instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per... | --魔導獣士 ルード
--Wheel of Prophecy
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it fa... | --ジュラック・ヴェルヒプト
--Jurrac Velphito
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_DINOSAUR),1,99)
c:EnableReviveLimit()
--Atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon... | --サブテラーマリス・アクエドリア
--Subterror Behemoth Stygokraken
local s,id=GetID()
function s.initial_effect(c)
--Destroy set cards on the field equal to the number of "Subterror Behemoth" monsters you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card. | --剣闘獣トラケス
--Gladiator Beast Torax
local s,id=GetID()
function s.initial_effect(c)
--Draw 1 card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn. | --やりすぎた埋葬
--Overdone Burial
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target cards your opponent controls, up to the number of different Monster Types among the WIND Synchro Monsters you control; destroy them. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 WIND Synchro Monster you control; banish it, the... | --SR/CWW
--Speedroid Clear Wing Wonder
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Destroy cards your opponent controls up to the number of different Monster Types among the WIND Synchro Monsters you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also doub... | --No.60 刻不知のデュガレス
--Number 60: Dugares the Timeless
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure
Xyz.AddProcedure(c,nil,4,2)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated. | --ツイン・トライアングル・ドラゴン
--Twin Triangle Dragon
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link summon procedure
Link.AddProcedure(c,s.mfilter,2)
--Special summon 1 level 5+ dragon monster from GY
local e1=Effect.CreateEffect(c)
e1:SetDescription... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involving this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" mons... | --翠嵐の機界騎士
--Mekk-Knight Green Horizon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 monsters with different Types Cannot be used as Link Material. If this card is Link Summoned: You can Special Summon 1 monster "Fur Hire" with a different Type from the 3 monsters used for the Link Summon, from your Deck in Defense Position. If a card(s) your opponent controls is destroyed by battle or card effect: Y... | --空牙団の大義 フォルゴ
--Folgo, Justice Fur Hire
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,nil,3,3,s.lcheck)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_U... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: Excavate the top 6 cards of your Deck, then place them on top of the Deck in any order. Once per turn: You can pay 1500 LP; Special Summon 1 "Materiactor" Xyz Monster from your Extra Deck, by using 1 Level 3 Normal Monster you control as material (this is treated as an Xyz Summon), also you... | --原質の炉心貫通
--Materiactor Meltthrough
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Excavate the top 6 cards of your Deck, and if you do, place them on top of the Deck in any order
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's AT... | --甲虫装機 リュシオル
--Inzektor Firefly
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.eqtg)
e1:SetOperation(s.eq... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can add 1 "Prediction Princess" monster, except "Prediction Princess Bibliomuse", and 1 Ritual Spell from your Deck to your hand. If this card is Tributed and sent to the GY: You can Special Summon this card in face-down Defense Position. You can only use each of the preceding effects of "Prediction Princess ... | --占術姫ビブリオムーサ
--Prediction Princess Bibliomuse
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself if tributed and sent to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot attack unless you control an "Adventurer Token". You can only use each of the following effects of "Magicore Warrior of the Relics" once per turn. If you control an "Adventurer Token": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions "Adventurer Token... | --遺跡の魔鉱戦士
--Magicore Warrior of the Relics
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Cannot attack unless you control an "Adventurer Token"
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetCondition(aux.NOT(s.bravecon))
c:RegisterEf... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original... | --空炎星-サイチョウ
--Brotherhood of the Fire Fist - Rhino
local s,id=GetID()
function s.initial_effect(c)
--attack up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card, and if you do, equip that opponent's monster to this card (max. 1). This card gains ATK equal to that equipped monster's. Once ... | --トランスフォーム・スフィア
--Transforming Sphere
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_HANDES+CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Any cards that would be returned to the Deck from the Graveyard are removed from play instead. | --転生断絶
--Transmigration Break
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_SZONE)
e2:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand or GY (Quick Effect): You can Tribute 1 "@Ignister" monster; Special Summon this card, but banish it when it leaves the field. When a card or effect is activated that targets a Cyberse monster(s) you control, and you control a Cyberse monster that was Special Summoned from the Extra Deck (Q... | --クリクリンク@イグニスター
--Kurikurinku @Ignister
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, pla... | --マギステル・オブ・エンディミオン
--Magister of Endymion
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
c:EnableCounterPermit(COUNTER_SPELL,LOCATION_PZONE|LOCATION_MZONE)
Pendulum.AddProcedure(c)
--Add counter to itself
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal 1 Fusion Monster in your Extra Deck, add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand. | --融合準備
--Fusion Reserve
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card w... | --レッド・ライジング・ドラゴン
--Red Rising Dragon
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_FIEND),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Magical Musket" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 "Magical Musket - Dancing Needle" per turn. | --魔弾-ダンシング・ニードル
--Magical Musket - Dancing Needle
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] During your Main Phase: You can add 1 face-up "Pendulum" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of "PenduLuMoon" once per turn. ---------------------------------------- [ Monster Effect ] During your Main Phase: You can add up to 2 fa... | --ペンデュラムーン
--PenduLuMoon
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Pendulum properties
Pendulum.AddProcedure(c)
--Add 1 "Pendulum" Pendulum monster from the Extra Deck to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summ... | --竜皇神話
--Saga of the Dragon Emperor
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Double ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Genex" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during you... | --A・ジェネクス・アクセル
--Genex Ally Axel
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Synchro summon procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GENEX),1,1,Synchro.NonTuner(nil),1,99)
--Special summon 1 level 4 or lower... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card fro... | --超こいこい
--Super Koi Koi
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarge... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects unti... | --ダンマリ@イグニスター
--Danmari @Ignister
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Negate attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Place this card on top of the Deck. If this card is sent from the Deck to the Graveyard by a "Lightsworn" monster's effect: You can add 1 "Judgment Dragon" from your Deck to your hand. | --ライトロードの裁き
--Lightsworn Judgment
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to hand
local e2=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribut... | --幻獣機ハムストラット
--Mecha Phantom Beast Hamstrat
local s,id=GetID()
function s.initial_effect(c)
--Gains the levels of all "Mecha Phantom Beast Token"
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect. | --ダーク・ホルス・ドラゴン
--Dark Horus
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Effect Monsters You can target 1 monster you control this card points to; each time it destroys an opponent's monster by battle this turn, draw 1 card. You can only use this effect of "Trackblack" once per turn. | --トラックブラック
--Trackblack
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2)
--Add effect to monsters it points to
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card. | --デス・デーモン・ドラゴン
--Fiend Skull Dragon
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,false,false,93220472,16475472)
--Negate FLIP monster
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE)
e1:SetRange(LOCATION_MZONE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand. | --械刀婪魔皇断
--Gordian Slicer
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Banish cards from your hand and/or from your Extra Deck face-down and return the targeted cards to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_TOH... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only ... | --D-HERO ドリームガイ
--Destiny HERO - Dreamer
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetRange... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle. | --マッシブ・ウォリアー
--Fortress Warrior
local s,id=GetID()
function s.initial_effect(c)
--battle indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e1:SetCountLimit(1)
e1:SetValue(s.valcon)
c:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Battle Phase: Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on a "Gladiator Beast" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You can only activate 1 "Gladiator Beast United" per turn. You cannot... | --団結する剣闘獣
--Gladiator Beast United
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_GLADIATOR),Card.IsAbleToDeck,s.fextra,Fusion.ShuffleMaterial,nil,nil,nil,0,nil,FUSPROC_NOTFUSION|FUSPROC_LISTEDMATS)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Pred... | --捕食植物アンブロメリドゥス
--Predaplant Ambulomelides
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon procedure
c:EnableReviveLimit()
Fusion.AddProcFunRep(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PREDAPLANT),2,true)
--Search 1 "Predaplant" monster or 1 "Predap" Spell/Trap
local e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "F.A." monster you control; increase its Level by 2 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster you control; increase its Level by 2 until the end of this turn. You can only use each effect... | --F.A.ダウンフォース
--F.A. Downforce
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetHintTiming(TIMINGS_CHECK_MONSTER)
e1:SetTarget(s.target)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this ca... | --罪宝の欺き
--Deception of the Sinful Spoils
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Add 1 "Azamina" card from your Deck to your hand
local e1=Effect.CreateEffe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | ● While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent. ● While in Defense Position: Once per turn, you can inflict 300 damage to your opponent. | --D・チャッカン
--Morphtronic Datatron
local s,id=GetID()
function s.initial_effect(c)
--damagea
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. | --創世の預言者
--Herald of Creation
local s,id=GetID()
function s.initial_effect(c)
--salvage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). | --魔導ギガサイバー
--The Fiend Megacyber
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
end
fun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Spell/Trap Card is activated: Banish 1 face-up "Elemental HERO" monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control "Elemental HERO Terra Firma": You can banish this card from your GY; Special Summon 1 of your "Elemental HERO" monsters that is banished... | --エレメントの加護
--Protection of the Elements
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondit... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their GY, you can Special Summon this card (from your hand). | --ネオフレムベル・オリジン
--Neo Flamvell Origin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
end... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Appliancer" Link Monster you control; Special Summon as many Link-1 "Appliancer" monsters from your GY as possible to your zones that monster points to, but banish them during the End Phase. You can only activate 1 "Appliancer Test" per turn. | --機塊テスト
--Appliancer Test
--Anime version scripted by pyrQ, updated by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Special Summon as many Link-1 "Appliancer" monsters from your GY as possible to your zones 1 "Appliancer" Link Monster you control points to, but banish them during the End Phase
local e1=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Pendulum Monsters, including a "Majespecter" monster If this card is Link Summoned: You can add up to 2 face-up "Majespecter" Pendulum Monsters from your Extra Deck to your hand, then you can add up to 2 "Majespecter" Pendulum Monsters with different names from your Deck to your face-up Extra Deck, also you cannot Sp... | --マジェスペクター・オルト
--Majespecter Orthrus - Nue
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--2 Pendulum Monsters, including a "Majespecter" monster
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_PENDULUM),2,2,s.lcheck)
--Add 2 "Majespecter" Pendulum Monsters... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap ... | --ハーピィ・オラクル
--Harpie Oracle
local s,id=GetID()
function s.initial_effect(c)
--Add to hand 1 "Harpie" Spell/Trap
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetPropert... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Insect monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while it... | --エクスクローラー・ニューロゴス
--X-Krawler Neurogos
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure: 2 Insect monsters
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_INSECT),2,2)
--"Krawler" monsters this card points to cannot be destroyed by ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent. | --ドッペル・ゲイナー
--Doppelganger
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_FIELD+EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a ... | --ユニオン格納庫
--Union Hangar
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order. | --リチュア・チェイン
--Gishki Chain
local s,id=GetID()
function s.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.operat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH: This card cannot be destroyed by battle this turn. ● EARTH & FIRE: Destroy all Spells/Tr... | --VSパンテラ
--Vanquish Soul Pantera
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of ... | --トポロジック・ゼロヴォロス
--Topologic Zeroboros
--Scripted by AlphaKretin and andré
local s,id=GetID()
function s.initial_effect(c)
--Link summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2)
c:EnableReviveLimit()
--Disable zones
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in... | --聖種の天双芽
--Sunseed Twin
--Scripted by Eerie Code, anime script by Playmaker 772211 and Larry126
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 Level 4 or lower Plant Normal Monster from your GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per tur... | --炎王獣 ヤクシャ
--Fire King Avatar Yaksha
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn. ---------------------------------------- [ Monster Effect ] You can Ritual Summon this card with "Odd-... | --オッドアイズ・ペンデュラムグラフ・ドラゴン
--Odd-Eyes Pendulumgraph Dragon
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Revive limit
c:EnableUnsummonable()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in you... | --聖炎王 ガルドニクス
--Sacred Fire King Garunix
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself if a FIRE monster is destroyed
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took. | --ヴォルカニック・カウンター
--Volcanic Counter
local s,id=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy th... | --グレイドル・アリゲーター
--Graydle Alligator
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP+CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card declares an attack: It gains 500 ATK until the end of the Battle Phase. | --ファーニマル・ライオ
--Fluffal Leo
local s,id=GetID()
function s.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn. | --コピー・プラント
--Copy Plant
local s,id=GetID()
function s.initial_effect(c)
--Change this card's Level
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_LVCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an or... | --ディプシーデビル
--Dipsea Fiend
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand to either field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card, and if you do, banish it when it leaves the field. | --焔虎
--Flame Tiger
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PREDRAW)
e1:SetRange(LOCATION_GRAVE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your ... | --地竜星-ヘイカン
--Bi'an, Earth of the Yang Zing
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.) | --ブリキの大公
--Tin Archduke
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,4,3)
c:EnableReviveLimit()
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Memento" monster. If a monster(s) in your possession was destroyed by card effect this turn, you can also shuffle "Memento" monsters from your GY into the Deck as material. During... | --冥骸融合-メメント・フュージョン
--Mementotlan Fusion
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon 1 Fusion Monster, including 1 "Memento" monster as material
local e1=Fusion.CreateSummonEff({handler=c,extrafil=s.fextra,extratg=s.extratg,extraop=s.extraop})
e1:SetHintTiming(0,TIMING_MAIN_END)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only. | --プライドの咆哮
--Prideful Roar
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCondition(s.condition)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 10 monsters Once per turn: You can detach 1 material from this card; destroy all Spells/Traps your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | --超次元ロボ ギャラクシー・デストロイヤー
--Superdimensional Robot Galaxy Destroyer
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,10,3)
c:EnableReviveLimit()
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during the End Phase: Change the battle positions of all face-up monsters the turn player controls. | --悪夢の迷宮
--Labyrinth of Nightmare
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--position
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.St... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you ... | --精霊コロゾ
--Magistus Chorozo
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:AddMustFirstBeFusionSummoned()
--Fusion Materials: 1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsType,TYPE_FUSION|TYPE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn. | --トリック・デーモン
--Archfiend Heiress
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activ... | --No.23 冥界の霊騎士ランスロット
--Number 23: Lancelot, Dark Knight of the Underworld
local s,id=GetID()
function s.initial_effect(c)
--Xyz summon
Xyz.AddProcedure(c,nil,8,2)
c:EnableReviveLimit()
--Direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetCondition... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that m... | --悪醒師ナイトメルト
--Nightmell the Dark Bonder
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn. | --屍界のバンシー
--Necroworld Banshee
local s,id=GetID()
function s.initial_effect(c)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_FZONE,LOCATION_FZONE)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn... | --伝説の黒石
--The Black Stone of Legend
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(Cost.SelfTribute)
e1:SetTarget(s.sptg)
e1:SetOper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by b... | --機皇統制
--Meklord Deflection
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters. | --エクシーズ・リバーサル
--Xyz Reversal
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard. | --フォトン・ジェネレーター・ユニット
--Photon Generator Unit
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Cyber Laser Dragon"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCos... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position. | --カラクリ参謀 弐四八
--Karakuri Strategist mdl 248 "Nishipachi"
local s,id=GetID()
function s.initial_effect(c)
--must attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MUST_ATTACK)
c:RegisterEffect(e1)
--to defense
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DAR... | --超量妖精ゼータン
--Super Quantal Fairy Zetan
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card, then you can make its Level become the Level of 1 "Super Quant" monster you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Tribute Summoned: Special Summon 1 "Ice Coffin Token" (Aqua/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's field. This Token cannot be Tributed for a Tribute Summon. | --氷結界のロイヤル・ナイト
--Royal Knight of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 token to opponent's field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can Special Summon 1 "Aquaactress" monster from your hand. | --アクアアクトレス・グッピー
--Aquaactress Guppy
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use ... | --星なる影 ゲニウス
--Nehshaddoll Genius
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Targeted "Shaddoll" monster becomes unaffected by monster effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent must play with their hand revealed. | --マインド・オン・エア
--Mind on Air
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_PUBLIC)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_HAND)
c:RegisterEffect(e1)
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand. | --灼銀の機竜
--Vermillion Dragon Mech
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Destroy 1 card on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent ... | --カオス・ミラージュ・ドラゴン
--Chaos Mirage Dragon
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 LIGHT or DARK monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | --ゴブリン暗殺部隊
--Goblin Black Ops
local s,id=GetID()
function s.initial_effect(c)
--to defense
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE|PHASE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(s.poscon)
e1:SetOperation(s.posop)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that this card destroyed by battle. | --エレメント・ソルジャー
--Element Soldier
local s,id=GetID()
function s.initial_effect(c)
--control
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
e1:SetCondition(s.ctlcon)
c:RegisterEffect(e1)
-... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Choose 1 of these effects; apply that effect, but skip your next Battle Phase. ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase: discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the ... | --解呪の神碑
--Runick Dispelling
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1,e2=Effect.CreateMysteruneQPEffect(c,id,CATEGORY_TOGRAVE+CATEGORY_HANDES,s.tgtg,s.tgop,2,EFFECT_FLAG_DELAY,EVENT_TO_HAND)
e1:SetCondition(s.tgcon)
c:RegisterEffect(e1)
c:RegisterEffect(e2)
end
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Increase the Life Points of both players by 1000 points. | --恵みの雨
--Rain of Mercy
local s,id=GetID()
function s.initial_effect(c)
--recover
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_RECOVER)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.target(e,tp,eg,e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is. ● Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters. ● Opponent's tur... | --アシンメタファイズ
--Asymmetaphys
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_REMOVE+CA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can o... | --封狼雷坊
--Thunderclap Monk
--scripted by Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
--Negate activation
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target. | --武神逐
--Bujinfidel
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck. | --イビリチュア・ジールギガス
--Gishki Zielgigas
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(Cost.Pa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn. | --燦幻開門
--Sangen Kaimen
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Apply one of these effects OR both of them
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton"... | --TG メタル・スケルトン
--T.G. Metal Skeleton
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you Pendulum Summon a monster(s): Place this card on either the top or bottom of the Deck. ---------------------------------------- [ Monster Effect ] When you draw this card: You can reveal it; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your hand in ... | --彗聖の将-ワンモア・ザ・ナイト
--Moissa Knight, the Comet General
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Place this card on either the top or bottom of the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetTyp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF unt... | --空牙団の闘士 ブラーヴォ
--Bravo, Fighter Fur Hire
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,id)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed. | --アヌビスの呪い
--Curse of Anubis
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(s.postg)
e1:SetOperation(s.posop)
c:Regis... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with A... | --氷水艇キングフィッシャー
--Icejade Creation Kingfisher
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCAT... |
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