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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
--デモンバルサム・シード --Sinister Seeds local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
--ジュッテ・ナイト --Jutte Fighter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man wi...
--ジャッジメント・オブ・アヌビス --Anubis the Last Judge --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up...
--ダークネス・ネオスフィア --Darkness Neosphere local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 c...
--黄昏の双龍 --Twilight Twin Dragons local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)
--キング・スカーレット --King Scarlet local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 card to the GY, then target 1 monster your opponent controls with DEF less than or equal to this card's ATK; destroy that target.
--魔轟神ガルバス --Fabled Gallabas local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(s.cost) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones.
--ペンデュラム・モラトリアム --Pendulum Impenetrable local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when your opponent activates a card or effect that targets 1 "Bystial" monster you control (and no other cards), or when your opponent activates a card or effect in response to the activation of your "Bystial" monster effect: You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, ...
--導かれし烙印 --Branded Befallen --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Banish 1 LIGHT or DARK monster from either GY and ne...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the nu...
--溟界の淵源 --Ogdoadic Origin --scripted by Hatter local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetDescript...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per tur...
--剛鬼ライジングスコーピオ --Gouki Riscorpio local s,id=GetID() function s.initial_effect(c) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on t...
--D-HERO デストロイフェニックスガイ --Destiny HERO - Destroyer Phoenix Enforcer local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcFun2(c,s.matfilter,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DESTINY_HERO),true) --Decrease the ATK of monster your opponent controls local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: ...
--サイコ・エンド・パニッシャー --Psychic End Punisher --Scripted by Yuno local s,id=GetID() function s.initial_effect(c) --Synchro Summon procedure c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Unaffected by the opponent's activated effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a "Madolche" card(s) is returned from your side of the field or Graveyard to your hand or Main Deck by a card effect: Add 1 "Madolche" monster from your Deck to your hand. If you control a face-up Fairy-Type "Madolche" monster, you can Special Summon the monster from your Deck in face-up Attack Position instead of...
--マドルチェ・チケット --Madolche Ticket local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck. ---------------------------------------- [ Flavor Text ] Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Meta...
--メタルフォーゼ・スティエレン --Metalfoes Steelen local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --destroy and set local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.
--ミスティック・ソードマン LV6 --Mystic Swordsman LV6 local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetCondition(s.descon) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
--E・HERO プラズマヴァイスマン --Elemental HERO Plasma Vice local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,20721928,59793705) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can inflict 600 damage to your opponent, also you cannot activate monster effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Raidraptor" monster from your Deck, but its effects are negated.
--RR-ナパーム・ドラゴニアス --Raidraptor - Napalm Dragonius local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.damtg) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "...
--エコール・ド・ゾーン --Ecole de Zone --Script by XyLeN local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCateg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 7 monsters Once per turn, you can also Xyz Summon "Poseidra Abyss, the Atlantean Dragon Lord" by using 1 "Atlantean" or "Mermail" Xyz Monster you control. (Transfer its materials to this card.) Once per turn: You can detach 2 materials from this card, then send 1 WATER monster from your hand or Deck to the GY; ...
--海皇龍神 ポセイドラ・アビス --Poseidra Abyss, the Atlantean Dragon Lord --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 3 Level 7 monsters OR 1 "Atlantean" or "Mermail" Xyz Monster you control Xyz.AddProcedure(c,nil,7,3,s.ovfilter,aux.Stringid(id,0),3,s.xyzop) -...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.
--騎士道精神 --Kishido Spirit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only while all monsters on the field are face-up. Both players send monsters they control to the Graveyard so that they each control only 1 Attribute.
--異種闘争 --Battle of the Elements local s,id=GetID() function s.initial_effect(c) --Players send monsters to the GY until they control only 1 attribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand, in face-up Attack Position.
--闘争本能 --Battle Instinct local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
--電池メン-角型 --Batteryman 9-Volt local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field;...
--インフェルノイド・シャイターン --Infernoid Pirmais local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Infernoid.RegisterSummonProcedure(c,1) --Return 1 Spell/Trap to the deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Zombie monster you control with 2000 or less ATK; it can attack directly this turn.
--威圧する魔眼 --Overpowering Eye local s,id=GetID() function s.initial_effect(c) --1 of your zombie monsters with 2000 or less ATK can attack directly local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "...
--エマージェンシー・サイバー --Cyber Emergency --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Add to your hand 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can choose any number of your unused Main Monster Zones, and if you do, place that number of Season Counters on this card, also those zones cannot be used while this card is on the field. Monsters you control gain 400 ATK for each Season Counter on this card. Once per turn, during your opponent's End...
--春 --Spring --scripted by Naim local COUNTER_SEASON=0x214 local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SEASON) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Select any number of your Main Monster Z...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch contro...
--G・ボール・シュート --Giant Ballgame --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetCost(s.actreg) c:RegisterEffect(e0) --Special Summon 1 Level 6 or ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card.
--横取りボーン --Monster Rebone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare a Level from 1 to 12, then target 2 face-up monsters on the field, including 1 monster you control; they become the declared Level (until the end of this turn), also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except monsters with the same Type as...
--エクシーズ・アライン --Xyz Align --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Change Levels of 2 targets to a declared Level local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LVCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.
--血の沼地 --Sanguine Swamp local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetType(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Reptilianne" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Destroy as many monsters your opponent controls with 0 ATK as possible, and if you do, draw 1 card for each monster destroyed.
--レプティレス・ラミア --Reptilianne Hydra local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_REPTILIANNE),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that ...
--儚無みずき --Ghost Sister & Spooky Dogwood --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --recover local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 Warrior monsters Once per turn: You can detach 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn.
--H-C エクスカリバー --Heroic Champion - Excalibur local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),4,2) c:EnableReviveLimit() --attack up local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetDescription(aux.Stringid(i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summ...
--デーモン・イーター --Nefarious Archfiend Eater of Nefariousness local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from your field to your GY by an opponent's card: You can Special Summon up to 2 "Naturia Cherries" from your Deck in face-down Defense Position.
--ナチュル・チェリー --Naturia Cherries local s,id=GetID() function s.initial_effect(c) --Special Summon up to 2 "Naturia Cherries" from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetPropert...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & T...
--ダイナミスト・ハウリング --Dinomists Howling local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetOperation(s.activate) c:RegisterEffect(e1) --return local e2=Effect.CreateEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or ...
--巨神竜フェルグラント --Divine Dragon Lord Felgrand local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.
--大寒波 --Cold Wave local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.Is...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Draw 1 card.
--スケルエンジェル --Skelengel local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.ope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.
--師弟の絆 --Bond Between Teacher and Student --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your GY; negate the activation, and if you do, destroy it.
--フレムベルカウンター --Flamvell Counter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.
--ヴェノム・ショット --Venom Shot local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DECKDES) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
--ダメージ・イーター --Damage Eater local s,id=GetID() function s.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_GRAVE) e1:SetCondition(s.condition) e1:SetCost(Cost.SelfBanish) e1:SetOperation(s.o...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend monster from your Deck to the GY.
--悪魔の嘆き --Fiend Griefing local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.acti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ● Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You...
--Evil★Twin プレゼント --Evil★Twin Present --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Switch control of 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
--迷える仔羊 --Stray Lambs local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this c...
--魔を刻むデモンスミス --Fiendsmith Engraver --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 1 "Fiendsmith" Spell/Trap from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Junk Synchron" + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
--ジャンク・ウォリアー --Junk Warrior local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Junk Synchron" + 1+ non-Tuner monsters Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99) --Make this card gain ATK equal to the total ATK of all Level 2 or lower monsters...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
--UFOタートル --UFO Turtle local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose ...
--天融星カイキ --Kaiki the Unity Star local s,id=GetID() function s.initial_effect(c) --Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material local params={aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR)} local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per...
--霊魂鳥影-彦孔雀 --Shinobaron Shade Peacock --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Return this card to the hand during the End Phase of the turn it was Special Summoned Spirit.AddProcedure(c,EVENT_SPSUMMON_SUCCESS) --This card's name become "Shinobaron Peacock" local e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to...
--熾動する煉獄 --Void Reignition --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Discard entire hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_HANDES+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.dcco...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" o...
--ダブル・リゾネーター --Double Resonator local s,id=GetID() function s.initial_effect(c) --tuner (summon) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetTarget(s.target1) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field.
--地殻変動 --Earthshaker local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more "Crystal Beast" cards in your Spell & Trap Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Zone, you send it to the GY, and if you do, you draw 2 cards.
--レア・ヴァリュー --Rare Value local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.
--機関連結 --Train Connection local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,s.filter,s.eqlimit,s.cost) --Atk Change local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(s.value) c:RegisterEffect(e1) --Pierce local e2=Effect.CreateEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect that targets a monster(s) you control, while you control a "Rikka" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Positio...
--六花精ヘレボラス --Hellebore the Rikka Fairy --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Negate opponent's activated monster effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ● 1+: Inflict 400 damage to your opponent, then you can Special Summon 1 "Vanquish Soul" monster from your hand. ● 2+: Inflict 600 damage to your opponent, also this turn, "Vanqui...
--VS 裏螺旋流雪風 --Vanquish Soul Snow Devil --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Reveal up to 3 monsters and apply effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monst...
--大砂海ゴールド・ゴルゴンダ --Great Sand Sea - Gold Golgonda --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --All "Sprigguns" Xyz monsters gain 1000 ATK local e2=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While there are no Spells in your GY, neither player can conduct their Battle Phase.
--異次元の境界線 --D.D. Borderline local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot bp local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_BP) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of ...
--凶導の葬列 --Dogmatikamacabre --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Ritual Summon local e1=Ritual.AddProcGreater({ handler=c, filter=aux.FilterBoolFunction(Card.IsSetCard,SET_DOGMATIKA), location=LOCATION_HAND|LOCATION_GRAVE, extrafil=s.extramat, extratg=s.extratg, stage2=s.s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a Defense Position monster you control, whose DEF is higher than its ATK, is destroyed by battle. Special Summon up to 2 monsters with the same name as that monster from your Deck in face-up Defense Position.
--ブロークン・ブロッカー --Broken Blocker local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only ...
--天威龍-アーダラ --Tenyi Spirit - Mapura --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.
--グローリアス・ナンバーズ --Glorious Numbers --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Artmage Graflare" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can Set 1 "Artmage" Spell from your Deck. You can target 1...
--神芸学徒 グラフレア --Artmage Graflare --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --The first time this card would be destroyed by battle each turn, it is not destroyed local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_INDES...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.
--異界空間-Aゾーン --Otherworld - The "A" Zone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 25...
--クロニクル・マジシャン --Chronicle Magician --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2, if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special ...
--RR-インペイル・レイニアス --Raidraptor - Sharp Lanius local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage ...
--アルカナフォースⅩⅣ-TEMPERANCE --Arcana Force XIV - Temperance local s,id=GetID() function s.initial_effect(c) --Discard to prevent battle damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
--古代の機械箱 --Ancient Gear Box local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Winged Beast monster: You can Special Summon both this card and 1 Level 1 Winged Beast monster from your hand. You can only use this effect of "Lyrilusc - Sapphire Swallow" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If it is Xyz Sum...
--LL-サファイア・スワロー --Lyrilusc - Sapphire Swallow local s,id=GetID() function s.initial_effect(c) --Special Summon itself and a Level 1 Winged Beast monster from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you activate this card: You can take 1 Level 4 or lower "Myutant" monster from your Deck, and either add it to your hand or Special Summon it. If a Level 8 or higher "Myutant" monster(s) you control would be destroyed by card effect, you can banish this card you control instead. You can only activate 1 "Myutant Ex...
--ミュートリア超個体系 --Myutant Expansion --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of y...
--絶対王 バック・ジャック --Absolute King Back Jack local s,id=GetID() function s.initial_effect(c) --Excavate the top card of your Deck and set it if it is a Normal Trap local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_GRAVE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters Once per turn, when you take damage: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK.
--玄翼竜 ブラック・フェザー --Blackfeather Darkrage Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Send up to 5 cards from the top of your Deck to the GY, then if any monsters w...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attack...
--ZW-獣王獅子武装 --ZW - Leo Arms local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Xyz summon procedure Xyz.AddProcedure(c,nil,5,2) --Cannot attack directly local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_DIRECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
--マシンナーズ・ソルジャー --Machina Soldier local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s.s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
--巻きすぎた発条 --Zenmailfunction local s,id=GetID() function s.initial_effect(c) --Special summon 1 "Wind-Up" monster from GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Gem-Knight" card.) You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the E...
--ブリリアント・ローズ --Brilliant Rose --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:SetTarget(s.sptg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. You can only control 1 "Red Duston". While this card is face-up on the field, it cannot be Tributed. If this card on the field is destroyed: Its controller takes 500 damage. * The above text is unofficial and describes the card's functionality in the OCG.
--レッド・ダストン --Red Duston local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --cannot release local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetValue(1) c:RegisterEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Gunkan Suship Shari", you can Special Summon this card (from your hand). You can only Special Summon "Gunkan Suship Ikura" once per turn this way. During your Main Phase: You can excavate the top 3 cards from your Deck, and if you do, you can either add to your hand or Special Summon 1 excavated "Gunkan...
--いくらの軍貫 --Gunkan Suship Ikura --Coded by V.J.Wilson local s,id=GetID() function s.initial_effect(c) --Special Summon procedure (from hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time you Synchro Summon a Synchro Monster: Inflict 500 damage to your opponent.
--コモンメンタルワールド --Synch Realm local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DAMAGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
--カオス・エンド --Chaos End local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) en...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent can only activate 1 Spell/Trap Card each turn.
--ナチュル・ローズウィップ --Naturia Rosewhip local s,id=GetID() function s.initial_effect(c) --activate limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetOperation(s.aclimit1) c:RegisterEffect(e1) local e2=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's Main Phase, if you control a "Genex" monster (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon 1 "Genex" Synchro Monster. You can only use this effect of "R-Genex Turing" once per turn. This card on the field can ...
--レアル・ジェネクス・チューリング --R-Genex Turing --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHint...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.
--トルネード --Tornado local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.
--融合強兵 --Fusion Armament --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon listed Fusion material local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or fie...
--ミュートリアル・ミスト --Myutant Mist --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Must special summoned by a "Myutant" effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use e...
--劫火の翼竜 ゴースト・ワイバーン --Ghost Wyvern, the Underworld Dragon local s,id=GetID() function s.initial_effect(c) --Search 1 "Ghost Fusion" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: Y...
--パルマ・ライゼオル --Palm Ryzeal --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon this card (from your hand) local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.
--ビッグバン・シュート --Big Bang Shot local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Atk down local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(400) c:RegisterEffect(e2) --Pierce local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.
--H・C 夜襲のカンテラ --Heroic Challenger - Night Watchman local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_CONFIRM) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter ...
--BOXサー --BOXer local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x34) --Add counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(aux.bdogcon) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ...
--三賢者の書 --Trismagistus --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Prevent the destruction by battle once local e2=Effect.CreateEffect(c) e2:SetDescription(aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): ...
--溟界妃-アミュネシア --Amunessia, the Ogdoadic Queen --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Special Summon itself from GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
--野性解放 --Wild Nature's Release local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Cyberse monster you control would be used as Link Material for an "@Ignister" monster, this card in your hand can also be used as material. If this card is sent to the GY as Link Material: You can discard 1 card, then target 1 Spell/Trap on the field, or you can target 2 if this card on the field was used as mater...
--リンクスレイヤー@イグニスター --Linkslayer @Ignister local s,id=GetID() function s.initial_effect(c) --If a Cyberse monster you control would be used as Link Material for an "@Ignister" Link Monster, this card in your hand can also be used as material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
--エッジインプ・チェーン --Edge Imp Chain local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCountLimit(1,i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 500 ATK. ● Tails: All "Arcana Force" monsters you control lose 500 ATK.
--アルカナフォースⅣ-THE EMPEROR --Arcana Force IV - The Emperor local s,id=GetID() function s.initial_effect(c) --Toss a coin and apply the appropriate effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COIN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode...