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// Generated from https://github.com/nuke-build/nuke/blob/master/source/Nuke.Common/Tools/Fixie/Fixie.json using JetBrains.Annotations; using Newtonsoft.Json; using Nuke.Common; using Nuke.Common.Execution; using Nuke.Common.Tooling; using Nuke.Common.Tools; using Nuke.Common.Utilities.Collections; using System; using...
using HTTPlease; using System; using System.Net.Http; using System.Threading; using System.Threading.Tasks; namespace DD.CloudControl.Client { using Models; using Models.Network; /// <summary> /// The CloudControl API client. /// </summary> public partial class CloudControlClient { /// <summary> /// Ret...
/* * @author Valentin Simonov / http://va.lent.in/ */ using System.Collections.Generic; using TouchScript.Layers; using UnityEngine; namespace TouchScript.Gestures.Simple { /// <summary> /// Base class for transform gestures. /// </summary> public abstract class Transform2DGestureBase : Gesture ...
// Copyright (c) 2016 Framefield. All rights reserved. // Released under the MIT license. (see LICENSE.txt) using Framefield.Core; using Framefield.Core.OperatorPartTraits; using Framefield.Core.Rendering; using SharpDX; using SharpDX.Direct3D11; using SharpDX.DXGI; using System; using System.Linq; using Device = Shar...
//----------------------------------------------------------------------- // <copyright file="BaseDataWriter.cs" company="Sirenix IVS"> // Copyright (c) 2018 Sirenix IVS // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may o...
/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including witho...
/* Copyright (C) 2005 <Paratrooper> paratrooper666@gmx.net * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. */ using System; using...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System.Collections.Generic; using System.Linq; using Ical.Net.DataTypes; using NUnit.Framework; using NUnit.Framework.Interfaces; namespace Ical.Net.CoreUnitTests { [TestFixture] public class TodoTest { private const string _tzid = "US-Eastern"; [Test, TestCaseSource(nameof(ActiveTod...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections; /// <summary> /// System.Collections.Gener...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Text; using Xunit; namespace System.Diagnostics.Tests { public partial class File...
using System; using System.Linq; using System.Text; using System.Collections.Generic; using Microsoft.CodeAnalysis; namespace RefactoringEssentials.CSharp.Diagnostics { public class NamingRule : IEquatable<NamingRule> { public string Name { get; set; } /// <summary> /// If set, identif...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Composition; using System.Linq; using System.Threading; using...
// // System.Web.Services.Protocols.Fault.cs // // Author: // Lluis Sanchez Gual (lluis@ximian.com) // // Copyright (C) 2004 Novell, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the S...
#region MIT. // // Gorgon. // Copyright (C) 2011 Michael Winsor // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use,...
using System.Linq; using System.Windows; using System.Windows.Controls; using System.Collections.ObjectModel; using System.IO; using ViewModels; using EngineLayer; using System.Collections.Generic; using MassSpectrometry; using TaskLayer; using System.ComponentModel; using System.Threading.Tasks; using System.Windows.T...
namespace AjTalk.Tests { using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using AjTalk; using AjTalk.Compiler; using AjTalk.Hosting; using AjTalk.Language; using AjTalk.Tests.Language; using AjTalk.Tests.NativeObjec...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.Reflection.Emit; using Xunit; namespace System.Reflection.Emit.Tests { public class TypeBuilderCreateType {...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.ServiceModel; using System.ServiceModel.Channels; using System.Threading.Tasks; using Xunit; public static class XmlSerializerFormatTests { private st...
namespace AngleSharp.Io.Cookie { using System; using System.Collections.Generic; using System.Linq; /// <summary> /// Represents a parsed web cookie. /// </summary> public sealed class WebCookie : IComparable<WebCookie>, IEquatable<WebCookie> { private List<String> _extensions; ...
/// Copyright (C) 2012-2014 Soomla Inc. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable l...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; using Baseline; using Marten.Events; using Marten.Linq; using Marten.Patching; using Marten.Schema; using Marten.Services; using Marten.Storage; using Remotion.Linq.Par...
//------------------------------------------------------------------------------- // <copyright file="ExceptionHandling.cs" company="Appccelerate"> // Copyright (c) 2008-2019 Appccelerate // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with t...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.ComponentModel.Composition.Hosting; using System.Linq; using Microsoft.Practices.ServiceLocatio...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Text; using Syst...
// // This file is part of the game Voxalia, created by FreneticXYZ. // This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license. // See README.md or LICENSE.txt for contents of the MIT license. // If these are not available, see https://opensource.org/licenses/MIT // namespace VoxaliaLauncher { ...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Converters; namespace Twilio.Rest.Trunking.V1.Trunk { /// <summary> /// FetchOriginationUrlOptions /// </summary>...
using System; using System.IO; using System.Collections; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Management.Automation; using System.Management.Automation.Remoting; using System.Text; using System.Diagnostics; using System.Management.Automation.Internal; using System.Globalization; #if C...
using System; using UnityEngine; using UnityEngine.UI; public class StockItemWindow : MonoBehaviour { //References //Public public StockItemWindowType WindowType; [Header("References")] public Text TxtCategory; public ItemStockContainer ActiveContainer; [Header("Prefabs")] public Ga...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrig...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Reflection; using System.Globalization; namespace Tomato { public class FastDisassembler { #region Constructor and runtime values public bool AllowSigned = true; private...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Linq; using FluentNHibernate.Conventions; using FluentNHibernate.Conventions.Instances; using FluentNHibernate.Mapping; using FluentNHibernate.MappingModel; using FluentNHibernate.MappingModel.ClassBased; using Flu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.TeamFoundation.TestManagement.WebApi; using Microsoft.VisualStudio.Services.Agent.Util; using Microsoft.VisualStudio.Services.Agent.Worker.TestResults; using Microsoft.VisualStudio.Services.Agent.Worker.TestResults.Utils; using ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.Azure.Devices.Client.Extensions { using System; using System.Collections.Generic; using System.Linq; using System.Net; using Sys...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; /// <summary> /// This is public domain software - that is, you can do whatever you want /// with it, and include it software that is licensed under the G...
using System; using System.Collections; using System.Collections.Generic; using System.Reflection; namespace IronAHK.Scripting { partial class Script { #region Index public static object Index(object item, object key) { if (item == null || key == null) retur...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
/* Copyright (c) 2007 Michael Lidgren Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.ReminderService { internal class AzureBasedReminderTable : IReminderTable { private TraceLogger logger; private RemindersTableManager remTableManager; ...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// MemberResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exception...
using System; using System.Windows.Forms; using System.Drawing; using System.ComponentModel; using System.Collections; namespace fyiReporting.RdlDesign { internal partial class DialogNewMatrix : System.Windows.Forms.Form { #region Windows Form Designer generated code private DesignXmlDraw _Draw; private Syste...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
//------------------------------------------------------------------------------ // <copyright file="PopOutPanel.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Reflection; using Microsoft.CSharp.RuntimeBinder.Syntax; names...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; using Microsoft.Deployment.WindowsInstaller; using WixSharp.CommonTasks; using IO = System.IO; namespace WixSharp { /// <summar...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Threading; namespace System.Net.Security { // // Th...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Buffers; using System.Diagnostics; using System.IO.Pipelines; using System.Net.Sockets; using Microsoft.AspNetCore.Connections; using Microsoft.Extensions.Logging; name...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Diagnostics.Metrics; using System.Linq; using Content.Shared.CCVar; using Content.Shared.Instruments; using Content.Shared.Physics; using JetBrains.Annotations; using Robust.Client.Audio.Midi; using Robust.Shared.Audio.Midi; using Robust.Shared.Configuration;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // Exposes features of the Garbage Collector to managed code. // // This is an extremely simple initial version t...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Linq; using System.Web.Mvc; using Adxstudio.Xrm.Cms; using Adxstudio.Xrm.Core.Flighting; using Adxstudio.Xrm.Data; using Adxstudio....
// **************************************************************************** // // FLV Extract // Copyright (C) 2006-2011 J.D. Purcell (moitah@yahoo.com) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free S...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// *********************************************************************** // Copyright (c) 2012 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections; using System.Drawing; using System.Drawing.Imaging; using System.Globalization; using System.Windows.Forms; using mshtml; using OpenLiveWri...
using System; using System.IO; using System.Reflection; using log4net; using log4net.Appender; using log4net.Core; using log4net.Layout; using log4net.Repository.Hierarchy; using Moq; using NUnit.Framework; using OpenQA.Selenium; using Optional; using Sonneville.Utilities; namespace Sonneville.Selenium.log4net.Test { ...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; // Win32Excep...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.PrivateUri.Tests { /// <summary> /// Summary description for UriMailToParsing...
// Ami Bar // amibar@gmail.com using System; using System.Threading; namespace Amib.Threading { #region Delegates /// <summary> /// A delegate that represents the method to run as the work item /// </summary> /// <param name = "state">A state object for the method to run</param> public del...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Threading.Tasks; using Orleans.Runtime.Scheduler; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.GrainDirectory { /// <summary> /// Most methods of this class are synchronize...
// StreamUtils.cs // // Copyright 2005 John Reilly // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This pro...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Drawing; using System.Text; using System.Xml; using System.Collections; using GuruComponents.Netrix; using GuruComponents.Netrix.Events; using GuruComponents.Netrix.WebEditing.Elements; using GuruComponents.Netrix.ComInterop; #pragma warning disable 1591 namespace GuruComponents.Netrix.XmlDe...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
namespace java.net { [global::MonoJavaBridge.JavaClass()] public partial class InetAddress : java.lang.Object, java.io.Serializable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static InetAddress() { InitJNI(); } protected InetAddress(global::MonoJavaBridge.JNIEnv @__env) : ...
using System; using System.Windows.Forms; using System.Drawing; using System.Runtime.InteropServices; namespace Oranikle.DesignBase.UI.Docking { partial class DockPanel { private class AutoHideWindowControl : Panel, ISplitterDragSource { private class SplitterControl : SplitterBase ...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.IO; using System.Reflection; using System.ComponentModel; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Management.Automation; using System.Management.A...
using System; public class TestEmptyClass { } public abstract class TestAbstractClass { public TestAbstractClass() { x = 1; x--; } public abstract void TestAbstractMethod(); private int x; } public class TestClass : TestAbstractClass { public override void TestAbstractMethod...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Camera Path 3 // Available on the Unity Asset Store // Copyright (c) 2013 Jasper Stocker http://support.jasperstocker.com/camera-path/ // For support contact email@jasperstocker.com // // THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT L...
using System; using System.Threading.Tasks; using Journalist.WindowsAzure.Storage.Internals; using Journalist.WindowsAzure.Storage.Tables.TableEntityConverters; using Microsoft.WindowsAzure.Storage.Table; namespace Journalist.WindowsAzure.Storage.Tables { public class CloudTableAdapter : CloudEntityAdapter<CloudTa...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.IO.Compression; using System.Text; using TriangleNet; using TriangleNet.Data; using TriangleNet.Geometry; namespace TriangleNet.IO { internal class DebugWriter { private static Number...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.IO; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation.Internal; using System.Management.Automation.Language; using System.Refle...
/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of ...
// // Copyright (c) 2003-2006 Jaroslaw Kowalski <jaak@jkowalski.net> // Copyright (c) 2006-2014 Piotr Fusik <piotr@fusik.info> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Red...
using UnityEngine; namespace UnityStandardAssets.Characters.ThirdPerson { [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(CapsuleCollider))] [RequireComponent(typeof(Animator))] public class ThirdPersonCharacter : MonoBehaviour { [SerializeField] float m_MovingTurnSpeed = 360; [SerializeField] ...
// // X509Extension.cs: Base class for all X.509 extensions. // // Author: // Sebastien Pouliot <sebastien@ximian.com> // // (C) 2003 Motus Technologies Inc. (http://www.motus.com) // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; namespace System.Drawing.Printing { /// <summary> /// Defines a reusable objec...
using UnityEngine; using System.Collections; /// VPCsimCharacterController provides first person character movement: /// Up & down arrows (or 'w' & 's') move forward and back in the /// direction being faced /// Left & right arrows (or 'a' & 'd') rotate left and right. /// 'e' & 'x' rotate up and down /// ...
// file: Model\StringProperty.cs // // summary: Implements the string property class using System; using System.IO; using numl.Utils; using System.Linq; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Serialization; namespace numl.Model { /// <summary>Enum...
using System; using System.Collections.Generic; using System.Collections.Specialized; using GalaSoft.MvvmLight.Command; using LudumDare24.Models; using LudumDare24.Models.Doodads; using LudumDare24.Models.Sounds; using LudumDare24.ViewModels.States; using LudumDare24.Views.Doodads; using LudumDare24.Views.Input; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
using System; using System.Diagnostics.CodeAnalysis; using System.Threading; using System.Threading.Tasks; using Orleans.Async; using Orleans.Runtime; namespace Orleans { /// <summary> /// Utility functions for dealing with Tasks. /// </summary> public static class PublicOrleansTaskExtensions { ...
/* * Copyright 2002-2015 Drew Noakes * * Modified by Yakov Danilov <yakodani@gmail.com> for Imazen LLC (Ported from Java to C#) * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at...
// Copyright (c) Alexandre Mutel. All rights reserved. // This file is licensed under the BSD-Clause 2 license. // See the license.txt file in the project root for more information. using Markdig.Helpers; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.I...
using System; namespace SFML { namespace Window { //////////////////////////////////////////////////////////// /// <summary> /// Keyboard event parameters /// </summary> //////////////////////////////////////////////////////////// public class KeyEventArgs : Even...