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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's posse...
--炎斬機ファイナルシグマ --Geomathmech Final Sigma local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned: Target 1 face-up monster on the field; change its battle position.
--ガーゴイルの道化師 --Ryu-Kishin Clown local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish all other cards you control and in your hand (min.1 total); draw until you have 2 cards in your hand. * The above text is unofficial and describes the card's functionality in the OCG.
--天よりの宝札 --Card of Sanctity local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect.
--フリッグのリンゴ --The Golden Apples local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.
--ヴェルズ・アザトホース --Evilswarm Azzathoth local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
By Tributing this card while "Neo Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.
--C・ドルフィーナ --Chrysalis Dolphin local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.spcon) e1:SetCost(Cost.SelfTribut...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
--地獄からの使い --Emissary from Pandemonium local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --summon local...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return all Spell and Trap Cards on the field to the hand.
--ハリケーン --Giant Trunade local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter(c) retur...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Mikanko" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 "Mikanko Promise" per turn.
--御巫の契り --Mikanko Promise --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Mikanko" monster from hand or Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does.
--守護神の矛 --Phalanx Pike local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Atk,def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(s.value) c:RegisterEffect(e2) end function s.value(e,c) return Duel.GetMatchingGroupCount(Card.IsCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Scrap Synchron" + 1+ non-Tuner monsters If this card is Synchro Summoned: You can add to your hand, or send to the GY, 1 "Junk Synchron" or 1 card that mentions "Junk Warrior" from your Deck. You can only use this effect of "Scrap Warrior" once per turn. The activated effects of monsters that mention "Junk Warrior", a...
--スクラップ・ウォリアー --Scrap Warrior --Scripted by the Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Scrap Synchron" + 1+ non-Tuner monsters Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99) --Add to your hand, or send to the GY, 1 "Junk Sy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: ...
--サブテラーマリス・リグリアード --Subterror Behemoth Umastryx local s,id=GetID() function s.initial_effect(c) --Banish 1 monster your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Clock Wyvern" + 1+ Link Monsters When this card is Fusion Summoned, you can: Send cards from the top of your Deck to the GY, equal to the total Link Rating of the materials used for this card's Fusion Summon, also, until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK ...
--サイバース・クロック・ドラゴン --Cyberse Clock Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMixRep(c,true,true,aux.FilterBoolFunctionEx(Card.IsType,TYPE_LINK),1,99,21830679) --mill and atk local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
--XX-セイバー エマーズブレイド --XX-Saber Emmersblade local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card y...
--エクソシスター・ミカエリス --Exosister Mikailis --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --2 Level 4 monsters Xyz.AddProcedure(c,nil,4,2) --Check materials on Xyz Summon local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_MATERIAL_CHECK) e0:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 Dinosaur monsters When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
--エヴォルカイザー・ドルカ --Evolzar Dolkka local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DINOSAUR),4,2) c:EnableReviveLimit() --Negate monster activation local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to...
--追走の翼 --Follow Wing local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,0,s.filter,nil,nil,nil,TIMINGS_CHECK_MONSTER_E) --indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(LOCATION_M...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 monster from your hand. While it is face-up on your field, you take no damage. When it leaves the field, your opponent wins the Duel.
--魂のリレー --Relay Soul local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter(c,e,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this ...
--オルターガイスト・マルチフェイカー --Altergeist Multifaker local s,id=GetID() function s.initial_effect(c) --special summon procedure local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
--極星宝ブリージンガ・メン --Nordic Relic Brisingamen local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetHintTiming(TI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Junk Synchron" + 1+ non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
--ジャンク・アーチャー --Junk Archer local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Junk Synchron" + 1+ non-Tuner monsters Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99) --Banish 1 monster your opponent controls until the End Phase of this turn local ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during th...
--星騎士 アルテア --Tellarknight Altairan --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Destroy cards on the field up to the number of LIGHT and DARK Xyz Monsters you control local e1a=Effect.CreateEffect(c) e1a:SetDescription(aux.Stringid(id,0)) e1a:SetCategory(CATEGORY_DESTROY) e1a:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.
--強引な番兵 --The Forceful Sentry local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can increase the Levels of all Machine-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
--穿孔重機ドリルジャンボ --Jumbo Drill local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterEffect(e1) --to d...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
--幻影のゴラ亀 --Gora Turtle of Illusion local s,id=GetID() function s.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e1:SetTarget(s.distg) c:RegisterEffect(e1) --disable...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(Quick Effect): You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
--ゼンマイラビット --Wind-Up Rabbit local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET+EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Mat...
--古代の機械猟犬 --Ancient Gear Hunting Hound local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_SUM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field). ---------------------------------------- [ Monster Effect ...
--超重輝将ヒス-E --Superheavy Samurai General Jade local s,id=GetID() function s.initial_effect(c) --Pendulum Attributes Pendulum.AddProcedure(c) --Special Summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_PZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field.
--森の住人 ウダン --Wodan the Resident of the Forest local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.value) c:RegisterEffect(e1) end function...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an "Evil Eye" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While "Evil Eye of Selene" is in your Spell & Trap ...
--死配の呪眼 --Evil Eye Mesmerism local s,id = GetID() function s.initial_effect(c) --activate and use effect local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetDescription(aux.Stringid(id,1)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetTarget(s.target) c:Regi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" mo...
--電磁石の戦士マグネット・ベルセリオン --Berserkion the Electromagna Warrior local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand.
--デスマニア・デビル --Desmanian Devil --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: You can Special Summon 1 monster from your hand. When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleepe...
--妖精伝姫-ターリア --Fairy Tail - Sleeper local s,id=GetID() function s.initial_effect(c) --FLIP: You can Special Summon 1 monster from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of "Photon Change" once per turn. Send 1 "Photon" or "Galaxy" monster you control to the GY to activate 1 of these effects, or, if you send "Galaxy-Eyes Photon Dragon", you can activate both, in sequence; ● Sp...
--フォトン・チェンジ --Photon Change local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) c:RegisterEffect(e1) --Activate 1 of these effects, or, if you send "Ga...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Underworld Ritual of Prediction". Must be Ritual Summoned, or Special Summoned with "Prediction Princess Tarotrei". You can only use each effect of "Prediction Princess Tarotreith" once per turn. (Quick Effect): You can activate 1 of these effects; ● Flip any number of face-down mo...
--冥占術姫タロットレイス --Prediction Princess Tarotreith --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon condition local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from t...
--ミミグル・スローン --Mimighoul Throne --Scripted by the Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 1 "Mimighoul" monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MIMIGHOUL),1,2) --Special Summon 1 "Mimighoul Master" from your hand, D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by batt...
--マシンナーズ・ギアフレーム --Machina Gearframe local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),false) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,2)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.
--火霊術-「紅」 --Spiritual Fire Art - Kurenai local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ● Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ● Effect: Inflict double the d...
--冥府の合わせ鏡 --Split Mirror of the Underworld --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster, OR inflict damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.
--ナイトメア・デーモンズ --Nightmare Archfiends local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
--アイアイアン --Aye-Iron local s,id=GetID() function s.initial_effect(c) --Gain 400 ATK, cannot attack this turn local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(s.cost)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
--さまようミイラ --Wandering Mummy local s,id=GetID() function s.initial_effect(c) --turn set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.
--レプティレス・ガードナー --Reptilianne Gardna local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Plunder Patroll" monster: Draw cards equal to the number of Equip Cards you control +1, then shuffle cards from your hand into the Deck equal to the number of Equip Cards you control (if any). You can only use this effect of "Plunder Patroll Parrrty" once per turn. If you Special Summon a "Plunder Pat...
--海造賊-祝宴 --Plunder Patroll Parrrty --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Draw, then shuffle card(s) from hand to deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn.
--惨禍の呪眼 --Evil Eye Confrontation --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE|TIMING_EQUIP) e1:SetProperty(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.
--バイス・バーサーカー --Vice Berserker local s,id=GetID() function s.initial_effect(c) --damage & atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BE_MATERIAL) e1:SetCondition(s.damcon) e1:SetTa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.
--デューテリオン --Duoterion local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(Cost.SelfDiscard) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Normal Summons of "Qli" monsters cannot be negated.
--機殻の要塞 --Laser Qlip local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --extra summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_FIELD) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
--モンスターゲート --Monster Gate local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 12 monsters If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You ...
--RR-ファイナル・フォートレス・ファルコン --Raidraptor - Final Fortress Falcon local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,12,3) c:EnableReviveLimit() --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
--ファイアーダーツ --Fire Darts local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_DICE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.damcon) e1:SetTarget(s.damtg) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Po...
--ミミグル・フェアリー --Mimighoul Fairy --scripted by Hatter local s,id=GetID() function s.initial_effect(c) --FLIP: Apply these effects in sequence local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_F) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Kni...
--ジェムナイト・サニクス --Gem-Knight Sardonyx local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Search 1 "Gem-Knight" card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You...
--蕾禍ノ武者髑髏 --Ragnaraika Skeletal Soldier --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,nil,2,2,s.lcheck) --Special Summon 1 "Ragnaraika" monster from your GY in Defense Position local e1=Effect.CreateEffect(c) e1:SetDescription(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by detaching 2 materials from monster(s) you control. When Summoned this way: You can target 2 Level 4 Fish monsters in your GY; Special Summon those targets in Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot ...
--エクシーズ・リモーラ --Xyz Remora local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control an Insect monster: Special Summon 2 "Worm Tokens" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card.
--ワーム・ベイト --Worm Bait local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which...
--黄金郷のアンヘルカイド --Fallen Angel of the Golden Land --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 "Eldlich the Golden Lord" + 1 Zombie monster Fusion.AddProcMix(c,true,true,CARD_GOLDEN_LORD,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE)) c:AddMustBeFus...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from...
--フォトン・バニッシャー --Photon Vanisher local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:SetSPSummonOnce(id) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 200 ATK for each Xyz Material on the field. Once per turn: You can activate the following effect, based on the equipped monster's card type; ● Xyz: Detach 2 materials from a monster(s) you control; Set 1 "Xyz" Spell/Trap from your Deck. ● Other: Special Summon 1 monster with the same Level as...
--Japanese name --Xyz Lay --scripted by Naim local s,id=GetID() function s.initial_effect(c) local e0=aux.AddEquipProcedure(c) e0:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) --The equipped monster gains 200 ATK for each Xyz Material attached to a monster on the field local e1=Effect.CreateEffect(c) e1:SetType(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Att...
--極氷獣ブリザード・ウルフ --Glacial Beast Blizzard Wolf --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Negate attack, special summon 1 level 4 or lower WATER monster from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card fr...
--トゥーン・キングダム --Toon Kingdom local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --change code local e2=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● The original ATK of this card becomes 2300. If this card attacks, it is changed to Defense Position at...
--竜影魚レイ・ブロント --Phantom Dragonray Bronto local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Original ATK becomes 2300 local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is...
--邪竜星-ガイザー --Yazi, Evil of the Yang Zing local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --cannot target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn. ---------------------------------------- [ Monster Effect ] If "Symph Amplifire" is in your Field Zone: You can S...
--音響戦士ギタリス --Symphonic Warrior Guitariss --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Return self and another "Symphonic Warrior" to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Memento" monster: Target 1 card on the field; destroy it, then, if you control "Mementoal Tecuhtlica - Combined Creation", you can destroy 1 more card on the field. When an attack is declared involving your "Memento" monster and an opponent's monster: You can banish this card from your GY; all monster...
--メメント・フラクチャー・ダンス --Mementotlan Fracture Dance --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Destroy 1 card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck ...
--機巧辰-高闇御津羽靇 --Gizmek Okami, the Dreaded Deluge Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Lev...
--白き龍の威光 --Majesty of the White Dragons --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Show up to 3 "Blue-Eyes White Dragon(s)" from your hand, face-up Monster Zone, and/or GY, then destroy that many cards your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn.
--決闘融合-バトル・フュージョン --Battle Fusion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White...
--青眼の究極亜龍 --Blue-Eyes Alternative Ultimate Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcMixN(c,true,true,CARD_BLUEEYES_W_DRAGON,3) --Cannot be targeted by opponent's card eff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Any battle damage a player takes is halved. If you control a LIGHT Beast monster or a Level 7 or 8 Dragon Synchro Monster: You can draw 1 card. You can only use this effect of "Fairy Tale Prologue: Journey's Dawn" once per turn. During your Standby Phase: You can send this card from the Field Zone to the GY; place 1 Fi...
--Fairy Tale 序章 旅立ちの暁光 --Fairy Tale Prologue: Journey's Dawn --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Any battle damage a player takes is halved local e1=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).
--N・ブラック・パンサー --Neo-Spacian Dark Panther local s,id=GetID() function s.initial_effect(c) --copy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. ---------------------------------------- [ Monster Effect ] When this card is Normal Summoned: You can target ...
--EMトランポリンクス --Performapal Trampolynx local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
--ドレインシールド --Draining Shield local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_RECOVER) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it l...
--アイスバリアのアテンダント --Zuijin of the Ice Barrier --LUA by Kohana Sonogami local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 2000 LP and reveal your entire hand; look at your opponent's hand and banish 1 card from their hand, until your opponent's next End Phase.
--紅蓮の指名者 --Appointer of the Red Lotus local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_TOHAND) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage ...
--PSYフレーム・マルチスレッダー --PSY-Frame Multi-Threader local s,id=GetID() function s.initial_effect(c) --Name becomes "PSY-Frame Driver" while in hand or GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_HAND|LOCAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.
--幻奏の音女オペラ --Opera the Melodious Diva local s,id=GetID() function s.initial_effect(c) --cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.atklimit) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_FLIP)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects; ● Negate that effect. ● Banish that monster. If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, also, after that, banish). Yo...
--セリオンズ・クロス --Therion Cross --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-u...
--未み界かい域いきのビッグフット --Danger! Bigfoot! --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Discard 1 card, Special Summon itself and draw 1 card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES+CATEGORY_DRAW) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 monster on the field; destroy that target.
--雲魔物-キロスタス --Cloudian - Cirrostratus local s,id=GetID() function s.initial_effect(c) --battle indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --selfdes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Anci...
--エンシェント・フェアリー・ライフ・ドラゴン --Ancient Fairy Life Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Draw 1 card, or add 1 LIGHT Beast, Plant, or Fai...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.
--融合複製 --Fusion Duplication --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard: Your opponent can discard 1 card to negate this card's effect, otherwise destroy the monster that destroyed this card.
--ジュラック・ガリム --Jurrac Gallim local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.descon) e1:SetTar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your "Memento" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 "Memento" monster with a lower Level from your hand or GY. You can only use this...
--冥骸府-メメントラン --Mementomictlan --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Prevent Spell/Trap activations during battle local e1=Effect.CreateEffect(c) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate the Normal Summon or Flip Summon of a monster and return it to its owner's hand.
--キックバック --Forced Back local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target cards in your opponent's GY, up to the number of "Valkyrie" monsters you control; banish them. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can draw cards equal to the number of "Valkyrie" monsters you control +1.
--フライアのリンゴ --Apple of Enlightenment --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; this card gains this effect. ● The targeted card cannot be activated. * The above text is unofficial and describes the card's functionality in the OCG.
--エレクトロ軍曹 --Sergeant Electro local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activatio...
--地下牢の徊神 --Wandering Titan of Tartarus --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Send as many cards you control as possible to the GY, and if you do, Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage ...
--セブン・ソード・ウォリアー --Seven Swords Warrior local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.
--混沌幻魔アーミタイル --Armityle the Chaos Phantasm local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,6007213,32491822,69890967) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent control...
--羅刹 --Rasetsu local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Raidraptor" Xyz Monster was destroyed and sent to the Graveyard this turn while you controlled it: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (Thi...
--RUM-ラプターズ・フォース --Rank-Up-Magic Raptor's Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_DESTRO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
--マジカル・アンドロイド --Magical Android local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --recover local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and ...
--覇王眷竜スターヴ・ヴェノム --Supreme King Dragon Starving Venom local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion materials: 2 DARK Pendulum monsters Fusion.AddProcMixN(c,true,true,s.ffilter,2) --Special Summon this card by tributing the above cards you control Fusion.AddContactProc(c,s.contactfi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. If it destroys an opponent's monster by battle and sends it to the GY: Inflict 500 damage to your opponent.
--D-チェーン --D - Chain local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of "Guardragon Garmides" once per turn.
--守護竜ガルミデス --Guardragon Garmides --scripted by Logical Nonsense local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherw...
--花札衛-芒に月- --Flower Cardian Zebra Grass with Moon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon" local e0=Effect.CreateEffect(c) e0:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Performance of Sword". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
--踊りによる誘発 --Commencement Dance local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,6,nil,4849037) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can conduct 2 Normal Summons/Sets this turn, not just 1.
--二重召喚 --Double Summon local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a monster, after damage calculation: The ATK of that monster becomes 0, also it cannot change its battle position.
--レプティレス・ゴルゴーン --Reptilianne Gorgon local s,id=GetID() function s.initial_effect(c) --Attacked monster's ATK becomes 0, also cannot change its battle position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F...