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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.
--大寒気 --Cold Feet local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.target(e,tp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If there are no cards in your opponent's Spell & Trap Zone, this card can attack your opponent directly. If it does, the battle damage inflicted to your opponent is the original ATK of this card.
--ソニック・シューター --Sonic Shooter local s,id=GetID() function s.initial_effect(c) --Direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCondition(s.dircon) c:RegisterEffect(e1) --Reduce damage local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SING...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "Photon" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. ● 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand. ● 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
--輝光帝ギャラクシオン --Starliege Lord Galaxion local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 4 "Photon" monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PHOTON),4,2) --Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck local e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Ojama" monsters Choose up to 2 of your opponent's unused Monster Zones. Those zones cannot be used.
--おジャマ・ナイト --Ojama Knight local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_OJAMA),2) --disable field local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_MZONE) e2:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battle...
--方界帝ゲイラ・ガイル --Geira Guile the Cubic King local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --spsummon rule local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION_HAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can ...
--オラゴンメイド・ナサリ --Nurse Dragonmaid local s,id=GetID() function s.initial_effect(c) --spsummon when summoned local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can change the Attribute of this card.
--錬金生物 ホムンクルス --Homunculus the Alchemic Being local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetOperation(s.attop) c:RegisterEffect(e1) end functi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card ...
--鎧黒竜-サイバー・ダーク・ドラゴン --Cyberdark Dragon local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,41230939,77625948,3019642) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use this effect of "Battlecruiser Dianthus" once per turn.
--烈華砲艦ナデシコ --Battlecruiser Dianthus local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,3,3) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field t...
--戦華の徳-劉玄 --Ancient Warriors - Virtuous Liu Xuan --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Cannot be attack target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck....
--星遺物-『星鍵』 --World Legacy - "World Key" local s,id=GetID() function s.initial_effect(c) --Apply a "you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set" effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You...
--同胞の絆 --Ties of the Brethren local s,id=GetID() function s.initial_effect(c) --Special Summon 2 monster from the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains 500 ATK for each "Lava Battleguard" you control.
--バーバリアン2号 --Swamp Battleguard local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.value) c:RegisterEffect(e1) end s.listed_names={2039404...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ● Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, igno...
--覇王龍の奇跡 --Miracle of the Supreme King --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.
--炎魔の触媒 --Zalamander Catalyzer --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon and discard local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Draw 2 cards, then banish 1 Normal Monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
--凡人の施し --Common Charity local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
--雷帝神 --Susa Soldier local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Normal Monster or "Magikey" monster (except a Token), then target up to 2 Normal Monsters and/or "Magikey" monsters in your GY whose total Levels equal 8 or less; Special Summon those monsters in Defense Position, then you can apply 1 of the following effects immediately after this effect resolves. ● Synchro ...
--魔鍵錠-施- --Magikey Locking --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle.
--幻奏の音女アリア --Aria the Melodious Diva local s,id=GetID() function s.initial_effect(c) --cannot be target/battle indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(aux.Tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an oppon...
--鬼動武者 --Samurai Destroyer --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --actlimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. ---------------------------------------- [ Monster Effect ] When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zone...
--スモウ魂YOKO-ZUNA --Yoko-Zuna Sumo Spirit --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Return from the Pendulum Zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field S...
--スカイスクレイパー・シュート --Skydive Scorcher local s,id=GetID() function s.initial_effect(c) --Destroy monsters and inflict damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monst...
--エクスプロード・ウィング・ドラゴン --Exploder Dragonwing local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_DRAGON),1,99) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" and 1 face-up LIGHT monster from your Monster Zone to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Spec...
--憑依装着-ライナ --Familiar-Possessed - Lyna local s,id=GetID() function s.initial_effect(c) --special summon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND|LOCATION_DECK) e1:SetCondition(s.spcon) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each e...
--巳剣之尊 麁正 --Mitsurugi no Mikoto, Aramasa local s,id=GetID() function s.initial_effect(c) --Add 1 "Mitsurugi" monster from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters...
--Recette de Personnel~賄いのレシピ~ --Recette de Personnel (Staff Recipe) --scripted by Raye local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Special Summon 1 "Nouvelles Token" local e1=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.
--ハンドレス・フェイク --Phantom Hand local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Banish local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_QUICK_O...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.
--フォース・リゾネーター --Force Resonator local s,id=GetID() function s.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(Cost.SelfToGrave) e1:SetTarget(s.target) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be...
--D-HERO ドレッドガイ --Destiny HERO - Dreadmaster local s,id=GetID() function s.initial_effect(c) --Destroys monsters and Special Summon up to 2 "Destiny HERO" monsters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this e...
--スキャッター・フュージョン --Scatter Fusion --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Fusion Summon local params = {fusfilter=s.fusfilter,matfilter=aux.FALSE,extrafi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
--神の通告 --Solemn Strike local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(Cost.PayLP(1500)) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Sp...
--ヴァンパイア・グレイス --Vampire Grace local s,id=GetID() function s.initial_effect(c) --When a level 5+ zombie is special summoned to your field, revive itself local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
--ヴァイロン・ソルジャー --Vylon Soldier local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_ATTACK_ANNOUNCE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.
--デーモンの斧 --Axe of Despair local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) c:RegisterEffect(e1) --to deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 non-Token Insect monster; Special Summon up to 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate "Beetrooper Squad" once per turn.
--騎甲虫歩兵分隊 --Beetrooper Squad --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.
--シモッチによる副作用 --Bad Reaction to Simochi local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --recover conversion local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY: You can inflict damage to your opponent equal to half t...
--BM-4 ボムスパイダー --BM-4 Blast Spider --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Destroy 1 DARK Machine monster you control and 1 face-up card your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Edge Imp" monster + 1 "Fluffal" monster Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this car...
--デストーイ・ハーケン・クラーケン --Frightfur Kraken local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_EDGE_IMP),aux.FilterBoolFunctionEx(Card.IsSetCard,SET_FLUFFAL)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
--クリボー --Kuriboh local s,id=GetID() function s.initial_effect(c) --no damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.con) e1:SetCost(Cost.SelfDiscard) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
--守護者スフィンクス --Guardian Sphinx local s,id=GetID() function s.initial_effect(c) --turn set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Reg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 5...
--アロマージ-マジョラム --Aromage Marjoram --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --No battle damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.
--極星霊リョースアールヴ --Ljosalf of the Nordic Alfar local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card poi...
--エクスコード・トーカー --Excode Talker --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2) --Make zones unusable local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can activate Spell Cards during Main Phase 1.
--避雷神 --Lightning Rod Lord local s,id=GetID() function s.initial_effect(c) --actlimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(1,1) e1:SetValue(s.actlimit) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Val...
--超念銃士ヴァロン --Vallon, the Super Psy Skyblaster --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 5 monsters Xyz.AddProcedure(c,nil,5,2) --Change 1 face-up monster your opponent controls to face-down Defense Position local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do...
--天子の指輪 --Angelica's Angelic Ring --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Equip only to a monster you control that is equipped with an Equip Card aux.AddEquipProcedure(c,nil,s.eqfilter) --Can only control 1 "Angel Ring" c:SetUniqueOnField(1,0,id) --Negate an opponent's activated Spell ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Mamonaka the Vaylantz United" once per turn. ---------------------------...
--ヴァリアンツの聚-幻中 --Mamonaka the Vaylantz United --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c,false) --Fusion Materials: 3 "Vaylantz" monsters Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_VAYLANTZ),3) --Activate 1 of th...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card...
--磨破羅魏 --Maharaghi local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 Cyberse monster from your GY in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. When your Cyberse monster battles an opponent's monster and infl...
--DPAジャンダムーア --DPH Gendamoore --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Special Summon 1 Level 4 Cyberse monster from your GY in Defense Position local e1=Effect.CreateEffect(c) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.
--増殖 --Multiply local s,id=GetID() function s.initial_effect(c) --Special summon as many tokens as possible to your field local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Fiend monster in your GY; banish face-up monsters you control whose total Levels exactly equal the Level of that monster, then Special Summon it.
--冥界流傀儡術 --The Puppet Magic of Dark Ruler local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters Once per turn, you can also Xyz Summon "Argostars - Adventurous Arion" by using 1 "Argostars" monster you control (transfer its materials to this card). If this card is Xyz Summoned: You can add 1 "Argostars" Spell from your Deck to your hand. During the Standby Phase: You can detach 2 materials from...
--ARG☆S-勇駿のアリオン --Argostars - Adventurous Arion --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 4 monsters, OR 1 "Argostars" monster you control Xyz.AddProcedure(c,nil,4,2,s.ovfilter,aux.Stringid(id,0),2,s.xyzop) --Add 1 "Argostars" Spell from...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a face-up card in your Spell & Trap Zone, you can Special Summon this card (from your hand). You can only Special Summon "Arequus the Shining Mars Saint" once per turn this way. You can only use each of the following effects of "Arequus the Shining Mars Saint" once per turn. You can target 1 face-up Spel...
--熒焅聖 アレクゥス --Arequus the Shining Mars Saint --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --If you control a face-up card in your Spell & Trap Zone, you can Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.
--神聖魔導王エンディミオン --Endymion, the Master Magician --Updated by Hatter local s,id=GetID() function s.initial_effect(c) --Special summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND|LOCATION_GRA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
--心鎮壷のレプリカ --Xing Zhen Hu Replica local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If...
--混沌の黒魔術師 --Dark Magician of Chaos local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_PH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): Yo...
--クロス・キーパー --Cross Keeper --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND|LOCATION_MZONE) e1:SetCountLimit...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this face-up card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your ...
--死の宣告 --Sentence of Doom --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --add to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. ---------------------------------------- [ Monster Effect ] Cannot be Normal Summoned/Se...
--ヴェーダ=ウパニシャッド --Veda Kalarcanum --Scripted by Eerie Code local s,id=GetID() local COUNTER_VEDA=0x210 function s.initial_effect(c) c:EnableReviveLimit() c:EnableCounterPermit(COUNTER_VEDA,LOCATION_PZONE) --Can only be Special Summoned once per turn c:SetSPSummonOnce(id) --Pendulum attributes Pendulum.AddProcedure...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 Xyz Monster that has material; detach 1 material from it, and if you do, Special Summon 1 "Kurivolt" from your Deck. Cannot be used as Synchro Material.
--クリボルト --Kurivolt local s,id=GetID() function s.initial_effect(c) --Detach 1 material from a Xyz monster and Special Summon 1 "kurivolt" from the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.
--古代の機械掌 --Ancient Gear Fist local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_ANCIENT_GEAR)) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
--砂塵のバリア -ダスト・フォース- --Quaking Mirror Force local s,id=GetID() function s.initial_effect(c) --When opponent's monster declares an attack, change all of their attack position monsters to face-down defense position local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is not treated as a "Valkyrie" card.) When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
--極星天ヴァルキュリア --Valkyrie of the Nordic Ascendant local s,id=GetID() function s.initial_effect(c) --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this face-up card leaves the field: Destroy all monsters your opponent controls. * The above text is unofficial and describes the card's functionality in the OCG.
--E・HERO アブソルートZero --Elemental HERO Absolute Zero local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_HERO),aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER)) --spsummon condition local e1=Effect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster(s) you control whose original name is "Rainbow Dragon" or "Rainbow Dark Dragon" activated its effect this turn: Special Summon any number of "Crystal Beast" monsters with different names from your Deck.
--オーバー・ザ・レインボー --Rainbow Refraction local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Flip Summoned: Change this card to Defense Position. Negate the effects on the field of Continuous Spells/Traps. * The above text is unofficial and describes the card's functionality in the OCG.
--静寂虫 --Silent Insect local s,id=GetID() function s.initial_effect(c) --Change battle position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.postg) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
--凶悪犯-チョップマン --Chopman the Desperate Outlaw local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Jigabyte". If you control a Spellcaster monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster with 1500 ATK/200 DEF from your Deck, except "Jigabyte".
--ジゴバイト --Jigabyte local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
--霊獣使い ウェン --Ritual Beast Tamer Wen local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY;...
--蒼眼の銀龍 --Azure-Eyes Silver Dragon local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsType,TYPE_NORMAL),1,99) --Your dragon monsters cannot be targeted or destroyed by ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle positio...
--水の精霊 アクエリア --Aqua Spirit local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
--ヴェルズ・カイトス --Evilswarm Ketos local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(Cost.Self...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn:...
--堕天使ゼラート --Darklord Zerato local s,id=GetID() function s.initial_effect(c) --Can be Tribute Summoned using 1 DARK monster local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter) local e2=aux.AddNormalSetProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.
--黒蠍盗掘団 --Dark Scorpion Burglars local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
--グレイヴ・オージャ --Grave Ohja local s,id=GetID() function s.initial_effect(c) --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCondition(s.ccon) e1:SetValue(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro...
--シューティング・セイヴァー・スター・ドラゴン --Shooting Majestic Star Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure Synchro.AddProcedure(c,aux.FilterSummonCode(21159309),1,1,Synchro.NonTuner(nil),1,99,nil,nil,nil,s.matfilter) --Must first be Synchro Sum...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike".
--ZW-阿修羅副腕 --ZW - Asura Strike local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_HAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; ● This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects. ● 1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
--黄昏の中忍-ニチリン --Twilight Ninja Nichirin, the Chunin local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(L...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by...
--亡龍の旋律 --Dirge of the Lost Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --halving local e2=Effect.Create...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.
--鉄獣の抗戦 --Tri-Brigade Revolt --Scripted by Naim and pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHin...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
--レッド・リゾネーター --Red Resonator local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Face-up Level 3 or lower Zombie monsters on the field, except "The Lady in Wight", cannot be destroyed by battle, also they are unaffected by Spell/Trap Cards and effects. This card's name becomes "Skull Servant" while it is in the GY.
--ワイト夫人 --The Lady in Wight local s,id=GetID() function s.initial_effect(c) --Name becomes "Skull Servant" while in GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_GRAVE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetValue(CARD_SKULL_SERVANT)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Frodi, Generaider Boss of Swords". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use ...
--剣の王 フローディ --Frodi, Generaider Boss of Swords --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_QUICK_O) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until ...
--カイザー・グライダー-ゴルデン・バースト --Kaiser Glider - Golden Burst --scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
--速攻の黒い忍者 --Strike Ninja local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetCost(s.rm...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.
--カラスの巨群 --Swarm of Crows local s,id=GetID() function s.initial_effect(c) --turn set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the...
--千先の啓示 --Millennium Revelation --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Add 1 "Monster Reborn" to the hand local e2=Effect.CreateEffect(c) e2:SetDescri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.
--E・HERO アイスエッジ --Elemental HERO Ice Edge local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.datcon) e1:SetCost(s.datcost) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Libromancer" Ritual Monster. You must also Tribute monsters from your hand or field whose Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon "Libromancer Fireburst" with this effect, using "Libromancer Firestarter" on the field, it ...
--リブロマンサー・リライジング --Libromancer Bonded --scripted by Naim local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreater({handler=c,filter=s.ritualfil,stage2=s.stage2}) end s.listed_series={SET_LIBROMANCER} s.fit_monster={88106656,45001322} --"Libromancer Fireburst", "Libromancer Firestarter" s.listed_names={881...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be treated as 2 Tributes for the Tribute Summon of a FIRE monster.
--炎を支配する者 --Flame Ruler local s,id=GetID() function s.initial_effect(c) --double tribute local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DOUBLE_TRIBUTE) e1:SetValue(s.condition) c:RegisterEffect(e1) end function s.condition(e,c) return c:IsAttribute(ATTRIBUTE_FIRE) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects.
--氷結界の大僧正 --Dai-sojo of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --to defense local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.potg) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; d...
--SPYRAL-ダンディ --SPYRAL Super Agent local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetTarget(s.sptg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to that Synchro Monster's original ATK.
--シンクロ・クラッカー --Synchro Cracker local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
--ファイターズ・エイプ --Ape Fighter local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(s.atkcon) e1:SetOperation(s.atkop) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.
--ディスクライダー --Diskblade Rider local s,id=GetID() function s.initial_effect(c) --Banish 1 Normal Trap and increase ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Gr...
--方界獣ダーク・ガネックス --Dark Garnex the Cubic Beast local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
--ダイナミックP --Dinomic Powerload local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 1000 LP; roll a six-sided die and apply the result. ● 1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. ● 3 or 4: You can Special Summon 1 monster from your GY. ● 5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 "Summon Dice" per turn.
--サモン・ダイス --Summon Dice --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DICE+CATEGORY_SUMMON+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetCost(Cost.Pa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this...
--超重武者ヒキャ-Q --Superheavy Samurai Transporter local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard up to 3 Monster Cards from your hand to the Graveyard.
--陽気な葬儀屋 --The Cheerful Coffin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.target(e,...