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using System; using System.Collections.Generic; using Orleans; using Orleans.Providers.Streams.Common; using Orleans.Runtime; using Orleans.Streams; using Xunit; namespace UnitTests.OrleansRuntime.Streams { public class CachedMessageBlockTests { private const int TestBlockSize = 100; private r...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.ComponentModel; using System.ComponentModel.Composition; using System.Linq; using Microsoft.Cod...
using System; using System.Collections.Generic; using System.Linq; namespace HouraiTeahouse { public static class TaskExtensions { public static ITask<T> Then<T>(this ITask task, Func<T> func) { return task.Then(() => Task.FromResult(func())); } #region ThenAll Overloads ...
using System; using System.Text; using IL2CPU.API.Attribs; namespace Cosmos.Plugs.TapRoot.System { [Plug(Target = typeof(global::System.Console))] public static class Console { //private static ConsoleColor mForeground = ConsoleColor.White; //private static ConsoleColor mBackground = ConsoleCol...
// Copyright (c) MOSA Project. Licensed under the New BSD License. namespace Mosa.UnitTest.Collection { public static class OptimizationTest { public static bool OptimizationTest1() { int a = 10; int b = 20; int c = a + b; return c == 30; } public static bool OptimizationTest2() { uint a ...
// ==++== // // // Copyright (c) 2006 Microsoft Corporation. All rights reserved. // // The use and distribution terms for this software are contained in the file // named license.txt, which can be found in the root of this distribution. // By using this software in any fashion, you are agreeing to ...
namespace Microsoft.Xml.XMLGen { using System; using System.Collections; using System.IO; using System.Text; using System.Xml.Schema; using System.Reflection; internal enum XmlSchemaWhiteSpace { Preserve, Replace, Collapse, }...
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: MIT-0 // snippet-start:[s3.dotNET.SSECLowLevelMPUcopyObjectTest] using Amazon; using Amazon.S3; using Amazon.S3.Model; using System; using System.Collections.Generic; using System.IO; using System.Security.Cryptography; u...
using System; using System.Linq; using Microsoft.Xna.Framework; using Pathoschild.Stardew.ChestsAnywhere.Framework; using Pathoschild.Stardew.ChestsAnywhere.Framework.Containers; using Pathoschild.Stardew.ChestsAnywhere.Menus.Overlays; using Pathoschild.Stardew.Common; using Pathoschild.Stardew.Common.Messages; using S...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using Microsoft.CSharp.RuntimeBinder.Syntax; namespace Microsoft.CSharp.Run...
// **************************************************************** // Copyright 2007, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; #if !NETCF using ...
using System; using System.Collections.Generic; using System.IO; using System.Threading; using Mono.Unix; using Hyena; using Hyena.Data.Sqlite; using Banshee.Configuration; using Banshee.ServiceStack; using Banshee.Database; using Banshee.Sources; using Banshee.Playlists.Formats; using Banshee.Collection; using Bans...
using UnityEngine; using Cinemachine.Utility; namespace Cinemachine { /// <summary> /// This is a CinemachineComponent in the Aim section of the component pipeline. /// Its job is to aim the camera at a target object, with configurable offsets, damping, /// and composition rules. /// /// In a...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Editor.CSharp.SignatureHelp; using Microsoft.CodeAnalysis.Editor.UnitTests.SignatureHelp; using...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace pltkw3msInventoryCatalog.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and pop...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Threading.Tasks; using Orleans; using Orleans.Providers.Streams.AzureQueue; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.TestingHost; using Orleans.TestingHost.Utils; using Tester; using TestExtensions; using UnitTests.GrainInterfaces; using Xunit; namespace Unit...
#region Copyright notice and license // Copyright 2019 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless ...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
// *********************************************************************** // Copyright (c) 2012-2014 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.13.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrigh...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Text; using System.Threading.Tasks; using PlainElastic.Net.Utils; namespace PlainElastic.Net { public class ElasticConnection: IElasticConnection { private IWebProxy proxy; private bool proxySet; ...
namespace Alphora.Dataphor.Dataphoria { partial class Dataphoria { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary>...
using System; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing.Design; using System.Windows.Forms; using System.Windows.Forms.Design; using System.Windows.Forms.ComponentModel; using System.Collections; using System.Drawing; namespace SoftLogik.Win.UI.Controls { [Designer(typeof(...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // (C) 2002 Ville Palo // (C) 2003 Martin Willemoes Hansen // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person ob...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
//------------------------------------------------------------------------------ // <copyright file="PassportAuthenticationModule.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Security.Cryptography.X509Certificates; using Xunit; namespace System.Dir...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Diagnostics.Contracts; namespace System.IO.Compression { [EditorBrows...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.InteropServices; namespace System.IO { internal class MultiplexingWin32WinRTFileS...
//------------------------------------------------------------------------------ // <copyright file="XmlWriter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //--------------------------------------------...
using YAF.Lucene.Net.Codecs.Lucene40; using YAF.Lucene.Net.Support; using System; using System.Diagnostics; using System.Reflection; namespace YAF.Lucene.Net.Codecs.Compressing { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
namespace android.widget { [global::MonoJavaBridge.JavaClass()] public partial class SlidingDrawer : android.view.ViewGroup { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; protected SlidingDrawer(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } [global::MonoJavaBridge.Java...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Azure.Messaging.ServiceBus; using Azure.Messaging.ServiceBus.Tests; using NUnit.Framework; namespace ...
// // System.Xml.XPath.Tokenizer.cs / Mono.Xml.Xsl/PatternTokenizer.cs // // Author: // Piers Haken (piersh@friskit.com) // Atsushi Enomoto (atsushi@ximian.com) // // (C) 2002 Piers Haken // (C) 2005 Novell Inc, // // IMPORTANT: // // Do not edit PatternTokenizer.cs. It is autogenerated. // // // Permission is her...
namespace iRuler.Dialogs { partial class AboutBox { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <p...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.InteropServices; using System.Windows.Forms; using System.Diagnostics.CodeAnalysis; namespace WeifenLuo.WinFormsUI.Docking { internal interface IContentFocusManager { void Activate(IDockContent content); ...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Numerics; using System.Linq; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <s...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Ivvy.API.Venue; using Ivvy.API.Venue.ARI; using Ivvy.API.Venue.Bookings; namespace Ivvy.API { public partial class ApiClient : IApiClient { /// <summary> /// Returns a specific venue. /// </summary> ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using Orleans.Runtime; using Orleans.CodeGeneration; namespace Orleans.Serialization { /// <summary> /// Writer for Orleans binary token streams /// </s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; namespace System.Numerics { // This file contains the definitions for al...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Numerics; using System.Linq; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <s...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this lis...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
//----------------------------------------------------------------------- // <copyright file="ReadLengthLimitingStream.cs" company="Microsoft"> // Copyright 2013 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with th...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Linq; using System.Reflection; namespace System....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Linq; using System.Globalization; using System.Collections.Generic; using System.Secur...
// Copyright 2008-2011. This work is licensed under the BSD license, available at // http://www.movesinstitute.org/licenses // // Orignal authors: DMcG, Jason Nelson // Modified for use with C#: // - Peter Smith (Naval Air Warfare Center - Training Systems Division) // - Zvonko Bostjancic (Blubit d.o.o. - zvonko.bostja...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.Serialization; using System.Globalization; namespace Microsoft.Xml { using System; in...
/** * Copyright (c) 2015, GruntTheDivine All rights reserved. * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this list * of c...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Management.Au...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.IO; using System.Net; using System.Text; using System.Drawing; using System.Threading; using System.Collections; using System.ComponentModel; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ExceptQueryOperator....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: Searches for resources in ...
using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Drawing.Imaging; using System.Windows.Forms; using System.Drawing.Drawing2D; using System.Threading; namespace DwarfFortressMapCompressor { class TiledBitmapWrapper : IDisposable { protected bool valid; ...
//------------------------------------------------------------------------------ // <copyright file="ProfileBase.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ /* * ProfileBase ...
// // Copyright (c) Microsoft. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using Sys...
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restr...
using J2N; using J2N.Threading; using Lucene.Net.Attributes; using Lucene.Net.Support; using Lucene.Net.Util; using NUnit.Framework; using System; using System.IO; using System.Threading; using Assert = Lucene.Net.TestFramework.Assert; using Console = Lucene.Net.Util.SystemConsole; namespace Lucene.Net.Store { /* ...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using System.Linq; using System.Reflection; namespace ProGrids { public static class pg_Util { public static Color ColorWithString(string value) { string valid = "01234567890.,"; value = new string(value.Wher...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Extensions.DependencyModel; namespace Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // EventSource fo...
// ---------------------------------------------------------------------------- // <copyright file="PhotonEditor.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH // </copyright> // <summary> // MenuItems and in-Editor scripts for PhotonNetwork. // </summary> /...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using Xunit; using Should; namespace AutoMapper.UnitTests { public class CollectionMapping { public CollectionMapping() { SetUp(); } public voi...
/// Credit BinaryX /// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/page-2#post-1945602 /// Updated by ddreaper - removed dependency on a custom ScrollRect script. Now implements drag interfaces and standard Scroll Rect. using UnityEngine.EventSystems; namespace UnityE...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Text; using Microsoft.VisualStudio.Debugger.Interop; // This file contains the various event objects that ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.CodeGeneration.IR.CompilationSteps { using System; using System.Collections.Generic; using Microsoft.Zelig.Runtime.TypeSystem; public sealed partial class ImplementInternalMethods { // ...
#region Copyright (c) 2006 Ian Davis and James Carlyle /*------------------------------------------------------------------------------ COPYRIGHT AND PERMISSION NOTICE Copyright (c) 2006 Ian Davis and James Carlyle Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using Newtonsoft.Json; using NuGet.ContentModel; u...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.ComponentModel.Composition.Hosting; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.E...
using System; using System.Collections.Generic; using System.Text; using System.CodeDom; namespace Thinktecture.Tools.Web.Services.CodeGeneration { internal abstract class PascalCaseConverterBase { private CodeTypeExtension typeExtension; private CodeTypeDeclaration type; protected Extend...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the fol...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication; using Microsoft.AspNetCore.DataProtection; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.Controllers; using Microsoft.AspNetCore.Mvc.Routing; us...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Net; using System.Runtime; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Op...
#region Copyright (c) 2004 Ian Davis and James Carlyle /*------------------------------------------------------------------------------ COPYRIGHT AND PERMISSION NOTICE Copyright (c) 2004 Ian Davis and James Carlyle Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
/* * MindTouch DekiScript - embeddable web-oriented scripting runtime * Copyright (c) 2006-2010 MindTouch Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Ve...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *A...
//------------------------------------------------------------------------------ // <copyright file="DataBinder.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------------...
/* ***************************************************************************** */ /* Copyright: Francois Panneton and Pierre L'Ecuyer, University of Montreal */ /* Makoto Matsumoto, Hiroshima University */ /* Notice: This code can be used freely for personal, academ...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
// Copyright (c) Charles Weld // This code is distributed under the GNU LGPL (for details please see ~\Documentation\license.txt) using System; using NUnit.Framework; using System.Collections.Generic; namespace Airion.Common.Tests.Contracts.Common.Collections { public abstract class CollectionBehaviour<T> { #regi...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Linq; using System.Threading; using Microsoft.CodeAnalys...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Foundation; using EventKit; using CoreFoundation; namespace PokerNightVoting { public class PNVModel : NSObject { public EKEventStore EventStore { get; set; } public EKCalendar SelectedCalendar { get; set; } // ...
using System.Collections.Generic; using System.Diagnostics; using System.ComponentModel; using Sanford.Multimedia.Midi; namespace Moritz.Midi { /// <summary> /// A ChordMessage is a temporal event containing a collection of synchronous NoteMessages. /// ChordOn is a derived type, containing a List{NoteMessage} con...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Runtime.CompilerSe...
#region File Description //----------------------------------------------------------------------------- // StoreScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion ...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig { using System; using RT = Microsoft.Zelig.Runtime; public static class AddressMath { [RT.Inline] public static int Compare( UIntPtr left , UIntPtr righ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Protocols.TestSuites.FileSharing.Common.Adapter; using Microsoft.Protocols.TestSuites.FileSharing.FSA.Adapter; using Microsoft.Protocols.TestTools; usin...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Rest.Generator.CSharp.Templates { #line 1 "ServiceClientInterfaceTemplate.cshtml" using Microsoft.Rest.Generator.Utilities #line default #lin...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...