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namespace AngleSharp.Css.Tests.Declarations { using NUnit.Framework; using static CssConstructionFunctions; [TestFixture] public class CssAnimationPropertyTests { [Test] public void CssAnimationDurationMillisecondsLegal() { var snippet = "animation-duration : 60...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using Vevo; using Vevo.D...
/*(c) Copyright 2012, VersionOne, Inc. All rights reserved. (c)*/ using System; using System.Collections; using System.IO; using System.Text; using System.Xml; namespace VersionOne.Profile { public class XmlProfileStore : IProfileStore { private IDictionary _values; private IDictionary _newvalues; private obje...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Net.Http.Headers; using System.Net.Tes...
using System; using System.Collections.Generic; using System.IO; using UnityEngine; using DarkMultiPlayerCommon; using DarkMultiPlayer.Utilities; namespace DarkMultiPlayer { [KSPAddon(KSPAddon.Startup.Instantly, true)] public class Client : MonoBehaviour { private bool showGUI = true; publi...
using System; using System.Collections.Generic; using Android.Runtime; namespace Org.Achartengine.Model { // Metadata.xml XPath class reference: path="/api/package[@name='org.achartengine.model']/class[@name='XYSeries']" [global::Android.Runtime.Register ("org/achartengine/model/XYSeries", DoNotGenerateAcw=true)] ...
//----------------------------------------------------------------------- // <copyright file="Registry.cs">(c) http://www.codeplex.com/MSBuildExtensionPack. This source is subject to the Microsoft Permissive License. See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx. All othe...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
/* Copyright (c) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
namespace WindowsApplication1 { partial class frmBlackJackSim { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime.InteropServices; using System.Threading; using System.Threadi...
using System; using System.Collections.Generic; using System.Globalization; using System.Net; using System.Text; using System.Web.Http; using System.Web.Http.ModelBinding; using AutoMapper; using ClientDependency.Core; using Examine.LuceneEngine; using Examine.LuceneEngine.Providers; using Newtonsoft.Json; using Umbrac...
//----------------------------------------------------------------------- // <copyright file="FlowSplitAfterSpec.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyrigh...
using System; using System.Collections.Generic; using System.Linq; using Rynchodon.AntennaRelay; using Rynchodon.Attached; using Rynchodon.Autopilot.Data; using Rynchodon.Utility; using VRage.Game.ModAPI; using VRageMath; namespace Rynchodon.Autopilot { /// <summary> /// Finds a friendly grid and possibly a block, g...
using UnityEngine; using UnityEditor; using System.Collections.Generic; public interface ITileMapEditorHost { void BuildIncremental(); void Build(bool force); } [InitializeOnLoad] public static class tk2dTileMapEditorUtility { static tk2dTileMapEditorUtility() { #if (UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Globalization; using System.Linq; using System.Reflection; namespace System.ComponentModel.DataAnnotations { /// <summary> /// Base class for ...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; using Sys...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using WhatsAppApi.Parser; using WhatsAppApi.Settings; name...
using System; using System.Text; using StackingEntities.Model.Enums; using StackingEntities.Model.Metadata; using StackingEntities.Model.Objects.SimpleTypes; using DoubleList = System.Collections.ObjectModel.ObservableCollection<StackingEntities.Model.Objects.SimpleTypes.SimpleDouble>; namespace StackingEntities.Model...
/*- * See the file LICENSE for redistribution information. * * Copyright (c) 2009, 2010 Oracle and/or its affiliates. All rights reserved. * */ using System; using System.Collections.Generic; using System.Text; using BerkeleyDB.Internal; namespace BerkeleyDB { /// <summary> /// A class representing a Que...
using System; using System.Collections.Generic; using System.Data; using System.Linq; namespace ZocMonLib { public class StorageCommandsSqlServer : IStorageCommands { //TODO: Instead of passing in tableName pass in configName? private readonly ISystemLogger _logger; private readonly I...
// *********************************************************************** // Copyright (c) 2010 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
#region Includes using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace MyTermsetCreator { /// <summary> /// Encapsulates all the inf...
using System; using System.Collections.Generic; using System.Globalization; using System.Windows.Forms; using EIDSS.Reports.BaseControls.Form; using EIDSS.Reports.BaseControls.Keeper; using EIDSS.Reports.BaseControls.Report; using EIDSS.Reports.Document.ActiveSurveillance; using EIDSS.Reports.Document.Human.Aggregate; ...
// Copyright 2003 Eric Marchesin - <eric.marchesin@laposte.net> // // This source file(s) may be redistributed by any means PROVIDING they // are not sold for profit without the authors expressed written consent, // and providing that this notice and the authors name and all copyright // notices remain intact. // THIS ...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
/* * Swaggy Jenkins * * Jenkins API clients generated from Swagger / Open API specification * * The version of the OpenAPI document: 1.1.2-pre.0 * Contact: blah@cliffano.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections; using System.Collection...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CSharp.Diagnostics.AddBraces; using Microsoft.CodeAnalysis....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; namespace System.Reflection.Metadata.Ecma335 { // TODO: debug metadata blob...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Diagnostics; using System.Globalization; using FileHelpers.Helpers; namespace FileHelpers { /// <summary> /// Record read from the file for processing /// </summary> /// <remarks> /// The data inside the LIneInfo may be reset during processing, /// for example on read...
using System; using System.Collections.Generic; using System.Linq; using Marten.Linq.SoftDeletes; using Marten.Testing.Documents; using Marten.Testing.Harness; using Marten.Util; using Shouldly; using Xunit; namespace Marten.Testing.Acceptance { public class SoftDeletedFixture: StoreFixture { public So...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Reflection { using System; using System.Collections.Generic; using System.Diagnost...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using Microsoft.AspNetCore.Html; using Microsoft.AspNetCore.H...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using OrchardCore.Modules; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Localization; using OrchardCore.Mvc.ActionConstraints; using Microsoft.AspNetCore.Routing; ...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Dispatcher { using System.Collections.Generic; using System.Runtime; // Base class for op...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Text.Tests { public class UTF8EncodingDecode ...
// StrangeCRC.cs - computes a crc used in the bziplib // // Copyright (C) 2001 Mike Krueger // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under t...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; //using ActiveWave.RfidDb; using ActiveWave.Controls; namespace ActiveWave.CarTracker { public class TagImageView : System.Windows.Forms.UserControl { //public event TagEven...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.IO; namespace System.Security.Cryptography { public abstract class HashAlgor...
using System.Collections.Generic; using JsonLD.Core; using Newtonsoft.Json.Linq; namespace JsonLD.Impl { internal class TurtleTripleCallback : IJSONLDTripleCallback { private const int MaxLineLength = 160; private const int TabSpaces = 4; private const string ColsKey = "..cols.."; ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// [AUTO_HEADER] using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Drawing; namespace BaseIMEUI { public partial class BIStatusBarForm { private void PaintToolStrip(object sender, PaintEventArgs e) { Graphics g = e.Graphics;...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
using System; using static OneOf.Functions; namespace OneOf { public struct OneOf<T0, T1, T2, T3, T4, T5> : IOneOf { readonly T0 _value0; readonly T1 _value1; readonly T2 _value2; readonly T3 _value3; readonly T4 _value4; readonly T5 _value5; readonly int...
using System; using System.Collections; using System.Diagnostics; using BCurve=NS_GMath.I_BCurveD; namespace NS_GMath { public class ListInfoInters : IEnumerable { /* * MEMBERS */ int[] indsGlyphComponent; ArrayList linters; /* * CON...
#define PRETTY //Comment out when you no longer need to read JSON to disable pretty Print system-wide //Using doubles will cause errors in VectorTemplates.cs; Unity speaks floats //#define USEFLOAT //Use floats for numbers instead of doubles (enable if you're getting too many significant digits in string output) //#de...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; using System.ComponentModel; using WeifenLuo.WinFormsUI.ThemeVS2005; namespace WeifenLuo.WinFormsUI.Docking { [ToolboxItem(false)] internal class VS2005DockPaneStrip : DockPaneStripBase { private class T...
using System; using System.Drawing; using System.Drawing.Imaging; using System.Linq.Expressions; using System.Runtime.InteropServices; using Rimss.GraphicsProcessing.Palette.Helpers.Pixels; using Rimss.GraphicsProcessing.Palette.Helpers.Pixels.Indexed; using Rimss.GraphicsProcessing.Palette.Helpers.Pixels.NonIndexed; ...
////////////////////////////////////////////////////////////////////////////////////////////////// // // file: layerShadow.cs // // composition toolkit // // Author Sergey Solokhin (Neill3d) // // GitHub page - https://github.com/Neill3d/MoPlugs // Licensed under BSD 3-Clause - https://github.com/Neill3d/MoPlugs/blob/...
// // Certificate.cs: Implements the managed SecCertificate wrapper. // // Authors: // Miguel de Icaza // Sebastien Pouliot <sebastien@xamarin.com> // // Copyright 2010 Novell, Inc // Copyright 2012 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software a...
using System; using System.Collections.Generic; using System.CodeDom.Compiler; using System.Xml; using System.IO; using System.Reflection; using UnityEngine; using Ecosim; using Ecosim.SceneData; using Ecosim.EcoScript; namespace Ecosim.SceneData.Action { /** * Actions can be a lot, it can be a measure taken in the...
using J2N.Runtime.CompilerServices; using Lucene.Net.Diagnostics; using Lucene.Net.Util; using System; using System.Collections.Generic; using System.Globalization; using System.IO; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under on...
/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Runtime.CompilerServices.Tests { public static partial class AttributesTests ...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including witho...
using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using System.IO; using System.Linq; namespace MixpanelSDK.UnityEditor.iOS.Xcode.PBX { class PropertyCommentChecker { private int m_Level; private bool m_All; private List<List<string...
// // Copyright (C) Microsoft. All rights reserved. // using Microsoft.PowerShell.Activities; using System.Management.Automation; using System.Activities; using System.Collections.Generic; using System.ComponentModel; namespace Microsoft.PowerShell.Core.Activities { /// <summary> /// Activity to invoke th...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Immutable; using System.Linq; using Analyzer.Utilities; using Analyzer.Utilities.Extensions; using Microsoft.CodeAnalysis; using Micr...
/* ### # # ######### _______ _ _ ______ _ _ ## ######## @ ## |______ | | | ____ | | ################## | |_____| |_____| |_____| ## ############# f r a m e w o r k # # ######### ### (c) 2015 - 2017 FUGU framework project Licensed under the Apache Li...
// <copyright file="RiakCluster.cs" company="Basho Technologies, Inc."> // Copyright 2011 - OJ Reeves & Jeremiah Peschka // Copyright 2014 - Basho Technologies, Inc. // // This file is provided to you under the Apache License, // Version 2.0 (the "License"); you may not use this file // except in compliance with the Li...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using System.Collections.Generic; using System.Data; using ServiceStack.Common.Utils; using ServiceStack.DataAnnotations; using ServiceStack.Common.Extensions; using System.Reflection; using ServiceStack.OrmLite; using ServiceStack.OrmLite....
using System; using Htc.Vita.Core.Log; using Xunit; namespace Htc.Vita.Core.Tests { public static class LoggerTest { [Fact] public static void Default_0_GetInstance() { var logger = Logger.GetInstance(); Assert.NotNull(logger); } [Fact] p...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //////////////////////////////////////////////////////////////////////////// // // Class: TextInfo // // Purpose: This Class defines behaviors specific to a writi...
using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Razor; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.AspNetCore.Mvc.ViewEngines; using Microsoft.AspNetCore.Mvc.ViewFeatures; using Microsoft.Extensions.Logging; using Moq; using Postal.AspNetCore; using Shoul...
using System; using System.IO; using System.Collections.Generic; using System.Threading.Tasks; using E2ETests.Common; using Microsoft.AspNetCore.Server.IntegrationTesting; using Microsoft.AspNetCore.Testing.xunit; using Microsoft.Extensions.Logging; using Xunit; using Xunit.Abstractions; namespace E2ETests { // Us...
using System; using System.Collections.Generic; using System.Data; using System.Linq.Expressions; namespace LinqToDB.DataProvider.DB2 { using Data; using Mapping; using SchemaProvider; using SqlProvider; public class DB2DataProvider : DynamicDataProviderBase { public DB2DataProvider(string name, DB2Version ve...
//--------------------------------------------------------------------------- // // <copyright file="WindowPattern" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // // Description: Client-side wrapper for Window Pattern // // History: // 06/23/2003 : Brenda...
using System; using System.Globalization; using System.Linq; using System.Net; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using Coinbase.Models; using Flurl; using Flurl.Http; using Flurl.Http.Configuration; namespace Coinbase { public interface ICoinbaseClient : IFlurlClient { ...
using Microsoft.Xna.Framework.Graphics; using xgc3.GameComponents; using System; using System.Collections.Generic; using System.Text; using xgc3.Core; using xgc3.Resources; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace xgc3.Generated {public class GameInfo : xgc3.RuntimeEnv.BaseRuntim...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using Azure.Core.TestFramework; using Azure.Media.VideoAnalyzer.Edge.Models; using Microsoft.Azure.Devices; using NUnit.Framework; using Newtonsoft.Json.Linq; using System.Thr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Linq; using System.Globalization; using System.Collections.Generic; using System.Secur...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Text; using Microsoft.Xrm.Sdk.Query; #if DLAB_UNROOT_COMMON_NAMESPACE using DLaB.Common; #else using Source.DLaB.Common; #endif #if DLAB_UNROOT_NAMESPACE || DLAB_XRM namespace DLaB.Xrm ...
/* * Licensed to the Apache Software Foundation (ASF) Under one or more * contributor license agreements. See the NOTICE file distributed with * this work for Additional information regarding copyright ownership. * The ASF licenses this file to You Under the Apache License, Version 2.0 * (the "License"); you may not u...
//----------------------------------------------------------------------- // <copyright file="ActorPublisher.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> /...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_4_8 || UNITY_4_9 #define UNITY_4 #endif #if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_3_5 || UNITY_3_4 || UNITY_3_3 #define UNITY_LE_4_3 #endif using UnityEngine; using UnityEditor; using Pathfinding; ...
#region MIT License /* * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, includi...
namespace FluentNHibernate.Cfg.Db { public class IfxSQLIConnectionStringBuilder : ConnectionStringBuilder { private string clientLocale = ""; private string database = ""; private string databaseLocale = ""; private bool delimident = true; private string host = ""; ...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Diagnostics; using System.Globalization; using System.Security; using System.Xml.Schem...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Reflection; using System.Text; using System.Collections; using System.Globalization; using System.Runti...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Msagl.Core; using Microsoft.Msagl.Core.DataStructures; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Geometry.Curves; using Microsoft.Msagl.Core.GraphAlgorithms; using Microsoft.Msagl.Core.Layout; using Microsoft.Msagl....
// ----------------------------------------------------------------------- // <copyright file="AddFilterRulePicker.Generated.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // <auto-generated> // This code was generated by a tool. DO NOT EDIT // // ...
// *********************************************************************** // Copyright (c) 2012-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
using System; using System.Collections.Generic; using System.Linq; using System.Web.Http.Description; using System.Xml.Serialization; using NUnit.Framework; using Should; using Swank.Configuration; using Swank.Description; using Swank.Description.WebApi; using Swank.Extensions; using Swank.Specification; using Swank.We...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.ObjectModel; using System.Runtime.Serialization; using System.Management.Automation.Interna...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Text; using System.Diagnostics; namespace System.Net.Mime { /// <summary> ///...