language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 2ab6388f42c65658cd622d8f6a85a526f88f6a83.json | simplify formula suggested by WestLangley | examples/js/renderers/CSS3DRenderer.js | @@ -277,14 +277,9 @@ THREE.CSS3DRenderer = function () {
if ( camera.parent === null ) camera.updateMatrixWorld();
- var cameraCSSMatrix = 'translateZ(' + fov + 'px)' +
- getCameraCSSMatrix( camera.matrixWorldInverse );
-
- if ( camera.type === 'OrthographicCamera' ) {
-
- cameraCSSMatrix = 'scale(' + fov ... | false |
Other | mrdoob | three.js | 8a5ca09d56ea03d43ad0c60ee28204ad93206497.json | Add example to model loading page. | docs/manual/en/introduction/Loading-3D-models.html | @@ -2,127 +2,174 @@
<html lang="en">
<head>
- <meta charset="utf-8">
- <base href="../../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
+ <meta charset="utf-8">
+ <base href="../../../" />
+ <script src="list.js"></script>... | true |
Other | mrdoob | three.js | 8a5ca09d56ea03d43ad0c60ee28204ad93206497.json | Add example to model loading page. | docs/manual/zh/introduction/Loading-3D-models.html | @@ -2,107 +2,111 @@
<html lang="en">
<head>
- <meta charset="utf-8">
- <base href="../../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
+ <meta charset="utf-8">
+ <base href="../../../" />
+ <script src="list.js"></script>... | true |
Other | mrdoob | three.js | e4a12e8b61c0af85839a8fb68e7c5720df454f45.json | Add default frustum to OrthographicCamera | src/cameras/OrthographicCamera.js | @@ -15,10 +15,10 @@ function OrthographicCamera( left, right, top, bottom, near, far ) {
this.zoom = 1;
this.view = null;
- this.left = left;
- this.right = right;
- this.top = top;
- this.bottom = bottom;
+ this.left = ( left !== undefined ) ? left : -1;
+ this.right = ( right !== undefined ) ? right : 1;
+ this... | false |
Other | mrdoob | three.js | 91cd51830a05824eaafb1377baf80977dcbec8e3.json | Improve endnote docs. | docs/examples/loaders/GLTFLoader.html | @@ -37,10 +37,11 @@ <h2>Extensions</h2>
</ul>
<p><i>
- <sup>*</sup>UV transforms are supported, with several key limitations in comparison to the
- glTF specification. A transform is applied to all textures using that UV set on the current
- material, and no more than one transform may be used per materia... | true |
Other | mrdoob | three.js | 91cd51830a05824eaafb1377baf80977dcbec8e3.json | Improve endnote docs. | docs/page.css | @@ -130,3 +130,13 @@ span.param {
a.param:hover {
color: #777;
}
+
+sup, sub {
+ /* prevent superscript and subscript elements from affecting line-height */
+ vertical-align: baseline;
+ position: relative;
+ top: -0.4em;
+}
+sub {
+ top: 0.4em;
+}
\ No newline at end of file | true |
Other | mrdoob | three.js | b63ec3e8caf7e6ccefb1b4a9c38f61a02b4f2945.json | Add STL exporter in binary format to menu bar | editor/js/Menubar.File.js | @@ -265,7 +265,7 @@ Menubar.File = function ( editor ) {
} );
options.add( option );
- // Export STL
+ // Export STL (ASCII)
var option = new UI.Row();
option.setClass( 'option' );
@@ -279,6 +279,20 @@ Menubar.File = function ( editor ) {
} );
options.add( option );
+ // Export STL (Binary)
+
+ var o... | false |
Other | mrdoob | three.js | b8f08250a678b29944ab4a3e7369b4933e34d8b7.json | Add options arg to constructor | docs/api/en/cameras/CubeCamera.html | @@ -43,11 +43,17 @@ <h2>Examples</h2>
<h2>Constructor</h2>
- <h3>[name]( [param:Number near], [param:Number far], [param:Number cubeResolution] )</h3>
+ <h3>[name]( [param:Number near], [param:Number far], [param:Number cubeResolution], [param:Object options] )</h3>
<p>
near -- The near clipping distance... | true |
Other | mrdoob | three.js | b8f08250a678b29944ab4a3e7369b4933e34d8b7.json | Add options arg to constructor | src/cameras/CubeCamera.js | @@ -11,7 +11,7 @@ import { PerspectiveCamera } from './PerspectiveCamera.js';
* @author alteredq / http://alteredqualia.com/
*/
-function CubeCamera( near, far, cubeResolution ) {
+function CubeCamera( near, far, cubeResolution, options ) {
Object3D.call( this );
@@ -49,7 +49,7 @@ function CubeCamera( near,... | true |
Other | mrdoob | three.js | 30a3f0c185546ca22ba46a65f7d77d8cd4b6ba15.json | Update background color of kmz loader example | examples/webgl_loader_kmz.html | @@ -62,7 +62,7 @@
function init() {
scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xaaaaaa );
+ scene.background = new THREE.Color( 0x999999 );
var light = new THREE.DirectionalLight( 0xffffff );
light.position.set( 0.5, 1.0, 0.5 ).normalize(); | false |
Other | mrdoob | three.js | a063cf571ab025a89892019fc3bef009a4b55346.json | Fix inconsistent menu order. | docs/list.js | @@ -176,8 +176,8 @@ var list = {
"TorusGeometry": "api/geometries/TorusGeometry",
"TorusKnotBufferGeometry": "api/geometries/TorusKnotBufferGeometry",
"TorusKnotGeometry": "api/geometries/TorusKnotGeometry",
- "TubeGeometry": "api/geometries/TubeGeometry",
"TubeBufferGeometry": "api/geometries/TubeBuf... | false |
Other | mrdoob | three.js | 3ccef258935b7b892cf63024a4113481007c6fe0.json | Fix broken link. | docs/api/geometries/TextBufferGeometry.html | @@ -155,6 +155,6 @@ <h2>Available Fonts</h2>
<h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+ [link:https://github.com/mrdoob/three.js/blob/master/src/TextGeometry.js src/TextGeometry.js]
</body>
</html>
| false |
Other | mrdoob | three.js | 1b11cef40e2fc436cea4b1d3f43a7400fbb95f8f.json | Fix broken link. | docs/api/geometries/ExtrudeBufferGeometry.html | @@ -140,6 +140,6 @@ <h3>[method:null addShape]([page:Shape shape], [page:Object options])</h3>
<h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+ [link:https://github.com/mrdoob/three.js/blob/master/src/ExtrudeGeometry.js src/ExtrudeGeometry.js]
</body>
</h... | false |
Other | mrdoob | three.js | 0dbdd90362f457964b9b819afee9267aa0a15b1f.json | Fix errors in setting bone transforms | examples/js/loaders/FBXLoader.js | @@ -463,7 +463,6 @@
// Also parse the texture map and return any textures associated with the material
function parseParameters( FBXTree, properties, textureMap, ID, connections ) {
-
var parameters = {};
if ( properties.BumpFactor ) {
@@ -644,10 +643,12 @@
ID: child.ID,
indices: [],
weight... | false |
Other | mrdoob | three.js | 3e9f292bcd82a24b90bfa0cc5bda175758b88570.json | Simplify deformer parsing | examples/js/loaders/FBXLoader.js | @@ -103,9 +103,9 @@
var images = parseImages( FBXTree );
var textures = parseTextures( FBXTree, new THREE.TextureLoader( this.manager ).setPath( resourceDirectory ), images, connections );
var materials = parseMaterials( FBXTree, textures, connections );
- var deformers = parseDeformers( FBXTree, connecti... | false |
Other | mrdoob | three.js | 6d983ef7f6a2a2ea6d1747b17f8cce68cb4d5ca0.json | Throw Errors in WebGLRenderer
…instead of strings. | src/renderers/WebGLRenderer.js | @@ -215,11 +215,11 @@ function WebGLRenderer( parameters ) {
if ( _canvas.getContext( 'webgl' ) !== null ) {
- throw 'Error creating WebGL context with your selected attributes.';
+ throw new Error( 'Error creating WebGL context with your selected attributes.' );
} else {
- throw 'Error creatin... | false |
Other | mrdoob | three.js | 0321eef244b182381592baa6976aa153545a1c67.json | remove trailing comma | examples/js/loaders/GLTFLoader.js | @@ -139,7 +139,7 @@ THREE.GLTFLoader = ( function () {
path: path || this.path || '',
crossOrigin: this.crossOrigin,
- manager: this.manager,
+ manager: this.manager
} );
| false |
Other | mrdoob | three.js | e2fe7c44913db2e447764c27700bef32852773c1.json | Update the document content | docs/manual/introduction/Browser-support.html | @@ -13,57 +13,21 @@ <h1>[name]</h1>
<h2>Overview</h2>
<div>
<p>
- <strong>TL;DR</strong> three.js supports most modern browsers, including Internet Explorer 11 and above.</p>
+ Three.js can use WebGL to render your scenes on all modern browsers. For older browsers, especially Internet Explorer 10 and below, ... | false |
Other | mrdoob | three.js | 3675404aaf5aa1bad1247be80d90794b03dde73a.json | Add document for browser support | docs/list.js | @@ -5,6 +5,7 @@ var list = {
"Getting Started": {
"Creating a scene": "manual/introduction/Creating-a-scene",
"Import via modules": "manual/introduction/Import-via-modules",
+ "Browser support": "manual/introduction/Browser-support",
"WebGL compatibility check": "manual/introduction/WebGL-compatibility... | true |
Other | mrdoob | three.js | 3675404aaf5aa1bad1247be80d90794b03dde73a.json | Add document for browser support | docs/manual/introduction/Browser-support.html | @@ -0,0 +1,184 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="utf-8">
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+</head>
+<body>
+ <h1>[name]</h1>
+
+ <h2>Overview</h2>
+ <div>
+ <p>
+ <stro... | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/core/NodeBuilder.js | @@ -64,7 +64,7 @@ function NodeBuilder() {
this.attributes = {};
this.prefixCode = [
- "#ifdef GL_EXT_shader_texture_lod",
+ "#ifdef TEXTURE_LOD_EXT",
" #define texCube(a, b) textureCube(a, b)",
" #define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)",
@@ -82,7 +82,8 @@ function NodeBuilder() {
... | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/materials/nodes/MeshStandardNode.js | @@ -75,6 +75,10 @@ MeshStandardNode.prototype.build = function ( builder ) {
this.normal = new NormalMapNode( builder.resolve( props.normalMap ) );
this.normal.scale = builder.findNode( props.normalScale, inputs.normalScale );
+ } else {
+
+ this.normal = undefined;
+
}
// slots | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/materials/nodes/PhongNode.js | @@ -25,7 +25,6 @@ PhongNode.prototype.build = function ( builder ) {
var code;
builder.define( 'PHONG' );
- builder.define( 'ALPHATEST', '0.0' );
builder.requires.lights = true;
@@ -49,7 +48,6 @@ PhongNode.prototype.build = function ( builder ) {
"#endif",
- "#include <common>",
//"#include <e... | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/materials/nodes/SpriteNode.js | @@ -23,7 +23,6 @@ SpriteNode.prototype.build = function ( builder ) {
var output, code;
builder.define( 'SPRITE' );
- builder.define( 'ALPHATEST', '0.0' );
builder.requires.lights = false;
builder.requires.transparent = this.alpha !== undefined;
@@ -37,7 +36,6 @@ SpriteNode.prototype.build = function ( buil... | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/materials/nodes/StandardNode.js | @@ -26,7 +26,6 @@ StandardNode.prototype.build = function ( builder ) {
var code;
builder.define( this.clearCoat || this.clearCoatRoughness ? 'PHYSICAL' : 'STANDARD' );
- builder.define( 'ALPHATEST', '0.0' );
builder.requires.lights = true;
@@ -52,7 +51,6 @@ StandardNode.prototype.build = function ( builder... | true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/math/CondNode.js | @@ -14,7 +14,7 @@ function CondNode( a, b, ifNode, elseNode, op ) {
this.ifNode = ifNode;
this.elseNode = elseNode;
- this.op = op || CondNode.EQUAL;
+ this.op = op;
};
| true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/math/Math1Node.js | @@ -10,7 +10,7 @@ function Math1Node( a, method ) {
this.a = a;
- this.method = method || Math1Node.SIN;
+ this.method = method;
};
| true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/math/Math2Node.js | @@ -11,7 +11,7 @@ function Math2Node( a, b, method ) {
this.a = a;
this.b = b;
- this.method = method || Math2Node.DISTANCE;
+ this.method = method;
};
| true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/math/Math3Node.js | @@ -12,7 +12,7 @@ function Math3Node( a, b, c, method ) {
this.b = b;
this.c = c;
- this.method = method || Math3Node.MIX;
+ this.method = method;
};
| true |
Other | mrdoob | three.js | 5da506d3c960e81b89d859c404092a7f5313fe1f.json | fix ALPHATEST and cleanup | examples/js/nodes/math/OperatorNode.js | @@ -10,7 +10,7 @@ function OperatorNode( a, b, op ) {
this.a = a;
this.b = b;
- this.op = op || OperatorNode.ADD;
+ this.op = op;
};
| true |
Other | mrdoob | three.js | 303a954121734963c1376b6dbff79bf523fb6276.json | Classify STL file prefix using matchDataViewAt | examples/js/loaders/STLLoader.js | @@ -96,24 +96,27 @@ THREE.STLLoader.prototype = {
for ( var off = 0; off < 5; off ++ ) {
- // Check if solid[ i ] matches the i-th byte at the current offset
+ // If "solid" text is matched to the current offset, declare it to be an ASCII STL.
- var found = true;
- for ( var i = 0; found && i < 5;... | false |
Other | mrdoob | three.js | 9eafb9e9e83ede23c6aa3eff8354a908cdc18e14.json | add comment and fix euler ordering | examples/js/loaders/FBXLoader.js | @@ -3851,16 +3851,17 @@
}
+ // Returns the three.js intrinsic Euler order corresponding to FBX extrinsic Euler order
// ref: http://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_class_fbx_euler_html
function getEulerOrder( order ) {
var enums = [
- 'ZYX', // -> XYZ in FBX
- 'YXZ',
- 'ZXY',
- ... | false |
Other | mrdoob | three.js | e0fb997c502adf4d1853d87fdc66ecf5d7e08af4.json | fix undefined curveNode | examples/js/loaders/FBXLoader.js | @@ -97,7 +97,7 @@
}
- console.log( FBXTree );
+ // console.log( FBXTree );
var textureLoader = new THREE.TextureLoader( this.manager ).setPath( resourceDirectory ).setCrossOrigin( this.crossOrigin );
@@ -2246,6 +2246,7 @@
var curveNodesMap = parseAnimationCurveNodes( FBXTree );
parseAnimatio... | false |
Other | mrdoob | three.js | 5b1441a0e9422d25bf0343aae9fca2f3df8b5504.json | convert anim values back to arrays | examples/js/loaders/FBXLoader.js | @@ -2555,6 +2555,10 @@
if ( rawTracks.transform ) rawTracks.transform.decompose( initialPosition, initialRotation, initialScale );
+ initialPosition = initialPosition.toArray();
+ initialRotation = new THREE.Euler().setFromQuaternion( initialRotation ).toArray(); // todo: euler order
+ initialScale = initialS... | false |
Other | mrdoob | three.js | ad44277f5554cee5928c8f013114a1ba56fcc286.json | use generateTransform for geometry transforms | examples/js/loaders/FBXLoader.js | @@ -814,44 +814,24 @@
}, null );
- var preTransform = new THREE.Matrix4();
-
// TODO: if there is more than one model associated with the geometry, AND the models have
// different geometric transforms, then this will cause problems
// if ( modelNodes.length > 1 ) { }
// For now just assume one mo... | false |
Other | mrdoob | three.js | 6139da0c9325a4b43e1750a97bbbc4873ecb701d.json | use generateTransform for animation transforms | examples/js/loaders/FBXLoader.js | @@ -2408,18 +2408,16 @@
initialPosition: [ 0, 0, 0 ],
initialRotation: [ 0, 0, 0 ],
initialScale: [ 1, 1, 1 ],
+ transform: getModelAnimTransform( rawModel ),
};
- if ( 'Lcl_Translation' in rawModel ) node.initialPosition = rawModel.Lcl_Translation.value;
+ ... | false |
Other | mrdoob | three.js | e8948e3b6f1d0f93f116ec2f6031c1bd6311efa9.json | Add ColladaExporter docs, fix links in PLYExporter | docs/examples/exporters/ColladaExporter.html | @@ -0,0 +1,81 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ <h1>[name]</h1>
+
+ <p class="desc">
+ An exporter... | true |
Other | mrdoob | three.js | e8948e3b6f1d0f93f116ec2f6031c1bd6311efa9.json | Add ColladaExporter docs, fix links in PLYExporter | docs/examples/exporters/PLYExporter.html | @@ -13,7 +13,7 @@ <h1>[name]</h1>
<p class="desc">
An exporter for *PLY*.
<br /><br />
- <a href="https://www.khronos.org/gltf">PLY</a> (Polygon or Stanford Triangle Format) is a
+ <a href="https://en.wikipedia.org/wiki/PLY_(file_format)">PLY</a> (Polygon or Stanford Triangle Format) is a
file format for ... | true |
Other | mrdoob | three.js | d20b0069e37e5b80c6a8ac6131411ac1b0660bee.json | add boxselection demo | examples/files.js | @@ -59,6 +59,7 @@ var files = {
"webgl_interactive_lines",
"webgl_interactive_points",
"webgl_interactive_raycasting_points",
+ "webgl_interactive_boxselection",
"webgl_interactive_voxelpainter",
"webgl_kinect",
"webgl_lensflares", | true |
Other | mrdoob | three.js | d20b0069e37e5b80c6a8ac6131411ac1b0660bee.json | add boxselection demo | examples/js/interactive/SelectionBox.js | @@ -0,0 +1,116 @@
+/**
+ * @author HypnosNova / https://www.threejs.org.cn/gallery
+ * This is a class to check whether objects are in a selection area in 3D space
+ */
+
+function SelectionBox ( camera, scene, deep ) {
+
+ this.camera = camera;
+ this.scene = scene;
+ this.startPoint = new THREE.Vector3();
+ this.end... | true |
Other | mrdoob | three.js | d20b0069e37e5b80c6a8ac6131411ac1b0660bee.json | add boxselection demo | examples/js/interactive/SelectionHelper.js | @@ -0,0 +1,73 @@
+function SelectionHelper ( selectionBox, renderer, cssClassName ) {
+
+ this.element = document.createElement( "div" );
+ this.element.classList.add( cssClassName );
+ this.element.style.pointerEvents = "none";
+
+ this.renderer = renderer;
+
+ this.startPoint = { x: 0, y: 0 };
+ this.pointTopLeft = {... | true |
Other | mrdoob | three.js | d20b0069e37e5b80c6a8ac6131411ac1b0660bee.json | add boxselection demo | examples/webgl_interactive_boxselection.html | @@ -0,0 +1,206 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <title>three.js webgl - draggable cubes</title>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+ <style>
+ body {
+ font-family: Monospace;
+ background-col... | true |
Other | mrdoob | three.js | 5262440b18f287a3d384cad6b769a5fc87e04a30.json | handle resize event | examples/webgl_buffergeometry_instancing_lambert.html | @@ -387,6 +387,19 @@
stats = new Stats();
document.body.appendChild( stats.dom );
+ //
+
+ window.addEventListener( 'resize', onWindowResize, false );
+
+ }
+
+ function onWindowResize( event ) {
+
+ renderer.setSize( window.innerWidth, window.innerHeight );
+
+ camera.aspect = window.innerWidth / w... | false |
Other | mrdoob | three.js | b61a4713d1a06c8fb282f75ddb81cae958431722.json | Add MMDPhysics doc | docs/examples/animations/MMDPhysics.html | @@ -0,0 +1,112 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ <h1>[name]</h1>
+
+ <p class="desc"> A Physics han... | false |
Other | mrdoob | three.js | b2db307a6f47197b2b9638994f37d12e045f3454.json | Add CCDIKSolver doc | docs/examples/animations/CCDIKSolver.html | @@ -0,0 +1,100 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ <h1>[name]</h1>
+
+ <p class="desc"> A solver for ... | false |
Other | mrdoob | three.js | 202bbb3422e0884db972df6d022dec11393f7e99.json | fix minor issue #13988 | src/extras/core/Font.js | @@ -40,7 +40,7 @@ Object.assign( Font.prototype, {
function createPaths( text, size, divisions, data ) {
- var chars = String( text ).split( '' );
+ var chars = Array.from ? Array.from( text ) : String( text ).split( '' ); // see #13988
var scale = size / data.resolution;
var line_height = ( data.boundingBox.y... | false |
Other | mrdoob | three.js | a355aa803bb47d0725bf17bf39e9a0a8865e981b.json | use var instead of const | src/math/Box3.js | @@ -564,31 +564,31 @@ Object.assign( Box3.prototype, {
// transform of empty box is an empty box.
if ( this.isEmpty( ) ) return this;
- const m = matrix.elements;
+ var m = matrix.elements;
- const xax = m[ 0 ] * this.min.x;
- const xay = m[ 1 ] * this.min.x;
- const xaz = m[ 2 ] * this.min.x;
+ var xax... | false |
Other | mrdoob | three.js | 0aa9bac390903430b7f1c8b675382e44326e352b.json | Add .getBoneByName() to Skeleton Doc | docs/api/objects/Skeleton.html | @@ -103,6 +103,13 @@ <h3>[method:null update]()</h3>
This is called automatically by the [page:WebGLRenderer] if the skeleton is used with a [page:SkinnedMesh].
</div>
+ <h3>[method:Bone getBoneByName]( [param:String name] )</h3>
+ <div>
+ name -- String to match to the Bone's .name property. <br /><br />
+
... | false |
Other | mrdoob | three.js | 45ea96769e67036a5bfda88b41aa86ce609944a4.json | translate this passage. | docs/api/zh/deprecated/DeprecatedList.html | @@ -15,15 +15,10 @@ <h1>已被弃用API列表(Deprecated API List)</h1>
下面就列举出了这些API元素,以及一些关于他们的替代信息。
</p>
-
-
-
-
-
-
-
-
-
+
+
+
+
<h2>音频(Audio)</h2>
<h3>[page:Audio]</h3>
@@ -36,15 +31,9 @@ <h3>[page:BinaryTextureLoader]</h3>
<p>BinaryTextureLoader 已被重命名为 [page:DataTextureLoader].</p>
-
-
-
-
-
-... | false |
Other | mrdoob | three.js | bfefe8a38ccee9f2069e78b376836801afcc0fbf.json | Correct some expression in the passage | docs/manual/zh/introduction/Useful-links.html | @@ -23,7 +23,7 @@ <h1>一些有用的链接([name])</h1><br />
<h2>帮助论坛</h2>
<p>
Three.js官方使用[link:http://stackoverflow.com/tags/three.js/info Stack Overflow]来处理帮助请求。
- 如果你需要一些帮助,这才是你所要去的地方。请*一定不要*在GitHub上提issue来寻求帮助。
+ 如果你需要一些帮助,这才是你所要去的地方。请<strong>一定不要</strong>在GitHub上提issue来寻求帮助。
</p>
@@ -63,7 +63,7 @@ <h3>... | false |
Other | mrdoob | three.js | 9d382d6f664720486beca0b937f70c1ba545cacc.json | fix soft tabs | test/unit/src/animation/AnimationAction.tests.js | @@ -13,19 +13,19 @@ import { LoopOnce, LoopRepeat, LoopPingPong } from '../../../../src/constants';
function createAnimation(){
- var root = new Object3D();
+ var root = new Object3D();
var mixer = new AnimationMixer(root);
var track = new NumberKeyframeTrack( ".rotation[x]", [ 0, 1000 ], [ 0, 360 ] );
va... | false |
Other | mrdoob | three.js | c802a474795da6d60ae82533e57e138e76d0f5c4.json | Add test for getMixer, getClip & getRoot | test/unit/src/animation/AnimationAction.tests.js | @@ -13,13 +13,19 @@ import { LoopOnce, LoopRepeat, LoopPingPong } from '../../../../src/constants';
function createAnimation(){
-
- var mixer = new AnimationMixer(new Object3D());
+ var root = new Object3D();
+ var mixer = new AnimationMixer(root);
var track = new NumberKeyframeTrack( ".rotation[x]", [ 0, 100... | false |
Other | mrdoob | three.js | 15e41aff657691220528fcd7f2c4f02572055e86.json | Simplify image parsing | examples/js/loaders/FBXLoader.js | @@ -163,14 +163,11 @@
// Parse FBXTree.Objects.Video for embedded image data
// These images are connected to textures in FBXTree.Objects.Textures
- // via FBXTree.Connections. Note that images can be duplicated here, in which case only one
- // may have a .Content field - we'll check for this and duplicate the d... | false |
Other | mrdoob | three.js | f8c0af8748e9046a5e8700c18517ebd09839e210.json | Add unit test for clipTime in AnimationAtion | test/unit/src/animation/AnimationAction.tests.js | @@ -16,9 +16,9 @@ function createAnimation(){
var mixer = new AnimationMixer(new Object3D());
var track = new NumberKeyframeTrack( ".rotation[x]", [ 0, 1000 ], [ 0, 360 ] );
- var clip = new AnimationClip( "clip1", 1000, [track] );
+ var clip = new AnimationClip( "clip1", 1000, [track] );
- var animationAction... | false |
Other | mrdoob | three.js | 184db4b62adcb62b49f604289a81f5393119243a.json | tabify the issues | test/unit/src/animation/AnimationAction.tests.js | @@ -41,7 +41,7 @@ export default QUnit.module( 'Animation', () => {
// PUBLIC STUFF
QUnit.test( "play", ( assert ) => {
- var {mixer,animationAction} = createAnimation();
+ var {mixer,animationAction} = createAnimation();
var animationAction2 = animationAction.play();
assert.equal( animatio... | false |
Other | mrdoob | three.js | cc8d54c1a81e350f89d094a42e342508ec476fd0.json | add Test for setLoop (LoopOnce,LoopRepeat) | test/unit/src/animation/AnimationAction.tests.js | @@ -8,6 +8,7 @@ import { AnimationMixer } from '../../../../src/animation/AnimationMixer';
import { AnimationClip } from '../../../../src/animation/AnimationClip';
import { NumberKeyframeTrack } from '../../../../src/animation/tracks/NumberKeyframeTrack';
import { Object3D } from '../../../../src/core/Object3D';
+im... | false |
Other | mrdoob | three.js | 17791a42c5af98dd981311615c87b4c2dbad8589.json | Allow instantiating WebGLTextures from a worker | src/renderers/webgl/WebGLTextures.js | @@ -7,7 +7,7 @@ import { _Math } from '../../math/Math.js';
function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, infoMemory ) {
- var _isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && _gl instanceof window.WebGL2RenderingContext );
+ var _isWebGL2 = ( typeof WebGL2Rendering... | false |
Other | mrdoob | three.js | a67575ea404363af75728f963f7fe2d658c1aec0.json | remove conditions that are always true | examples/js/loaders/XLoader.js | @@ -1480,7 +1480,6 @@
var model = _model;
var animation = _animation;
- var bindFlag = _isBind ? _isBind : true;
if ( ! model ) {
model = this.Meshes[ 0 ];
@@ -1565,16 +1564,14 @@
model.geometry.animations = [];
}
- if ( bindFlag ) {
- model.geometry.animations.push( TH... | false |
Other | mrdoob | three.js | bd76c7a3ecce17b8bf3004e4cc626f6ec8966e85.json | Improve code readability
This also fixes https://lgtm.com/projects/g/mrdoob/three.js/snapshot/c47fb709c7f969c42bb0b8bb2316a8cf8a53754c/files/examples/js/loaders/AssimpLoader.js?sort=name&dir=ASC&mode=heatmap&excluded=false#x3eeae27c070bf750:1 | examples/js/loaders/AssimpLoader.js | @@ -1128,26 +1128,30 @@ THREE.AssimpLoader.prototype = {
}
- if ( ! key ) return null;
+ if ( ! key ) {
+
+ return null;
- if ( key && nextKey ) {
+ } else if ( nextKey ) {
var dT = nextKey.mTime - key.mTime;
var T = key.mTime - time;
var l = T / dT;
retur... | false |
Other | mrdoob | three.js | e5bceae52dc1322ea0a32a266ece8520e717a803.json | make objects shinier | examples/webgl_postprocessing_pixel.html | @@ -129,7 +129,7 @@
var geom = geomData[ Math.floor( Math.random() * geomData.length ) ];
var color = new THREE.Color();
color.setHSL( Math.random(), .7 + .2 * Math.random(), .5 + .1 * Math.random() );
- var mat = new THREE.MeshPhongMater... | false |
Other | mrdoob | three.js | aa30c4cd507dd7be90a21e9c553a0229b90ce4ef.json | add extra space on bottom | examples/webgl_postprocessing_pixel.html | @@ -181,7 +181,6 @@
init();
animate();
-
</script>
</body>
</html> | false |
Other | mrdoob | three.js | 1a197e68abf918ca2804de5958815dbd8c0f7b84.json | remove shadows and fix formatting | examples/webgl_postprocessing_pixel.html | @@ -77,8 +77,6 @@
var container = document.getElementById( 'container' );
renderer = new THREE.WebGLRenderer({antialias: true});
- renderer.shadowMap.enabled = true;
- renderer.shadowMap.type = THREE.PCSoftShadowMap;
renderer.setPixelRat... | false |
Other | mrdoob | three.js | dbb5835931db11dbab1737c6a3f5b8e789bc5c95.json | Add Sprite pivot property | docs/api/objects/Sprite.html | @@ -57,7 +57,12 @@ <h3>[property:SpriteMaterial material]</h3>
</div>
- <h2>Methods</h2>
+ <h3>[property:Vector2 pivot]</h3>
+ <div>
+ The origin of the sprite, and the point around which the sprite rotates. The lower-left is (-0.5, -0.5). The upper-right is (0.5, 0.5). The default is (0.0, 0.0), the ... | true |
Other | mrdoob | three.js | dbb5835931db11dbab1737c6a3f5b8e789bc5c95.json | Add Sprite pivot property | examples/webgl_sprites.html | @@ -119,22 +119,27 @@
var height = material.map.image.height;
spriteTL = new THREE.Sprite( material );
+ spriteTL.pivot.set( - 0.5, 0.5 );
spriteTL.scale.set( width, height, 1 );
sceneOrtho.add( spriteTL );
spriteTR = new THREE.Sprite( material );
+ spriteTR.pivot.set( 0.5, 0.5 );
... | true |
Other | mrdoob | three.js | dbb5835931db11dbab1737c6a3f5b8e789bc5c95.json | Add Sprite pivot property | src/objects/Sprite.js | @@ -1,3 +1,4 @@
+import { Vector2 } from '../math/Vector2.js';
import { Vector3 } from '../math/Vector3.js';
import { Object3D } from '../core/Object3D.js';
import { SpriteMaterial } from '../materials/SpriteMaterial.js';
@@ -15,6 +16,8 @@ function Sprite( material ) {
this.material = ( material !== undefined ) ... | true |
Other | mrdoob | three.js | dbb5835931db11dbab1737c6a3f5b8e789bc5c95.json | Add Sprite pivot property | src/renderers/webgl/WebGLSpriteRenderer.js | @@ -55,6 +55,7 @@ function WebGLSpriteRenderer( renderer, gl, state, textures, capabilities ) {
uvScale: gl.getUniformLocation( program, 'uvScale' ),
rotation: gl.getUniformLocation( program, 'rotation' ),
+ pivot: gl.getUniformLocation( program, 'pivot' ),
scale: gl.getUniformLocation( program, 'scale'... | true |
Other | mrdoob | three.js | a064db482a032e3c1539eca99611777ae24b00b8.json | simplify getString method | examples/js/loaders/FBXLoader.js | @@ -3650,13 +3650,13 @@
getString: function ( size ) {
- var a = new Uint8Array( size );
+ var a = new Uint8Array( this.getUint8Array( size ) );
- for ( var i = 0; i < size; i ++ ) {
+ // for ( var i = 0; i < size; i ++ ) {
- a[ i ] = this.getUint8();
+ // a[ i ] = this.getUint8();
- }
+ ... | false |
Other | mrdoob | three.js | 0cd15ca493faf140fe0b73becfcf2273ae67a451.json | Revert a new line I have wrongly removed | examples/js/loaders/GLTFLoader.js | @@ -2051,6 +2051,7 @@ THREE.GLTFLoader = ( function () {
geometries.push( geometry );
}
+
}
return geometries; | false |
Other | mrdoob | three.js | 6e0892b963bfc3d0d1f1dc162804dafca2fb4f18.json | Update PDBLoader.js with Comments
Added comments to better understand file parser and data structures in more detail. | examples/js/loaders/PDBLoader.js | @@ -4,7 +4,7 @@
*/
THREE.PDBLoader = function ( manager ) {
-
+ //add your own manager or use default manager
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
};
@@ -49,23 +49,50 @@ THREE.PDBLoader.prototype = {
}
function parseBond( start, length ) {
-
+ /*
+... | false |
Other | mrdoob | three.js | 6b8a0d501e2be2d2011788db75be923268d45d7d.json | Fix minor typo | docs/manual/introduction/Import-via-modules.html | @@ -19,7 +19,7 @@ <h1>[name]</h1><br />
</ul>
</div>
- <div>Using a dependency manager like npm avoids these caveats by allowing you to simply download and import your desired version of the libarary onto your machine.</div>
+ <div>Using a dependency manager like npm avoids these caveats by allowing you to s... | false |
Other | mrdoob | three.js | 86e8095ff46755911719016653fe37bf29af6562.json | Fix sprite renderer bug | src/renderers/webgl/WebGLSpriteRenderer.js | @@ -225,6 +225,7 @@ function WebGLSpriteRenderer( renderer, gl, state, textures, capabilities ) {
state.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha );
state.... | false |
Other | mrdoob | three.js | 129ea49e81a3650255929ee8dd98a13c0361fef9.json | Remove special casing for `node.meshes` | examples/js/loaders/GLTFLoader.js | @@ -2171,37 +2171,16 @@ THREE.GLTFLoader = ( function () {
] ).then( function ( dependencies ) {
return _each( __nodes, function ( _node, nodeId ) {
-
+
var node = json.nodes[ nodeId ];
- var meshes;
-
- if ( node.mesh !== undefined) {
-
- meshes = [ node.mesh ];
-
- } else if ( nod... | false |
Other | mrdoob | three.js | 0ace56e97c3ab1b96c0510fab6fad4193e4dbad7.json | replace .length with variable | src/extras/curves/CatmullRomCurve3.js | @@ -114,7 +114,7 @@ CatmullRomCurve3.prototype.getPoint = function ( t, optionalTarget ) {
if ( this.closed ) {
- intPoint += intPoint > 0 ? 0 : ( Math.floor( Math.abs( intPoint ) / points.length ) + 1 ) * points.length;
+ intPoint += intPoint > 0 ? 0 : ( Math.floor( Math.abs( intPoint ) / l ) + 1 ) * l;
} ... | false |
Other | mrdoob | three.js | a18dc1a8e3c88244ec4d95de0b5070d45afa4157.json | Add Texture.updateMatrix() method | docs/api/textures/Texture.html | @@ -154,21 +154,21 @@ <h3>[property:number rotation]</h3>
<h3>[property:Vector2 center]</h3>
<p>
- Indicates where the center of rotation is. To rotate around the center point set this value to (0.5, 0.5). Default value is (0.0, 0.0).
+ The point around which rotation occurs. A value of (0.5, 0.5) corresponds... | true |
Other | mrdoob | three.js | a18dc1a8e3c88244ec4d95de0b5070d45afa4157.json | Add Texture.updateMatrix() method | src/renderers/WebGLRenderer.js | @@ -2050,12 +2050,7 @@ function WebGLRenderer( parameters ) {
if ( uvScaleMap.matrixAutoUpdate === true ) {
- var offset = uvScaleMap.offset;
- var repeat = uvScaleMap.repeat;
- var rotation = uvScaleMap.rotation;
- var center = uvScaleMap.center;
-
- uvScaleMap.matrix.setUvTransform( offset.x, o... | true |
Other | mrdoob | three.js | a18dc1a8e3c88244ec4d95de0b5070d45afa4157.json | Add Texture.updateMatrix() method | src/textures/Texture.js | @@ -70,6 +70,12 @@ Texture.prototype = Object.assign( Object.create( EventDispatcher.prototype ), {
isTexture: true,
+ updateMatrix: function () {
+
+ this.matrix.setUvTransform( this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y );
+
+ },
+
clone: function ... | true |
Other | mrdoob | three.js | 79c66a2f13b39f5663fe0ff4d523a4dc89fa3c5e.json | fix lint error | src/core/BufferGeometry.js | @@ -68,7 +68,7 @@ BufferGeometry.prototype = Object.assign( Object.create( EventDispatcher.prototy
addAttribute: function ( name, attribute ) {
- if ( ! (attribute && (attribute.isBufferAttribute || attribute.isInterleavedBufferAttribute || attribute.isGLBufferAttribute) ) ) {
+ if ( ! ( attribute && ( attribut... | false |
Other | mrdoob | three.js | f0b3212aad1f029393d99bb917556994a865fdb0.json | test absolute span | examples/js/loaders/FBXLoader.js | @@ -2692,9 +2692,11 @@
var initialValue = curve.values[ i - 1 ];
var valuesSpan = curve.values[ i ] - initialValue;
- if ( valuesSpan >= 180 ) {
+ var absoluteSpan = Math.abs( valuesSpan );
- var numSubIntervals = Math.abs( valuesSpan / 180 );
+ if ( absoluteSpan >= 180 ) {
+
+ var numSubInterva... | false |
Other | mrdoob | three.js | c52335f473eadbaac6a84b04529de3c3afa20436.json | Adjust camera in VRM loader example | examples/webgl_loader_vrm.html | @@ -61,10 +61,10 @@
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
- camera.position.set( 0, 0.8, - 2.2 );
+ camera.position.set( 0, 1.6, - 2.2 );
controls = new THREE.OrbitControls( camera );
- controls.t... | false |
Other | mrdoob | three.js | 37ab2c2420f40d233756e4249a4fdf66b44c2258.json | fix Filename to RelativeFilename in parseImage()
The path of "Filename" property is useless. It depends on local directory (ex. C:\somewhere\blahblah\shitty.fbx). RelativeFilename is better for URI. | examples/js/loaders/FBXLoader.js | @@ -173,7 +173,7 @@
var id = parseInt( nodeID );
- images[ id ] = videoNode.Filename;
+ images[ id ] = videoNode.RelativeFilename || videoNode.Filename;
// raw image data is in videoNode.Content
if ( 'Content' in videoNode ) { | false |
Other | mrdoob | three.js | 684d5d4dbd5918c429a9b75969f4490a8e730eae.json | Change variable name from cube to klein
Because the object is not a cube, it's a klein bottle. | docs/api/geometries/ParametricGeometry.html | @@ -37,8 +37,8 @@ <h2>Example</h2>
<code>
var geometry = new THREE.ParametricGeometry( THREE.ParametricGeometries.klein, 25, 25 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
- var cube = new THREE.Mesh( geometry, material );
- scene.add( cube );
+ var klein = new THREE.Mesh( geometry... | false |
Other | mrdoob | three.js | 6787bbc2af6c5b91f231d60d208c1890185bcf6e.json | fix renderOrder ReflectorRTT | examples/js/objects/ReflectorRTT.js | @@ -4,6 +4,8 @@ THREE.ReflectorRTT = function ( geometry, options ) {
this.geometry.setDrawRange( 0, 0 ); // avoid rendering geometry
+ this.renderOrder = -Infinity; // render RTT first
+
};
THREE.ReflectorRTT.prototype = Object.create( THREE.Reflector.prototype ); | false |
Other | mrdoob | three.js | b0c0e588b2763973add1ec6aabc3d74a372fd688.json | remove console log | examples/js/loaders/FBXLoader.js | @@ -2791,8 +2791,6 @@
var innerPropFlag = props[ 3 ];
var innerPropValue = props[ 4 ];
- console.log( innerPropType1 )
-
// cast values where needed, otherwise leave as strings
switch ( innerPropType1 ) {
| false |
Other | mrdoob | three.js | c49a2071502252156c890be191af8b03b7aaf319.json | Add parsing of double sided extra effect elements
Blender exports the double sided property and this change will make the Collada Loader recognise this property element. | examples/js/loaders/ColladaLoader.js | @@ -1062,6 +1062,10 @@ THREE.ColladaLoader.prototype = {
case 'technique':
data.technique = parseEffectTechnique( child );
break;
+
+ case 'extra':
+ data.extra = parseEffectExtra( child );
+ break;
}
@@ -1328,6 +1332,54 @@ THREE... | false |
Other | mrdoob | three.js | fc38b8ca4fcd5d465b028387cd5b025be5f1bd2a.json | Add MMDAnimationHelper documentation | docs/examples/animations/MMDAnimationHelper.html | @@ -0,0 +1,162 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ <h1>[name]</h1>
+
+ <p class="desc"> A animation h... | false |
Other | mrdoob | three.js | 83ed893f1ba50617cdc4db232779e89a3a11ae72.json | Add MMDLoader documentation | docs/examples/loaders/MMDLoader.html | @@ -0,0 +1,118 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="utf-8" />
+ <base href="../../" />
+ <script src="list.js"></script>
+ <script src="page.js"></script>
+ <link type="text/css" rel="stylesheet" href="page.css" />
+ </head>
+ <body>
+ [page:Loader] →
+ <h1>[name]</h1>
+
+ <p cla... | false |
Other | mrdoob | three.js | 21043ad1601b0d9e89558b4ec5cb36e64e234ca8.json | Update MMD examples | examples/webgl_loader_mmd.html | @@ -43,6 +43,7 @@
<script src="js/effects/OutlineEffect.js"></script>
<script src="js/animation/CCDIKSolver.js"></script>
<script src="js/animation/MMDPhysics.js"></script>
+ <script src="js/animation/MMDAnimationHelper.js"></script>
<script src="js/controls/OrbitControls.js"></script>
@@ -120,37 +121,... | true |
Other | mrdoob | three.js | 21043ad1601b0d9e89558b4ec5cb36e64e234ca8.json | Update MMD examples | examples/webgl_loader_mmd_audio.html | @@ -45,6 +45,7 @@
<script src="js/effects/OutlineEffect.js"></script>
<script src="js/animation/CCDIKSolver.js"></script>
<script src="js/animation/MMDPhysics.js"></script>
+ <script src="js/animation/MMDAnimationHelper.js"></script>
<script src="js/Detector.js"></script>
<script src="js/libs/stats.mi... | true |
Other | mrdoob | three.js | 21043ad1601b0d9e89558b4ec5cb36e64e234ca8.json | Update MMD examples | examples/webgl_loader_mmd_pose.html | @@ -43,6 +43,7 @@
<script src="js/effects/OutlineEffect.js"></script>
<script src="js/animation/CCDIKSolver.js"></script>
<script src="js/animation/MMDPhysics.js"></script>
+ <script src="js/animation/MMDAnimationHelper.js"></script>
<script src="js/Detector.js"></script>
<script src="js/libs/stats.mi... | true |
Other | mrdoob | three.js | f2e3a813b2b533145b80be1febd5db7a41447e28.json | Use singleline if for uuid validation | src/loaders/ObjectLoader.js | @@ -456,13 +456,11 @@ Object.assign( ObjectLoader.prototype, {
for ( var i = 0; i < json.length; i ++ ) {
- var clip = AnimationClip.parse( json[ i ] );
+ var data = json[ i ];
- if ( json[ i ].uuid !== undefined ) {
+ var clip = AnimationClip.parse( data );
- clip.uuid = json[ i ].uuid;
-
- }
+... | false |
Other | mrdoob | three.js | 3fb9d61eb91d6fdb0e541061aede623c9b067f3a.json | fix lint error | examples/js/renderers/CSS2DRenderer.js | @@ -133,7 +133,7 @@ THREE.CSS2DRenderer = function () {
return result;
- }
+ };
var zOrder = function ( scene ) {
| false |
Other | mrdoob | three.js | 4f780dceb7514561bd2aa43d8dc8e425a608323f.json | add an example for CSS2DRenderer | docs/examples/renderers/CSS2DRenderer.html | @@ -33,6 +33,7 @@ <h1>[name]</h1>
<h2>Examples</h2>
<p>
+ [example:css2d_label]<br>
[example:webgl_loader_pdb molecules]
</p>
| true |
Other | mrdoob | three.js | 4f780dceb7514561bd2aa43d8dc8e425a608323f.json | add an example for CSS2DRenderer | examples/css2d_label.html | @@ -0,0 +1,150 @@
+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+ <title>three.js css2d - label</title>
+ <style>
+ body {
+ background-color: #000;
+ margin: 0;
+ overflow: hidden;
... | true |
Other | mrdoob | three.js | 4f780dceb7514561bd2aa43d8dc8e425a608323f.json | add an example for CSS2DRenderer | examples/files.js | @@ -358,6 +358,9 @@ var files = {
"css3d_sprites",
"css3d_youtube"
],
+ "css2d": [
+ "css2d_label"
+ ],
"canvas": [
"canvas_ascii_effect",
"canvas_camera_orthographic", | true |
Other | mrdoob | three.js | 1b56759e45641e6cf5c635c48406435de8fd25e5.json | Prevent aspect from affecting rotate speed | examples/js/controls/OrbitControls.js | @@ -461,10 +461,8 @@ THREE.OrbitControls = function ( object, domElement ) {
var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
- // rotating across whole screen goes 360 degrees around
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth );
+ rotateLeft( 2 * Ma... | false |
Other | mrdoob | three.js | 243e853a4f93f30a1a983575d02cac01a2727dd8.json | Remove MMD KeyframeTrackEx | examples/js/loaders/MMDLoader.js | @@ -354,7 +354,15 @@ THREE.MMDLoader.prototype.pourVmdIntoCamera = function ( camera, vmd, name ) {
}
- return new THREE.MMDLoader[ type ]( node, times, values, interpolations );
+ var track = new THREE[ type ]( node, times, values );
+
+ track.createInterpolant = function InterpolantFactoryMethodCubicBez... | false |
Other | mrdoob | three.js | 4da3cc11407434a6ccc75d8789b2622cb02a57cb.json | Add uuid field to AnimationClip.toJSON
When converting the scene to JSON all objects except animation clips have uuid fields included. This change adds the uuid to the JSON object for AnimationClips. | src/animation/AnimationClip.js | @@ -59,7 +59,8 @@ Object.assign( AnimationClip, {
'name': clip.name,
'duration': clip.duration,
- 'tracks': tracks
+ 'tracks': tracks,
+ 'uuid': clip.uuid
};
| false |
Other | mrdoob | three.js | 65ea3db93aa8ea6cdff9f9dce185b936840f79af.json | add rotateOnWorldAxis method to Object3D | docs/api/core/Object3D.html | @@ -320,6 +320,15 @@ <h3>[method:Object3D rotateOnAxis]( [page:Vector3 axis], [page:Float angle] )</h
Rotate an object along an axis in object space. The axis is assumed to be normalized.
</div>
+ <h3>[method:Object3D rotateOnWorldAxis]( [page:Vector3 axis], [page:Float angle] )</h3>
+ <div>
+ axis -- A norm... | true |
Other | mrdoob | three.js | 65ea3db93aa8ea6cdff9f9dce185b936840f79af.json | add rotateOnWorldAxis method to Object3D | src/core/Object3D.js | @@ -170,6 +170,26 @@ Object.assign( Object3D.prototype, EventDispatcher.prototype, {
}(),
+ rotateOnWorldAxis: function () {
+
+ // rotate object on axis in world space
+ // axis is assumed to be normalized
+ // method assumes no rotated parent
+
+ var q1 = new Quaternion();
+
+ return function rotateOnW... | true |
Other | mrdoob | three.js | 5408bd8978e9be03ef7ca70d8f57963bdb780878.json | Add inLineCurve3 check | src/extras/core/CurvePath.js | @@ -171,8 +171,9 @@ CurvePath.prototype = Object.assign( Object.create( Curve.prototype ), {
var curve = curves[ i ];
var resolution = ( curve && curve.isEllipseCurve ) ? divisions * 2
: ( curve && curve.isLineCurve ) ? 1
- : ( curve && curve.isSplineCurve ) ? divisions * curve.points.length
- : d... | false |
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