language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | edd804017ab5c7f4bf86c3283fb981563dfe1be1.json | Set animation context only if window is available | src/renderers/WebGLRenderer.js | @@ -1029,7 +1029,8 @@ function WebGLRenderer( parameters ) {
var animation = new WebGLAnimation();
animation.setAnimationLoop( onAnimationFrame );
- animation.setContext( typeof window !== 'undefined' ? window : null );
+
+ if ( typeof window !== 'undefined' ) animation.setContext( window );
this.setAnimation... | false |
Other | mrdoob | three.js | dc6dc5a1ab9fa598ba5e5f81789bedcd796aedd0.json | Add docs for Box3Helper and PlaneHelper | docs/api/helpers/Box3Helper.html | @@ -0,0 +1,63 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ [page:LineSegments] →
+
+ <h1>[name]</h1>
+
+ ... | true |
Other | mrdoob | three.js | dc6dc5a1ab9fa598ba5e5f81789bedcd796aedd0.json | Add docs for Box3Helper and PlaneHelper | docs/api/helpers/PlaneHelper.html | @@ -0,0 +1,64 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ [page:LineSegments] →
+
+ <h1>[name]</h1>
+
+ ... | true |
Other | mrdoob | three.js | 20b800c303fe1b949971f4114730873c095816f9.json | Add viewOffset.enabled flag | src/cameras/OrthographicCamera.js | @@ -56,6 +56,7 @@ OrthographicCamera.prototype = Object.assign( Object.create( Camera.prototype ),
if ( this.view === null ) {
this.view = {
+ enabled: true,
fullWidth: 1,
fullHeight: 1,
offsetX: 0,
@@ -66,6 +67,7 @@ OrthographicCamera.prototype = Object.assign( Object.create( Camera.prototyp... | true |
Other | mrdoob | three.js | 20b800c303fe1b949971f4114730873c095816f9.json | Add viewOffset.enabled flag | src/cameras/PerspectiveCamera.js | @@ -151,6 +151,7 @@ PerspectiveCamera.prototype = Object.assign( Object.create( Camera.prototype ),
if ( this.view === null ) {
this.view = {
+ enabled: true,
fullWidth: 1,
fullHeight: 1,
offsetX: 0,
@@ -161,6 +162,7 @@ PerspectiveCamera.prototype = Object.assign( Object.create( Camera.protot... | true |
Other | mrdoob | three.js | 33ecb129e2193b9f56c93cacabe20dc01b00167d.json | Hold maxMipMapLevel in textureProperties | src/renderers/WebGLRenderer.js | @@ -1975,7 +1975,7 @@ function WebGLRenderer( parameters ) {
uniforms.reflectivity.value = material.reflectivity;
uniforms.refractionRatio.value = material.refractionRatio;
- uniforms.maxMipLevel.value = material.envMap.maxMipLevel;
+ uniforms.maxMipLevel.value = properties.get( material.envMap ).__maxMip... | true |
Other | mrdoob | three.js | 33ecb129e2193b9f56c93cacabe20dc01b00167d.json | Hold maxMipMapLevel in textureProperties | src/renderers/webgl/WebGLTextures.js | @@ -86,7 +86,8 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
_gl.generateMipmap( target );
var image = Array.isArray( texture.image ) ? texture.image[ 0 ] : texture.image;
- texture.maxMipLevel = Math.max( Math.log2( Math.max( image.width, image.height ) ), texture.maxMipL... | true |
Other | mrdoob | three.js | 447130ed160595cc72167db1ed1cd5f4da656b1b.json | Add a PLY Exporter | examples/js/exporters/PLYExporter.js | @@ -0,0 +1,233 @@
+/**
+ * @author Garrett Johnson / http://gkjohnson.github.io/
+ * https://github.com/gkjohnson/ply-exporter-js
+ *
+ * Usage:
+ * var exporter = new THREE.PLYExporter();
+ *
+ * // second argument is an array of attributes to
+ * // exclude from the format ('color', 'uv', 'normal')
+ * var data =... | false |
Other | mrdoob | three.js | abf100836dfd4a8612fd28346f21264bb4d910b2.json | Update FileLoader doc | docs/api/loaders/FileLoader.html | @@ -24,7 +24,7 @@ <h2>Example</h2>
<code>
var loader = new THREE.FileLoader();
- //load a text file a output the result to the console
+ //load a text file and output the result to the console
loader.load(
// resource URL
'example.txt',
@@ -47,27 +47,25 @@ <h2>Example</h2>
);
</code>
- <h2... | false |
Other | mrdoob | three.js | e73f4549ecc3978099d8a29c62f8c168887248f2.json | Remove redundant code
getWireframeAttribute is only called with a bufferGeometry. | src/renderers/webgl/WebGLGeometries.js | @@ -32,17 +32,6 @@ function WebGLGeometries( gl, attributes, info ) {
delete geometries[ geometry.id ];
- // TODO Remove duplicate code
-
- var attribute = wireframeAttributes[ geometry.id ];
-
- if ( attribute ) {
-
- attributes.remove( attribute );
- delete wireframeAttributes[ geometry.id ];
-
- }
-
... | false |
Other | mrdoob | three.js | 869cd160f56a46d1ae22b973c107bcc08f79ce0f.json | Add missing default 'binary' option to GLTFLoader | examples/js/exporters/GLTFExporter.js | @@ -66,6 +66,7 @@ THREE.GLTFExporter.prototype = {
parse: function ( input, onDone, options ) {
var DEFAULT_OPTIONS = {
+ binary: false,
trs: false,
onlyVisible: true,
truncateDrawRange: true, | false |
Other | mrdoob | three.js | c11662b22ffb2babba1754854f0449f956411188.json | Fix inaccurate comments in Matrix4
These weren't really correct, since Matrix4 elements are stored in
column-major order. | src/math/Matrix4.js | @@ -263,12 +263,12 @@ Object.assign( Matrix4.prototype, {
}
- // last column
+ // bottom row
te[ 3 ] = 0;
te[ 7 ] = 0;
te[ 11 ] = 0;
- // bottom row
+ // last column
te[ 12 ] = 0;
te[ 13 ] = 0;
te[ 14 ] = 0;
@@ -752,12 +752,12 @@ Object.assign( Matrix4.prototype, {
te[ 6 ] = ( yz + wx ... | false |
Other | mrdoob | three.js | 30f103f0044d881d0c00166e58c80b770514d224.json | Update error message | src/geometries/ParametricGeometry.js | @@ -65,7 +65,7 @@ function ParametricBufferGeometry( func, slices, stacks ) {
if ( func.length < 3 ) {
- console.error( 'THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.' );
+ console.error( 'THREE.ParametricGeometry: "func" now has a third mandatory parameter, the result vector ... | false |
Other | mrdoob | three.js | 03cdce01084b325f2ed061d4fe027dd160dd48a5.json | Add error message | src/core/DirectGeometry.js | @@ -139,6 +139,12 @@ Object.assign( DirectGeometry.prototype, {
var hasSkinWeights = skinWeights.length === vertices.length;
//
+
+ if ( faces.length === 0 ) {
+
+ console.error( 'THREE.DirectGeometry: Faceless geometries are not supported.' );
+
+ }
for ( var i = 0; i < faces.length; i ++ ) {
| false |
Other | mrdoob | three.js | b55743ebcde87751606933bdbd6d45b25eb3a8be.json | Update error message | examples/js/exporters/PLYBinaryExporter.js | @@ -94,9 +94,8 @@ THREE.PLYBinaryExporter.prototype = {
// as triangles)
console.error(
- 'PLYExporter: Failed to generate a valid PLY file because the ' +
- 'number of faces is not divisible by 3. This can be caused by ' +
- 'exporting a mix of triangle and non-triangle mesh types.'
+ 'PLYBinaryE... | true |
Other | mrdoob | three.js | b55743ebcde87751606933bdbd6d45b25eb3a8be.json | Update error message | examples/js/exporters/PLYExporter.js | @@ -240,9 +240,8 @@ THREE.PLYExporter.prototype = {
// as triangles)
console.error(
- 'PLYExporter: Failed to generate a valid PLY file because the ' +
- 'number of faces is not divisible by 3. This can be caused by ' +
- 'exporting a mix of triangle and non-triangle mesh types.'
+ 'PLYExporter: F... | true |
Other | mrdoob | three.js | 707d575b446a38f4971238ad6a74bb597fb2046c.json | MMDLoader doc: Minor update | docs/examples/loaders/MMDLoader.html | @@ -13,7 +13,7 @@ <h1>[name]</h1>
<p class="desc"> A loader for <a href="http://www.geocities.jp/higuchuu4/index_e.htm"><em>MMD</em></a> resources. <br /><br />
[name] creates Three.js Objects from MMD resources as PMD, PMX, VMD, and VPD files.
- You can easily handle MMD special features, as IK, Grant, and Ph... | false |
Other | mrdoob | three.js | 2df38a25db138dad149ddf7e9c8dbae4f9c8e872.json | Remove unused shadowmap chunks | src/renderers/shaders/ShaderLib/points_frag.glsl | @@ -6,7 +6,6 @@ uniform float opacity;
#include <color_pars_fragment>
#include <map_particle_pars_fragment>
#include <fog_pars_fragment>
-#include <shadowmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
| true |
Other | mrdoob | three.js | 2df38a25db138dad149ddf7e9c8dbae4f9c8e872.json | Remove unused shadowmap chunks | src/renderers/shaders/ShaderLib/points_vert.glsl | @@ -4,7 +4,6 @@ uniform float scale;
#include <common>
#include <color_pars_vertex>
#include <fog_pars_vertex>
-#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
@@ -23,7 +22,6 @@ void main() {
#include <logdepthbuf_vertex>
#include <clipping_planes_ve... | true |
Other | mrdoob | three.js | 0b39b0995b3688bfbef088ce3c3df98d4f447a6f.json | Update error message | src/geometries/ParametricGeometry.js | @@ -65,7 +65,7 @@ function ParametricBufferGeometry( func, slices, stacks ) {
if ( func.length < 3 ) {
- console.error( 'Parametric geometries now require modification of a third THREE.Vector3 argument.' );
+ console.error( 'THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.' );
... | false |
Other | mrdoob | three.js | 7851e77cefefdb589b3f844b23a73366e3488f64.json | Add error for new behavior | src/geometries/ParametricGeometry.js | @@ -63,6 +63,12 @@ function ParametricBufferGeometry( func, slices, stacks ) {
var i, j;
+ if ( func.length < 3 ) {
+
+ console.error( 'Parametric geometries now require modification of a third THREE.Vector3 argument.' );
+
+ }
+
// generate vertices, normals and uvs
var sliceCount = slices + 1; | false |
Other | mrdoob | three.js | fe78029f10ea7f29e096863ceedd030b0fef16fa.json | Fix typo in documentation | docs/api/cameras/OrthographicCamera.html | @@ -59,7 +59,7 @@ <h3>[name]( [page:Number left], [page:Number right], [page:Number top], [page:Nu
<h2>Properties</h2>
<div>
See the base [page:Camera] class for common properties.<br>
- Note that after making changes to most of these poperties you will have to call
+ Note that after making changes to ... | false |
Other | mrdoob | three.js | 9ed629301d0200448f335ce38b95a95c6a5f7363.json | Check parent of poseObject instead of camera | src/renderers/webvr/WebVRManager.js | @@ -147,7 +147,7 @@ function WebVRManager( renderer ) {
cameraL.matrixWorldInverse.fromArray( frameData.leftViewMatrix );
cameraR.matrixWorldInverse.fromArray( frameData.rightViewMatrix );
- var parent = camera.parent;
+ var parent = poseObject.parent;
if ( parent !== null ) {
| false |
Other | mrdoob | three.js | 6d9c22a3bc346f34ad779bada397db6f5c691760.json | Update uniforms only when onWindowResize | examples/webgl_raymarching_reflect.html | @@ -345,8 +345,6 @@
if ( camera.position.y < 0 ) camera.position.y = 0;
- material.uniforms.resolution.value.set( canvas.width, canvas.height );
- material.uniforms.cameraProjectionMatrixInverse.value.getInverse( camera.projectionMatrix );
renderer.render( scene, camera );
@@ -377,6 +375,9 @@
... | false |
Other | mrdoob | three.js | 881b25b58d0c07324f6fb182bca520d8ec60ffc7.json | Update ProjectionMatrix on change aspect | examples/webgl_raymarching_reflect.html | @@ -202,10 +202,13 @@
void main(void) {
// screen position
- vec2 screenPos = ( gl_FragCoord.xy * 2.0 - resolution ) / min( resolution.x, resolution.y );
+ vec2 screenPos = ( gl_FragCoord.xy * 2.0 - resolution ) / resolution;
- // convert ray direction from screen coordinate to world coordinate
- ... | false |
Other | mrdoob | three.js | 5aea41dfaa236eaf74f95479f714e6ebbf648774.json | Use negative scale to mirror model | examples/webgl_loader_x.html | @@ -163,17 +163,22 @@
//download Model file
- loader.load( [ 'models/xfile/SSR06_model.x', { zflag: true } ], function ( object ) {
+ loader.load( [ 'models/xfile/SSR06_model.x', { zflag: false } ], function ( object ) {
for ( var i = 0; i < object.models.length... | false |
Other | mrdoob | three.js | fd01184c9415a3f2f54dec29adf918ac53ec0ade.json | Rename some glsl variables and functions | examples/webgl_raymarching_reflect.html | @@ -58,7 +58,7 @@
const vec3 lightDir = vec3( -0.48666426339228763, 0.8111071056538127, -0.3244428422615251 );
// distance functions
- vec3 onRep( vec3 p, float interval ) {
+ vec3 opRep( vec3 p, float interval ) {
vec2 q = mod( p.xz, interval ) - interval * 0.5;
return vec3( q.x, p.y, q.y );
... | false |
Other | mrdoob | three.js | 29b1e20fa36ff70da3d121f2b16d6b616b02ae2c.json | Get ray by decomposing the camera matrix | examples/webgl_raymarching_reflect.html | @@ -46,8 +46,12 @@
precision highp float;
uniform vec2 resolution;
- uniform vec3 cameraPos;
- uniform vec3 cameraDir;
+
+ uniform mat4 viewMatrix;
+ uniform vec3 cameraPosition;
+
+ uniform mat4 cameraWorldMatrix;
+ uniform mat4 cameraProjectionMatrixInverse;
const float EPS = 0.01;
con... | false |
Other | mrdoob | three.js | 0ed66f033eb830d1bce2ddd460842aa6b2b5a615.json | Fix import spacing as requested in #12781 | test/unit/src/geometries/ShapeGeometry.tests.js | @@ -8,7 +8,7 @@ import {
ShapeBufferGeometry
} from '../../../../src/geometries/ShapeGeometry';
-import {Shape} from '../../../../src/extras/core/Shape';
+import { Shape } from '../../../../src/extras/core/Shape';
export default QUnit.module( 'Geometries', () => {
| true |
Other | mrdoob | three.js | 0ed66f033eb830d1bce2ddd460842aa6b2b5a615.json | Fix import spacing as requested in #12781 | test/unit/src/geometries/TubeGeometry.tests.js | @@ -8,8 +8,8 @@ import {
TubeBufferGeometry
} from '../../../../src/geometries/TubeGeometry';
-import {LineCurve3} from '../../../../src/extras/curves/LineCurve3'
-import {Vector3} from '../../../../src/math/Vector3'
+import { LineCurve3 } from '../../../../src/extras/curves/LineCurve3'
+import { Vector3 } from '.... | true |
Other | mrdoob | three.js | f5417fac65c89ee5ef52ebbea21e38dbbc782fe0.json | Apply the review comment | examples/js/loaders/GLTFLoader.js | @@ -1083,7 +1083,7 @@ THREE.GLTFLoader = ( function () {
* @param {THREE.Mesh} mesh
* @param {GLTF.Mesh} meshDef
* @param {GLTF.Primitive} primitiveDef
- * @param {Array} accessors
+ * @param {Array<THREE.BufferAttribute>} accessors
*/
function addMorphTargets( mesh, meshDef, primitiveDef, accessors ) {... | false |
Other | mrdoob | three.js | 1ef8062877113d4e2c7b473368d2f93536e49359.json | Fix intersect test parameters to translate. | src/math/Box3.js | @@ -468,6 +468,12 @@ Object.assign( Box3.prototype, {
translate: function ( offset ) {
+ if ( ! offset.isVector3 ) {
+
+ throw new Error( 'THREE.Box3: .translate() expects a Vector3.' );
+
+ }
+
this.min.add( offset );
this.max.add( offset );
| true |
Other | mrdoob | three.js | 1ef8062877113d4e2c7b473368d2f93536e49359.json | Fix intersect test parameters to translate. | test/unit/src/math/Frustum.tests.js | @@ -13,7 +13,7 @@ import { Matrix4 } from '../../../../src/math/Matrix4';
import { Box3 } from '../../../../src/math/Box3';
import { Mesh } from '../../../../src/objects/Mesh';
import { BoxGeometry } from '../../../../src/geometries/BoxGeometry';
-import { zero3, one3 } from './Constants.tests';
+import { zero3, one... | true |
Other | mrdoob | three.js | e1174d34fae5eaf3a6429698e53416f946972db2.json | Provide shape necessary for ShapeGeometry. | test/unit/src/geometries/ShapeGeometry.tests.js | @@ -8,17 +8,22 @@ import {
ShapeBufferGeometry
} from '../../../../src/geometries/ShapeGeometry';
+import {Shape} from '../../../../src/extras/core/Shape';
+
export default QUnit.module( 'Geometries', () => {
QUnit.module( 'ShapeGeometry', ( hooks ) => {
var geometries = undefined;
hooks.beforeEach( f... | false |
Other | mrdoob | three.js | 58f9d1b8dc6e1c2536828a1540e173f472c72780.json | Provide path necessary for TubeGeometry tests. | test/unit/src/geometries/TubeGeometry.tests.js | @@ -8,17 +8,20 @@ import {
TubeBufferGeometry
} from '../../../../src/geometries/TubeGeometry';
+import {LineCurve3} from '../../../../src/extras/curves/LineCurve3'
+import {Vector3} from '../../../../src/math/Vector3'
+
export default QUnit.module( 'Geometries', () => {
QUnit.module( 'TubeGeometry', ( hooks ... | false |
Other | mrdoob | three.js | f9cfac468aefcc815a41fa0a4f619d42431cbd9f.json | separate the logic of touchevent and mouse event | examples/js/controls/DragControls.js | @@ -30,15 +30,23 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
_domElement.addEventListener( 'mousemove', onDocumentMouseMove, false );
_domElement.addEventListener( 'mousedown', onDocumentMouseDown, false );
- _domElement.addEventListener( 'mouseup', onDocumentMouseUp, false );
+ _dom... | false |
Other | mrdoob | three.js | 35b6ee854445852ed80c1b7dc16768fc49f8a16e.json | Add material attributes and maps | examples/gltf_exporter.html | @@ -52,7 +52,7 @@
var container, stats;
- var camera, scene, renderer;
+ var camera, scene1, renderer;
init();
animate();
@@ -65,16 +65,16 @@
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.y = 400;
- scene = new THREE.Sce... | true |
Other | mrdoob | three.js | 35b6ee854445852ed80c1b7dc16768fc49f8a16e.json | Add material attributes and maps | examples/js/exporters/GLTFExporter.js | @@ -40,7 +40,7 @@ THREE.GLTFExporter.prototype = {
/**
* Compare two arrays
*/
- function sameArray ( array1, array2 ) {
+ function equalArray ( array1, array2 ) {
return ( array1.length === array2.length ) && array1.every( function( element, index ) {
return element === array2[ index ];
});... | true |
Other | mrdoob | three.js | 1f2c1d86a956bb494c63e27853f34fc55333ee59.json | Add support for cameras | examples/gltf_exporter.html | @@ -142,12 +142,15 @@
object2.position.set( 0, 0, 50 );
object2.rotation.set( 0, 45, 0 );
object2.name = "SubCube";
- object.add(object2);
+ object.add( object2 );
scene.add( object );
scene.add( camera );
+ var cameraOrtho = new THREE.OrthographicCamera( window.innerWidth / - 2,... | true |
Other | mrdoob | three.js | 1f2c1d86a956bb494c63e27853f34fc55333ee59.json | Add support for cameras | examples/js/exporters/GLTFExporter.js | @@ -403,6 +403,55 @@ THREE.GLTFExporter.prototype = {
return outputJSON.meshes.length - 1;
}
+ /**
+ * Process camera
+ * @param {THREE.Camera} camera Camera to process
+ * @return {Integer} Index of the processed mesh in the "camera" array
+ */
+ function processCamera( camera ) {
+ if ( !ou... | true |
Other | mrdoob | three.js | c71735635ce996c42446bc48024efa4a211e2c1d.json | Fix usage in the editor | editor/js/Menubar.File.js | @@ -204,9 +204,11 @@ Menubar.File = function ( editor ) {
var exporter = new THREE.GLTFExporter();
- exporter.parse(editor.scene, function(result){
- saveString( JSON.stringify(result,null, 2), 'scene.gltf' );
- });
+ exporter.parse( editor.scene, function ( result ) {
+
+ saveString( JSON.stringify( resu... | true |
Other | mrdoob | three.js | c71735635ce996c42446bc48024efa4a211e2c1d.json | Fix usage in the editor | examples/gltf_exporter.html | @@ -187,12 +187,11 @@
object.position.set( 400, 0, -200 );
scene.add( object );
*/
+
var gltfExporter = new THREE.GLTFExporter();
- // gltfExporter.parse(scene);
- //console.log(JSON.stringify(gltfExporter.parse(scene), null, 2));
- gltfExporter.parse(scene, function(result){
- saveString( ... | true |
Other | mrdoob | three.js | c71735635ce996c42446bc48024efa4a211e2c1d.json | Fix usage in the editor | examples/js/exporters/GLTFExporter.js | @@ -2,7 +2,6 @@
* @author fernandojsg / http://fernandojsg.com
*/
-
// @TODO Should be accessible from the renderer itself instead of duplicating it here
function paramThreeToGL( p ) {
@@ -56,20 +55,20 @@ THREE.GLTFExporter.prototype = {
constructor: THREE.GLTFExporter,
- parse: function ( input, option... | true |
Other | mrdoob | three.js | 2d115090ce2bbfb04303fcce59206d40872f6bd0.json | Update innerRadius defaults in RingGeometry docs | docs/api/geometries/RingBufferGeometry.html | @@ -44,7 +44,7 @@ <h2>Constructor</h2>
<h3>[name]([page:Float innerRadius], [page:Float outerRadius], [page:Integer thetaSegments], [page:Integer phiSegments], [page:Float thetaStart], [page:Float thetaLength])</h3>
<div>
- innerRadius β Default is 0, but it doesn't work right when innerRadius is set to 0.<br ... | true |
Other | mrdoob | three.js | 2d115090ce2bbfb04303fcce59206d40872f6bd0.json | Update innerRadius defaults in RingGeometry docs | docs/api/geometries/RingGeometry.html | @@ -44,7 +44,7 @@ <h2>Constructor</h2>
<h3>[name]([page:Float innerRadius], [page:Float outerRadius], [page:Integer thetaSegments], [page:Integer phiSegments], [page:Float thetaStart], [page:Float thetaLength])</h3>
<div>
- innerRadius β Default is 0, but it doesn't work right when innerRadius is set to 0.<br ... | true |
Other | mrdoob | three.js | 842cd215710551ffa753340fdf27475fc16d5ab8.json | remove unused variables | examples/js/controls/TransformControls.js | @@ -439,13 +439,6 @@
THREE.TransformGizmo.prototype.update.apply( this, arguments );
- var group = {
-
- handles: this[ "handles" ],
- pickers: this[ "pickers" ]
-
- };
-
var tempMatrix = new THREE.Matrix4();
var worldRotation = new THREE.Euler( 0, 0, 1 );
var tempQuaternion = new THREE.Qu... | false |
Other | mrdoob | three.js | 370b0e859821621b890b12bc8016b073d7a29789.json | convert preRotations with builtin function | examples/js/loaders/FBXLoader.js | @@ -1821,7 +1821,7 @@
if ( 'PreRotation' in node.properties ) {
- var preRotations = new THREE.Euler().setFromVector3( parseVector3( node.properties.PreRotation ).multiplyScalar( Math.PI / 180 ), 'ZYX' );
+ var preRotations = new THREE.Euler().fromArray( node.properties.PreRotation.value.map( THREE.Math.d... | false |
Other | mrdoob | three.js | 524f3f91b03e6ed853c31903513107133501a683.json | reset example more | examples/webgl_loader_fbx.html | @@ -182,4 +182,4 @@
</script>
</body>
-</html>
\ No newline at end of file
+</html> | false |
Other | mrdoob | three.js | 7f79277e62ed6acd3f1feb640481f35280803de2.json | update the doc | docs/examples/renderers/CSS3DRenderer.html | @@ -16,7 +16,6 @@ <h1>[name]</h1>
<ul>
<li>It's not possible to use the material system of *three.js*.</li>
<li>It's also not possible to use geometries.</li>
- <li>Only [page:PerspectiveCamera] is supported right now.</li>
</ul>
So [name] is just focused on ordinary DOM elements. These element... | false |
Other | mrdoob | three.js | dc11dedc4b06760b3046191e1c5e079a3404837e.json | Revert the change of WebGLRenderer.setRenderTarget | src/renderers/WebGLRenderer.js | @@ -2436,7 +2436,7 @@ function WebGLRenderer( parameters ) {
};
- this.setRenderTarget = function ( renderTarget, optType ) {
+ this.setRenderTarget = function ( renderTarget ) {
_currentRenderTarget = renderTarget;
@@ -2478,7 +2478,7 @@ function WebGLRenderer( parameters ) {
if ( _currentFramebuffer ... | false |
Other | mrdoob | three.js | 325d8e9c371332f5695e56318f0098655f38e619.json | Add webgl2 option to WebGLRenderer | src/renderers/WebGLRenderer.js | @@ -66,6 +66,7 @@ function WebGLRenderer( parameters ) {
_premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true,
_preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefined ? parameters.preserveDrawingBuffer : false,
_powerPreference = parameters.po... | false |
Other | mrdoob | three.js | 9145b2a3411377fecef33ef2311730cfcc709a88.json | Fix a broken link in WebGLRenderer | docs/api/renderers/WebGLRenderer.html | @@ -245,7 +245,7 @@ <h3>[property:Boolean shadowMap.needsUpdate]</h3>
<h3>[property:Integer shadowMap.type]</h3>
<div>Defines shadow map type (unfiltered, percentage close filtering, percentage close filtering with bilinear filtering in shader)</div>
- <div>Options are THREE.BasicShadowMap, THREE.PCFShadowMap ... | false |
Other | mrdoob | three.js | d4f3a388f79123f7221e6ff08d2454c73f5d4e8e.json | Reduce memory usage | examples/js/pmrem/PMREMCubeUVPacker.js | @@ -40,13 +40,14 @@ THREE.PMREMCubeUVPacker = function ( cubeTextureLods, numLods ) {
this.CubeUVRenderTarget = new THREE.WebGLRenderTarget( size, size, params );
this.CubeUVRenderTarget.texture.name = "PMREMCubeUVPacker.cubeUv";
this.CubeUVRenderTarget.texture.mapping = THREE.CubeUVReflectionMapping;
- this.came... | false |
Other | mrdoob | three.js | 3f0dfd9f1f78af1f3be23c61cd3d4ec8574560dd.json | Add webgl2 to Detector | examples/js/Detector.js | @@ -18,6 +18,19 @@ var Detector = {
}
+ } )(),
+ webgl2: ( function () {
+
+ try {
+
+ var canvas = document.createElement( 'canvas' ); return !! ( window.WebGL2RenderingContext && ( canvas.getContext( 'webgl2' ) ) );
+
+ } catch ( e ) {
+
+ return false;
+
+ }
+
} )(),
workers: !! window.Worker,
fi... | false |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/WebGLRenderer.js | @@ -211,6 +211,8 @@ function WebGLRenderer( parameters ) {
}
+ _gl.isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && _gl instanceof WebGL2RenderingContext;
+
// Some experimental-webgl implementations do not have getShaderPrecisionFormat
if ( _gl.getShaderPrecisionFormat === undefined ) { | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLBufferRenderer.js | @@ -4,8 +4,6 @@
function WebGLBufferRenderer( gl, extensions, info ) {
- var isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext;
-
var mode;
function setMode( value ) {
@@ -39,11 +37,11 @@ function WebGLBufferRenderer( gl, extensions, info ) {
count = posit... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLExtensions.js | @@ -6,8 +6,6 @@ function WebGLExtensions( gl ) {
var extensions = {};
- var isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext );
-
return {
get: function ( name ) {
@@ -24,7 +22,7 @@ function WebGLExtensions( gl ) {
case 'WEBGL_depth_texture':
- ... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLIndexedBufferRenderer.js | @@ -4,8 +4,6 @@
function WebGLIndexedBufferRenderer( gl, extensions, info ) {
- var isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext;
-
var mode;
function setMode( value ) {
@@ -42,7 +40,7 @@ function WebGLIndexedBufferRenderer( gl, extensions, info ) {
}
... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLProgram.js | @@ -206,8 +206,6 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters
var gl = renderer.context;
- var isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext;
-
var defines = material.defines;
var vertexShader = shader.vertexShader;
@@ ... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLState.js | @@ -7,8 +7,6 @@ import { Vector4 } from '../../math/Vector4.js';
function WebGLState( gl, extensions, utils ) {
- var isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext;
-
function ColorBuffer() {
var locked = false;
@@ -432,7 +430,7 @@ function WebGLState( gl, ... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLTextures.js | @@ -7,7 +7,6 @@ import { _Math } from '../../math/Math.js';
function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info ) {
- var _isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && _gl instanceof WebGL2RenderingContext ); /* global WebGL2RenderingContext */
var _videoTexture... | true |
Other | mrdoob | three.js | 5219c0f1207c67495c146fe36f90c9b224801f85.json | Save isWebGL2 to WebGL context object | src/renderers/webgl/WebGLUtils.js | @@ -6,8 +6,6 @@ import { MaxEquation, MinEquation, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, R
function WebGLUtils( gl, extensions ) {
- var isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext );
-
function convert( p ) {
var extension;
@@ -38,7 +36,7 @@ func... | true |
Other | mrdoob | three.js | 4ec384f36981a9e5e4b4104f5e3e729be9123a60.json | Remove trailing space | src/renderers/webgl/WebGLExtensions.js | @@ -54,7 +54,7 @@ function WebGLExtensions( gl ) {
default:
- if ( isWebGL2 &&
+ if ( isWebGL2 &&
[ 'ANGLE_instanced_arrays',
'OES_texture_float',
'OES_texture_half_float', | false |
Other | mrdoob | three.js | ddc4893e3951c91f0120158bd44079fbacb92d56.json | Enable webgl2_sandbox example | examples/files.js | @@ -303,11 +303,9 @@ var files = {
"webgl deferred": [
"webgldeferred_animation"
],
- /*
"webgl2": [
"webgl2_sandbox"
],
- */
"webaudio": [
"webaudio_sandbox",
"webaudio_timing", | true |
Other | mrdoob | three.js | ddc4893e3951c91f0120158bd44079fbacb92d56.json | Enable webgl2_sandbox example | examples/webgl2_sandbox.html | @@ -34,17 +34,8 @@
<body>
<div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl2 sandbox.</div>
- <script type="module">
-
- import { PerspectiveCamera } from '../src/cameras/PerspectiveCamera.js';
- import { SphereBufferGeometry } from '../src/geometries/SphereGeom... | true |
Other | mrdoob | three.js | f069efb0d79b7b9adadc30005d7c832543a68db5.json | Fix cinematic camera example | examples/js/cameras/CinematicCamera.js | @@ -151,7 +151,8 @@ THREE.CinematicCamera.prototype.initPostProcessing = function () {
fragmentShader: bokeh_shader.fragmentShader,
defines: {
RINGS: this.shaderSettings.rings,
- SAMPLES: this.shaderSettings.samples
+ SAMPLES: this.shaderSettings.samples,
+ DEPTH_PACKING: this.material_depth.depth... | false |
Other | mrdoob | three.js | 51dad3fe3899b3d463b3d6f765a4412833c618f3.json | Fix HalfFloatType bug in WebGLUtils | src/renderers/webgl/WebGLUtils.js | @@ -38,9 +38,11 @@ function WebGLUtils( gl, extensions ) {
if ( p === HalfFloatType ) {
+ if ( isWebGL2 ) return gl.HALF_FLOAT;
+
extension = extensions.get( 'OES_texture_half_float' );
- return isWebGL2 ? gl.HALF_FLOAT : extension.HALF_FLOAT_OES;
+ if ( extension !== null ) return extension.HALF_FLO... | false |
Other | mrdoob | three.js | 89c1738ac98a96bfdfdb299c5ec85f464a6a8889.json | Update WebGLTextures for gl.RGB | src/renderers/webgl/WebGLTextures.js | @@ -101,8 +101,12 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
if ( ! _isWebGL2 ) return glFormat;
- if ( glFormat === _gl.RGBA && glType === _gl.FLOAT ) return _gl.RGBA32F;
- if ( glFormat === _gl.RGBA && glType === _gl.HALF_FLOAT ) return _gl.RGBA16F;
+ if ( glFormat =... | false |
Other | mrdoob | three.js | cda93373717896d805eaceffb277a0c8d7357cb5.json | Add test/unit/three.*.unit.js to .gitignore | .gitignore | @@ -7,3 +7,4 @@ node_modules
npm-debug.log
.jshintrc
.vs/
+test/unit/three.*.unit.js | false |
Other | mrdoob | three.js | 667bd407af6b7b1142137f8098b9e99eb8e35964.json | move empty callbacks to prototype | src/core/InterleavedBuffer.js | @@ -12,8 +12,6 @@ function InterleavedBuffer( array, stride ) {
this.dynamic = false;
this.updateRange = { offset: 0, count: - 1 };
- this.onUploadCallback = function () {};
-
this.version = 0;
}
@@ -32,6 +30,8 @@ Object.assign( InterleavedBuffer.prototype, {
isInterleavedBuffer: true,
+ onUploadCallba... | true |
Other | mrdoob | three.js | 667bd407af6b7b1142137f8098b9e99eb8e35964.json | move empty callbacks to prototype | src/loaders/Loader.js | @@ -24,13 +24,7 @@ import { Color } from '../math/Color.js';
* @author alteredq / http://alteredqualia.com/
*/
-function Loader() {
-
- this.onLoadStart = function () {};
- this.onLoadProgress = function () {};
- this.onLoadComplete = function () {};
-
-}
+function Loader() {}
Loader.Handlers = {
@@ -69,6 +6... | true |
Other | mrdoob | three.js | 366450a2e98642a1bb8362eee4dcc9ae9743b27c.json | remove uuid from BufferAttribute etc. | src/core/BufferAttribute.js | @@ -2,7 +2,6 @@ import { Vector4 } from '../math/Vector4.js';
import { Vector3 } from '../math/Vector3.js';
import { Vector2 } from '../math/Vector2.js';
import { Color } from '../math/Color.js';
-import { _Math } from '../math/Math.js';
/**
* @author mrdoob / http://mrdoob.com/
@@ -16,7 +15,6 @@ function Buffe... | true |
Other | mrdoob | three.js | 366450a2e98642a1bb8362eee4dcc9ae9743b27c.json | remove uuid from BufferAttribute etc. | src/core/InterleavedBuffer.js | @@ -1,13 +1,10 @@
-import { _Math } from '../math/Math.js';
/**
* @author benaadams / https://twitter.com/ben_a_adams
*/
function InterleavedBuffer( array, stride ) {
- this.uuid = _Math.generateUUID();
-
this.array = array;
this.stride = stride;
this.count = array !== undefined ? array.length / strid... | true |
Other | mrdoob | three.js | 366450a2e98642a1bb8362eee4dcc9ae9743b27c.json | remove uuid from BufferAttribute etc. | src/core/InterleavedBufferAttribute.js | @@ -1,13 +1,10 @@
-import { _Math } from '../math/Math.js';
/**
* @author benaadams / https://twitter.com/ben_a_adams
*/
function InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, normalized ) {
- this.uuid = _Math.generateUUID();
-
this.data = interleavedBuffer;
this.itemSize = itemSize;... | true |
Other | mrdoob | three.js | 01cae4ee609016d45e2842595502fa28331fd5d0.json | remove uuid from WebGLRenderTarget | src/renderers/WebGLRenderTarget.js | @@ -2,7 +2,6 @@ import { EventDispatcher } from '../core/EventDispatcher.js';
import { Texture } from '../textures/Texture.js';
import { LinearFilter } from '../constants.js';
import { Vector4 } from '../math/Vector4.js';
-import { _Math } from '../math/Math.js';
/**
* @author szimek / https://github.com/szimek... | false |
Other | mrdoob | three.js | 775c192b588bb4c6a3cd5b5b127346135af34c8f.json | Update Vector3.html to be in alphabetical order.
"N" comes after "M" | docs/api/math/Vector3.html | @@ -273,15 +273,6 @@ <h3>[method:Vector3 lerpVectors]( [param:Vector3 v1], [param:Vector3 v2], [param
- alpha = 0 will be [page:Vector3 v1], and alpha = 1 will be [page:Vector3 v2].
</div>
- <h3>[method:Vector3 negate]()</h3>
- <div>Inverts this vector - i.e. sets x = -x, y = -y and z = -z.</div>
-
- <h3>[me... | false |
Other | mrdoob | three.js | b9d316dfe8bec5f0a009f4a0b4a63d312082b523.json | Add physicallyCorrectLights = true | examples/webgl_loader_gltf_extensions.html | @@ -174,6 +174,7 @@
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.gammaOutput = true;
+ renderer.physicallyCorrectLights = true;
if (sceneInfo.shadows) {
renderer.shadowMap.enabled = true; | false |
Other | mrdoob | three.js | 090ce2f6d60d66efd947f371b6ac239d6ca1dc76.json | add special case for uInt8Array for extra speed | examples/js/loaders/EXRLoader.js | @@ -134,9 +134,9 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
}
}
- function getBits(nBits, c, lc, inDataView, inOffset) {
+ function getBits(nBits, c, lc, uInt8Array, inOffset) {
while (lc < nBits) {
- c = (c << 8) | parseUint8(inDataView, inOffset);
+ c = (c << 8) | parseUint8Array(uInt8... | false |
Other | mrdoob | three.js | 552d0ed3ffcb75d639ac334d95b19da4058babc1.json | cache new DataView to increase performance | examples/js/loaders/EXRLoader.js | @@ -262,17 +262,17 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
return true;
}
- function getChar(c, lc, inBuffer, inOffset) {
- c = (c << 8) | parseUint8(inBuffer, inOffset);
+ function getChar(c, lc, inDataView, inOffset) {
+ c = (c << 8) | parseUint8DataView(inDataView, inOffset);
lc += 8... | false |
Other | mrdoob | three.js | a4b8c30be485b4ff661c60151f84ecb57e441227.json | add renderer prop in onBeforeCompile | src/renderers/WebGLRenderer.js | @@ -1522,7 +1522,8 @@ function WebGLRenderer( parameters ) {
name: material.type,
uniforms: UniformsUtils.clone( shader.uniforms ),
vertexShader: shader.vertexShader,
- fragmentShader: shader.fragmentShader
+ fragmentShader: shader.fragmentShader,
+ renderer: _this
};
} else {
@... | false |
Other | mrdoob | three.js | e03835d1f2ad4eedeada071fd57aa2ce6e9e487d.json | fix normal_fragment_* examples | examples/js/nodes/materials/PhongNode.js | @@ -152,7 +152,7 @@ THREE.PhongNode.prototype.build = function ( builder ) {
var output = [
// prevent undeclared normal
- "#include <normal_fragment>",
+ "#include <normal_fragment_begin>",
// prevent undeclared material
" BlinnPhongMaterial material;", | true |
Other | mrdoob | three.js | e03835d1f2ad4eedeada071fd57aa2ce6e9e487d.json | fix normal_fragment_* examples | examples/js/nodes/materials/StandardNode.js | @@ -191,7 +191,7 @@ THREE.StandardNode.prototype.build = function ( builder ) {
var output = [
// prevent undeclared normal
- " #include <normal_fragment>",
+ " #include <normal_fragment_begin>",
// prevent undeclared material
" PhysicalMaterial material;", | true |
Other | mrdoob | three.js | e9c7f2d74d66e785337b72e95ad90b485b68231f.json | Update GLTFLoader doc for Draco | docs/examples/loaders/GLTFLoader.html | @@ -49,7 +49,7 @@ <h2>Example</h2>
var loader = new THREE.GLTFLoader();
// Optional: Provide a DRACOLoader instance to decode compressed mesh data
- THREE.DRACOLoader.setDecoderPath( '/examples/js/loaders/draco' );
+ THREE.DRACOLoader.setDecoderPath( '/examples/js/libs/draco' );
loader.setDRACOLoader(... | false |
Other | mrdoob | three.js | 19456c6b7e939b32f2953efe9687bdd98dbc6f74.json | Add description of .asset into GLTFLoader doc | docs/examples/loaders/GLTFLoader.html | @@ -65,6 +65,7 @@ <h2>Example</h2>
gltf.scene; // THREE.Scene
gltf.scenes; // Array<THREE.Scene>
gltf.cameras; // Array<THREE.Camera>
+ gltf.asset; // Object
},
// called when loading is in progresses
@@ -146,7 +147,7 @@ <h3>[method:null parse]( [param:ArrayBuffer data], [p... | false |
Other | mrdoob | three.js | 05437e236ed552fc42fef12cea69bb35ce2dd818.json | Update Lensflare.js to properly dispose textures
Update Lensflare.js so to be able to properly dispose the textures otherwise we have memory issues...
In order to properly dispose the textures added into the Lensflare ( new THREE.Lensflare() ) by the ( new THREE.LensflareElement() ) we must place them into the obj... | examples/js/objects/Lensflare.js | @@ -127,7 +127,7 @@ THREE.Lensflare = function () {
//
- var elements = [];
+ this.elements = [];
var shader = THREE.LensflareElement.Shader;
@@ -150,7 +150,7 @@ THREE.Lensflare = function () {
this.addElement = function ( element ) {
- elements.push( element );
+ this.elements.push( element );
... | false |
Other | mrdoob | three.js | 1f6eaf8b1c2d50e60bb2c4c7dff2164a5d310d1f.json | Fix first empty line on RawShaderMaterial shaders | src/renderers/webgl/WebGLProgram.js | @@ -291,21 +291,29 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters
prefixVertex = [
- customDefines,
-
- '\n'
+ customDefines
].filter( filterEmptyLine ).join( '\n' );
+ if ( prefixVertex.length > 0 ) {
+
+ prefixVertex += '\n';
+
+ }
+
prefixFragment = [
... | false |
Other | mrdoob | three.js | 698cab2bc7a7e5957188583f4924ce6e404c4ba4.json | Fix remaining text examples | examples/webgl_geometry_text.html | @@ -363,7 +363,7 @@
function createText() {
- textGeo = new THREE.TextBufferGeometry( text, {
+ textGeo = new THREE.TextGeometry( text, {
font: font,
| true |
Other | mrdoob | three.js | 698cab2bc7a7e5957188583f4924ce6e404c4ba4.json | Fix remaining text examples | examples/webgl_geometry_text_pnltri.html | @@ -393,7 +393,7 @@
function createText() {
- textGeo = new THREE.TextBufferGeometry( text, {
+ textGeo = new THREE.TextGeometry( text, {
font: font,
| true |
Other | mrdoob | three.js | 2b60027164865774024c2070179aecd33fb08bc3.json | Fix earcut example | examples/webgl_geometry_text_earcut.html | @@ -97,7 +97,7 @@
return grouped;
};
-
+
</script>
<script>
@@ -421,7 +421,7 @@
function createText() {
- textGeo = new THREE.TextBufferGeometry( text, {
+ textGeo = new THREE.TextGeometry( text, {
font: font,
| false |
Other | mrdoob | three.js | d5e3cb3fab32b07d7f369e80fe67c4019b1ea4d3.json | Use un-minified three.js in fiddles | .github/CONTRIBUTING.md | @@ -14,7 +14,7 @@
1. Specify the revision number of the three.js library where the bug occurred.
2. Specify your browser version, operating system, and graphics card. (for example, Chrome 23.0.1271.95, Windows 7, Nvidia Quadro 2000M)
3. Describe the problem in detail. Explain what happened, and what you expected wou... | true |
Other | mrdoob | three.js | d5e3cb3fab32b07d7f369e80fe67c4019b1ea4d3.json | Use un-minified three.js in fiddles | .github/ISSUE_TEMPLATE.md | @@ -11,8 +11,8 @@ Always include a code snippet, screenshots, and any relevant models or textures
Please also include a live example if possible. You can start from these templates:
-* [jsfiddle](https://jsfiddle.net/s3rjfcc3/) (latest release branch)
-* [jsfiddle](https://jsfiddle.net/ptgwhemb/) (dev branch)
+* [... | true |
Other | mrdoob | three.js | 1d192327f1a032dd022e1314386adfee777caad5.json | Remove unnecessary instantiations | examples/js/controls/EditorControls.js | @@ -21,6 +21,8 @@ THREE.EditorControls = function ( object, domElement ) {
var scope = this;
var vector = new THREE.Vector3();
+ var delta = new THREE.Vector3();
+ var box = new THREE.Box3();
var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2 };
var state = STATE.NONE;
@@ -37,10 +39,10 @@ THREE.EditorContr... | false |
Other | mrdoob | three.js | ac1c328b8769f7dcf462219b9f1ed0147081b70f.json | simplify morph target parsing | examples/js/loaders/FBXLoader.js | @@ -733,35 +733,7 @@
targetRelationships.children.forEach( function ( child ) {
-
- if ( child.relationship === 'DeformPercent' ) { // animation info for morph target
-
- var animConnections = connections.get( child.ID );
- // parent relationship 'DeformPercent' === morphTargetNode /2605340465664
- ... | false |
Other | mrdoob | three.js | 2eb9a128e2aded663f3b68f89bf3666cc317dad2.json | Fix a tiny typo | test/benchmark/core/TriangleClosestPoint.js | @@ -52,7 +52,7 @@
s.add('9^3 points, 20 triangles', function() {
var target = new THREE.Vector3();
for (var tidx = 0; tidx < triangles.length; tidx++) {
- triangle = triangles[tidx];
+ var triangle = triangles[tidx];
for (var pidx = 0; pidx < testPoints.length; pidx++) {
triangle.... | false |
Other | mrdoob | three.js | 14a57e4c8588189480f74e040130ca6b14695e68.json | Fix typo and markup
Fix typo that crept in while the div -> p cleanup was being done in https://github.com/mrdoob/three.js/commit/0992e6b30f3f3b2814bb094e73c3fbe00744dcdf#diff-9afe4f32e3fc42b230a087b60624fca6 | docs/manual/introduction/Creating-a-scene.html | @@ -113,8 +113,7 @@ <h2>Animating the cube</h2>
cube.rotation.y += 0.01;
</code>
- <p>This will be run every frame (normally 60 times per second), and give the cube a nice rotation animation. Basically, anything you want to move or change while the app is running has to go through the animate loop. You can of ... | false |
Other | mrdoob | three.js | b3c37c589fc81781babc4d576ff512de5b97c8f8.json | add BufferGeometry de-duplication to GLTF parser | examples/js/loaders/GLTFLoader.js | @@ -1298,6 +1298,60 @@ THREE.GLTFLoader = ( function () {
}
+ function isPrimitiveEqual ( a, b ) {
+
+ if ( a.indices !== b.indices ) {
+
+ return false;
+
+ }
+
+ var attribA = a.attributes || {};
+ var attribB = b.attributes || {};
+ var keysA = Object.keys(attribA);
+ var keysB = Object.keys(attribB);
... | false |
Other | mrdoob | three.js | a400150ede2af942095d33eeb4243fc1c00a49a5.json | Update VectorKeyframeTrack inheritance | src/animation/tracks/VectorKeyframeTrack.js | @@ -1,5 +1,4 @@
-import { KeyframeTrackPrototype } from '../KeyframeTrackPrototype.js';
-import { KeyframeTrackConstructor } from '../KeyframeTrackConstructor.js';
+import { KeyframeTrack } from '../KeyframeTrack.js';
/**
*
@@ -13,11 +12,11 @@ import { KeyframeTrackConstructor } from '../KeyframeTrackConstructor.j... | false |
Other | mrdoob | three.js | 26d773c88cc1f40acd638dcf787346d83b36ae87.json | Update StringKeyframeTrack inheritance | src/animation/tracks/StringKeyframeTrack.js | @@ -1,6 +1,5 @@
import { InterpolateDiscrete } from '../../constants.js';
-import { KeyframeTrackPrototype } from '../KeyframeTrackPrototype.js';
-import { KeyframeTrackConstructor } from '../KeyframeTrackConstructor.js';
+import { KeyframeTrack } from '../KeyframeTrack.js';
/**
*
@@ -14,11 +13,11 @@ import { Key... | false |
Other | mrdoob | three.js | 319f2156a699f3bde9d70ebb6b2cff3b74639971.json | Update QuaternionKeyframeTrack inheritance | src/animation/tracks/QuaternionKeyframeTrack.js | @@ -1,7 +1,6 @@
import { InterpolateLinear } from '../../constants.js';
-import { KeyframeTrackPrototype } from '../KeyframeTrackPrototype.js';
+import { KeyframeTrack } from '../KeyframeTrack.js';
import { QuaternionLinearInterpolant } from '../../math/interpolants/QuaternionLinearInterpolant.js';
-import { Keyframe... | false |
Other | mrdoob | three.js | aaf9f49525dd42599b8729564691923749fc6d55.json | Update NumberKeyframeTrack inheritance | src/animation/tracks/NumberKeyframeTrack.js | @@ -1,5 +1,4 @@
-import { KeyframeTrackPrototype } from '../KeyframeTrackPrototype.js';
-import { KeyframeTrackConstructor } from '../KeyframeTrackConstructor.js';
+import { KeyframeTrack } from '../KeyframeTrack.js';
/**
*
@@ -12,11 +11,11 @@ import { KeyframeTrackConstructor } from '../KeyframeTrackConstructor.j... | false |
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