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using System; using System.Collections; using System.Collections.Generic; namespace IniParser.Model { /// <summary> /// <para>Represents a collection of SectionData.</para> /// </summary> public class SectionDataCollection : ICloneable, IEnumerable<SectionData> { IEqualityComparer<string> _...
using System; using System.Text; namespace Provider.VistaDB { internal class RemoteParameter { private enum ServerNativeType: ushort { Character = 1, Date = 9, DateTime = 11, Boolean = 5, Blob = 15, Currency = 8, Int32 = 3, Int64 = 25, Double = 6, Guid ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Reflection.Runtime.TypeInfos; namespace System.Reflection.TypeLoading { ...
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.IO; using System.Text; using FileHelpers.Events; using FileHelpers.Helpers; using FileHelpers.Streams; namespace FileHelpers { /// <summary> /// Basic...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using EnvDTE; using EnvDTE80; using VSLangProj; using System.IO; using Microsoft.Practices.ComponentModel; namespace SPALM.SPSF.Library.Editors { [Servi...
//----------------------------------------------------------------------- // <copyright file="ListCommandHandler.cs" company="Fubar Development Junker"> // Copyright (c) Fubar Development Junker. All rights reserved. // </copyright> // <author>Mark Junker</author> //-------------------------------------------------...
using System; using System.Buffers; using System.Buffers.Binary; using System.IO; #if NETCOREAPP3_1_OR_GREATER using System.Numerics; #endif using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Orleans.Serialization.Session; #if !NETCOREAPP3_1_OR_GREATER using Orleans.Serialization.Utiliti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CocosSharp; using Microsoft.Xna.Framework; namespace tests { public class OrientationTest : CCLayer { static int MAX_LAYER = 1; static int sceneIdx = -1; public static CCDisplayOrientation s_currentOri...
namespace android.telephony { [global::MonoJavaBridge.JavaClass()] public partial class PhoneNumberUtils : java.lang.Object { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static PhoneNumberUtils() { InitJNI(); } protected PhoneNumberUtils(global::MonoJavaBridge.JNIEnv @__env) ...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; using Xunit; namespace Sys...
#region License /* /// Copyright 2002-2010 the original author or authors. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /...
/* Copyright (c) 2004-2009 Krzysztof Ostrowski. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Buffers; using System.Collections; using System.Collections.Generic;...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
#region Usings using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Stomp.Net.Messaging; using Stomp.Net.Stomp.Commands; using Stomp.Net.Util; using Stomp.Net.Utilities; #endregion namespace Stomp.Net.Stomp { /// <summary> /// An object capable of receiving mes...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.Extensions.Logging; using Orleans.CodeGenerator.Compatibility; using Orleans.CodeGenerator.Utilities; namespace Orleans.CodeGenerator.Analysis { internal class Compi...
#region Licence... /* The MIT License (MIT) Copyright (c) 2014 Oleg Shilo Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, cop...
using System; using System.Text; using System.Diagnostics; using NS_IDraw; using fu=System.Int32; using Curve=NS_GMath.I_CurveD; using LCurve=NS_GMath.I_LCurveD; namespace NS_GMath { public class VecD : I_Drawable, I_Transformable, I_BBox { /* * MEMBERS */ double x; ...
using System; using Microsoft.SPOT; using Skewworks.NETMF.Graphics; using Skewworks.NETMF.Resources; namespace Skewworks.NETMF.Controls { [Serializable] public class Shortcut : Control { #region Enumerations public enum ImageTypes { Bitmap = 0, Image32 = 1, } ...
using System; using System.Collections; using System.Security.Principal; using System.Web; using System.Web.UI.WebControls; using Appleseed.Framework; using Appleseed.Framework.Settings; using Appleseed.Framework.Settings.Cache; using Appleseed.Framework.Site.Configuration; using Appleseed.Framework.Site.Data; using Ap...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System; using System.IO; using System.Runtime; using System.Threadin...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Specialized; using System.Collections.Generic; using System.Management.Automation; using System.Management.Automation.Internal; namespace Microsoft.PowerShell.Commands.Internal.Format...
using System; using System.Collections.Generic; using System.Reflection; using System.Linq; using ModestTree; #if !NOT_UNITY3D using UnityEngine; #endif namespace Zenject { public static class TypeAnalyzer { static Dictionary<Type, ZenjectTypeInfo> _typeInfo = new Dictionary<Type, ZenjectTypeInfo>(); ...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System; using System.Runtime; using System.ServiceModel; using Syste...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Configuration; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Web; using System.Web.Security; using System.Web.SessionState; using Microsoft.ApplicationBlocks.Data; using ILPathw...
using System; using System.Collections; using System.Data; using PCSComProduct.Items.DS; using PCSComUtils.MasterSetup.DS; using PCSComUtils.PCSExc; using PCSComUtils.Common; using PCSComProcurement.Purchase.DS; namespace PCSComProcurement.Purchase.BO { public interface IPOItemVendorCrossReferenceBO { DataSet ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using Buildalyzer.Environment; using LibGit2Sharp; using Microsoft.Build.Construction; using Microsoft.Build.Framework; using NUnit.Framework; using Shouldly; namespa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
// // Copyright (C) 2010 Jackson Harper (jackson@manosdemono.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use,...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Microsoft.PowerShell.CrossCompatibility.Data; namespace Microsoft.PowerShell.CrossCompatibility { /// <summary> ///...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.CodeGeneration.IR.CompilationSteps.Handlers { using System; using System.Collections.Generic; using Microsoft.Zelig.Runtime.TypeSystem; public class OperatorHandlers_HighLevelToMidLevel { //-...
using J2N.Threading.Atomic; using System; using System.Collections.Generic; using System.Globalization; namespace YAF.Lucene.Net.Codecs.Lucene40 { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this wo...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using UnityEngine; using System.Collections; using AsyncRPGSharedLib.Environment; public class WidgetEventDispatcher { private enum eMouseButton { left= 0, right= 1, middle= 2 } private WidgetGroup m_rootWidgetGroup; private Point2d m_mousePosition; private bool m_mouse...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Collections; using System.Collections.Specialized; namespace System.Collections.Specialized.Tests { public class KeysCollec...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.DotNet.ProjectModel.Compilation; using Microsoft.DotNet.Pro...
// Graph Engine // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.md file in the project root for full license information. // using System; using System.Collections.Concurrent; using System.Linq; using System.CodeDom.Compiler; using System.IO; using System.Security.Permiss...
using System; using System.Text; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Asn1.X509 { /** * <pre> * IssuingDistributionPoint ::= SEQUENCE { * distributionPoint [0] DistributionPointName OPTIONAL, * onlyContainsUserCerts [1] BOOLEAN DEFAULT FALSE, * onlyContainsCAC...
namespace Shopify.Tests { using NUnit.Framework; using System; using System.Collections.Generic; using Shopify.Unity; using Shopify.Unity.SDK; using Shopify.Unity.GraphQL; using Shopify.Unity.MiniJSON; class CollectionTestQueries { public static QueryRootQuery query1 = (new Quer...
// The MIT License (MIT) // // CoreTweet - A .NET Twitter Library supporting Twitter API 1.1 // Copyright (c) 2013-2015 CoreTweet Development Team // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ConcurrentStack.cs /...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// Copyright (c) Microsoft Corporation. All rights reserved. // // Licensed under the MIT License. See LICENSE.txt in the project root for license information. using System; using System.Linq; using System.Collections.Generic; using System.Reflection; using Windows.Foundation; using Windows.UI; using Microsoft.VisualS...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoad.Business.ERLevel { /// <summary> /// A09_CityColl (editable child list).<br/> /// This is a generated base class of <see cref="A09_CityColl"/> business object. /// </summary> /// <remark...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Runtime.InteropServices; using System.Text; using OpenLiveWriter.Interop.Com; namespace OpenLiveWriter.Interop.Windows { /// <summary> /// Imp...
//----------------------------------------------------------------------- // <copyright file="ReadOnlyBindingListBase.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>This is the base class from which readonly collections</...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; using System.Reflection.Emit; using S...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading.Tasks; using Xunit; namespace System.Net.Sockets.Tests { public abstract class Accept<T>...
using System; using System.IO; using System.Windows.Forms; using DevExpress.XtraBars; using DevExpress.XtraEditors; namespace VitaliiPianykh.FileWall.Client { public sealed partial class FormMain : DevExpress.XtraBars.Ribbon.RibbonForm, IFormMain { private FormMainPage _selectedPage; public F...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
using Bridge.Test.NUnit; using System; namespace Bridge.ClientTest.SimpleTypes { [Category(Constants.MODULE_VERSION)] [TestFixture(TestNameFormat = "Version - {0}")] public class TestVersion { [Test(ExpectedCount = 42)] public static void TestConstructors() { var v1...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Convenient wrapper for an array,...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using Xunit; namespace System.Linq.Expressions.Tests { public static cla...
// <copyright company="Simply Code Ltd."> // Copyright (c) Simply Code Ltd. All rights reserved. // Licensed under the MIT License. // See LICENSE file in the project root for full license information. // </copyright> namespace PackIt.Plan { using System.Diagnostics.CodeAnalysis; using PackIt.Helpers.Enums; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace HmLib.Binary { using Abstractions; public class HmBinaryMessageReader : IMessageReader { private readonly HmBinaryStreamReader _stream; public HmBinaryMessageReader(Stream inpu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Net.Security; using System.Net.Test.Common; using System.Runtime.InteropServices; usin...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
// MbUnit Test Framework // // Copyright (c) 2004 Jonathan de Halleux // // This software is provided 'as-is', without any express or implied warranty. // // In no event will the authors be held liable for any damages arising from // the use of this software. // Permission is granted to anyone to use this software ...
using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Documents; using System.Windows.Media; namespace MaterialDesignThemes.Wpf { /// <summary> /// Helper properties for working with text fields. /// </summary> public stat...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace Contoso.Core.PeoplePickerWeb { /// <summary> /// Encapsulates...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; namespace Rotate { internal class App { public static int s_weightCount = 1; private class BaseNode { privat...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Security.Cryptography.Asn1; using System.Se...
// Code generated by Microsoft (R) AutoRest Code Generator 1.1.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Threading; using System.Threading.Ta...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
/*============================================================================= FileSystemEnumerator.cs: Lazy enumerator for finding files in subdirectories. Copyright (c) 2006 Carl Daniel. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.txt or copy at http://w...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to Y...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System { using System.Collections; using System.Collections.Generic; using System.Globali...
/* Myrtille: A native HTML4/5 Remote Desktop Protocol client. Copyright(c) 2014-2021 Cedric Coste Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // IntersectQueryOperat...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using M...
using System; using System.IO; using Org.BouncyCastle.Apache.Bzip2; using Org.BouncyCastle.Utilities.Zlib; namespace Org.BouncyCastle.Bcpg.OpenPgp { /// <remarks>Class for producing compressed data packets.</remarks> public class PgpCompressedDataGenerator : IStreamGenerator { private readonly Com...
// Code generated by a Template using System; using System.Linq.Expressions; using DNX.Helpers.Maths; using DNX.Helpers.Maths.BuiltInTypes; using DNX.Helpers.Reflection; namespace DNX.Helpers.Validation { /// <summary> /// Guard Extensions. /// </summary> public static partial class Guard { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using Scribble.CodeSnippets.Models; namespace Scribble.CodeSnippets { public class DocumentFileProcessor { const string LineEnding = "\r\n"; readonly str...
using System; using System.IO; using ATL.Logging; using System.Collections.Generic; using System.Text; using Commons; using static ATL.ChannelsArrangements; namespace ATL.AudioData.IO { /// <summary> /// Class for Windows Media Audio 7,8 and 9 files manipulation (extension : .WMA) /// </summary> class WMA...
#region License // // Copyright (c) 2018, Fluent Migrator Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required ...
#region Usings using System; using System.IO; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Rhovlyn.Engine.Util; using Rhovlyn.Engine.Managers; #endregion namespace Rhovlyn.Engine.Maps { public class Map { private Dictionary< Point , MapObject > mapo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System....
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using Csla; using System.ComponentModel; using System.Threading.Tasks; namespace ProjectTracker.Library { [Serializable()] public class ResourceEdit : CslaBaseTypes.BusinessBase<ResourceEdit> { public static readonly PropertyInfo<b...
using UnityEditor; using UnityEngine; using System.Collections.Generic; [CanEditMultipleObjects] [CustomEditor(typeof(tk2dTextMesh))] class tk2dTextMeshEditor : Editor { tk2dGenericIndexItem[] allFonts = null; // all generators string[] allFontNames = null; Vector2 gradientScroll; // Word wrap on text area - alm...
/* * Copyright 2021 Google LLC All Rights Reserved. * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE file or at * https://developers.google.com/open-source/licenses/bsd */ // <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // sour...
using System; using System.Collections.Generic; using System.Text; using NUnit.Extensions.Forms; using NUnit.Framework; using EIDSS.GISControl.Common.Data.Providers; using bv.common.db.Core; using SharpMap.Styles; using SharpMap.Geometries; using System.Data.SqlClient; using System.Drawing; using System.Drawing.Drawing...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*============================================================ ** ** Class: Random ** ** ** Purpose: A random number generator. ** ** ================================...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace RabbitFarm.WebAPI.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate i...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.IO; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using Microsoft.Boogie; using Microsoft.Boogie.GraphUtil; using Microsoft.Boogie.VCExprAST; using V...
/* * Licensed to the Apache Software Foundation (ASF) Under one or more * contributor license agreements. See the NOTICE file distributed with * this work for Additional information regarding copyright ownership. * The ASF licenses this file to You Under the Apache License, Version 2.0 * (the "License"); you may not u...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Graph Engine // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.md file in the project root for full license information. // using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Runtime.InteropServices;...
using System; using System.Collections; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace UnitySampleAssets.Utility { public class WaypointCircuit : MonoBehaviour { public WaypointList waypointList = new WaypointList(); [SerializeField] private bool smoothRoute = true; ...
using System.IO.Ports; using Microsoft.SPOT.Hardware; namespace Ktos.MicroFramework.Stm32 { /// <summary> /// Based on: https://kodfilemon.googlecode.com/svn/trunk/STM32F4Discovery_Demo/Common/Stm32F4Discovery.cs /// </summary> public class Stm32F4Discovery { /// <summary> /// Stati...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Windows.Forms; using Bloom.MiscUI; using Bloom.web.controllers; using DesktopAnalytics; using Sentry; using SIL.Reporting; using SIL.Windows.Forms.Progress; namespace Bloom { // NB: these must have the exactly th...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...