context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System.Text;
using System.Xml.Linq;
using FluentAssertions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Text;
using TestUtilities;
using Xunit;
namespace Meziantou.Framework.ResxSourceGenerator.Tests;
public class Resx... | |
#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange
//
// Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy... | |
using System;
using System.Collections;
using System.IO;
using Raksha.Asn1;
using Raksha.Asn1.Ocsp;
using Raksha.Asn1.X509;
using Raksha.Crypto;
using Raksha.Security;
using Raksha.Security.Certificates;
using Raksha.Utilities;
using Raksha.X509;
using Raksha.X509.Store;
namespace Raksha.Ocsp
{
/// <remarks>
/// <co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
using System.Collections;
/// <summary>
/// Copy(System.Array,System.Array,... | |
// <copyright file="ReaderWriterSynchronizedBase.cs" company="Adrian Mos">
// Copyright (c) Adrian Mos with all rights reserved. Part of the IX Framework.
// </copyright>
using System;
using System.Runtime.Serialization;
using System.Threading;
using IX.StandardExtensions.ComponentModel;
using IX.StandardExtensions.Co... | |
using CrystalDecisions.CrystalReports.Engine;
using CrystalDecisions.Windows.Forms;
using DpSdkEngLib;
using DPSDKOPSLib;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
... | |
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threadi... | |
#region License, Terms and Author(s)
//
// ELMAH - Error Logging Modules and Handlers for ASP.NET
// Copyright (c) 2004-9 Atif Aziz. All rights reserved.
//
// Author(s):
//
// Atif Aziz, http://www.raboof.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file excep... | |
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
using UnityEngine;
using System.Collections.Generic;
using CommonComponent;
namespace GameResource
{
public class ResourceDataManager : ResourceSingleton<ResourceDataManager>
{
public Object Load(ulong pathHash, System.Type type)
{
ResourceData resourceData = _GetResourceData(pathHa... | |
/* Copyright (c) 2006-2008 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agre... | |
/* Copyright (C) 2008-2018 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation t... | |
using System;
using System.Globalization;
/// <summary>
/// String.System.IConvertible.ToUInt64(IFormatProvider provider)
/// This method supports the .NET Framework infrastructure and is
/// not intended to be used directly from your code.
/// Converts the value of the current String object to a 64-bit unsigned int... | |
#region License
/*
* Copyright 2004 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless re... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System.Text;
namespace Microsoft.Azure.Batch
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.IO;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Agreement;
using Org.BouncyCastle.Crypto.Agreement.Srp;
using Org.BouncyCastle.Crypto.Digests;
using Org.BouncyCastle.Crypto.IO;
using Org.BouncyCastle.Crypto.Param... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Net;
using Newtonsoft.Json;
using SteamKit2;
namespace SteamBot
{
public class Trade
{
#region Static
// Static properties
public static string SteamCommunityDomain = "steamcommunity.com";... | |
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using Microsoft.Win32.SafeHandles;
// ReSharper disable UnusedMember.Local
// ReSharper disable FieldCanBeMadeReadOnly.Local
// ReSharper disable InconsistentNaming
// ReSharper disable MemberCanBePrivate.Local
// ReSharper disable... | |
using System;
using System.Diagnostics;
using System.Collections.Specialized;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
using System.Configuration.Install;
using System.ComponentModel;
using Microsoft.Win32;
using System.Runtime.InteropServices;
using Comzept.Genesis.Licensing;
namespace C... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy o... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/bigtable/v1/bigtable_service.proto
// Original file comments:
// Copyright 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may o... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Runtime.ExceptionServices;
using System.Security.Claims;
using System.Threading;
using System.Threading.Tasks;
using Micr... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
... | |
using Lucene.Net.Codecs;
using Lucene.Net.Documents;
using Lucene.Net.Support;
using Lucene.Net.Support.Threading;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using Console = Lucene.Net.Support.SystemConsole;
namespace Lucene.Net.In... | |
using Akka.Actor;
using Akka.IO;
using System;
using System.IO;
using System.Text;
// Why the hell did they mark some of the most of the useful methods on ByteString as obsolete?
#pragma warning disable CS0618
namespace AKDK.Actors.Streaming
{
using Messages;
using Utilities;
/// <summary>
/// Actor... | |
/*
Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, me... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.IO;
using System.IO.MemoryMappedFiles;
using Xunit;
[Collection("CreateNew")]
public class CreateNew : MMFTestBase
{
[Fact]
public s... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//testing double narrowing
using System;
public struct VT
{
public double f1;
public double delta1;
public int a1;
public double b1;
public double... | |
#region License
//
// CompositeMap.cs July 2007
//
// Copyright (C) 2007, Niall Gallagher <niallg@users.sf.net>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache... | |
using System;
using OpenADK.Library;
using OpenADK.Library.Infra;
using NUnit.Framework;
using Library.UnitTesting.Framework;
namespace Library.NUnit.Core.Library
{
[TestFixture]
public class SIFPrimitivesTests : InMemoryProtocolTest, ISubscriber
{
[TearDown]
public override void TearDown()... | |
//-----------------------------------------------------------------------
// <copyright file="MSMQ.cs">(c) http://www.codeplex.com/MSBuildExtensionPack. This source is subject to the Microsoft Permissive License. See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx. All other ri... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#pragma warning disable 649
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace GitHub.Unity
{
[Serializable]
class ChangesetTreeView : Subview
{
private const string BasePathLabel = "{0}";
private const string... | |
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Http;
using System.Net.Http.Json;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using NUnit.Framework;
using Umbraco.Cms.Core;
using Umbraco.Cms.Core.Models;
using Umbraco.Cms.Core.Services;
using Umbra... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using AgenaTrader.API;
using AgenaTrader.Custom;
using AgenaTrader.Plugins;
using AgenaTrader.Helper;
/// <summary>
///... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
namespace Loon.Core.Geom {
public class Line : Shape {
private const long serialVersionUID = 1L;
private Vector2f start;
private Vector2f end;
private Vector2f vec;
private Vector2f loc;
private Vector2f closest;
public Line(float x, float y, bool inner, bool outer) :this(0, 0... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Linq.Expressions;
using Xunit;
namespace System.Linq.Tests
{
public class MaxTests : EnumerableBas... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
/*
* Copyright 2013 ThirdMotion, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Reflection;
using Internal.NativeFormat;
namespace Internal.T... | |
#if !BESTHTTP_DISABLE_CACHING && (!UNITY_WEBGL || UNITY_EDITOR)
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
#if NETFX_CORE
using FileStream = BestHTTP.PlatformSupport.IO.FileStream;
using Directory = BestHTTP.PlatformSupport.IO.Directory;
using File = BestHT... | |
using System;
using System.Data;
using System.Runtime.CompilerServices;
namespace Net.Code.ADONet.Extensions.SqlClient
{
class DataReaderDecorator : IDataReader
{
readonly IDataReader _decorated;
public DataReaderDecorator(IDataReader decorated)
{
_decorated = decorated;
... | |
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
using System;
using System.Collections;
using System.IO;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.CryptoPro;
using Org.BouncyCastle.Asn1.Nist;
using Org.BouncyCastle.Asn1.Pkcs;
using Org.BouncyCastle.Asn1.TeleTrust;
using Org.Bouncy... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Windows.Threading;
using System.Runtime.InteropServices;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows;
using System.Windows.Automation.Peers;
using System.Windows... | |
/************************************************************************************
Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is pr... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
//------------------------------------------------------------------------------
// <copyright file="DataBindingCollection.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespac... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using Micr... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
usi... | |
using CrystalDecisions.CrystalReports.Engine;
using CrystalDecisions.Windows.Forms;
using DpSdkEngLib;
using DPSDKOPSLib;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace Orleans.Runtime.Configuration
{
///... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
namespace PresentationBus
{
public class PresentationBus : IPresentationBus, IPresentationBusConfiguration
{
private readonly Dictionary<Type, EventSubscribers> _subscribersByEventT... | |
//
// This file was generated by the BinaryNotes compiler.
// See http://bnotes.sourceforge.net
// Any modifications to this file will be lost upon recompilation of the source ASN.1.
//
using System.Collections.Generic;
using GSF.ASN1;
using GSF.ASN1.Attributes;
using GSF.ASN1.Coders;
using GSF.ASN1.Types;
namespac... | |
using System;
using Eto.Forms;
using Eto.Drawing;
#if XAMMAC2
using AppKit;
using Foundation;
using CoreGraphics;
using ObjCRuntime;
using CoreAnimation;
#else
using MonoMac.AppKit;
using MonoMac.Foundation;
using MonoMac.CoreGraphics;
using MonoMac.ObjCRuntime;
using MonoMac.CoreAnimation;
#if Mac64
using CGSize = Mon... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System;
using System.Threading;
using System.Collections.Generic;
using System.Runti... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using Sasoma.Utils;
using Sasoma.Microdata.Interfaces;
using Sasoma.Languages.Core;
using Sasoma.Microdata.Properties;
namespace Sasoma.Microdata.Types
{
/// <summary>
/// A radio station.
/// </summary>
public class RadioStation_Core : T... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
//WordSlide
//Copyright (C) 2008-2012 Jonathan Ray <asky314159@gmail.com>
//WordSlide is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published by
//the Free Software Foundation, either version 3 of the License, or
//(at your option) any later version.
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Text;
using Roslyn.Test.Utilities;
using Xunit;
namespace Microsoft.CodeAnalysis.Editor.CSharp.Uni... | |
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace BizHawk.Client.EmuHawk
{
#region win32interop
[StructLayout(LayoutKind.Sequential)]
internal struct LvDispInfo
{
public NmHdr Hdr;
public LvIt... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Controls;
using Xunit;
namespace Avalonia.Input.UnitTests
{
using Controls = Controls.Controls;
public class KeyboardNavigationTe... | |
using System;
using System.Collections;
using System.Data;
using System.Linq;
using PCSComMaterials.Plan.DS;
using PCSComProcurement.Purchase.DS;
using PCSComProduct.Items.DS;
using PCSComUtils.Common.BO;
using PCSComUtils.MasterSetup.DS;
using PCSComUtils.PCSExc;
using PCSComUtils.Common;
namespace PCSComProcureme... | |
/*
* Copyright (c) InWorldz Halcyon Developers
* Copyright (c) Contributors, http://opensimulator.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above c... | |
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using JoinRpg.DataModel;
using JoinRpg.DataModel.Finances;
namespace JoinRpg.Domain
{
public static class FinanceExtensions
{
/// <summary>
/// Returns project fee for a specified date for claim
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you... | |
//---------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//---------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Security... | |
//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------
namespace System.ServiceModel.Activities
{
using System;
using System.Activities;
using System.Activities.Expre... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using Xunit;
namespace System.Reflection.Tests
{
public class IsAssignableFromTest
{
[Fact]
public void Test1... | |
using System.Drawing;
using System.Windows.Forms;
namespace ToolStripCustomizer.ColorTables
{
sealed class OfficeClassicColorTable : PresetColorTable
{
public OfficeClassicColorTable()
: base("Office Classic")
{
}
public override Color ButtonSelectedBorder
{... | |
//
// SubpropertyCollection.cs
//
// Author: Kees van Spelde <sicos2002@hotmail.com>
//
// Copyright (c) 2014-2021 Magic-Sessions. (www.magic-sessions.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Diagnostics;
using System.Threading;
using System.Management;
using Microsoft.Win32;
us... | |
namespace CustomersSampleService.Migrations
{
using System;
using System.Collections.Generic;
using System.Data.Entity.Infrastructure.Annotations;
using System.Data.Entity.Migrations;
public partial class V0 : DbMigration
{
public override void Up()
{
CreateTable... | |
#region License
// Copyright (c) Jeremy Skinner (http://www.jeremyskinner.co.uk)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// ... | |
/***************************************************************************
* ActionManager.cs
*
* Copyright (C) 2005-2006 Novell, Inc.
* Written by Aaron Bockover <aaron@abock.org>
****************************************************************************/
/* THIS FILE IS LICENSED UNDER THE MIT LICENSE AS... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Commons.Music.Midi;
usin... | |
// Copyright Naked Objects Group Ltd, 45 Station Road, Henley on Thames, UK, RG9 1AT
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0.
// Unless requir... | |
/* Copyright (C) 2008-2018 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation t... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.CompilerServices;
using System.Threading.Tasks.Sources;
using System.Threading.Tasks.Tests;
usi... | |
using System;
using DarkMultiPlayerCommon;
using UnityEngine;
namespace DarkMultiPlayer
{
public class ConnectionWindow
{
public bool display = false;
public bool networkWorkerDisconnected = true;
public bool connectEventHandled = true;
public bool disconnectEventHandled = true;... | |
//
// PlaylistSource.cs
//
// Authors:
// Aaron Bockover <abockover@novell.com>
// Gabriel Burt <gburt@novell.com>
//
// Copyright (C) 2005-2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"),... | |
// ***********************************************************************
// Copyright (c) 2012-2014 Charlie Poole, Rob Prouse
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without r... | |
using System;
using System.Data;
using System.Web;
namespace Codentia.Common.Membership
{
/// <summary>
/// This class represents an Address within the system
/// </summary>
public class Address : IAddress
{
private int _addressId;
private Country _country;
private string _t... | |
namespace GrantApp
{
partial class AddGrant
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param n... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Net.Security;
using System.Runtime.InteropServices;
using System.Security.Aut... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the ab... | |
namespace Cronofy
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cronofy.Requests;
using Cronofy.Responses;
/// <summary>
/// Class for a Cronofy client that interacts with an account's calendars
/// and events.
/// </summary... | |
// Copyright 2012 Henrik Feldt, Chris Patterson, et. al.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Text;
namespace UMA
{
/// <summary>
/// Utility class for merging multiple skinned meshes.
/// </summary>
public static class SkinnedMeshCombiner
{
/// <summary>
/// Container for source mesh data.
/// ... | |
//
// System.UriBuilder
//
// Author:
// Lawrence Pit (loz@cable.a2000.nl)
//
// Copyright (C) 2005, 2010 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the So... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... |
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