・ベロネア --Scareclaw Belone --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.
--白の水鏡 --White Mirror --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special summon 1 Fish monster and search 1 monster with the same name local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish ...
--クロノダイバー・レギュレーター --Time Thief Regulator --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special summon 2 "Time Thief" monsters from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 3 monsters During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until t...
--ギアギアギア XG --Geargiagear Gigant XG local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 3 Level 3 monsters Xyz.AddProcedure(c,nil,3,3) --Until the end of the Damage Step, negate the effects of all face-up cards your opponent currently controls, also your opponent cannot act...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tribute...
--天叢雲之巳剣 --Ame no Murakumo no Mitsurugi --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Destroy all monsters your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card.
--侵略の一手 --First Step Towards Infestation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster to your field. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leav...
--アンデット・リボーン --Zombie Reborn --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Cynet Regression" per turn.
--サイバネット・リグレッション --Cynet Regression --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished "Lightsworn" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except "Lightsworn" monsters. Once per tur...
--戒めの龍 --Punishment Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
--リチュア・シェルフィッシュ --Gishki Mollusk local s,id=GetID() function s.initial_effect(c) --confirm local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:RegisterEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell &...
--A宝玉獣アメジスト・キャット --Advanced Crystal Beast Amethyst Cat --scripted by Naim local s,id=GetID() function s.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE) --Send itself to the GY if "Adanced Dark" is not face-up in the Field Spell Zone local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
--C・ドラゴン --Iron Chain Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1 or more non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Gains 200 ATK for each "Iron Chain" monster banished local e1=Effect.CreateEffect(c) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Change all monsters that were not Normal or Special Summoned this turn to Defense Position. For the rest of this turn, a player who controls a Defense Position monster cannot declare attacks with monsters that were Normal or Special Summoned this turn.
--獣累々 --Bunch of Beast Bodies --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Change all monsters that were not Normal/Special Summoned this turn to Defense Position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_A...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster with 4 or more Fog Counters; destroy it, and if you do, draw 1 card for every 4 Fog Counters that was on it.
--ダイヤモンドダスト・サイクロン --Diamond-Dust Cyclone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro ...
--相剣師-莫邪 --Swordsoul of Mo Ye --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can S...
--メルフィー・パピィ --Melffy Puppy --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Return itself to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. If this card is Tribute Summoned: Place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the f...
--雲魔物-ニンバスマン --Cloudian - Nimbusman local s,id=GetID() function s.initial_effect(c) --battle indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --selfdes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYP...