context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
namespace AngleSharp.Css.Tests.Declarations
{
using NUnit.Framework;
using static CssConstructionFunctions;
[TestFixture]
public class CssAnimationPropertyTests
{
[Test]
public void CssAnimationDurationMillisecondsLegal()
{
var snippet = "animation-duration : 60... | |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Collections.Generic;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using Vevo;
using Vevo.D... | |
/*(c) Copyright 2012, VersionOne, Inc. All rights reserved. (c)*/
using System;
using System.Collections;
using System.IO;
using System.Text;
using System.Xml;
namespace VersionOne.Profile
{
public class XmlProfileStore : IProfileStore
{
private IDictionary _values;
private IDictionary _newvalues;
private obje... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Http.Headers;
using System.Net.Tes... | |
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using DarkMultiPlayerCommon;
using DarkMultiPlayer.Utilities;
namespace DarkMultiPlayer
{
[KSPAddon(KSPAddon.Startup.Instantly, true)]
public class Client : MonoBehaviour
{
private bool showGUI = true;
publi... | |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace Org.Achartengine.Model {
// Metadata.xml XPath class reference: path="/api/package[@name='org.achartengine.model']/class[@name='XYSeries']"
[global::Android.Runtime.Register ("org/achartengine/model/XYSeries", DoNotGenerateAcw=true)]
... | |
//-----------------------------------------------------------------------
// <copyright file="Registry.cs">(c) http://www.codeplex.com/MSBuildExtensionPack. This source is subject to the Microsoft Permissive License. See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx. All othe... | |
/*
* DocuSign REST API
*
* The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign.
*
* OpenAPI spec version: v2.1
* Contact: devcenter@docusign.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using Syste... | |
/* Copyright (c) 2006 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to... | |
namespace WindowsApplication1
{
partial class frmBlackJackSim
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threadi... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Net;
using System.Text;
using System.Web.Http;
using System.Web.Http.ModelBinding;
using AutoMapper;
using ClientDependency.Core;
using Examine.LuceneEngine;
using Examine.LuceneEngine.Providers;
using Newtonsoft.Json;
using Umbrac... | |
//-----------------------------------------------------------------------
// <copyright file="FlowSplitAfterSpec.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyrigh... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Rynchodon.AntennaRelay;
using Rynchodon.Attached;
using Rynchodon.Autopilot.Data;
using Rynchodon.Utility;
using VRage.Game.ModAPI;
using VRageMath;
namespace Rynchodon.Autopilot
{
/// <summary>
/// Finds a friendly grid and possibly a block, g... | |
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
public interface ITileMapEditorHost
{
void BuildIncremental();
void Build(bool force);
}
[InitializeOnLoad]
public static class tk2dTileMapEditorUtility {
static tk2dTileMapEditorUtility() {
#if (UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace System.ComponentModel.DataAnnotations
{
/// <summary>
/// Base class for ... | |
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using Sys... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using WhatsAppApi.Parser;
using WhatsAppApi.Settings;
name... | |
using System;
using System.Text;
using StackingEntities.Model.Enums;
using StackingEntities.Model.Metadata;
using StackingEntities.Model.Objects.SimpleTypes;
using DoubleList = System.Collections.ObjectModel.ObservableCollection<StackingEntities.Model.Objects.SimpleTypes.SimpleDouble>;
namespace StackingEntities.Model... | |
/*-
* See the file LICENSE for redistribution information.
*
* Copyright (c) 2009, 2010 Oracle and/or its affiliates. All rights reserved.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using BerkeleyDB.Internal;
namespace BerkeleyDB {
/// <summary>
/// A class representing a Que... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
namespace ZocMonLib
{
public class StorageCommandsSqlServer : IStorageCommands
{
//TODO: Instead of passing in tableName pass in configName?
private readonly ISystemLogger _logger;
private readonly I... | |
// ***********************************************************************
// Copyright (c) 2010 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
#region Includes
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http... | |
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.Tokens;
using Microsoft.SharePoint.Client;
using System;
using System.Net;
using System.Security.Principal;
using System.Web;
using System.Web.Configuration;
namespace MyTermsetCreator
{
/// <summary>
/// Encapsulates all the inf... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Windows.Forms;
using EIDSS.Reports.BaseControls.Form;
using EIDSS.Reports.BaseControls.Keeper;
using EIDSS.Reports.BaseControls.Report;
using EIDSS.Reports.Document.ActiveSurveillance;
using EIDSS.Reports.Document.Human.Aggregate;
... | |
// Copyright 2003 Eric Marchesin - <eric.marchesin@laposte.net>
//
// This source file(s) may be redistributed by any means PROVIDING they
// are not sold for profit without the authors expressed written consent,
// and providing that this notice and the authors name and all copyright
// notices remain intact.
// THIS ... | |
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL... | |
/*
* Swaggy Jenkins
*
* Jenkins API clients generated from Swagger / Open API specification
*
* The version of the OpenAPI document: 1.1.2-pre.0
* Contact: blah@cliffano.com
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using System;
using System.Collections;
using System.Collection... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp.Diagnostics.AddBraces;
using Microsoft.CodeAnalysis.... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Immutable;
namespace System.Reflection.Metadata.Ecma335
{
// TODO: debug metadata blob... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
using System;
using System.Diagnostics;
using System.Globalization;
using FileHelpers.Helpers;
namespace FileHelpers
{
/// <summary>
/// Record read from the file for processing
/// </summary>
/// <remarks>
/// The data inside the LIneInfo may be reset during processing,
/// for example on read... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Marten.Linq.SoftDeletes;
using Marten.Testing.Documents;
using Marten.Testing.Harness;
using Marten.Util;
using Shouldly;
using Xunit;
namespace Marten.Testing.Acceptance
{
public class SoftDeletedFixture: StoreFixture
{
public So... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
namespace System.Reflection
{
using System;
using System.Collections.Generic;
using System.Diagnost... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Html;
using Microsoft.AspNetCore.H... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using OrchardCore.Modules;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Localization;
using OrchardCore.Mvc.ActionConstraints;
using Microsoft.AspNetCore.Routing;
... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Dispatcher
{
using System.Collections.Generic;
using System.Runtime;
// Base class for op... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Text.Tests
{
public class UTF8EncodingDecode
... | |
// StrangeCRC.cs - computes a crc used in the bziplib
//
// Copyright (C) 2001 Mike Krueger
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under t... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
//using ActiveWave.RfidDb;
using ActiveWave.Controls;
namespace ActiveWave.CarTracker
{
public class TagImageView : System.Windows.Forms.UserControl
{
//public event TagEven... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Buffers;
using System.IO;
namespace System.Security.Cryptography
{
public abstract class HashAlgor... | |
using System.Collections.Generic;
using JsonLD.Core;
using Newtonsoft.Json.Linq;
namespace JsonLD.Impl
{
internal class TurtleTripleCallback : IJSONLDTripleCallback
{
private const int MaxLineLength = 160;
private const int TabSpaces = 4;
private const string ColsKey = "..cols..";
... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// [AUTO_HEADER]
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
namespace BaseIMEUI
{
public partial class BIStatusBarForm
{
private void PaintToolStrip(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
using System;
using static OneOf.Functions;
namespace OneOf
{
public struct OneOf<T0, T1, T2, T3, T4, T5> : IOneOf
{
readonly T0 _value0;
readonly T1 _value1;
readonly T2 _value2;
readonly T3 _value3;
readonly T4 _value4;
readonly T5 _value5;
readonly int... | |
using System;
using System.Collections;
using System.Diagnostics;
using BCurve=NS_GMath.I_BCurveD;
namespace NS_GMath
{
public class ListInfoInters : IEnumerable
{
/*
* MEMBERS
*/
int[] indsGlyphComponent;
ArrayList linters;
/*
* CON... | |
#define PRETTY //Comment out when you no longer need to read JSON to disable pretty Print system-wide
//Using doubles will cause errors in VectorTemplates.cs; Unity speaks floats
//#define USEFLOAT //Use floats for numbers instead of doubles (enable if you're getting too many significant digits in string output)
//#de... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using System.ComponentModel;
using WeifenLuo.WinFormsUI.ThemeVS2005;
namespace WeifenLuo.WinFormsUI.Docking
{
[ToolboxItem(false)]
internal class VS2005DockPaneStrip : DockPaneStripBase
{
private class T... | |
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq.Expressions;
using System.Runtime.InteropServices;
using Rimss.GraphicsProcessing.Palette.Helpers.Pixels;
using Rimss.GraphicsProcessing.Palette.Helpers.Pixels.Indexed;
using Rimss.GraphicsProcessing.Palette.Helpers.Pixels.NonIndexed;
... | |
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// file: layerShadow.cs
//
// composition toolkit
//
// Author Sergey Solokhin (Neill3d)
//
// GitHub page - https://github.com/Neill3d/MoPlugs
// Licensed under BSD 3-Clause - https://github.com/Neill3d/MoPlugs/blob/... | |
//
// Certificate.cs: Implements the managed SecCertificate wrapper.
//
// Authors:
// Miguel de Icaza
// Sebastien Pouliot <sebastien@xamarin.com>
//
// Copyright 2010 Novell, Inc
// Copyright 2012 Xamarin Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software a... | |
using System;
using System.Collections.Generic;
using System.CodeDom.Compiler;
using System.Xml;
using System.IO;
using System.Reflection;
using UnityEngine;
using Ecosim;
using Ecosim.SceneData;
using Ecosim.EcoScript;
namespace Ecosim.SceneData.Action
{
/**
* Actions can be a lot, it can be a measure taken in the... | |
using J2N.Runtime.CompilerServices;
using Lucene.Net.Diagnostics;
using Lucene.Net.Util;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using JCG = J2N.Collections.Generic;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under on... | |
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in wri... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Runtime.CompilerServices.Tests
{
public static partial class AttributesTests
... | |
/*
* MindTouch Dream - a distributed REST framework
* Copyright (C) 2006-2011 MindTouch, Inc.
* www.mindtouch.com oss@mindtouch.com
*
* For community documentation and downloads visit wiki.developer.mindtouch.com;
* please review the licensing section.
*
* Licensed under the Apache License, Version 2.0 (the "... | |
/*
Copyright(c) Microsoft Open Technologies, Inc. All rights reserved.
The MIT License(MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files(the "Software"), to deal
in the Software without restriction, including witho... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Linq;
namespace MixpanelSDK.UnityEditor.iOS.Xcode.PBX
{
class PropertyCommentChecker
{
private int m_Level;
private bool m_All;
private List<List<string... | |
//
// Copyright (C) Microsoft. All rights reserved.
//
using Microsoft.PowerShell.Activities;
using System.Management.Automation;
using System.Activities;
using System.Collections.Generic;
using System.ComponentModel;
namespace Microsoft.PowerShell.Core.Activities
{
/// <summary>
/// Activity to invoke th... | |
#region Disclaimer/Info
///////////////////////////////////////////////////////////////////////////////////////////////////
// Subtext WebLog
//
// Subtext is an open source weblog system that is a fork of the .TEXT
// weblog system.
//
// For updated news and information please visit http://subtextproject.com/
// Su... | |
#region License
/*
* Copyright 2002-2010 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unle... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Immutable;
using System.Linq;
using Analyzer.Utilities;
using Analyzer.Utilities.Extensions;
using Microsoft.CodeAnalysis;
using Micr... | |
/*
###
# # ######### _______ _ _ ______ _ _
## ######## @ ## |______ | | | ____ | |
################## | |_____| |_____| |_____|
## ############# f r a m e w o r k
# # #########
###
(c) 2015 - 2017 FUGU framework project
Licensed under the Apache Li... | |
// <copyright file="RiakCluster.cs" company="Basho Technologies, Inc.">
// Copyright 2011 - OJ Reeves & Jeremiah Peschka
// Copyright 2014 - Basho Technologies, Inc.
//
// This file is provided to you under the Apache License,
// Version 2.0 (the "License"); you may not use this file
// except in compliance with the Li... | |
using System;
using System.Linq;
using System.ComponentModel.DataAnnotations;
using System.Collections.Generic;
using System.Data;
using ServiceStack.Common.Utils;
using ServiceStack.DataAnnotations;
using ServiceStack.Common.Extensions;
using System.Reflection;
using ServiceStack.OrmLite;
using ServiceStack.OrmLite.... | |
using System;
using Htc.Vita.Core.Log;
using Xunit;
namespace Htc.Vita.Core.Tests
{
public static class LoggerTest
{
[Fact]
public static void Default_0_GetInstance()
{
var logger = Logger.GetInstance();
Assert.NotNull(logger);
}
[Fact]
p... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
////////////////////////////////////////////////////////////////////////////
//
// Class: TextInfo
//
// Purpose: This Class defines behaviors specific to a writi... | |
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Razor;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.AspNetCore.Mvc.ViewEngines;
using Microsoft.AspNetCore.Mvc.ViewFeatures;
using Microsoft.Extensions.Logging;
using Moq;
using Postal.AspNetCore;
using Shoul... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Threading.Tasks;
using E2ETests.Common;
using Microsoft.AspNetCore.Server.IntegrationTesting;
using Microsoft.AspNetCore.Testing.xunit;
using Microsoft.Extensions.Logging;
using Xunit;
using Xunit.Abstractions;
namespace E2ETests
{
// Us... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq.Expressions;
namespace LinqToDB.DataProvider.DB2
{
using Data;
using Mapping;
using SchemaProvider;
using SqlProvider;
public class DB2DataProvider : DynamicDataProviderBase
{
public DB2DataProvider(string name, DB2Version ve... | |
//---------------------------------------------------------------------------
//
// <copyright file="WindowPattern" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
//
// Description: Client-side wrapper for Window Pattern
//
// History:
// 06/23/2003 : Brenda... | |
using System;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using Coinbase.Models;
using Flurl;
using Flurl.Http;
using Flurl.Http.Configuration;
namespace Coinbase
{
public interface ICoinbaseClient : IFlurlClient
{
... | |
using Microsoft.Xna.Framework.Graphics;
using xgc3.GameComponents;
using System; using System.Collections.Generic; using System.Text; using xgc3.Core; using xgc3.Resources; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace xgc3.Generated {public class GameInfo : xgc3.RuntimeEnv.BaseRuntim... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using Azure.Core.TestFramework;
using Azure.Media.VideoAnalyzer.Edge.Models;
using Microsoft.Azure.Devices;
using NUnit.Framework;
using Newtonsoft.Json.Linq;
using System.Thr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Linq;
using System.Globalization;
using System.Collections.Generic;
using System.Secur... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Text;
using Microsoft.Xrm.Sdk.Query;
#if DLAB_UNROOT_COMMON_NAMESPACE
using DLaB.Common;
#else
using Source.DLaB.Common;
#endif
#if DLAB_UNROOT_NAMESPACE || DLAB_XRM
namespace DLaB.Xrm
... | |
/*
* Licensed to the Apache Software Foundation (ASF) Under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for Additional information regarding copyright ownership.
* The ASF licenses this file to You Under the Apache License, Version 2.0
* (the "License"); you may not u... | |
//-----------------------------------------------------------------------
// <copyright file="ActorPublisher.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
/... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_4_8 || UNITY_4_9
#define UNITY_4
#endif
#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_3_5 || UNITY_3_4 || UNITY_3_3
#define UNITY_LE_4_3
#endif
using UnityEngine;
using UnityEditor;
using Pathfinding;
... | |
#region MIT License
/*
* Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, includi... | |
namespace FluentNHibernate.Cfg.Db
{
public class IfxSQLIConnectionStringBuilder : ConnectionStringBuilder
{
private string clientLocale = "";
private string database = "";
private string databaseLocale = "";
private bool delimident = true;
private string host = "";
... | |
//
// Copyright (C) DataStax Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable la... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Diagnostics;
using System.Globalization;
using System.Security;
using System.Xml.Schem... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Text;
using System.Collections;
using System.Globalization;
using System.Runti... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Msagl.Core;
using Microsoft.Msagl.Core.DataStructures;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.GraphAlgorithms;
using Microsoft.Msagl.Core.Layout;
using Microsoft.Msagl.... | |
// -----------------------------------------------------------------------
// <copyright file="AddFilterRulePicker.Generated.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// <auto-generated>
// This code was generated by a tool. DO NOT EDIT
//
// ... | |
// ***********************************************************************
// Copyright (c) 2012-2014 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Http.Description;
using System.Xml.Serialization;
using NUnit.Framework;
using Should;
using Swank.Configuration;
using Swank.Description;
using Swank.Description.WebApi;
using Swank.Extensions;
using Swank.Specification;
using Swank.We... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
using System.Collections.ObjectModel;
using System.Runtime.Serialization;
using System.Management.Automation.Interna... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
/*
Project Orleans Cloud Service SDK ver. 1.0
Copyright (c) Microsoft Corporation
All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the ""Software""), to deal in the Software without restriction,
inc... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Text;
using System.Diagnostics;
namespace System.Net.Mime
{
/// <summary>
///... |
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