context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
namespace Common
{
/// <summary>
/// MemoryTributary is a re-implementation of MemoryStream that uses a dynamic list of byte arrays as a backing store, instead of a single byte array, the allocation
/// o... | |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... | |
using System;
using System.Collections.Generic;
using WizardsChessApp.Game.Pieces;
// To control the motions
namespace WizardsChessApp.Game {
class GameManager
{
// Global variables
private static ChessTeam Turn = ChessTeam.White;
// To play the game
public void playGame(){
System.Diagnostics.Debug.Wri... | |
// Copyright 2007-2016 Chris Patterson, Dru Sellers, Travis Smith, et. al.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
/... | |
//---------------------------------------------------------------------
// <copyright file="DataServiceRequest.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <summary>
// query request object
// </summary>
//------------------------------------------------... | |
//
// Authors:
// Atsushi Enomoto
//
// Copyright 2007 Novell (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitat... | |
/*
Matali Physics Demo
Copyright (c) 2013 KOMIRES Sp. z o. o.
*/
using System;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Komires.MataliPhysics;
namespace MataliPhysicsDemo
{
/// <summary>
/// This is the main type for your game
/// </summary>
public cl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Globalization;
using System.Numerics;
using System.Runtime.CompilerServices;
... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace AdvUtils
{
/// <typeparam name="T">T must be comparable.</typeparam>
public class FixedSizePriorityQueue<T> : IEnumerable<T>
{
/// <summary>
/// Constructor.
/// </summary>
... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="CollectionResolver.cs" company="KlusterKite">
// All rights reserved
// </copyright>
// <summary>
// Resolves requests to the object collection
// </summary>
// ---------------... | |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Diagnostics;
using System.Text;
using System.Web;
using System.Web.Caching;
using System.Web.Services;
using System.Web.Services.Protocols;
using System.Xml;
using WaterOneFlow.Schema.v1_1;
using WaterOneFlowImpl;
using log4net;
u... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections.Generic;
using System.Compiler;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Contracts.Foxtrot.Utils;
namespace Microsoft.Contracts.Foxtrot
{
/// <summary>
/// Visitor that creates special c... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading;
namespace System.Transactions
{
[System.Diagnostics.CodeAnalysis.SuppressMessage("Micro... | |
/****************************************************************************
Tilde
Copyright (c) 2008 Tantalus Media Pty
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, in... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*
** This program was translated to C# and adapted for xunit-performance.
** New variants of several tests were adde... | |
// The MIT License (MIT)
//
// Copyright (c) Andrew Armstrong/FacticiusVir 2020
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the r... | |
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or ... | |
using Orleans;
using Orleans.Runtime;
using Orleans.Runtime.TestHooks;
using Orleans.TestingHost;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Orleans.Runtime.Configuration;
using Tester;
using TestExtensions... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
public class Fog : MonoBehaviour {
// This is the basis script of the fog of war system
// Without this, the VisionSignal, VisionBlocker, and VisionReceiver scripts won't do anything
// This sh... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Transactions.Tests
{
// Ported from Mono
public class TransactionScopeTest
... | |
// Copyright 2021 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software ... | |
// Copyright (c) 2013 SharpYaml - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, ... | |
using System;
using System.Linq.Expressions;
using Toggl.Phoebe.Data.DataObjects;
namespace Toggl.Phoebe.Data.Models
{
public class WorkspaceModel : Model<WorkspaceData>
{
private static string GetPropertyName<T> (Expression<Func<WorkspaceModel, T>> expr)
{
return expr.ToPropertyNam... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities.Debugger
{
using System;
using System.Activities.Expressions;
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Runtime.Serialization
{
using System;
using System.Collections;
using... | |
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using Microsoft.Extensions.Logging;
using Orleans.Messaging;
using Orleans.Serialization;
using System.Threading.Tasks;
namespace Orleans.Runtime.Messaging
{
internal class IncomingMessageAcceptor : DedicatedAsynchAgent
... | |
#if !BESTHTTP_DISABLE_SOCKETIO
using System;
using System.Collections.Generic;
namespace BestHTTP.SocketIO
{
using BestHTTP.JSON;
/// <summary>
/// This class able to fill it's properties by starting a HTTP request and parsing its result. After a successfull response it will store the parsed data.
/... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.As... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc.Ab... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// SPDX-License-Identifier: MIT
// Copyright wtfsckgh@gmail.com
// Copyright iced contributors
#if GAS || INTEL || MASM || NASM
using System;
using System.Runtime.CompilerServices;
using System.Text;
namespace Iced.Intel {
[Flags]
enum NumberFormatterFlags {
None = 0,
AddMinusSign = 0x00000001,
Leadin... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using BitDiffer.Common.Model;
using BitDiffer.Common.Misc;
namespace BitDiffer.Common.Utility
{
public class CodeStringBuilder
{
private AppendMode _mode = AppendMode.Both;
private StringBuilder _sbText = new StringBuild... | |
// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using Microsoft.Practices.Prism;
using Microsoft.Practices.Prism.Modularity;
using Micro... | |
using System;
namespace Obscur.Core.Cryptography.Ciphers.Block.Primitives
{
#if INCLUDE_IDEA
/**
* A class that provides a basic International Data Encryption Algorithm (IDEA) engine.
* <p>
* This implementation is based on the "HOWTO: INTERNATIONAL DATA ENCRYPTION ALGORITHM"
* implementation summa... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Data.SqlClient;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using ALinq.Mapping;
using System.ComponentModel;
namespace ALinq.SqlClient
{
/// <su... | |
using System;
using System.Diagnostics;
/*
* Computation of the n'th decimal digit of \pi with very little memory.
* Written by Fabrice Bellard on January 8, 1997.
*
* We use a slightly modified version of the method described by Simon
* Plouffe in "On the Computation of the n'th decimal digit of various
* tran... | |
// PlantUML Studio
// Copyright 2013 Matthew Hamilton - matthamilton@live.com
// Copyright 2010 Omar Al Zabir - http://omaralzabir.com/ (original author)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a c... | |
using System;
using System.Collections.Generic;
using System.Text;
namespace ACQ.Math
{
public static class Utils
{
#region Floating Point
/// <summary>
/// Returns a with the same sign as b
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Deed API
*
* Land Registry Deed API
*
* OpenAPI spec version: 2.3.1
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the... | |
/*
* Copyright 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | |
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
using System;
using System.Collections;
using System.Diagnostics;
namespace Recognizer.DTW
{
public class Utils
{
#region Constants
private static readonly Random _rand = new Random();
#endregion
#region Lengths and Rects
public static RectangleR FindBox(ArrayList point... | |
using System;
using System.Collections;
using System.Collections.Generic;
using GraphQL.Execution;
using Shouldly;
using Xunit;
namespace GraphQL.Tests.Errors
{
public class ErrorInfoProviderTests
{
[Fact]
public void null_executionError_throws()
{
var provider = new ErrorIn... | |
using CrystalDecisions.CrystalReports.Engine;
using CrystalDecisions.Windows.Forms;
using DpSdkEngLib;
using DPSDKOPSLib;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
... | |
//------------------------------------------------------------------------------
/// <copyright from='2004' to='2005' company='Microsoft Corporation'>
/// Copyright (c) Microsoft Corporation. All Rights Reserved.
/// Information Contained Herein is Proprietary and Confidential.
/// </copyright>
//----------------... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using RestSharp;
using Infoplus.Client;
using Infoplus.Model;
namespace Infoplus.Api
{
/// <summary>
/// Represents a collection of functions to interact with the API endpoints
///... | |
using Kitware.VTK;
using System;
// input file is C:\VTK\Rendering\Testing\Tcl\labeledContours.tcl
// output file is AVlabeledContours.cs
/// <summary>
/// The testing class derived from AVlabeledContours
/// </summary>
public class AVlabeledContoursClass
{
/// <summary>
/// The main entry method called by the CSha... | |
/*
* CultureInfo.cs - Implementation of "System.Globalization.CultureInfo".
*
* Copyright (C) 2001, 2003, 2004 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Fou... | |
/*
* Copyright (C) 2005-2015 Christoph Rupp (chris@crupp.de).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required b... | |
//
// CMSampleBuffer.cs: Implements the managed CMSampleBuffer
//
// Authors: Mono Team
// Marek Safar (marek.safar@gmail.com)
//
// Copyright 2010 Novell, Inc
// Copyright 2012-2013 Xamarin Inc
//
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using... | |
using System;
using System.Collections.Generic;
using TriangleNet;
using TriangleNet.Data;
using TriangleNet.Geometry;
namespace TriangleNet.Tools
{
public class BoundedVoronoi : IVoronoi
{
private Mesh mesh;
private Point[] points;
private List<VoronoiRegion> regions;
private int segIndex;
private Dic... | |
// <copyright file="DesiredCapabilities.cs" company="WebDriver Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file... | |
//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------
namespace System.Activities.Presentation.Internal.PropertyEditing.Model
{
using System;
using System.Collections;
... | |
// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | |
/*
* MindTouch Core - open source enterprise collaborative networking
* Copyright (c) 2006-2010 MindTouch Inc.
* www.mindtouch.com oss@mindtouch.com
*
* For community documentation and downloads visit www.opengarden.org;
* please review the licensing section.
*
* This program is free software; you can redistri... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Reflection;
using System.Runtime.Remoting;
using System.Runtime.Serialization;
using Sys... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Reflection;
using Xunit;
namespace System.Linq.Express... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ------------------------------------------------------------------------------
// Changes to this file must follow... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Xunit;
namespace System.R... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Specialized;
using System.Configuration.Internal;
namespace System.Configuration
{
pub... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Experimental.Rendering.HDPipeline;
using Object = UnityEngine.Object;
namespace UnityEditor.Experimental.Rendering.HDPipeline
{
[CustomEditorForRenderPipeline(type... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
u... | |
using NUnit.Framework;
using System;
using System.Collections.Generic;
using Assert = Lucene.Net.TestFramework.Assert;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this w... | |
using Northwind.Common.DataModel;
using NUnit.Framework;
using System;
namespace NServiceKit.Text.Tests
{
/// <summary>A CSV stream tests.</summary>
[TestFixture]
public class CsvStreamTests
{
/// <summary>Logs.</summary>
/// <param name="fmt"> Describes the format to use.</param>
... | |
using System;
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.Infrastructure;
using Microsoft.Data.Entity.Metadata;
using Microsoft.Data.Entity.Migrations;
using AllReady.Models;
namespace AllReady.Migrations
{
[DbContext(typeof(AllReadyContext))]
[Migration("20151123015003_TaskDateTimeOffset")]
p... | |
using System;
using UnityEngine;
[ExecuteInEditMode]
[RequireComponent (typeof(Camera))]
public class PostEffectsBase : MonoBehaviour {
protected bool supportHDRTextures = true;
protected bool supportDX11 = false;
protected bool isSupported = true;
protected Material CheckShaderAndCreateMaterial ( Shader s, M... | |
// Prexonite
//
// Copyright (c) 2014, Christian Klauser
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice,
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using Microsoft.PowerShell.CrossCompatibility.Query;
using System.Linq;
using Data = Microsoft.PowerShell.CrossCompatibility.Data;
namespace Microsoft.PowerShell.CrossCompati... | |
/***************************************************************************************************************************************
* Copyright (C) 2001-2012 LearnLift USA *
* Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com *
* ... | |
#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 && !UNITY_WP_8_1)
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// rest... | |
#define TRACE_ADJUSTMENTS
using System.Diagnostics;
using TickedPriorityQueue;
using UnityEngine;
using Debug = UnityEngine.Debug;
namespace UnitySteer.Behaviors
{
/// <summary>
/// Vehicle subclass oriented towards autonomous bipeds and vehicles, which
/// will be ticked automatically to calculate their ... | |
#region license
// Copyright (c) 2009 Rodrigo B. de Oliveira (rbo@acm.org)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above co... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
namespace Igor
{
public class InputOutputBox<EntityType> : EntityBox<EntityType> where EntityType : LinkedEntity<EntityType>, new()
{
public bool bIsInputBox;
public InputOutputBox(GraphWindow<EntityType> Owner,... | |
using Microsoft.IdentityModel;
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.S2S.Tokens;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.EventReceivers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalizati... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using Internal.Runtime.Augments;
namespace System.Threading
{
internal static partial... | |
// Copyright (c) 2002-2003, Sony Computer Entertainment America
// Copyright (c) 2002-2003, Craig Reynolds <craig_reynolds@playstation.sony.com>
// Copyright (C) 2007 Bjoern Graf <bjoern.graf@gmx.net>
// Copyright (C) 2007 Michael Coles <michael@digini.com>
// All rights reserved.
//
// This software is licensed as des... | |
namespace AngleSharp.Dom
{
using AngleSharp.Attributes;
using AngleSharp.Css;
using AngleSharp.Css.Dom;
using AngleSharp.Html.Dom;
using AngleSharp.Text;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
/// <summary>
/// A set of useful e... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of ... | |
/************************************************************************************
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
Licensed under the Oculus SDK License Version 3.4.1 (the "License");
you may not use the Oculus SDK except in compliance with the Lice... | |
using System;
using System.Runtime.InteropServices;
using System.Threading;
using CoreAnimation;
using CoreGraphics;
using Foundation;
using Metal;
using OpenTK;
using UIKit;
namespace MetalTexturedQuad
{
public class Renderer
{
const float interfaceOrientationLandscapeAngle = 35.0f;
const float interfaceOrienta... | |
using UnityEngine;
using System.Collections;
namespace RootMotion.FinalIK {
/// <summary>
/// Foot placement system.
/// </summary>
[System.Serializable]
public partial class Grounding {
#region Main Interface
/// <summary>
/// The raycasting quality. Fastest is a single raycast per foot, Simple is thr... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Text.RegularExpressions;
using System.Xml;
using FlubuCore.IO;
using FlubuCore.Tasks.FlubuWebApi;
namespace FlubuCore.Tasks.Solution.VSSolutionBrowsing
{
/// <summary>
/// Holds information about a Vi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Xml;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.IO;
using System.Xml.Serializat... | |
/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this lis... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServic... | |
//! \file ArcAil.cs
//! \date Mon Apr 20 21:21:49 2015
//! \brief Ail resource archives.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Softwa... | |
#if NET_4_0 || NET_4_5 || PORTABLE
using System;
using System.Threading.Tasks;
using NUnit.Framework;
#if NET_4_0 || PORTABLE
using Task = System.Threading.Tasks.TaskEx;
#endif
namespace NUnit.TestData
{
public class AsyncRealFixture
{
[Test]
public async void AsyncVoid()
{
... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Globalization;
usin... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;
using System.IO;
using Inspire.Game... |
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