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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For each monster a player controls in their Main Monster Zone, any cards in their Spell & Trap Zone in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. * The above text is unofficial and describes the card's functionality in t...
--ディフェンスゾーン --Defense Zone local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Prevent effect target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster.
--インターセプト --Intercept local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.
--スクラップ・カウンター --Scrap Rage local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end s.lis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot S...
--護神鳥シムルグ --Simorgh, Bird of Protection --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --When normal summoned, return 1 card from opponent's S/T zones to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
--アンブラル・ゴースト --Umbral Horror Ghost local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; add 1 "Light Barrier" from your Deck or GY to your hand. If this card is Summoned: Toss a coin and this card gains the appropriate effect. ● Heads: When an attack is declared involving this card: You can target 1 monster on the field; destroy it, and if you do, inflict 500 damage to its contr...
--アルカナフォースXV-THE DEVIL --Arcana Force XV - The Fiend --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Add 1 "Light Barrier" to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card.
--ブローニング・パワー --Mind Over Matter local s,id=GetID() function s.initial_effect(c) --Activate(summon) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON) e1:SetCondition(s.condition1) e1:SetCost(s.cost) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododw...
--ドドドドワーフ-GG --Dodododwarf Gogogoglove --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special summon 1 "Zubaba" or "Gagaga" monster from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1...
--機甲部隊の超臨界 --Machina Overdrive --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Change the battle positions of all face-up monsters your opponent controls.
--イタクァの暴風 --Windstorm of Etaqua local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
--命削りの宝札 --Card of Demise local s,id=GetID() function s.initial_effect(c) --Draw up to 3 cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCos...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
--ドラグニティ-ファランクス --Dragunity Phalanx local s,id=GetID() function s.initial_effect(c) --Special Summon itself while it is equipped to a monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_SZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. ---------------------------------------- [ Monster Effect ] (Quick Effect): You can Tribute this card,...
--EMオッドアイズ・ライトフェニックス --Performapal Odd-Eyes Light Phoenix local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_FIE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also thi...
--クリスタルクリアウィング・シンクロ・ドラゴン --Crystal Clear Wing Synchro Dragon local s,id=GetID() function s.initial_effect(c) --Synchro Summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_SYNCHRO),1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_CLEAR_WING),1,1) c:EnableReviveLimit() --Increase ATK local e1=Effect.Cr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Junk Synchron" + 1 or more non-Tuner monsters You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
--ジャンク・バーサーカー --Junk Berserker local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Junk Synchron" + 1+ non-Tuner monsters Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99) --Make 1 face-up monster your opponent controls lose ATK equal to the ATK of t...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of the following effects. ● Send 1 Link Monster your opponent controls to the GY. ● Banish 7 "World Legacy" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 "World Legacy Bestowal" per turn.
--星遺物の選託 --World Legacy Bestowal --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target) c:RegisterEffect(e1) end s.listed...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase, if you control no other monsters: Change this card to Defense Position, and if you do, its Battle Position cannot be changed this turn. * The above text is unofficial and describes the card's functionality in the OCG.
--ダークゼブラ --Dark Zebra local s,id=GetID() function s.initial_effect(c) --to defense local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCategory(CATEGORY_POSITION) e1:SetCode(EVENT_PHASE|PHASE_STANDBY) e1:SetRange(LOCATION_MZONE) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck.
--イグナイト・スティンガー --Igknight Champion local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.sptg) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level...
--機巧蛙-伊服岐雹荒神 --Gizmek Arakami, the Hailbringer Hog --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster, inflict piercing battle damage.
--E・HERO エッジマン --Elemental HERO Bladedge local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position.
--ゴロゴル --Gonogo local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_DAMAGE_STEP_END) e1:SetTarget(s.target) e1:SetOperation(s.operation)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY: You can activate 1 of these effects (but you can only use each effect of "Volcanic Rimfire" once per turn); ● Banish this card from your GY, and if you do, send 1 "Volcanic" monster from your Deck to the GY, except "Volcanic Rimfire". ● Banish 1 "Blaze Accelerator" card from your face-up...
--ヴォルカニック・リムファイア --Volcanic Rimfire --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect ...
--炎帝家臣ベルリネス --Berlineth the Firestorm Vassal local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:SetTarget(s.sptg) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.
--古代の整備場 --Ancient Gear Workshop local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
--大地讃頌 --Earth Chant local s,id=GetID() function s.initial_effect(c) Ritual.AddProcEqual(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_EARTH)) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned ...
--青眼の精霊龍 --Blue-Eyes Spirit Dragon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_BLUE_EYES),1,99) c:EnableReviveLimit() --special summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(id) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per t...
--至天の魔王ミッシング・バロウズ --Lord of the Missing Barrows --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a FIRE monster, you can Special Summon this card (from your hand). If this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.
--嚇灼の魔神 --Bonfire Colossus local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_H...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
--デルタ・クロウ-アンチ・リバース --Delta Crow - Anti Reverse local s,id=GetID() function s.initial_effect(c) --Destroy all face-down Spell/Trap cards your opponent controls local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_EN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control ...
--炎神-不知火 --Shiranui Sunsaga local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_ZOMBIE),1,99) c:EnableReviveLimit() --to deck local e1=Effect.CreateEffect(c) e1:SetD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Potterie". If you have no cards in your hand: You can banish this card from your GY, then target 1 "Witchcrafter" card in your GY; add it to your hand. You ...
--ウイッチクラフト・ポトリー --Witchcrafter Potterie --scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Witchcrafter" from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
--スプラッシュ・メイジ --Splash Mage --Anime version scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,2) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Avian" or "Elemental HERO Burstinatrix" + 1 "HERO" monster Must be Special Summoned with "Dark Fusion". If this card is Special Summoned: You can add 1 "Dark Fusion" or 1 card that mentions it from your Deck or GY to your hand, except Fusion Monsters. If your "HERO" monster destroys an opponent's monste...
--E-HERO インフェルノ・ウィング-ヘルバック・ファイア --Evil HERO Inferno Wing - Backfire local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: "Elemental HERO Avian" or "Elemental HERO Burstinatrix" + 1 "HERO" monster Fusion.AddProcMix(c,true,true,{21844576,58932615},aux.FilterBoolFunctionEx(Card.IsSe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 "Nytro Token" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You...
--GP-Nヘッド --Gold Pride - Nytro Head --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the total Levels of monsters you control are less than or equal to the total Levels of monsters your opponent controls: You can Tribute this card; add 1 Level 7 or higher Insect or Plant monster from your Deck to your hand. During the End Phase of this turn, take 2700 damage if you did not Normal or Special Summon t...
--胡蝶姉妹 --Phalaenop Sisters --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 1 Level 7 or higher Insect or Plant monster from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DAMAGE) e1:SetTyp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it.
--ダイスインパクト --Dice Try! local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Regist...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
--サイバーデーモン --Cyber Archfiend local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PREDRAW) e1:SetCond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
--ゴゴゴゴラム --Gogogo Goram local s,id=GetID() function s.initial_effect(c) --pos change local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.operation) c:Regist...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, y...
--終焉の覇王デミス --Demise, Supreme King of Armageddon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Change name local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_MZONE|LOCATION_HAND) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster in your GY; Special Summon it in Defense Position.
--戦線復帰 --Back to the Front local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your D...
--聖騎士の追想 イゾルデ --Isolde, Two Tales of the Noble Knights local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),2,2) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCateg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned, except by its own effect. If this card is Tributed for a Tribute Summon, during your next Standby Phase: You can Special Summon this card from your Graveyard. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect.
--アドバンス・ディボーター --Majiosheldon local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --spsummon local e2=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck.
--キャッシュバック --Cash Back local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.
--デッド・ガードナー --Ghost Gardna local s,id=GetID() function s.initial_effect(c) --change battle target local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.cbcon) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters Zombie monsters you control cannot be destroyed by card effects.
--アンデット・スカル・デーモン --Archfiend Zombie-Skull local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterSummonCode(33420078),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_ZOMBIE),2,99) c:EnableReviveLimit() --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ● If this card is sent to the GY:...
--超量士レッドレイヤー --Super Quantum Red Layer local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per Chain, if your opponent Special Summons a monster(s), and you control a Tribute Summoned monster (except during the Damage Step): You can banish 1 "Monarch" Spell/Trap from your GY, then activate 1 of these effects (but you can only use each effect of "Monarchic Perfection" once per turn); ● Destroy 1 monster ...
--帝王の極致 --Monarchic Perfection --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.
--ドラグニティの神槍 --Dragunity Divine Lance local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_DRAGUNITY)) --atk local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(s.atkval) c:RegisterEffect(e3) -...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, excep...
--サイバネット・コーデック --Cynet Codec --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 DARK monster; increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use eac...
--ベビー・スパイダー --Baby Spider --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Increase the level of all "Baby Spiders" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LVCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including a Synchro Monster During the Main Phase (Quick Effect): You can banish 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 "Duel Dragon Token" with the same Type, Attribute, Level, ATK, and DEF that monster had in the Extra Deck, to your ...
--決闘竜 デュエル・リンク・ドラゴン --Duel Link Dragon, the Duel Dragon --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,nil,2,4,s.lcheck) --Special Summon 1 "Duel Dragon Token" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ● At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon...
--戦華の来-張遠 --Ancient Warriors - Fearsome Zhang Yuan --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special summon and decrease ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your...
--竜輝巧-エルγ --Drytron Gamma Eltanin --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Cannot be Normal Summoned/Set c:EnableUnsummonable() --Special Summon condition local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
--ライティ・ドライバー --Righty Driver local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.
--好敵手の記憶 --Memory of an Adversary local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
--砂塵の大竜巻 --Dust Tornado local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Place 1 "Vaylantz" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of "Vaylantz Wak...
--VV-ソロアクティベート --Vaylantz Wakening - Solo Activation --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,{id,0}) e1:SetTarget(s.pz...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Beast-Type monster(s) on the field is destroyed, this card gains 500 ATK.
--本気ギレパンダ --Maji-Gire Panda local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_FIELD) e1:SetCode(EVENT_DESTROYED) e1:SetRange(LOCATION_MZONE) e1:SetCondition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's contr...
--混沌幻魔アーミタイル-虚無幻影羅生悶 --Armityle the Chaos Phantasm - Phantom of Fury --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Fusion Material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,6007213,32491822,69890967) --Name change on the field local e1=Effect.CreateEffect(c) e1:SetType(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field...
--白魔女ディアベルゼ --Diabellze the White Witch --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Monsters you control cannot be destroyed by your opponent's card effects while you control 2 or more "Diabell" monsters local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Number" Xyz Monster you control that has a number between "101" and "107" in its name, or 1 Xyz Monster you control that has any such monsters as material, then activate 1 of these effects; ● Negate the effects of 1 monster your opponent controls with ATK less than or equal to the targeted monster's ATK, unti...
--不朽の七皇 --Seventh Eternity --Scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Negate or detach local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is destroyed by battle and sent to the GY: Draw 1 card.
--氷結界の番人ブリズド --Blizzed, Defender of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that t...
--ゼロ・エクストラリンク --Zero Extra Link --scripted by Larry126 local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,0,s.filter) --Activate it by targeting a Link Monster co-linked to a monster in the Extra Monster Zone local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn; ● Fusion: Gain 1000 LP. ● Synchro: Your opponent cannot target that Special Summoned monster with card effects. ● Xyz: Banish 1 card from the field or the Graveyard...
--異形神の契約書 --Dark Contract with the Entities local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --recover local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategor...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Gate Guardian" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use this effect of "Double Attack! Wind and Thunder!!"...
--魔風衝撃波 --Double Attack! Wind and Thunder!! --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy 1 card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.
--巨星のミラ --Mira the Star-Bearer local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,1,3) c:EnableReviveLimit() --destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_DESTROY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
--ワンショット・ブースター --Turbo Booster local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1) --destro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn. ● You can detach 1 material from this card; it gains 1000 ATK. ● If this card is in your GY: Y...
--無限起動コロッサルマウンテン --Infinitrack Mountain Smasher --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,7,2) --Attach an opponent's monster that this card destroyed by battle to this card as material local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.
--アビスフィアー --Abyss-sphere local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE|TIMING_MAIN_END) e1:SetTarget(s.target) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your LP are lower than your opponent's: You can Special Summon this card from your hand. You can banish 1 other "Gold Pride" monster from your hand, face-up field, or GY; Special Summon 1 "Gold Pride Token" (Machine/DARK/ATK 0/DEF 0) with the same Level as that banished monster, also this card cannot be used as mate...
--GP-アサシネーター --Gold Pride - Eliminator --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal ...
--時械神 ラフィオン --Raphion, the Timelord --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetRange(LOCATION_DECK) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
--銀河遠征 --Galaxy Expedition local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including the equipped monster. You can only use this...
--魂写しの同化 --Nephe Shaddoll Fusion local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_SHADDOLL),nil,nil,s.target,s.operation) --spsummon local params = {aux.FilterBoolFunction(Card.IsSetCard,SET_SHADDOLL),nil,nil,nil,s.forcedmat} local e3=Effect.Creat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
--暗黒界の術師 スノウ --Snoww, Unlight of Dark World local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.
--地帝グランマーグ --Granmarg the Rock Monarch local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this ...
--救世の儀式 --Ritual of Grace local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,7,nil,61757117) --untargetable local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_GRAVE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" F...
--双天拳 鎧阿 --Dual Avatar Fists - Armored Ah-Gyo --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcFunRep(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DUAL_AVATAR),2,true) --Destroy 1 of oppo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 monster on the field; banish it, then return it to the field. If your opponent activates a card or effect: You can target 1 face-up monster on the field whose effects are negated; banish it, then return it to the field. Before resolving an opponent's effect that targets this card on the field, banish t...
--亜空間物質回送装置 --Interdimensional Matter Forwarder --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Banish a monster and return it to the field local e1=Effect.CreateEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir...
--深淵の獣サロニール --Bystial Saronir --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand (Ignition) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetPro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can only be Ritual Summoned with the Ritual Spell Card, "Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destr...
--伝説の爆炎使い --Legendary Flame Lord local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:EnableCounterPermit(COUNTER_SPELL) --add counter local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_CHAINING) e0:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 "Heraldic Beast" monster from your Deck to the GY, except "Heraldic Beast Gryphon"; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except by Xyz Summon that uses only monsters with "Heraldic Beast" or "Number" in their original names...
--紋章獣グリフォン --Heraldic Beast Gryphon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's pos...
--サイバース・エンチャンター --Cyberse Enchanter --scripted by Naim local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,nil,2) c:EnableReviveLimit() --pos change and disable local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monst...
--ホイール・シンクロン --Wheel Synchron --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Can be treated as a non-Tuner for a Synchro Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_NONTUNER) e1:SetRange(LOCATION_MZONE) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. Y...
--エルフェーズ --Elphase --Original script by Larry126/OCG changes by Naim local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,s.matfilter,2,2) --Gains 300 ATK for each monster it points to local e1=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Normal Summoned/Set monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned/Set monster you control is destroyed by battle, while this card is in your GY: You can Special Summon...
--転生炎獣ベイルリンクス --Salamangreat Almiraj --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,s.matfilter,1,1) --Targeted monster cannot be destroyed by opponent's card effects local e1=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Norma...
--教導の聖女エクレシア --Dogmatika Ecclesia, the Virtuous --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Change all Attack Position monsters to Defense Position.
--進入禁止!No Entry!! --No Entry!! local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetTarget(s.target) e1:SetOperation(s.operation) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a...
--シンクロ・ゾーン --Synchro Zone --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Non-Syncho Monsters cannot declare attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your Graveyard with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the Graveyard...
--波動再生 --Reanimation Wave local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.
--紋章獣アバコーンウェイ --Heraldic Beast Aberconway local s,id=GetID() function s.initial_effect(c) --salvage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCou...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters.
--混沌変幻 --Chaos Phantasm --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict...
--クラッキング・ドラゴン --Cracking Dragon local s,id=GetID() function s.initial_effect(c) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(s.indval) c:RegisterEffect(e1) --reduce local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" ef...
--壱世壊を劈く弦声 --Tearlaments Heartbeat --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Shuffle 1 Spell/Trap to the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
--奇跡の方舟 --Shinato's Ark local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,8,nil,86327225) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
--大邪神の儀式 --Final Ritual of the Ancients local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,8,nil,62420419) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls more cards than you do: Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 "Vendread Daybreak" per turn.
--ヴェンデット・デイブレイク --Vendread Daybreak --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.
--千里眼 --Senri Eye local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin...
--ライゼオル・プラグイン --Ryzeal Plugin --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 Xyz Monster or "Ryzeal" monster from your GY or banishment local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
--森のざわめき --Murmur of the Forest local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control; this turn, that monster cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack, also, during the Start Step of each Battle Phase this turn, have that monster gain ATK equal to the total ATK of all other Attack Position monsters you ...
--ユニオン・アタック --Union Attack local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEff...