language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shading_physical.html | @@ -264,7 +264,7 @@
// EVENTS
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
// GUI
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap.html | @@ -122,7 +122,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
window.addEventListener( 'keydown', onKeyDown, false );
} | true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap_pcss.html | @@ -256,7 +256,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap_performance.html | @@ -116,7 +116,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap_pointlight.html | @@ -119,7 +119,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap_viewer.html | @@ -36,7 +36,7 @@
initMisc();
document.body.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmap_vsm.html | @@ -53,7 +53,7 @@
} );
document.body.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_shadowmesh.html | @@ -61,7 +61,7 @@
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
document.getElementById( "container" ).appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindo... | true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_simple_gi.html | @@ -191,7 +191,7 @@
controls.minDistance = 1;
controls.maxDistance = 10;
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_sprites.html | @@ -104,7 +104,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_sprites_nodes.html | @@ -181,7 +181,7 @@
// Events
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
onWindowResize();
animate(); | true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_tonemapping.html | @@ -123,7 +123,7 @@
render();
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
gui = new GUI();
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_trails.html | @@ -66,7 +66,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | 96eb4cef277e2a15c2e7c359f2be5a5fb3c01455.json | Remove third parameter from resize listener | examples/webgl_video_kinect.html | @@ -165,7 +165,7 @@
//
- window.addEventListener( 'resize', onWindowResize, false );
+ window.addEventListener( 'resize', onWindowResize );
}
| true |
Other | mrdoob | three.js | c214c8a5ba8a638a72494e81758a858d25059942.json | Use euclideanModulo in MathUtils.pingPong | src/math/MathUtils.js | @@ -66,7 +66,7 @@ const MathUtils = {
pingPong: function ( x, length = 1 ) {
- return length - Math.abs( x % ( length * 2 ) - length );
+ return length - Math.abs( MathUtils.euclideanModulo( x, length * 2 ) - length );
},
| true |
Other | mrdoob | three.js | c214c8a5ba8a638a72494e81758a858d25059942.json | Use euclideanModulo in MathUtils.pingPong | test/unit/src/math/MathUtils.tests.js | @@ -157,7 +157,7 @@ export default QUnit.module( 'Maths', () => {
assert.strictEqual( MathUtils.pingPong( 2.5 ), 0.5, "Value at 2.5 is 0.5" );
assert.strictEqual( MathUtils.pingPong( 2.5, 2 ), 1.5, "Value at 2.5 with length of 2 is 1.5" );
- assert.strictEqual( MathUtils.pingPong( - 2 ), 0, "Value at -2 is ... | true |
Other | mrdoob | three.js | e0cf3e37510a80d7de9d2515627ee05202c3ce77.json | Remove geometry check | examples/js/utils/BufferGeometryUtils.js | @@ -628,12 +628,7 @@ THREE.BufferGeometryUtils = {
*/
computeMorphedAttributes: function ( object ) {
- if ( ! object.geometry ) {
-
- console.error( 'Please provide an object with a geometry' );
- return null;
-
- } else if ( ! object.geometry.isBufferGeometry ) {
+ if ( ! object.geometry.isBufferGeometr... | true |
Other | mrdoob | three.js | e0cf3e37510a80d7de9d2515627ee05202c3ce77.json | Remove geometry check | examples/jsm/utils/BufferGeometryUtils.js | @@ -640,12 +640,7 @@ var BufferGeometryUtils = {
*/
computeMorphedAttributes: function ( object ) {
- if ( ! object.geometry ) {
-
- console.warn( 'Please provide an object with a geometry' );
- return null;
-
- } else if ( ! object.geometry.isBufferGeometry ) {
+ if ( ! object.geometry.isBufferGeometry )... | true |
Other | mrdoob | three.js | c793e60c34983e07c9e198ba4def19fec5d955d9.json | Remove modularize script (#21587) | .github/CONTRIBUTING.md | @@ -5,15 +5,15 @@ It is assumed that you know a little about node.js and git. If not, [here's some
* Install [Node.js](https://nodejs.org/)
* Install [Git](https://git-scm.com/)
-* [Fork](https://help.github.com/en/github/getting-started-with-github/fork-a-repo) three.js
+* [Fork](https://help.github.com/en/github... | true |
Other | mrdoob | three.js | c793e60c34983e07c9e198ba4def19fec5d955d9.json | Remove modularize script (#21587) | utils/modularize.js | @@ -1,335 +0,0 @@
-var fs = require( 'fs' );
-var os = require( 'os' ), EOL = os.EOL;
-THREE = require( '../build/three.js' );
-
-var srcFolder = __dirname + '/../examples/js/';
-var dstFolder = __dirname + '/../examples/jsm/';
-
-var files = [
- { path: 'animation/AnimationClipCreator.js', dependencies: [], ignoreList... | true |
Other | mrdoob | three.js | dfc5efcc5bb6522e42324c098acc8e8c21c9fdcd.json | Normalize CSM imports (#21566) | examples/jsm/csm/CSM.js | @@ -7,8 +7,8 @@ import {
Matrix4,
Box3
} from '../../../build/three.module.js';
-import Frustum from './Frustum.js';
-import Shader from './Shader.js';
+import { Frustum } from './Frustum.js';
+import { CSMShader } from './CSMShader.js';
const _cameraToLightMatrix = new Matrix4();
const _lightSpaceFrustum = ne... | true |
Other | mrdoob | three.js | dfc5efcc5bb6522e42324c098acc8e8c21c9fdcd.json | Normalize CSM imports (#21566) | examples/jsm/csm/CSMShader.js | @@ -1,6 +1,6 @@
import { ShaderChunk } from '../../../build/three.module.js';
-export default {
+const CSMShader = {
lights_fragment_begin: /* glsl */`
GeometricContext geometry;
@@ -231,3 +231,5 @@ uniform float shadowFar;
#endif
` + ShaderChunk.lights_pars_begin
};
+
+export { CSMShader }; | true |
Other | mrdoob | three.js | dfc5efcc5bb6522e42324c098acc8e8c21c9fdcd.json | Normalize CSM imports (#21566) | examples/jsm/csm/Frustum.js | @@ -2,7 +2,7 @@ import { Vector3, Matrix4 } from '../../../build/three.module.js';
const inverseProjectionMatrix = new Matrix4();
-export default class Frustum {
+class Frustum {
constructor( data ) {
@@ -148,3 +148,5 @@ export default class Frustum {
}
}
+
+export { Frustum }; | true |
Other | mrdoob | three.js | 0af5454b19a3cf15fe126e9e767b961de3046713.json | prevent unwanted references (#18564) | src/core/EventDispatcher.js | @@ -77,6 +77,8 @@ Object.assign( EventDispatcher.prototype, {
}
+ event.target = null;
+
}
} | false |
Other | mrdoob | three.js | 232e4e8fcac86aed1bc14424a2f0515207696213.json | fix typo in the doc: Matrix4#makeShear (#22059) | docs/api/en/math/Matrix4.html | @@ -319,12 +319,12 @@ <h3>[method:this makeScale]( [param:Float x], [param:Float y], [param:Float z] )
<h3>[method:this makeShear]( [param:Float xy], [param:Float xz], [param:Float yx], [param:Float yz], [param:Float zx], [param:Float zy] )</h3>
<p>
- [page:Float x] - the amount to shear X by Y.<br />
- [pa... | false |
Other | mrdoob | three.js | 6fb297a402a3bf60d11287a37164a42954debd6f.json | fix renderBufferDirect parameter in doc (#22049) | docs/api/en/renderers/WebGLRenderer.html | @@ -409,7 +409,7 @@ <h3>[method:null render]( [param:Object3D scene], [param:Camera camera] )</h3>
[page:WebGLRenderer.autoClearDepth autoClearDepth] properties to false. To forcibly clear one ore more buffers call [page:WebGLRenderer.clear .clear].
</p>
- <h3>[method:null renderBufferDirect]( [param:Camera c... | true |
Other | mrdoob | three.js | 6fb297a402a3bf60d11287a37164a42954debd6f.json | fix renderBufferDirect parameter in doc (#22049) | docs/api/zh/renderers/WebGLRenderer.html | @@ -363,7 +363,7 @@ <h3>[method:null render]( [param:Object3D scene], [param:Camera camera] )</h3>
即便forceClear设为true, 也可以通过将[page:WebGLRenderer.autoClearColor autoClearColor]、[page:WebGLRenderer.autoClearStencil autoClearStencil]或[page:WebGLRenderer.autoClearDepth autoClearDepth]属性的值设为false来阻止对应缓存被清除。
</p>
- ... | true |
Other | mrdoob | three.js | 0aa0fa7dea0d600500eab5b43df30dba0321227c.json | Add license comment to fflate. | examples/js/libs/fflate.min.js | @@ -1 +1,7 @@
+/*!
+fflate - fast JavaScript compression/decompression
+<https://101arrowz.github.io/fflate>
+Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE
+Subset included: synchronous unzip, gunzip, and unzlib
+*/
!function(f){typeof exports=="object"&&typeof module!="undefined"?module.... | true |
Other | mrdoob | three.js | 0aa0fa7dea0d600500eab5b43df30dba0321227c.json | Add license comment to fflate. | examples/jsm/libs/fflate.module.min.js | @@ -1 +1,7 @@
+/*!
+fflate - fast JavaScript compression/decompression
+<https://101arrowz.github.io/fflate>
+Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE
+Subset included: synchronous unzip, gunzip, and unzlib
+*/
"use strict";var r=Uint8Array,n=Uint16Array,e=Uint32Array,t=new r([0,0,0,... | true |
Other | mrdoob | three.js | 19dbe70f46da8bd9831da4de429b6768ac0fb92a.json | Fix objectPath formatting
Fixed objectPath formatting to support Windows PC file paths separated by "\". | utils/packLDrawModel.js | @@ -172,7 +172,7 @@ function parseObject( fileName, isRoot ) {
}
- var objectPath = path.join( prefix, fileName );
+ var objectPath = path.join( prefix, fileName ).trim().replace( /\\/g, '/' );
if ( ! objectContent ) {
| false |
Other | mrdoob | three.js | 3bc9e619f7822cf5bbd95ed8495c2063f6e26b6f.json | Remove converter scripts. | utils/converters/README.md | @@ -1,18 +0,0 @@
-Utilities for converting model files to the Three.js JSON format.
-It's necessary to install the [esm](https://www.npmjs.com/package/esm) npm package before you can use the converters.
-
-## obj2three.js
-
-Usage:
-
-```
-node -r esm obj2three.js model.obj
-```
-
-## fbx2three.js
-
-Usage:
-
-```
-nod... | true |
Other | mrdoob | three.js | 3bc9e619f7822cf5bbd95ed8495c2063f6e26b6f.json | Remove converter scripts. | utils/converters/fbx2three.js | @@ -1,81 +0,0 @@
-import fs from 'fs';
-import path from 'path';
-
-import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
-import { ImageLoader, ImageUtils, LoaderUtils } from '../../build/three.module.js';
-
-if ( process.argv.length <= 2 ) {
-
- console.log( `Usage: ${path.basename( __filename )} model... | true |
Other | mrdoob | three.js | 3bc9e619f7822cf5bbd95ed8495c2063f6e26b6f.json | Remove converter scripts. | utils/converters/obj2three.js | @@ -1,29 +0,0 @@
-import fs from 'fs';
-import path from 'path';
-
-import { OBJLoader } from '../../examples/jsm/loaders/OBJLoader.js';
-
-if ( process.argv.length <= 2 ) {
-
- console.log( "Usage: " + path.basename( __filename ) + " model.obj" );
- process.exit( - 1 );
-
-}
-
-//
-
-const PRECISION = 6;
-
-function p... | true |
Other | mrdoob | three.js | 528193fdac968ed7d872a5e5c6f63012b8a89ac9.json | Remove extension from node exports | package.json | @@ -10,8 +10,8 @@
"import": "./build/three.module.js",
"require": "./build/three.cjs"
},
- "./examples/jsm/*": "./examples/jsm/*.js",
- "./src/*": "./src/*.js"
+ "./examples/jsm/*": "./examples/jsm/*",
+ "./src/*": "./src/*"
},
"repository": {
"type": "git", | false |
Other | mrdoob | three.js | 98f64b0030da65117057190fb871c6be9baab811.json | Convert vertex colors to Linear from sRGB (#23340) | examples/jsm/loaders/OBJLoader.js | @@ -11,7 +11,8 @@ import {
MeshPhongMaterial,
Points,
PointsMaterial,
- Vector3
+ Vector3,
+ Color
} from 'three';
// o object_name | g group_name
@@ -30,6 +31,8 @@ const _vC = new Vector3();
const _ab = new Vector3();
const _cb = new Vector3();
+const _color = new Color();
+
function ParserState() {
... | false |
Other | mrdoob | three.js | 484f9e24f25cceaf68fd8684e021f3e57579ab19.json | Update LICENSE (#23131) | LICENSE | @@ -1,6 +1,6 @@
The MIT License
-Copyright © 2010-2021 three.js authors
+Copyright © 2010-2022 three.js authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal | false |
Other | mrdoob | three.js | a221c4a17770c4b79ba9b4055acb3e0ba4fd4f55.json | Add isObject3D unittest (#23121) | test/unit/src/core/Object3D.tests.js | @@ -122,9 +122,13 @@ export default QUnit.module( 'Core', () => {
} );
// PUBLIC STUFF
- QUnit.todo( 'isObject3D', ( assert ) => {
+ QUnit.test( 'isObject3D', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
+ const object = new Object3D();
+ assert.ok( object.isObject3D, 'Objec... | false |
Other | mrdoob | three.js | 0b035d06ad39b342d2169548115089de13d4d7d0.json | Add a placeholder to the examples (#23045)
* Add a placeholder to the examples
* add placeholder to coverage
* cleanup placeholder
* make it contained in index.html
* remove favicons | examples/index.html | @@ -114,6 +114,13 @@ <h1><a href="https://threejs.org">three.js</a></h1>
}
+ if ( viewer.src === '' ) {
+
+ viewer.srcdoc = document.getElementById( 'PlaceholderHTML' ).innerHTML;
+ viewer.style.display = 'unset';
+
+ }
+
filterInput.value = extractQuery();
if ( filterInput.value !== '' ) ... | false |
Other | mrdoob | three.js | ab69febff58bc0c42920eeb0ffa514de759c531d.json | add getTypedArray unittest (#23051) | test/unit/src/utils.tests.js | @@ -1,6 +1,6 @@
/* global QUnit */
-import { arrayMin, arrayMax } from '../../../src/utils';
+import { arrayMin, arrayMax, getTypedArray } from '../../../src/utils';
QUnit.module( 'utils', () => {
@@ -29,4 +29,18 @@ QUnit.module( 'utils', () => {
} );
+ QUnit.test( 'getTypedArray', ( assert ) => {
+
+ as... | false |
Other | mrdoob | three.js | 9dee529ef9256719725787bdd15c31d1ed768164.json | Fix a typo related to the STEP MathNode (#23042) | examples/jsm/renderers/nodes/math/MathNode.js | @@ -187,7 +187,7 @@ class MathNode extends TempNode {
} else if ( method === MathNode.STEP ) {
params.push(
- b.build( builder, builder.getTypeLength( a.getNodeType( builder ) ) === 1 ? 'float' : inputType ),
+ a.build( builder, builder.getTypeLength( a.getNodeType( builder ) ) === 1 ? 'float' : inpu... | false |
Other | mrdoob | three.js | 2e17ddbacb5b4e994f59b418b1b82f1b1b15943c.json | Improve webgl_loader_svg.html (#23040) | examples/webgl_loader_svg.html | @@ -22,17 +22,13 @@
<script type="module">
import * as THREE from '../build/three.module.js';
-
- import Stats from './jsm/libs/stats.module.js';
-
import { GUI } from './jsm/libs/lil-gui.module.min.js';
import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { SVGLoader } from '.... | false |
Other | mrdoob | three.js | 48a642ec2174a3d17a5302d53e88eb29983ef6f7.json | change default value of fog property | docs/api/en/materials/SpriteMaterial.html | @@ -67,7 +67,7 @@ <h3>[property:Color color]</h3>
<p>[page:Color] of the material, by default set to white (0xffffff). The [page:.map] is mutiplied by the color.</p>
<h3>[property:boolean fog]</h3>
- <p>Whether or not this material affected by the scene's fog. Default is false</p>
+ <p>Whether or not this mat... | false |
Other | mrdoob | three.js | 5c81a64e0c48e40120dfcfa60ee3e51ea5da6bbc.json | Move extension name to EXTENSIONS dictionary | examples/js/loaders/GLTFLoader.js | @@ -333,6 +333,7 @@ THREE.GLTFLoader = ( function () {
KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
KHR_TEXTURE_TRANSFORM: 'KHR_textur... | true |
Other | mrdoob | three.js | 5c81a64e0c48e40120dfcfa60ee3e51ea5da6bbc.json | Move extension name to EXTENSIONS dictionary | examples/jsm/loaders/GLTFLoader.js | @@ -398,6 +398,7 @@ var GLTFLoader = ( function () {
KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
KHR_TEXTURE_TRANSFORM: 'KHR_texture_... | true |
Other | mrdoob | three.js | 80a9ebe566736fcb34b0c732ea4ea620c182b414.json | Set sRGB encoding. Also some clean up. | examples/webgl_materials_cubemap_dynamic.html | @@ -28,7 +28,7 @@
textureLoader.load( 'textures/2294472375_24a3b8ef46_o.jpg', function ( texture ) {
- texture.mapping = THREE.UVMapping;
+ texture.encoding = THREE.sRGBEncoding;
init( texture );
animate();
@@ -40,37 +40,45 @@
renderer = new THREE.WebGLRenderer( { antialias: true } );
... | false |
Other | mrdoob | three.js | a56e9baae23cb2e2abbae73606dda1694548f29f.json | Retain filter settings | src/renderers/WebGLCubeRenderTarget.js | @@ -37,6 +37,10 @@ WebGLCubeRenderTarget.prototype.fromEquirectangularTexture = function ( renderer
this.texture.format = texture.format;
this.texture.encoding = texture.encoding;
+ this.texture.generateMipmaps = texture.generateMipmaps;
+ this.texture.minFilter = texture.minFilter;
+ this.texture.magFilter = tex... | false |
Other | mrdoob | three.js | cfd945d1f8b8e88f32e9a6c02656d7a5c9d90d91.json | Set flipY to false | examples/webgl_buffergeometry_instancing_interleaved.html | @@ -109,6 +109,7 @@
var material = new THREE.MeshBasicMaterial();
material.map = new THREE.TextureLoader().load( 'textures/crate.gif' );
+ material.map.flipY = false;
// per instance data
| false |
Other | mrdoob | three.js | bb913300c78cd0b5b33c9323f1b89c4dff22456f.json | Fix loading files without BasisU extensions | examples/jsm/loaders/GLTFLoader.js | @@ -637,7 +637,7 @@ var GLTFLoader = ( function () {
if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
- return Promise.resolve();
+ return null;
}
@@ -2078,7 +2078,6 @@ var GLTFLoader = ( function () {
var parser = this;
var json = this.json;
var options = this.options... | false |
Other | mrdoob | three.js | e76ae5cf4cb31b428f178ed8f0d775cb16874354.json | Update chinese docs with corresponding text. | docs/api/zh/extras/core/CurvePath.html | @@ -50,7 +50,7 @@ <h3>[method:null closePath]()</h3>
<p>添加一条[page:LineCurve lineCurve]用于闭合路径。</p>
<h3>[method:Array getCurveLengths]()</h3>
- <p>将[page:.curves]数组中曲线的长度相加。</p>
+ <p>Get list of cumulative curve lengths of the curves in the [page:.curves] array.</p>
<h3>[method:Vector getPoint]( [param:Flo... | false |
Other | mrdoob | three.js | 71c8b3f6cbf8da5d1939608314002b70a3d4a2d7.json | Map more surfaces as horizontal-like (#21875) | src/geometries/ExtrudeGeometry.js | @@ -731,7 +731,7 @@ const WorldUVGenerator = {
const d_y = vertices[ indexD * 3 + 1 ];
const d_z = vertices[ indexD * 3 + 2 ];
- if ( Math.abs( a_y - b_y ) < 0.01 ) {
+ if ( Math.abs( a_y - b_y ) < Math.abs( a_x - b_x ) ) {
return [
new Vector2( a_x, 1 - a_z ), | false |
Other | mrdoob | three.js | 6ae46407ec2b17c63759acdb72d6d3b4a7924697.json | Update Spherical.html (#21873) | docs/api/zh/math/Spherical.html | @@ -19,10 +19,10 @@ <h3>[name]( [param:Float radius], [param:Float phi], [param:Float theta] )</h3>
<p>
[page:Float radius] - 半径值,或者说从该点到原点的
[link:https://en.wikipedia.org/wiki/Euclidean_distance Euclidean distance](欧几里得距离,即直线距离)。默认值为*1.0*。<br />
- [page:Float phi] - polar angle in radians from the y (up) axi... | false |
Other | mrdoob | three.js | 09a68603cda2e17bf1a60988fa124132ee5f86fa.json | Update GLTFExporter.js (#21858)
* Update GLTFExporter.js
* Update GLTFExporter.js | examples/js/exporters/GLTFExporter.js | @@ -1080,7 +1080,7 @@
if ( material.emissive ) {
- // emissiveFactor
+ // note: `emissive` is not scaled by `material.emissiveIntensity` for now to accommodate glTF spec. see #21849.
const emissive = material.emissive.toArray();
if ( ! equalArray( emissive, [ 0, 0, 0 ] ) ) { | true |
Other | mrdoob | three.js | 09a68603cda2e17bf1a60988fa124132ee5f86fa.json | Update GLTFExporter.js (#21858)
* Update GLTFExporter.js
* Update GLTFExporter.js | examples/jsm/exporters/GLTFExporter.js | @@ -1176,7 +1176,7 @@ class GLTFWriter {
if ( material.emissive ) {
- // emissiveFactor
+ // note: `emissive` is not scaled by `material.emissiveIntensity` for now to accommodate glTF spec. see #21849.
const emissive = material.emissive.toArray();
if ( ! equalArray( emissive, [ 0, 0, 0 ] ) ) { | true |
Other | mrdoob | three.js | 39bff4a955304d23f6de79edabd712acbac9e6da.json | Respect morph targets in OutlinePass (#21836) | examples/js/postprocessing/OutlinePass.js | @@ -395,7 +395,7 @@
#include <project_vertex>
vPosition = mvPosition;
- vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
+ vec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );
projTexCoord = textureMatrix * worldPosition;
}`, | true |
Other | mrdoob | three.js | 39bff4a955304d23f6de79edabd712acbac9e6da.json | Respect morph targets in OutlinePass (#21836) | examples/jsm/postprocessing/OutlinePass.js | @@ -453,7 +453,7 @@ class OutlinePass extends Pass {
#include <project_vertex>
vPosition = mvPosition;
- vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
+ vec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );
projTexCoord = textureMatrix * worldPosition;
}`, | true |
Other | mrdoob | three.js | 9e22a6a250fada8e4c6eae57355e76709f5ecbd7.json | Update Core.html (#24422) | docs/api/en/constants/Core.html | @@ -50,6 +50,14 @@ <h2>Mouse Buttons</h2>
THREE.MOUSE.RIGHT
</code>
+ <h2>Touch Actions</h2>
+ <code>
+THREE.TOUCH.ROTATE
+THREE.TOUCH.PAN
+THREE.TOUCH.DOLLY_PAN
+THREE.TOUCH.DOLLY_ROTATE
+ </code>
+
<h2>Source</h2>
<p> | false |
Other | mrdoob | three.js | 920a716c719f79ec0705d777c7e174513dcbd4f6.json | Add @deprecated to RGBFormat (#24426)
* Update constants.js
* Update constants.js
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | src/constants.js | @@ -85,7 +85,7 @@ export const UnsignedShort4444Type = 1017;
export const UnsignedShort5551Type = 1018;
export const UnsignedInt248Type = 1020;
export const AlphaFormat = 1021;
-export const RGBFormat = 1022;
+export const RGBFormat = 1022; // @deprecated since r137
export const RGBAFormat = 1023;
export const Lum... | false |
Other | mrdoob | three.js | a907060783c020581eaeedd6cde05cbb6c0e0802.json | Update MaterialLoader.js (#24402)
Adding the field glslVersion | src/loaders/MaterialLoader.js | @@ -225,6 +225,7 @@ class MaterialLoader extends Loader {
if ( json.defines !== undefined ) material.defines = json.defines;
if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
+ if ( json.gls... | false |
Other | mrdoob | three.js | 03f35a96ae36507a2d234f6f0726dd64393ee49d.json | Remove workaround for Adreno (#24399) | examples/jsm/nodes/math/MathNode.js | @@ -1,6 +1,5 @@
import TempNode from '../core/TempNode.js';
import ExpressionNode from '../core/ExpressionNode.js';
-import JoinNode from '../utils/JoinNode.js';
import SplitNode from '../utils/SplitNode.js';
import OperatorNode from './OperatorNode.js';
@@ -131,17 +130,7 @@ class MathNode extends TempNode {
... | false |
Other | mrdoob | three.js | d9a8da2290719e6224104ebd55ab71b38e578d74.json | Remove workaround for Adreno bug (#24390) | src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js | @@ -24,11 +24,9 @@ export default /* glsl */`
vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- // Workaround for Adreno 3XX dFd*( vec3 ) bug. See #9988
-
- vec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );
- vec3 vSigmaY = vec3( dFdy( ... | true |
Other | mrdoob | three.js | d9a8da2290719e6224104ebd55ab71b38e578d74.json | Remove workaround for Adreno bug (#24390) | src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js | @@ -19,10 +19,8 @@ export default /* glsl */`
vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {
- // Workaround for Adreno 3XX dFd*( vec3 ) bug. See #9988
-
- vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );
- vec3 q1 = vec3( dFdy( eye_pos.x ), d... | true |
Other | mrdoob | three.js | 96bc672f4b17482b3a8e20680aaf723def1933b1.json | Simplify implementation of PlaneHelper (#24378)
* Simplify implementation of PlaneHelper
* Remove unnecessary include file | src/helpers/PlaneHelper.js | @@ -4,15 +4,14 @@ import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js';
import { Float32BufferAttribute } from '../core/BufferAttribute.js';
import { BufferGeometry } from '../core/BufferGeometry.js';
-import { FrontSide, BackSid... | false |
Other | mrdoob | three.js | a7de96e860559468081f752bee37220a307f8f73.json | fix property (#23658) | examples/jsm/controls/TrackballControls.js | @@ -703,7 +703,7 @@ class TrackballControls extends EventDispatcher {
case 2:
_state = STATE.TOUCH_ZOOM_PAN;
- _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.pageX, event.pageY - _movePrev.pageY ) );
+ _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.x, event.pageY - _movePrev.y... | false |
Other | mrdoob | three.js | ac69703e278a5c1326f62bf02f61db19f847c391.json | Add buffer() function (#23656) | examples/jsm/nodes/ShaderNode.js | @@ -5,6 +5,7 @@ import AttributeNode from './core/AttributeNode.js';
// input nodes
import BoolNode from './inputs/BoolNode.js';
+import BufferNode from './inputs/BufferNode.js';
import ColorNode from './inputs/ColorNode.js';
import FloatNode from './inputs/FloatNode.js';
import IntNode from './inputs/IntNode.js... | false |
Other | mrdoob | three.js | a65c32328f7ac4c602079ca51078e3e4fee3123e.json | Fix normalized morph color attribute (#23654) | src/renderers/webgl/WebGLMorphtargets.js | @@ -139,7 +139,7 @@ function WebGLMorphtargets( gl, capabilities, textures ) {
morph.fromBufferAttribute( morphColor, j );
- if ( morphColor.normalized === true ) denormalize( morph, morphNormal );
+ if ( morphColor.normalized === true ) denormalize( morph, morphColor );
buffer[ offset... | false |
Other | mrdoob | three.js | 8323901ec2af183d9361d7c50c5d45e731792798.json | Add BoolNode and UintNode (#23636) | examples/jsm/nodes/ShaderNode.js | @@ -4,9 +4,11 @@ import VarNode from './core/VarNode.js';
import AttributeNode from './core/AttributeNode.js';
// input nodes
+import BoolNode from './inputs/BoolNode.js';
import ColorNode from './inputs/ColorNode.js';
import FloatNode from './inputs/FloatNode.js';
import IntNode from './inputs/IntNode.js';
+imp... | true |
Other | mrdoob | three.js | 8323901ec2af183d9361d7c50c5d45e731792798.json | Add BoolNode and UintNode (#23636) | examples/jsm/nodes/core/NodeBuilder.js | @@ -155,7 +155,10 @@ class NodeBuilder {
// rename to generate
getConst( type, value ) {
- if ( type === 'float' ) return value + ( value % 1 ? '' : '.0' );
+ if ( type === 'float' ) return toFloat( value );
+ if ( type === 'int' ) return `${ Math.round( value ) }`;
+ if ( type === 'uint' ) return ( value >= ... | true |
Other | mrdoob | three.js | 8323901ec2af183d9361d7c50c5d45e731792798.json | Add BoolNode and UintNode (#23636) | examples/jsm/nodes/inputs/BoolNode.js | @@ -0,0 +1,33 @@
+import InputNode from '../core/InputNode.js';
+
+class BoolNode extends InputNode {
+
+ constructor( value = false ) {
+
+ super( 'bool' );
+
+ this.value = value;
+
+ }
+
+ serialize( data ) {
+
+ super.serialize( data );
+
+ data.value = this.value;
+
+ }
+
+ deserialize( data ) {
+
+ super.ser... | true |
Other | mrdoob | three.js | 8323901ec2af183d9361d7c50c5d45e731792798.json | Add BoolNode and UintNode (#23636) | examples/jsm/nodes/inputs/UintNode.js | @@ -0,0 +1,33 @@
+import InputNode from '../core/InputNode.js';
+
+class UintNode extends InputNode {
+
+ constructor( value = 0 ) {
+
+ super( 'uint' );
+
+ this.value = value;
+
+ }
+
+ serialize( data ) {
+
+ super.serialize( data );
+
+ data.value = this.value;
+
+ }
+
+ deserialize( data ) {
+
+ super.seriali... | true |
Other | mrdoob | three.js | 8323901ec2af183d9361d7c50c5d45e731792798.json | Add BoolNode and UintNode (#23636) | examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js | @@ -31,6 +31,8 @@ import { getRoughness } from 'three-nodes/functions/PhysicalMaterialFunctions.js
const wgslTypeLib = {
float: 'f32',
int: 'i32',
+ uint: 'u32',
+ bool: 'bool',
vec2: 'vec2<f32>',
vec3: 'vec3<f32>',
vec4: 'vec4<f32>', | true |
Other | mrdoob | three.js | 6fb8b456657239afd9fabde4ff78dc5905f7e368.json | remove eslint errors in docs folder (#22941) | docs/index.html | @@ -404,7 +404,7 @@ <h1><a href="https://threejs.org">three.js</a></h1>
if ( search ) {
- let link = sectionLink.href.split( /[?#]/ )[ 0 ];
+ const link = sectionLink.href.split( /[?#]/ )[ 0 ];
sectionLink.href = `${link}?q=${search}`;
} else {
@@ -458,7 +458,7 @@ <h1><a href="https://threejs.o... | true |
Other | mrdoob | three.js | 6fb8b456657239afd9fabde4ff78dc5905f7e368.json | remove eslint errors in docs folder (#22941) | docs/scenes/bones-browser.html | @@ -42,7 +42,7 @@
Vector3,
Uint16BufferAttribute,
WebGLRenderer
- } from "../../build/three.module.js";
+ } from '../../build/three.module.js';
import { GUI } from '../../examples/jsm/libs/lil-gui.module.min.js';
import { OrbitControls } from '../../examples/jsm/controls/OrbitControls.js';
... | true |
Other | mrdoob | three.js | b63ffffb6bb7f2fde9160d775b25d288926f7cf5.json | fix recent webxr changes (#22918) | src/renderers/webxr/WebXRManager.js | @@ -13,9 +13,10 @@ import {
DepthStencilFormat,
RGBAFormat,
RGBFormat,
+ sRGBEncoding,
UnsignedByteType,
UnsignedShortType,
- UnsignedInt248Type,
+ UnsignedInt248Type
} from '../../constants.js';
class WebXRManager extends EventDispatcher {
@@ -269,7 +270,7 @@ class WebXRManager extends EventDispatcher {
... | false |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | examples/jsm/objects/Lensflare.js | @@ -2,14 +2,12 @@ import {
AdditiveBlending,
Box2,
BufferGeometry,
- ClampToEdgeWrapping,
Color,
- DataTexture,
+ FramebufferTexture,
InterleavedBuffer,
InterleavedBufferAttribute,
Mesh,
MeshBasicMaterial,
- NearestFilter,
RGBFormat,
RawShaderMaterial,
Vector2,
@@ -34,17 +32,8 @@ class Lensflare e... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | examples/jsm/utils/RoughnessMipmapper.js | @@ -14,7 +14,8 @@ import {
PlaneGeometry,
RawShaderMaterial,
Vector2,
- WebGLRenderTarget
+ WebGLRenderTarget,
+ FramebufferTexture
} from '../../../build/three.module.js';
const _mipmapMaterial = _getMipmapMaterial();
@@ -68,42 +69,27 @@ class RoughnessMipmapper {
}
- if ( width !== roughnessMap.imag... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | examples/webgl_framebuffer_texture.html | @@ -95,9 +95,7 @@
//
- const data = new Uint8Array( textureSize * textureSize * 3 );
-
- texture = new THREE.DataTexture( data, textureSize, textureSize, THREE.RGBFormat );
+ texture = new THREE.FramebufferTexture( textureSize, textureSize, THREE.RGBFormat );
texture.minFilter = THREE.NearestFilt... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | src/Three.js | @@ -26,6 +26,7 @@ export { Line } from './objects/Line.js';
export { Points } from './objects/Points.js';
export { Group } from './objects/Group.js';
export { VideoTexture } from './textures/VideoTexture.js';
+export { FramebufferTexture } from './textures/FramebufferTexture.js';
export { DataTexture } from './text... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | src/renderers/WebGLRenderer.js | @@ -2038,6 +2038,13 @@ function WebGLRenderer( parameters = {} ) {
this.copyFramebufferToTexture = function ( position, texture, level = 0 ) {
+ if ( texture.isFramebufferTexture !== true ) {
+
+ console.error( 'THREE.WebGLRenderer: copyFramebufferToTexture() can only be used with FramebufferTexture.' );
+ r... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | src/renderers/webgl/WebGLTextures.js | @@ -709,6 +709,10 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
state.texImage3D( _gl.TEXTURE_3D, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data );
+ } else if ( texture.isFramebufferTexture ) {
+
+ // texture data extracted ... | true |
Other | mrdoob | three.js | c748762b7e2fd7fff6882e7c08402633edda8137.json | Introduce FramebufferTexture. (#22916) | src/textures/FramebufferTexture.js | @@ -0,0 +1,25 @@
+import { Texture } from './Texture.js';
+import { NearestFilter } from '../constants.js';
+
+class FramebufferTexture extends Texture {
+
+ constructor( width, height, format ) {
+
+ super( { width, height } );
+
+ this.format = format;
+
+ this.magFilter = NearestFilter;
+ this.minFilter = Neares... | true |
Other | mrdoob | three.js | 92bb9158efc0d52fb95d12bf474dc857e8e3c639.json | Fix collada transparency handling. (#22907)
According to the official collada specification, the opaque attribute for the transparent object is optional, and the default value is 'A_ONE'. | examples/jsm/loaders/ColladaLoader.js | @@ -1276,7 +1276,7 @@ class ColladaLoader extends Loader {
break;
case 'transparent':
data[ child.nodeName ] = {
- opaque: child.getAttribute( 'opaque' ),
+ opaque: child.hasAttribute( 'opaque' ) ? child.getAttribute( 'opaque' ) : 'A_ONE',
data: parseEffectParameter( child )
... | false |
Other | mrdoob | three.js | 8fc1cecff0e02308788215ce02fb4390794188b1.json | Fix a typo (#22905)
Remove the dot from the final menu element.
🐬 | manual/list.json | @@ -49,7 +49,7 @@
"Billboards and Facades": "en/billboards",
"Freeing Resources": "en/cleanup",
"Making Voxel Geometry (Minecraft)": "en/voxel-geometry",
- "Start making a Game.": "en/game"
+ "Start making a Game": "en/game"
},
"WebXR": {
"VR - Basics": "en/webxr",
@@ -110,7 +110,7 @@
"Bil... | false |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | docs/api/en/constants/Textures.html | @@ -561,7 +561,6 @@ <h2>Encoding</h2>
THREE.sRGBEncoding
THREE.GammaEncoding
THREE.RGBEEncoding
- THREE.LogLuvEncoding
THREE.RGBM7Encoding
THREE.RGBM16Encoding
THREE.RGBDEncoding | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | examples/jsm/nodes/utils/ColorSpaceNode.js | @@ -197,7 +197,6 @@ ColorSpaceNode.Nodes = ( function () {
}`
);
-
const LinearToRGBD = new FunctionNode( /* glsl */`
vec3 LinearToRGBD( in vec4 value, in float maxRange ) {
@@ -209,45 +208,6 @@ ColorSpaceNode.Nodes = ( function () {
}`
);
- // LogLuv reference: http://graphicrants.blogspot.ca/2009... | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | examples/jsm/renderers/nodes/display/ColorSpaceNode.js | @@ -3,7 +3,7 @@ import { ShaderNode } from '../ShaderNode.js';
import { LinearEncoding/*,
sRGBEncoding, RGBEEncoding, RGBM7Encoding, RGBM16Encoding,
- RGBDEncoding, GammaEncoding, LogLuvEncoding*/ } from 'three';
+ RGBDEncoding, GammaEncoding*/ } from 'three';
export const LinearToLinear = new ShaderNode( ( inp... | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | src/constants.js | @@ -159,7 +159,6 @@ export const LinearEncoding = 3000;
export const sRGBEncoding = 3001;
export const GammaEncoding = 3007;
export const RGBEEncoding = 3002;
-export const LogLuvEncoding = 3003;
export const RGBM7Encoding = 3004;
export const RGBM16Encoding = 3005;
export const RGBDEncoding = 3006; | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js | @@ -59,31 +59,4 @@ vec4 LinearToRGBD( in vec4 value, in float maxRange ) {
D = clamp( floor( D ) / 255.0, 0.0, 1.0 );
return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );
}
-
-// LogLuv reference: http://graphicrants.blogspot.ca/2009/04/rgbm-color-encoding.html
-
-// M matrix, for encoding
-const mat3 cLogL... | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | src/renderers/webgl/WebGLProgram.js | @@ -1,7 +1,7 @@
import { WebGLUniforms } from './WebGLUniforms.js';
import { WebGLShader } from './WebGLShader.js';
import { ShaderChunk } from '../shaders/ShaderChunk.js';
-import { RGBFormat, NoToneMapping, AddOperation, MixOperation, MultiplyOperation, CubeRefractionMapping, CubeUVRefractionMapping, CubeUVReflect... | true |
Other | mrdoob | three.js | 1d544d0fd254775c36e222e088833a3d4b3c2220.json | Remove LogLuv encoding from the shaders (#22876)
* Remove logLuv encoding from the shaders
* Update constants | test/unit/src/constants.tests.js | @@ -133,7 +133,6 @@ export default QUnit.module( 'Constants', () => {
assert.equal( Constants.sRGBEncoding, 3001, 'sRGBEncoding is equal to 3001' );
assert.equal( Constants.GammaEncoding, 3007, 'GammaEncoding is equal to 3007' );
assert.equal( Constants.RGBEEncoding, 3002, 'RGBEEncoding is equal to 3002' );
- ... | true |
Other | mrdoob | three.js | 00434467a99a50ef9beeaa15ebb5c743bbb9e197.json | expose raycaster in drag control (#22851) | examples/js/controls/DragControls.js | @@ -65,6 +65,12 @@
}
+ function getRaycaster() {
+
+ return _raycaster;
+
+ }
+
function onPointerMove( event ) {
if ( scope.enabled === false ) return; | true |
Other | mrdoob | three.js | 00434467a99a50ef9beeaa15ebb5c743bbb9e197.json | expose raycaster in drag control (#22851) | examples/jsm/controls/DragControls.js | @@ -64,6 +64,12 @@ class DragControls extends EventDispatcher {
}
+ function getRaycaster() {
+
+ return _raycaster;
+
+ }
+
function onPointerMove( event ) {
if ( scope.enabled === false ) return; | true |
Other | mrdoob | three.js | 9b86245eafd2c71ace83688ad0f20de1750f2968.json | Add WebGLShaderCache. (#23022) | src/renderers/WebGLRenderer.js | @@ -573,6 +573,7 @@ function WebGLRenderer( parameters = {} ) {
cubeuvmaps.dispose();
objects.dispose();
bindingStates.dispose();
+ programCache.dispose();
xr.dispose();
@@ -657,6 +658,12 @@ function WebGLRenderer( parameters = {} ) {
} );
+ if ( material.isShaderMaterial ) {
+
+ programCa... | true |
Other | mrdoob | three.js | 9b86245eafd2c71ace83688ad0f20de1750f2968.json | Add WebGLShaderCache. (#23022) | src/renderers/webgl/WebGLPrograms.js | @@ -1,13 +1,14 @@
import { BackSide, DoubleSide, CubeUVRefractionMapping, CubeUVReflectionMapping, LinearEncoding, sRGBEncoding, ObjectSpaceNormalMap, TangentSpaceNormalMap, NoToneMapping, RGBAFormat, UnsignedByteType } from '../../constants.js';
import { Layers } from '../../core/Layers.js';
import { WebGLProgram }... | true |
Other | mrdoob | three.js | 9b86245eafd2c71ace83688ad0f20de1750f2968.json | Add WebGLShaderCache. (#23022) | src/renderers/webgl/WebGLShaderCache.js | @@ -0,0 +1,120 @@
+let _id = 0;
+
+class WebGLShaderCache {
+
+ constructor() {
+
+ this.shaderCache = new Map();
+ this.materialCache = new Map();
+
+ }
+
+ update( material ) {
+
+ const vertexShader = material.vertexShader;
+ const fragmentShader = material.fragmentShader;
+
+ const vertexShaderStage = this._ge... | true |
Other | mrdoob | three.js | 9b86245eafd2c71ace83688ad0f20de1750f2968.json | Add WebGLShaderCache. (#23022) | src/utils.js | @@ -54,40 +54,4 @@ function createElementNS( name ) {
}
-/**
- * cyrb53 hash for string from: https://stackoverflow.com/a/52171480
- *
- * Public Domain, @bryc - https://stackoverflow.com/users/815680/bryc
- *
- * It is roughly similar to the well-known MurmurHash/xxHash algorithms. It uses a combination
- *... | true |
Other | mrdoob | three.js | d80a715d0114903be289cd22312c2bcc287e5202.json | Fix RoughnessMipmapper (#22985)
* use proper filtering
* Fixed RoughnessMipmapper
* Update RoughnessMipmapper.js
* Update WebGLTextures.js
* Update WebGLTextures.js
* Update WebGLTextures.js
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | examples/jsm/utils/RoughnessMipmapper.js | @@ -119,9 +119,11 @@ class RoughnessMipmapper {
_renderer.copyFramebufferToTexture( position, material.roughnessMap, mip );
+ _mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
+
}
- if ( roughnessMap !== material.roughnessMap ) roughnessMap.dispose();
+ roughnessMap.dispose();
_... | true |
Other | mrdoob | three.js | d80a715d0114903be289cd22312c2bcc287e5202.json | Fix RoughnessMipmapper (#22985)
* use proper filtering
* Fixed RoughnessMipmapper
* Update RoughnessMipmapper.js
* Update WebGLTextures.js
* Update WebGLTextures.js
* Update WebGLTextures.js
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | src/renderers/WebGLRenderer.js | @@ -2049,21 +2049,9 @@ function WebGLRenderer( parameters = {} ) {
const width = Math.floor( texture.image.width * levelScale );
const height = Math.floor( texture.image.height * levelScale );
- let glFormat = utils.convert( texture.format );
-
- if ( capabilities.isWebGL2 ) {
-
- // Workaround for https://... | true |
Other | mrdoob | three.js | d80a715d0114903be289cd22312c2bcc287e5202.json | Fix RoughnessMipmapper (#22985)
* use proper filtering
* Fixed RoughnessMipmapper
* Update RoughnessMipmapper.js
* Update WebGLTextures.js
* Update WebGLTextures.js
* Update WebGLTextures.js
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | src/renderers/webgl/WebGLTextures.js | @@ -181,9 +181,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
function getMipLevels( texture, image, supportsMips ) {
- if ( textureNeedsGenerateMipmaps( texture, supportsMips ) === true ) {
-
- // generated mipmaps via gl.generateMipmap()
+ if ( textureNeedsGenerateMipm... | true |
Other | mrdoob | three.js | cef1c28b9f57b28791ac74766ee47dc0ac468290.json | add dispose() for SelectionHelper (#22977)
Co-authored-by: pank <pank07@vanke.com> | examples/jsm/interactive/SelectionHelper.js | @@ -18,29 +18,45 @@ class SelectionHelper {
this.isDown = false;
- this.renderer.domElement.addEventListener( 'pointerdown', function ( event ) {
+ this.pointerdownEvent = function ( event ) {
this.isDown = true;
this.onSelectStart( event );
- }.bind( this ) );
+ }.bind( this );
- this.rendere... | false |
Other | mrdoob | three.js | c495c47aec3772484a0b0c6acc8499a62157568f.json | fix matrix.lookAt parameter document (#22969)
Co-authored-by: webglzhang <49345883@qq.com> | docs/api/en/math/Matrix4.html | @@ -202,9 +202,9 @@ <h3>[method:Float getMaxScaleOnAxis]()</h3>
<h3>[method:this identity]()</h3>
<p>Resets this matrix to the [link:https://en.wikipedia.org/wiki/Identity_matrix identity matrix].</p>
- <h3>[method:this lookAt]( [param:Vector3 eye], [param:Vector3 center], [param:Vector3 up], )</h3>
+ <h3>[me... | true |
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