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You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "DOWN" ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFT
[ "DOWNRIGHTFIRE", "LEFTFIRE" ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "LEFTFIRE", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "LEFT", "RIGHTFIRE" ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "RIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "UPLEFTFIRE", "RIGHT" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "RIGHT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downleft.\nAn enemy have been de...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "LEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "LEFTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFT
[ "DOWNRIGHTFIRE", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downright.\nAn enemy have been de...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "LEFTFIRE", "UPLEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "UPLEFT", "UPFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "UPFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving upleft.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "RIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "RIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "LEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "NOOP", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "LEFTFIRE", "NOOP" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFT
[ "NOOP", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "UPLEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHTFIRE
[ "UPLEFT", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "RIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "RIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving left.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "UPLEFTFIRE", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "RIGHT", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "DOWNRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving upleft.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "DOWNRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upright.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "DOWN", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "LEFTFIRE", "RIGHT" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "RIGHT", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "RIGHT", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving right.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "LEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "LEFTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "DOWN", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "NOOP", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving right.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downright.\nAn enemy have been de...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
LEFTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "UPLEFTFIRE", "LEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "LEFTFIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "NOOP", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "RIGHT", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "UPRIGHTFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving upleft.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UP
[ "RIGHT", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving downright.\nAn enemy have been d...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHT
[ "UPRIGHTFIRE", "UP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPFIRE
[ "UP", "UPRIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
RIGHT
[ "UPRIGHT", "UPFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downleft.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "UPFIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNLEFT
[ "RIGHT", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving down.\nAn enemy have been detect...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNLEFTFIRE
[ "DOWNRIGHTFIRE", "DOWNLEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWNLEFT", "DOWNLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNLEFTFIRE", "DOWNRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving downleft.\nAn enemy have been det...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving down.\nAn enemy have been detecte...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPRIGHTFIRE
[ "UPRIGHTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPRIGHTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPRIGHTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving steady.\nAn enemy have been dete...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWNRIGHTFIRE
[ "DOWN", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWN", "DOWNRIGHTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "DOWNRIGHTFIRE", "UPLEFTFIRE" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving right.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
DOWN
[ "UPLEFTFIRE", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving up.\nAn enemy have been detected...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
UPLEFTFIRE
[ "UPLEFTFIRE", "DOWN" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center left-center, currently moving steady.\nAn enemy have been detec...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BoxingNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Sports/Fighting. Gameplay: The player controls a boxer to move and punch the opponent. Main Objective: Outscore or knock out the opponent. Challenge Elements: Distance management, punch timing, evasion. Legal Actions: NOOP FIRE UP RIGHT LEFT DOWN UPR...
NOOP
[ "DOWN", "UPLEFTFIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at upper-center right-center, currently moving upleft.\nAn enemy have been dete...