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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
--バラエティ・アウト --Variety Comes Out local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control.
--創星の因子 --Tellarknight Genesis local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE|TIMING_EQUIP) e1:SetTarget(s.target) e1:SetOperation(s.acti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
--ビッグ・シールド・ガードナー --Big Shield Gardna local s,id=GetID() function s.initial_effect(c) --Change this card to face-up Defense Position, and if you do, negate the activation local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION+CATEGORY_NEGATE) e1:SetType(EFFECT_TYPE_QU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this...
--妖仙獣 鎌壱太刀 --Yosenju Kama 1 local s,id=GetID() function s.initial_effect(c) --summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
--エレメント・マジシャン --Element Magician local s,id=GetID() function s.initial_effect(c) --control local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_CHANGE_CONTROL) e1:SetCondition(s.ctlcon) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 "Yubel", or 1 card that mentions it, from your Deck to your hand, except "Nightmare Pain". You can only use this effect of "Nightmare Pain" once per turn. While you control a "Yubel" monster, your opponent's monst...
--ナイトメア・ペイン --Nightmare Pain --Ashaki local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Search 1 "Yubel" or 1 card that mentions it local e1=Effect.CreateEffect(c) e1:SetDescription(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ● When this card is Special Summone...
--憑依覚醒-デーモン・リーパー --Awakening of the Possessed - Nefariouser Archfiend --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special Sumon Procedure local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.
--ガスタ・ガルド --Gusto Gulldo local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.
--ダーク・ボルテニス --Dark Voltanis local s,id=GetID() function s.initial_effect(c) --counter local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_HAND) e1:SetOperation(s.chop1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this car...
--聖天樹の大精霊 --Sunavalon Dryanome --Scripted by Eerie Code, partially based on the anime script local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_PLANT),2) --attack target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster, inflict piercing battle damage.
--暗黒ドリケラトプス --Dark Driceratops local s,id=GetID() function s.initial_effect(c) --pierce local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Spell/Trap(s) is sent to the GY by a card effect: Set 1 Spell/Trap from your hand or GY, but it cannot be activated this turn. During your Main Phase: You can banish 3 Spells/Traps from your GY, including this card; Special Summon 1 "Diabell" monster from your hand or GY. You can only use each effect of "Like the ...
--ライク・ザ・ディアベル --Like the Diabell --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Set 1 Spell/Trap from your hand or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LEAVE_GRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DELAY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.
--アルケミック・マジシャン --Alchemic Magician local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 3 Level 4 Spellcaster monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),4,3) --This card gains 200 ATK for each Spell in your GY local e1=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.
--森の狩人イエロー・バブーン --Yellow Baboon, Archer of the Forest local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of t...
--FNo.0 未来皇ホープ --Number F0: Utopic Future local s,id=GetID() function s.initial_effect(c) --xyz summon c:EnableReviveLimit() Xyz.AddProcedure(c,s.xyzfilter,nil,2,nil,nil,nil,nil,false,s.xyzcheck) --indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), yo...
--炎王の聖域 --Fire King Sanctuary --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetOperation(s.activate)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP ...
--時械神サディオン --Sadion, the Timelord local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetRange(LOCATION_DECK) e1:SetCode(EFFECT_SPSUMMON_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once pe...
--天盃龍ファドラ --Tenpai Dragon Fadra --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 Level 4 or lower FIRE Dragon monster in your GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryph...
--トロイメア・グリフォン --Knightmare Gryphon --Script by nekrozar local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,nil,2,99,s.lcheck) c:EnableReviveLimit() --Set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and o...
--ファーニマル・オウル --Fluffal Owl local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can plac...
--熟練の赤魔術士 --Skilled Red Magician local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) c:SetCounterLimit(COUNTER_SPELL,3) --add counter local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your ...
--魔法都市の実験施設 --Endymion's Lab --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control...
--呪眼の眷属 バジリコック --Basiltrice, Familiar of the Evil Eye --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect ...
--アンデット・ストラグル --Zombie Power Struggle --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Targeted zombie monster either gains or loses 1000 ATK local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
--フォトン・スラッシャー --Photon Thrasher local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:Regi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.
--アルケミー・サイクル --Alchemy Cycle local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetCondition(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other ...
--実力伯仲 --Stand-Off local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter(c) re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Resurrection of Chakra".
--チャクラ --Chakra local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() end s.listed_names={39399168}
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
--大革命 --Huge Revolution local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, e...
--焔聖騎士将-オリヴィエ --Infernoble Knight Captain Oliver local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Destroy 1 face-up card on the field local e1=Effect.CreateEffect(c) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
--エンド・オブ・アヌビス --The End of Anubis local s,id=GetID() function s.initial_effect(c) --negate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_CHAIN_SOLVING) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can activate 1 of these effects. ● Banish 2 Zombie monsters from your GY; draw 1 card. ● Target 1 of your banished Zombie monsters; place that target on the top of your Deck.
--酒呑童子 --Shutendoji local s,id=GetID() function s.initial_effect(c) --Draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,0,EFFECT_COUNT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from yo...
--騎甲虫スティンギー・ランス --Beetrooper Sting Lancer local s,id=GetID() function s.initial_effect(c) --Special Summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_Q...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activ...
--ジュラシック・インパクト --Jurassic Impact local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:SetCondition(s.condition) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 Effect Monster on the field. The first two times that monster would be destroyed by battle each turn, it is not destroyed. When it is destroyed by battle, the player that destroyed it gains 2000 LP. If the turn player's opponent takes battle or effect damage: Activate this effect; that...
--Battle Royal Mode-Joining --Battle Royal Mode - Joining --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate by targeting 1 monster aux.AddPersistentProcedure(c,PLAYER_ALL,aux.FaceupFilter(Card.IsType,TYPE_EFFECT)) --The first two times that monster would be destroyed by battle each turn...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All WATER monsters you control gain 300 ATK/DEF. All "Aquaactress" monsters you control gain 300 ATK/DEF. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
--水舞台装置 --Aquarium Set local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk & def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 1000 LP; Special Summon 1 Ritual Monster from your hand, but it cannot attack, also destroy it during the End Phase. You can only activate 1 "Ritual Foregone" per turn.
--限定解除 --Ritual Foregone local s,id=GetID() function s.initial_effect(c) --Special summon 1 ritual monster from hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCost(Cost....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unle...
--トゥーン・マーメイド --Toon Mermaid local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon rule local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(s.spcon) c:Reg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You ca...
--魔鏡導士サイコ・バウンダー --Psychic Bounder local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). ---------------------------------------- [ Monster Effect ]...
--魔装戦士 ドラゴディウス --Dragodies, the Empowered Warrior local s,id=GetID() function s.initial_effect(c) --Pendulum Summon Pendulum.AddProcedure(c) --Halve ATK/DEF local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.
--味方殺しの女騎士 --The Unfriendly Amazon local s,id=GetID() function s.initial_effect(c) --cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE|PHASE_STANDBY) e1:SetCountLimit(1) e1:SetRange(LO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn. ---------------------------------------- [ Monster Effect ] If this card is Special Summoned from the Pendulu...
--魔界劇団-リバティ・ドラマチスト --Abyss Actor - Liberty Dramatist --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can onl...
--S-Force ドッグ・タッグ --S-Force Dog Tag --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.
--コダロス --Codarus local s,id=GetID() function s.initial_effect(c) --send to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(s.cost) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to ...
--ヴァルモニカ・ディサルモニア --Vaalmonica Disarmonia --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER+CATEGORY_RECOVER+CATEGORY_DAMAGE+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when this card is targeted for an attack by an opponent's monster: You can move this card you control to another of your Main Monster Zones, then, Special Summon 1 "Squid Ink Token" (Aqua/WATER/Level 2/ATK ?/DEF 0). This Token's ATK becomes that opponent's monster's ATK. While this card is in your leftmo...
--隅烏賊 --Squirt Squid --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be used as Synchro Material, except for the Synchro Summon of a "Scrap" monster. At the end of the Battle Phase, if this face-up Defense Position card is targeted for an attack: Destroy this card. If this card is destroyed by the effect of a "Scrap" card and sent to the GY: You can target 1 "Scrap" monster in yo...
--スクラップ・ソルジャー --Scrap Soldier local s,id=GetID() function s.initial_effect(c) --Register flag if this card is targeted for an attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetOperation(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" fro...
--トイ・ソルジャー --Toy Soldier --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Can be Set as a Spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MONSTER_SSET) e1:SetValue(TYPE_SPELL) c:RegisterEffect(e1) --Special Summon itself if it was sent to the GY while it...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 DARK Machine monster. You can target 1 monster you control; destroy it, then you can Special Summon 1 "Engine Token" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of "Motor Kaiser" o...
--モーター・カイザル --Motor Kaiser --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Normal Summon 1 DARK Machine monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". ---------------------------------------- [ Flavor Text ] Booting in Replica Mode... An error has occurre...
--クリフォート・ツール --Qliphort Scout local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --splimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summo...
--源竜星-ボウテンコウ --Denglong, First of the Yang Zing local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
--ミスト・コンドル --Mist Condor local s,id=GetID() function s.initial_effect(c) --special summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You...
--聖蔓の癒し手 --Sunvine Healer local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,s.matfilter,1,1) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 WATER monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand or Deck with the same name as 1 WATER monster you control, also you cannot Special Summon for the rest of this turn after this card resolves, except WATER monsters. You can banish this card from your GY; add 1 "Ice D...
--アイス・ドール・ミラー --Ice Doll Mirror --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Special Summmon 1 monster from your hand or Deck with the same name as 1 WATER monster you control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Nation" once per turn. ● After damage calculation, if your "Dogmatika" monster battled an opponent's monster: You can destroy t...
--教導国家ドラグマ --Dogmatika Nation --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Cannot be target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters.
--先史遺産ウィングス・スフィンクス --Chronomaly Winged Sphinx local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand.
--魔帝アングマール --Angmarl the Fiendish Monarch local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
--エレキューブ --Wattcube local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_THUNDER)) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(s.val) c:RegisterEffect(e2) --atkup local e4=Effe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
--Y-ドラゴン・ヘッド --Y-Dragon Head local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsCode,62651957)) --Atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(400) c:RegisterEffect(e1) --Def up local e2=e1:C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. You can only use each of the following effects of "Nordic Beast Gullinbursti" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Nordic" monster from your hand. You can target 1 "Nordic" monster in your GY, ex...
--極星獣グリンブルスティ --Nordic Beast Gullinbursti --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Synchro Substitute local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SYNSUB_NORDIC) c:RegisterEffect(e0) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn.
--ペンデュラム・フュージョン --Pendulum Fusion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Fusion.CreateSummonEff(c,nil,Fusion.OnFieldMat,s.fextra) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) c:RegisterEffect(e1) end function s.fextra(e,tp,mg) if Duel.GetFieldGroupCount(tp,LOCATION_PZONE,0)==2 then ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target any number of "Vylon" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.
--ヴァイロン・ポリトープ --Vylon Polytope local s,id=GetID() function s.initial_effect(c) --Special Summon any number of "Vylon" Monster Cards you control that are Equip Cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control...
--華麗なるハーピィ・レディ --Harpie Lady Elegance --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Shuffle 1 "Harpie Lady Sisters" into the Deck and Special Summon 3 "Harpie" monsters local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK|CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in Attack Position, also it loses 1000 ATK, and if you do Summon this...
--No.32 海咬龍シャーク・ドレイク --Number 32: Shark Drake local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Xyz summon procedure Xyz.AddProcedure(c,nil,4,3) --Make itself be able to make a second attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.St...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
--抹殺の指名者 --Crossout Designator --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.rmtg) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by ...
--六武衆の御霊代 --Spirit of the Six Samurai local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,SET_SIX_SAMURAI),true,false) --Atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(500) e1:SetCondition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon any number of "Valkyrie" monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can b...
--Walkuren Ritt --Ride of the Valkyries --scripted by Naim and AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.
--透破抜き --Debunk local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from you...
--戦華盟将-双龍 --Ancient Warriors Oath - Double Dragon Lords --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_BEASTWARRIOR),2,2,s.lcheck) --Add to hand local e1=Effect.CreateEffect(c) e1:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activat...
--サイレント・マジシャン・ゼロ --Silent Magician Zero --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Increase this card's Level by the number of drawn cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LVCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lif...
--R-ACEエアホイスター --Rescue-ACE Air Lifter --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add to hand 1 "Rescue-ACE" Spell from Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, i...
--ドラゴラド --Dragard local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be des...
--I:Pマスカレーナ --I:P Masquerena --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,s.matfilter,2,2) --Link summon 1 link monster during opponent's main phase local e1=Effect.CreateEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: You choose the target of the attack.
--地縛霊の誘い --Call of the Earthbound local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
--氷結界の龍 グングニール --Gungnir, Dragon of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_WATER),1,99) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position.
--ガンバランサー --Ganbara Lancer local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material.
--サイバネット・フュージョン --Cynet Fusion local s,id=GetID() function s.initial_effect(c) local e1=Fusion.CreateSummonEff({handler=c,fusfilter=aux.FilterBoolFunction(Card.IsRace,RACE_CYBERSE), extrafil=s.fextra,extraop=s.extraop,extratg=s.extratg}) c:RegisterEffect(e1) end function s.fcheck(tp,sg,fc) return sg:FilterCount(Ca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this Set card is destroyed and sent to the GY: Special Summon 1 "Wicked Token" (Fiend/DARK/Level 4/ATK 1000/DEF 1000).
--黄金の邪神像 --Statue of the Wicked local s,id=GetID() function s.initial_effect(c) --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.sp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal ...
--ヴィシャス=アストラウド --Vicious Astraloud --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --"Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Fusion.AddProcMix(c,true,true,CARD_VISAS_STARFROST,s.matfilter) Fusion.AddContactProc(c,s.contactfil,s.contactop,true) --Destroy 1 oth...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
--闇の取引 --Dark Deal local s,id=GetID() function s.initial_effect(c) --Change effect of Normal Spell to "Your opponent discards 1 random card" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(Cost.PayLP(1000)) e1:SetOperation(s.oper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
--棺桶売り --Coffin Seller local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DAMAGE) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster...
--甲虫装機 ギガグリオル --Inzektor Giga-Cricket local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your...
--H・C 強襲のハルベルト --Heroic Challenger - Assault Halberd local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:Regist...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters your opponent controls lose 200 ATK for each LIGHT Beast monster in your field and GY. Once per Chain, if you Synchro Summon a LIGHT Beast monster: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 "Yummy" monster you control a...
--ヤミー★リデンプション --Yummy★Redemption --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(TIMING_DAMAGE_STEP) e0:SetCondition(aux.StatChangeD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase: You can destroy up to 3 other "Igknight" cards you control, then return an equal number of cards your opponent controls to the hand. If this card is sent to the Graveyard: You can add 1 face-up "Igknight" Pendulum Monster from your Extra Deck to your hand.
--イグナイト・バースト --Igknight Burst local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. Y...
--魔神儀-カリスライム --Impcantation Chalislime --Scripted by Logical Nonsense local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon 1 "Impcantation" from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Destroy 2 monsters on the field.
--使徒喰い虫 --Nobleman-Eater Bug local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) en...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 DARK monsters Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.
--ヴェルズ・タナトス --Evilswarm Thanatos local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Xyz summon procedure Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),4,2) --Make itself unaffected by monster effects local e1=Effect.Cr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is face-up in the Spell & Trap Zone, Warrior monsters you control gain 500 ATK/DEF. Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (this card is also still a Trap), then you can add 1 "Argostars" ca...
--ARG☆S-紫電のテュデル --Argostars - Lightning Tydeu --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E) c:RegisterEffect(e0) --Warrior mo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can discard 1 card, then target 1 card on the field; return it to the hand. If this card is Special Summoned from the GY: You can discard 1 card, then target 1 card on the field; return it to the hand. You can only use each effect of "Brionac, the Ma...
--氷魔龍 ブリューナク --Brionac, the Magical Ice Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Return 1 card on the field to the hand (Synchro Summon) local e1=Effect.CreateEffect(c) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 monsters You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per t...
--GP-チャリオット・キャリー号 --Gold Pride - Chariot Carrie --scripted by fiftyfour local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,3,2) --Search 1 "Gold Pride" Spell local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 Fish monster you control and 1 monster your opponent controls; banish both monsters until your next Standby Phase. If a Fish monster(s) is Special Summoned to your field while any card is banished: You can banish this card from your GY or your face-up Spell & Trap Zone; all Fish monsters you currently ...
--ゴーティス・フューリー --Ghoti Fury --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Banish monsters local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.
--B・F-必中のピン --Battlewasp - Pin the Bullseye --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck t...
--ゴーティスの大蛇アリオンポス --Arionpos, Serpent of the Ghoti --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ Non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --If Synchro Summoned, banish 1 Fish monster from the Deck...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in your Pendulum Zone. You can banish this card from your GY, then target 1 card in any Pendulum Zone; reduce its Pendulum Scale by 1 (min. 0). You can only activate 1 "Pendulum Pendant" per turn.
--ペンデュラム・ペンダント --Pendulum Pendant --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Place 1 Pendulum monster in the Pendulum Zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_LIMIT_ZONE) e1:SetCode(EVENT_FREE_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY.
--綱引犬会 --Don't Slip, the Dogs of War --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Draw 2 cards local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a monster you control. You can only control 1 "Dunnell, the Noble Arms of Light". The equipped monster gains 500 ATK for each monster you control with a different name that mentions "Adventurer Token". If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that...
--光の聖剣ダンネル --Dunnell, the Noble Arms of Light --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) aux.AddEquipProcedure(c,0) --Increase ATK by 500 per monster that mentions "Adventurer Token" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this ...
--妖精伝姫-ラチカ --Fairy Tail - Rochka --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) --Opponent looks at top 3 cards of your deck, choose 1 to add to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_RECOVER) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to you...
--暗黒界の登極 --Dark World Accession --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Fusion Summon local e1=Fusion.CreateSummonEff({handler=c,fusfilter=aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),matfilter=s.matfilter,extrafil=s.fextra,extraop=s.extraop,extratg=s.extratg}) e1:SetDescription(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Ge...
--化合電界 --Catalyst Field local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --1 Level 5 or higher Gemini monster can be Normal Summoned without tribute local e2=Effect.CreateEffect(c) e2:Set...